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bddebian | EFL == enlightenment + edje + ewl ? | 00:01 |
---|---|---|
nash | bddebian: EFL = Enlightenment Foundation Libraries, so evas, ecore, edje, ewl, and a few others | 00:02 |
nash | Enlightenment is built on the EFL | 00:02 |
bddebian | Is this only for DR17 ? | 00:06 |
nash | Yes | 00:07 |
bddebian | Oh :-( | 00:09 |
nash | Why? | 00:10 |
bddebian | That's a little more work than I can probably take on atm. Especially since it doesn't appear to be "released" yet | 00:11 |
nash | bddebian: There are packages around for it, just not in mainline anywhere yet. | 00:12 |
nash | bddebian: I'll let you know when they do land somewhere sane... | 00:12 |
nash | galaxie is partially done anyway I believe | 00:12 |
bddebian | Well the Ubuntu packages link points to some goofy ass forum thread | 00:12 |
nash | bddebian: https://e17.dunnewind.net/ubuntu/pool/e17/e/evas/ & http://ppa.launchpad.net/gnomefreak/ubuntu/dists/gutsy/main/binary-ia64/Packages | 00:15 |
tpb | <http://ln-s.net/1bCP> (at e17.dunnewind.net) | 00:15 |
bddebian | Hmm, I'll have to hit up gnomefreak to see why he hasn't put them in Ubuntu yet | 00:20 |
nash | Cool - I'd love ot know then... it may be enough to get me to go to ubuntu ;-) | 00:21 |
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bddebian | nash: Is there any scheduled release date for the DR17 stuff, do you know? | 00:29 |
nash | Slightly after 2007, before Duke Nukem Forever | 00:29 |
nash | Otherwise... "everytime you ask it, gets pushed back a month": | 00:30 |
bddebian | Heh, sounds familiar :) | 00:30 |
nash | Yeah | 00:30 |
nash | bddebian: When the todo list is empty | 00:30 |
bddebian | Ah, so never. ;-) | 00:32 |
nash | Actually it's getting fairly short | 00:32 |
bddebian | nash: What distro do you run? | 00:38 |
nash | debian | 00:39 |
bddebian | Hmm, well edb builds a clean package from upstream | 00:44 |
mithro | bddebian: so any thoughts about starmapper? - Too hard? | 00:48 |
nash | bddebian: They are maintained in cvs | 00:49 |
bddebian | It's Java man. Have I done something to you or something? :) | 00:49 |
mithro | but it produces such a pretty output :) | 00:51 |
bddebian | Their tarball leaves much to be desired | 00:52 |
bddebian | Any idea if it builds with gcj ? | 00:52 |
mithro | bddebian: nope, sorry :( | 00:54 |
bddebian | Ah well bedtime for this old man. I'll see if I can check it out. Gnight gents. | 00:58 |
mithro | bddebian: have a good night | 00:58 |
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mithro | jotham: ping? | 01:08 |
jotham | hey | 01:08 |
jotham | am at work | 01:08 |
mithro | jotham: so about those git pushes? :) | 01:08 |
jotham | i need to sort myself out a linux box | 01:09 |
jotham | but yeah i know | 01:09 |
mithro | jotham: got anything more since the last screenshot? | 01:11 |
jotham | i don't remember what screenshot you saw | 01:11 |
jotham | adn since i am moving it all to pyglet | 01:11 |
jotham | it's not exactly graphics progress | 01:12 |
mithro | jotham: I saw something with a bunch of planes I think | 01:12 |
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llnz | ~seen aquafox | 02:12 |
tpb | llnz: aquafox was last seen in #tp 4 days, 16 hours, 18 minutes, and 7 seconds ago: <AquaFox> Ah OK. | 02:12 |
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nash | llnz: BTW: I'm in Christchurch on Fri/Sat/Sun/Mon | 02:50 |
llnz | oh cool | 02:50 |
nash | llnz: Also can you fix the battleview description file on git.tp | 02:51 |
nash | progarm not program (or programme for the overly precise and archaic) | 02:51 |
nash | You aren't invited to a wedding by some far fetched chance this weekend? | 02:52 |
llnz | nope, nothing much on this weekend (that i know of yet) | 02:52 |
nash | heh | 02:52 |
llnz | fixed | 02:54 |
nash | Shall I give you a call if I have a free evening | 02:57 |
nash | ? | 02:57 |
nash | No idea if I will | 02:57 |
llnz | sure | 02:58 |
nash | number? | 02:58 |
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mithro | howdy people | 03:59 |
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llnz | hi mithro | 04:01 |
nash | heyo mithro | 04:12 |
mithro | nash: what are you doing around at this hour? | 04:12 |
nash | working :-( | 04:17 |
mithro | nash: :( | 04:18 |
nash | tell me about it | 04:18 |
mithro | any ideas about what we could use for a good ideas tracker? | 04:18 |
nash | The wiki? | 04:19 |
mithro | it doesn't really let you sort things or select various criteria | 04:20 |
nash | So | 04:20 |
nash | ? | 04:20 |
nash | Are you expecting so many that it will be a full time job to manage? | 04:20 |
nash | If so, shove them in a standard bug tracker | 04:20 |
nash | Don't make it a complex problem | 04:20 |
mithro | nash: not really, but it took me 5 minutes to add a bunch of new todo items to the sf tracker | 04:21 |
* nash notes thats because sourceforge bites in teh ares | 04:21 | |
* nash notes he has mentioned this before | 04:21 | |
mithro | nash: that was much quicker then it would be to the wiki | 04:21 |
nash | sourceforge is where projects go to die | 04:22 |
nash | mithro: You must have a slow internet connection then... go to Ideas, select edit, scroll to bottom, append | 04:22 |
nash | What is harder? | 04:22 |
mithro | nash: you need to add it to the right section | 04:22 |
nash | I've used a wiki for bug tracking | 04:22 |
nash | And it works | 04:22 |
mithro | worry about formatting | 04:22 |
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nash | Look you can futz around looking for the be -all and end-all of issue tracking.. or a) just ugrade the bugtracker to something not-crap or b) use the wiki | 04:23 |
mithro | most todo items start as 1-2 line things | 04:23 |
nash | Right, so perfect for a wiki | 04:24 |
mithro | I want it to just pick the ideas out of my brain :) | 04:24 |
nash | Then new page when it becomes longer | 04:24 |
nash | fantasic - then write them done now in the wiki - edit in a text file, then paste it in if you like | 04:25 |
mithro | nash: maybe it's just because I hate wiki :/ | 04:28 |
nash | mithro: You need to stop caring about minor issues. It will get you further in the long run. Perfect is the enemy of Good. | 04:28 |
mithro | nash: have you seen tpclient-pywx? :P | 04:37 |
nash | You get my point | 04:38 |
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mithro | hey JLP | 04:56 |
JLP | morning all | 04:59 |
llnz | hi JLP | 05:00 |
mithro | JLP: got some time to work on the Ideas page? | 05:06 |
JLP | mithro: you i should have some | 05:07 |
mithro | JLP: I have done some work on it | 05:26 |
JLP | mithro: yeah, 've seen, it's in a lot better shape than i left it after import | 05:28 |
mithro | need to come up with some more ideas to put on that page | 05:34 |
llnz | we need to clear out the things that have been done | 05:36 |
mithro | yeah - you want to give the tpserver-cpp section a spruce? | 05:36 |
llnz | I will do | 05:37 |
llnz | probably split it into a new page | 05:37 |
* llnz is writting libtpproto-cpp page currently | 05:37 | |
mithro | okay | 05:39 |
JLP | all those *sql persistance sections could probably be merged into just one SQL Persistance subsection | 05:45 |
llnz | yeah | 05:45 |
JLP | ok will do | 05:45 |
mithro | JLP: any ideas for other things to do? | 05:46 |
JLP | porting other open source 4x games to TP protocol :) | 05:47 |
mithro | i added a bunch of smaller things to the tpclient-pywx stuff | 05:47 |
JLP | and i think it wouldn't be bad to come up with some idea about how to create some educational oriented ruleset, maybe it could be used to explore the universe and it would somehow explain different phenomena in the universe | 05:49 |
llnz | what about adding some things to the protocol so it's not just space games? | 05:51 |
JLP | llnz: i think i would leave this for later, first we need to concentrate on only one specific type of games: turn-based 4x space games | 05:52 |
llnz | true | 05:52 |
* mithro agrees with JLP | 05:52 | |
mithro | improving tpclient-pywx is a good goal - but I'm don't see how to work it into some good SoC projects | 05:53 |
mithro | lots of GHOP like jobs | 05:55 |
mithro | finish the manual | 05:55 |
mithro | add an interactive tutorial | 05:55 |
mithro | do some screen casts | 05:55 |
llnz | put them up anyway | 05:56 |
llnz | maybe the will be the hook that gets someone involved | 05:56 |
llnz | s/maybe the/maybe they/ | 05:56 |
JLP | mithro: how is with persistance in python server? has anything been done yet | 06:07 |
mithro | tpserver-py always has a SQL backend | 06:08 |
mithro | it doesn't have "persistance" like tpserver-cpp | 06:08 |
mithro | oh | 06:09 |
mithro | "A graphical setup wizard for tpserver-py" | 06:09 |
JLP | oh yeah, graphical setup vizzards would definitely be great, is there some common interface for GUI setup, so that all GUIs could use it and access any server to setup | 06:10 |
mithro | JLP: hrm? | 06:10 |
JLP | something like mldonkey which has some special port or something where you can atach any gui and control mldonkey | 06:11 |
mithro | JLP: not really | 06:11 |
mithro | that could be a project | 06:12 |
mithro | but probably a fools errand I think | 06:13 |
JLP | i was thinking then that when you bundle a client a server and some AI into a simple install package then the client could have this GUI and attach to any server which might be in package (or some remote server you are running or something) | 06:14 |
mithro | quickly setting up a local server would be useful | 06:14 |
mithro | (with some AI's) | 06:16 |
mithro | kind of a "single player" mode | 06:16 |
JLP | yup and with this GUI and interface it would be possible to hide the server+AI behind it and present it as Single Player game | 06:16 |
JLP | :) | 06:16 |
mithro | players portal? | 06:31 |
mithro | IE something targetted at making players feel part of a bigger universe? | 06:35 |
mithro | impliment some "quick games" | 06:51 |
* llnz wanders off | 06:52 | |
llnz | later all | 06:52 |
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JLP | krazytekn0: hi! i think i haven't seen you here before? | 08:04 |
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JLP | AquaFox: ahoy | 08:30 |
AquaFox | JLP, ahou. | 08:32 |
AquaFox | *ahoy | 08:32 |
* JLP is having a lunch now | 08:53 | |
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bddebian | Welcome back :-) | 11:03 |
krazytekn0 | Hello everyone, sorry I didn't answer before. | 11:11 |
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remaxim | hi | 11:40 |
remaxim | the soundtrack is out now ;) : http://www.jamendo.com/de/album/19508 | 11:41 |
tpb | Title: Jamendo : Soundtrack for Thousand Parsec Vol.1 (at www.jamendo.com) | 11:41 |
remaxim | ... now you only have to implent it into your game :D | 11:41 |
* zzorn looks | 11:45 | |
zzorn | ah, jamendo | 11:45 |
zzorn | heh, cool album name http://www.jamendo.com/en/album/19430 :) | 11:47 |
tpb | Title: Jamendo : Demo (at www.jamendo.com) | 11:47 |
zzorn | Neat, a place with geek music, maybe they'll have some more interesting lyrics than the usual mass produced artists :) | 11:48 |
remaxim | zzorn, and thanks for the Cover :D | 11:48 |
zzorn | np :) | 11:48 |
remaxim | you mean nice band name, don't you? | 11:48 |
zzorn | right | 11:49 |
zzorn | Kernel Panic | 11:49 |
zzorn | and a pink pig | 11:49 |
zzorn | looking panicked | 11:49 |
zzorn | oh, they have the free oftware song.. hopefully not performed by rms :) | 11:49 |
zzorn | +s | 11:49 |
remaxim | zzorn, that should be geeky and good enough: http://www.jamendo.com/en/album/7505 | 11:51 |
tpb | Title: Jamendo : 8-bit lagerfeuer (at www.jamendo.com) | 11:51 |
zzorn | ooh, the free sw song has a filtered demon voice (rms), played backwards? | 11:52 |
zzorn | hmm, Kernel Panic needs to cool up its music to match its name :) | 11:53 |
* zzorn switches albums | 11:53 | |
remaxim | you're sure that it's rms? | 11:53 |
zzorn | probably not :) | 11:53 |
zzorn | but fun thought play | 11:54 |
remaxim | Kernel Panic sounds even worse than my album ;) | 11:54 |
zzorn | yep :) | 11:55 |
zzorn | heh, sad sad robot is so marvin inspired ^^ | 11:55 |
remaxim | is marvin a gameboy gameß | 11:57 |
remaxim | s/ß/? | 11:57 |
zzorn | marin the manodepressive robot from hitchikers guide to galaxy (the book) | 11:58 |
zzorn | marvin* | 11:58 |
zzorn | So sad that when he connects with the bad guys spaceship it commits suicide | 11:59 |
zzorn | hmm | 12:00 |
zzorn | maybe I should take a look at procedural music again | 12:01 |
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Lukstr|Laptop | Hello all | 12:01 |
zzorn | hello Lukstr|Laptop | 12:01 |
zzorn | remaxim, What programs do you use for creating music? | 12:02 |
remaxim | zzorn, I bought the english version of that book some months ago... I should finally read it, but there are just too many strange words in it ;) | 12:02 |
Lukstr|Laptop | which book? | 12:03 |
remaxim | zzorn, reason 4.0 ... it's quite popular among musicians | 12:03 |
zzorn | Douglas Adams liked funny words, yeah :) | 12:03 |
zzorn | hitchhikers | 12:03 |
Lukstr|Laptop | hah awesome books | 12:03 |
zzorn | remaxim, ok | 12:03 |
* zzorn nods | 12:03 | |
zzorn | we were discussed a song named "Sad Sad Robot" :) | 12:03 |
zzorn | discussing* | 12:04 |
remaxim | zzorn, are speaking english as a native language? | 12:04 |
zzorn | me? No, I speak swedish and finnish as native langs | 12:04 |
zzorn | and english as third native :P | 12:04 |
Lukstr|Laptop | It's a shame more people don't speak C natively... | 12:05 |
remaxim | did you read it in english? | 12:05 |
zzorn | yep | 12:05 |
bddebian | Lukstr|Laptop: hah | 12:05 |
remaxim | OK... that's some motivation ;) | 12:05 |
zzorn | Learned reading / writing english by reading a lot of fiction books, and speaking it at work | 12:05 |
zzorn | Lukstr|Laptop, C is so barbaric. Java ftw ;) | 12:06 |
Lukstr|Laptop | zzorn: right tool for the right job | 12:06 |
remaxim | I speak russian as my native lang, german as my second one and english is the language I learned the as the last one | 12:06 |
zzorn | yep | 12:06 |
* zzorn doesn't really want to start a language war :) | 12:06 | |
Lukstr|Laptop | :) | 12:06 |
remaxim | in between I ve put lots of efforts into learining latin and forgot it after one year not having it at school :D | 12:06 |
zzorn | although, functional languages would be good for more people to learn | 12:07 |
zzorn | remaxim, oh, latin, cool | 12:07 |
remaxim | zzorn, you're sure what latin is? | 12:07 |
Lukstr|Laptop | I'd learn latin if I had more time | 12:08 |
remaxim | *are you sure what exactly latin is? | 12:08 |
Lukstr|Laptop | always wanted to know a dead language :P | 12:08 |
zzorn | Same thing happened for me regarding french - 3 years in scool, and 2 courses at university, but none stuck (I can make sense of some words, but can't really speak - I blame it on the teachers, and on not reading french literature) | 12:08 |
remaxim | Lukstr|Laptop, it really helps you... communicating with dead people ;) | 12:08 |
zzorn | remaxim, Sure, language of the romans? | 12:08 |
Lukstr|Laptop | haha | 12:08 |
zzorn | remaxim, Right! :) | 12:09 |
zzorn | remaxim, Or, you get to feel culturally elitist :) | 12:09 |
remaxim | latin is way to geeky for me | 12:10 |
remaxim | and I am talking in the TP irc chat ... | 12:10 |
remaxim | ;) :D | 12:10 |
zzorn | heh | 12:10 |
zzorn | well, we could write an AI that learns latin. Then we don't need to bother ;) | 12:11 |
Lukstr|Laptop | at least you weren't there when #gsoc started the lolcatz talk yesterday... | 12:11 |
zzorn | wow | 12:11 |
* zzorn joins | 12:11 | |
Lukstr|Laptop | it was awful | 12:11 |
* zzorn just adores lolcatz speak | 12:11 | |
remaxim | Lukstr|Laptop, could you explain it to me? | 12:11 |
Lukstr|Laptop | oh dear | 12:11 |
zzorn | applied with moderation of course - otherwise it is too slow to read :P | 12:12 |
Lukstr|Laptop | lolcatz is an internet meme, it's been converted into a programming language/script (not sure which it is, I guess it's probably interpreted), but it's awful | 12:12 |
Lukstr|Laptop | um a quick google for lolcatz should give you some idea | 12:12 |
zzorn | Yep, seen the programming language | 12:12 |
zzorn | Blocks end with kthx | 12:12 |
Lukstr|Laptop | yeah | 12:13 |
Lukstr|Laptop | what was one of those funny statements... | 12:13 |
zzorn | I can has file? | 12:13 |
Lukstr|Laptop | can I haz $variable plz? | 12:13 |
Lukstr|Laptop | or something | 12:13 |
zzorn | hehe | 12:13 |
Lukstr|Laptop | then there was | 12:13 |
Lukstr|Laptop | plz open file "loltxt" kthx | 12:13 |
* zzorn laughs. It must be a good programming language if you get happy whenever you see its syntax :) | 12:14 | |
Lukstr|Laptop | C makes me plenty happy :P | 12:16 |
Lukstr|Laptop | well, well-written C | 12:16 |
Lukstr|Laptop | I had to deal with a bunch of old Microsoft libraries for WinCE last summer, and their coding sucks | 12:17 |
Lukstr|Laptop | bddebian: is there a publicly-available deb package for tp? | 12:23 |
zzorn | yeah, when I started programming I was doing UI stuff for windows. The API:s were a horror | 12:24 |
Lukstr|Laptop | Well at least their Windows.h stuff sort of makes sense | 12:25 |
Lukstr|Laptop | I mean, it's the ugliest thing on earth, but it's doable | 12:25 |
zzorn | hmm.. this was C++, that was written as C | 12:25 |
Lukstr|Laptop | When they do hundreds of conflicting #ifndef NULL #define NULLs throughout 25 different header files it makes me want to die | 12:25 |
* zzorn doesn't have any sharp memories of windows.h, other than that it should always be included | 12:25 | |
zzorn | right | 12:25 |
bddebian | Lukstr|Laptop: Debian or Ubuntu? | 12:27 |
zzorn | Ubuntu or Kubuntu? | 12:27 |
Lukstr|Laptop | Ubuntu | 12:27 |
bddebian | Lukstr|Laptop: Add http://packages.thousandparsec.net/ubuntu {gutsy or hardy} universe to sources.list :) | 12:29 |
tpb | Title: Index of /ubuntu (at packages.thousandparsec.net) | 12:29 |
Lukstr|Laptop | bddebian: much thanks | 12:31 |
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Lukstr|Laptop | bddebian: what client/server packages would you recommend? | 12:34 |
bddebian | Dunno, I never actually get to use the darn thing ;-) | 12:35 |
Lukstr|Laptop | haha | 12:35 |
Lukstr|Laptop | I guess just the py client and a server? | 12:37 |
Lukstr|Laptop | apparently there are a bunch of broken python packages? | 12:38 |
bddebian | Shouldn't be, are you getting errors? | 12:39 |
Lukstr|Laptop | E: Broken packages | 12:41 |
Lukstr|Laptop | Oh | 12:41 |
Lukstr|Laptop | apparently python-support has a newer version (0.7.1) but ubuntu refuses to go over 0.6.4ubuntu1 | 12:41 |
bddebian | You running Gutsy? | 12:42 |
Lukstr|Laptop | yup | 12:42 |
Lukstr|Laptop | not sure why I have the 0.6.4 package | 12:42 |
Lukstr|Laptop | The following packages have unmet dependencies: | 12:47 |
Lukstr|Laptop | python-tp-client: Depends: python-support (>= 0.7.1) but 0.6.4ubuntu1 is to be installed | 12:47 |
Lukstr|Laptop | E: Broken packages | 12:47 |
bddebian | Shit, I'm going to have to build a new package for Gutsy, sorry | 12:48 |
Lukstr|Laptop | Oh it's alright | 12:48 |
bddebian | Just dist-upgrade to hardy ;-P | 12:48 |
Lukstr|Laptop | haha | 12:48 |
Lukstr|Laptop | maybe I should | 12:49 |
Lukstr|Laptop | some features I want but were going to wait for | 12:49 |
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krazytekn0 | anyone here? | 13:09 |
JLP | krazytekn0: party :) | 13:11 |
JLP | *partly | 13:11 |
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krazytekn0 | oh ok, I'm looking to help with thousand parsec (I'm a student) but first I want to try and play it a little... I can't figure out how to do anything in the game or how anything works... | 13:13 |
krazytekn0 | I also couldn't find much on the wiki about how to 'play', I've been using the wxpython client | 13:14 |
remaxim | hi JLP | 13:16 |
JLP | krazytekn0: did you already connect to one of the server, demo1, maybe | 13:19 |
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JLP | and sorry for the delay, i'm on a linux workshop here, as a mentor :) | 13:20 |
remaxim | JLP, I am annoying everyone now, because the Soudtrack for Thousand Parsec Vol.1 is released ;) : http://www.jamendo.com/de/album/19508 | 13:20 |
tpb | Title: Jamendo : Soundtrack for Thousand Parsec Vol.1 (at www.jamendo.com) | 13:20 |
krazytekn0 | yeah, I had, but I don't understand how to issue orders or how to even tell if I have any units | 13:21 |
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JLP | krazytekn0: you started on a systemplanet named by the same username used for login | 13:22 |
JLP | there should also be one fleet by default | 13:22 |
JLP | that fleet isn't usefull much, except for sending it around (by selecting the fleet, then right clicking on a system and from context menu slecting Move Fleet to ...) | 13:23 |
JLP | this should create a new move roder | 13:24 |
krazytekn0 | how can I log in as someone other than guest? do I just pick a new name and password or do I have to register somewhere? | 13:25 |
JLP | i think that on demo1 it works just by selecting a new username and password and it automatically creates a new account | 13:26 |
krazytekn0 | JLP thank you, I'll check it out a bit more. Am I right in assuming that there is no user documentation for the pywx client? | 13:26 |
JLP | krazytekn0: it's in work somewhere in git server, and did my first screencast try a few days ago so i can record a proper tutorial when i get some more time | 13:27 |
JLP | btw to colonize planets you will need to build a fleet with Frigate in it, only frigates can have an order for colinization | 13:28 |
krazytekn0 | thanks for all the info. | 13:29 |
JLP | no problem, if you need more help i'm happy to help | 13:29 |
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Lukstr | Hello all | 14:39 |
bddebian | wb Lukstr :) | 14:45 |
Lukstr | thanks :) Busses are bad for wireless :P | 14:45 |
remaxim | hi Lukstr | 14:45 |
Lukstr | hi remaxim | 14:46 |
remaxim | where do you guys come from? I mean just a week ago this channel seemed to be almost dead | 14:46 |
Lukstr | bddebian: sorry if I was distracting you from more important tasks with my deb debacle (oh dear), I was juggling a bunch of vmware servers and class... | 14:46 |
Lukstr | Google's Summer of Code draws lots of students :P | 14:47 |
bddebian | Lukstr: No it's good, you're the first Gutsy user to try it. I was just hoping to keep the packages more generic across the distros but it doesn't look like I'm going to be able to do that :-( | 14:47 |
remaxim | ah... I already forgot that GSoC also helps TP | 14:48 |
Lukstr | at least it did Last year | 14:48 |
remaxim | and now students must have an idea for TP so they can participate, don't they? | 14:50 |
remaxim | I LOVE Lolcats ... I just looked it up... it's great | 14:52 |
Lukstr | bddebian: ubuntu does have its flaws, a shame it's not more flexible with packages | 14:53 |
Lukstr | well, it and apt | 14:53 |
Lukstr | remaxim: lolcatz makes my skin creep | 14:53 |
Lukstr | brb | 14:54 |
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zzorn | lolcats are nice :) | 16:40 |
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Lukstr | lol | 16:42 |
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Lukstr | wb mithro | 16:59 |
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* JLP is back from the last day of presentations and workshops, phew | 17:08 | |
Lukstr | wb JLP | 17:13 |
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Lukstr | wb mithro | 17:49 |
mithro | thanks | 17:49 |
mithro | at work now | 17:49 |
Lukstr | you work for a semiconductor company? | 17:50 |
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Lukstr | hey remaxim | 17:52 |
remaxim | hi | 17:52 |
remaxim | ping mithro | 17:52 |
mithro | hello remaxim | 17:53 |
mithro | haven't see you around much lately | 17:53 |
mithro | I have some example music code in a branch here | 17:53 |
remaxim | great :) | 17:53 |
mithro | I'm not happy with it yet, so it might have to wait till after 0.3.1 | 17:53 |
remaxim | and I have fun annoying everyone with the album release ;) | 17:54 |
remaxim | http://www.jamendo.com/en/album/19430 | 17:54 |
tpb | Title: Jamendo : Demo (at www.jamendo.com) | 17:54 |
remaxim | sorry.... wrong link | 17:54 |
remaxim | http://www.jamendo.com/de/album/19508 | 17:54 |
tpb | Title: Jamendo : Soundtrack for Thousand Parsec Vol.1 (at www.jamendo.com) | 17:54 |
remaxim | I already have my first bad review :) | 17:55 |
mithro | remaxim: ug, that green background is a little horrible :) | 17:57 |
remaxim | you're just used to the white background ;) | 17:58 |
remaxim | the first song is a little bit broken, so maybe I delete that one and re-upload it | 17:59 |
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mithro | JLP: ping? | 18:08 |
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mithro | JLP: I'm moving the ruleset ideas to a seperate page | 18:40 |
mithro | so I can add a whole bunch | 18:40 |
JLP | mithro: okie dokie | 18:41 |
mithro | JLP: have you had a chance to edit things? | 18:41 |
JLP | mithro: only a bit | 18:41 |
mithro | http://www.thousandparsec.net/wiki/Clone_Ruleset | 18:54 |
tpb | <http://ln-s.net/1bX9> (at www.thousandparsec.net) | 18:54 |
mithro | I'm unsure how to sort them | 18:54 |
mithro | need to add more info | 18:55 |
mithro | and a some information about difficulty | 18:55 |
JLP | i think it is best to sort them akphabeticaly, but i guess it doesn't matter much | 18:58 |
mithro | hey krazytekn0, you still around? | 19:26 |
mithro | JLP: any luck with those screencasts? | 19:26 |
JLP | mithro: i just did a test run, and video was recorded fine, i just need to find a microphone so i could record some sound | 19:27 |
mithro | JLP: is there a way to add captions and highlight things on the screen? | 19:27 |
JLP | mithro: and before that i need to write some scenario so that i don't forget to tell something | 19:27 |
mithro | I think these screencasts would be good | 19:28 |
mithro | 1. Finding servers, creating accounts, login in | 19:28 |
JLP | mithro: i guess it is, i just haven't yet lookad at all the vorious video editors, havent't done any video work before that | 19:28 |
mithro | I don't know anything about how to do things like that | 19:30 |
mithro | I did use kdelive a little | 19:30 |
JLP | ok will check it out, in addition to kdenlive i have only heard about cinellera, i wonder if it is realy as hard to use as they say | 19:32 |
mithro | don't know | 19:32 |
mithro | if you see Appleman1234 | 19:32 |
mithro | we really need to get the manual into form | 19:32 |
JLP | i'll tell him | 19:34 |
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Lukstr | hello all | 19:56 |
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mithro | hey greywhind | 20:01 |
greywhind | mithro: you said you knew what was causing the white window? | 20:02 |
mithro | greywhind: I'm pretty sure I do | 20:02 |
jotham | arghasdjajksdajkjksdjkadsasdjkasd | 20:03 |
jotham | ^ general comment on my productivity for personal projects | 20:03 |
jotham | have been working all the time again | 20:04 |
mithro | greywhind: your current code causes a segfault on Linux | 20:04 |
greywhind | mithro: hmm... i'll work on it... | 20:04 |
mithro | greywhind: it's because of the way you are creating the pop-up window | 20:04 |
mithro | you can't stuff a wx.Frame inside a Popup Window | 20:05 |
greywhind | mithro: what do you recommend I change then? just remove the wx.Frame from the XRC and start with the panel? | 20:05 |
mithro | greywhind: yeah that is probably | 20:06 |
mithro | best | 20:06 |
* JLP is too tired and goes to sleep, see you all in about 8 hours | 20:07 | |
mithro | JLP: see you then | 20:09 |
greywhind | mithro: the white window is gone, and the segfault should hopefully be resolved with it | 20:13 |
mithro | greywhind: cool | 20:13 |
mithro | greywhind: when you get a moment, could you figure out a way to notify the user if they have no objects? | 20:14 |
greywhind | mithro: hmm... i should be able to. | 20:14 |
mithro | IE If they have logged in as guest | 20:14 |
greywhind | mithro: where would you like to put it? | 20:14 |
mithro | not quite sure | 20:15 |
mithro | but it should be pretty prominate | 20:15 |
greywhind | mithro: well, i mean what object should the popup use as its parent? | 20:16 |
mithro | probably the main window | 20:16 |
greywhind | mithro: k | 20:16 |
mithro | I was thinking a pop-up like the tips window | 20:16 |
mithro | but I'm not sure if that will be annoying | 20:16 |
greywhind | mithro: that's what I was thinking | 20:16 |
greywhind | i don't think it will - most people who log on as guest will be new | 20:16 |
mithro | Maybe some information about getting help too? | 20:17 |
greywhind | mithro: could be useful... but maybe we shouldn't assume they're new | 20:18 |
mithro | Maybe a tick box like the tips which makes it go away and never come back? | 20:19 |
greywhind | mithro; yeah... that would also probably be a good move | 20:19 |
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bddebian | Hi folks | 20:54 |
JLafont | allo | 21:06 |
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bddebian | nash: http://wiki.debian.org/PkgE | 21:20 |
tpb | Title: PkgE - Debian Wiki (at wiki.debian.org) | 21:20 |
nash | bddebian: Awesome | 21:24 |
nash | I'll have ot update my galaxie instructions to match | 21:24 |
nash | I don't suppose you tried building with those pacakge? | 21:24 |
bddebian | Shouldn't need to build them, they have their own repo I think | 21:24 |
nash | I meant building galaxie with them | 21:25 |
bddebian | Actually Jan just filed ITPs for all of the EFL stuff | 21:25 |
bddebian | Oh, no, not yet | 21:25 |
nash | There is partial stuff there, it would be gold if you could | 21:26 |
bddebian | I'm really not wanting to delve into git but.. | 21:27 |
nash | You know the command? | 21:29 |
bddebian | git | 21:29 |
bddebian | ;-P | 21:29 |
nash | git clone git://git.thousandparsec.net/git/galaxie.git | 21:30 |
nash | If you have commit access, change to git+ssh:// at the front | 21:30 |
nash | If you don't have commit access, lart mithro | 21:32 |
* Lukstr waves | 21:35 | |
* nash waves back | 21:35 | |
Lukstr | what is up | 21:35 |
nash | Not a lot | 21:36 |
nash | About to nick of to NZ for the weekend | 21:36 |
Lukstr | awesome | 21:37 |
bddebian | Hmm, their repo seems empty :-( | 21:37 |
nash | Hmm... not useful | 21:38 |
jotham | dirty weekend | 21:39 |
jotham | couple of fine young ewes | 21:39 |
jotham | say no more! | 21:39 |
nash | cousins wedding | 21:39 |
nash | bddebian: eet is in debian, which is a (small) start | 21:39 |
mithro | hey people | 21:42 |
mithro | back from lunch | 21:42 |
Lukstr | howdy | 21:42 |
nash | hey | 21:43 |
bddebian | Heya mithro | 21:44 |
Lukstr | Query: did you guys get two or three slots last year? | 21:45 |
Lukstr | for SoC students | 21:45 |
mithro | Lukstr: we had 3 slots, but one student didn't succeed | 21:47 |
Lukstr | ouch | 21:47 |
Lukstr | that's unfortunate | 21:49 |
Lukstr | So, I'm kind of curious, what in your opinion, as the developers of TP, areas of your project requires the most work/improvement, or are most critical? | 21:54 |
mithro | rulesets are probably out most critical need now | 21:55 |
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Lukstr | so would something like a ruleset creation ide (just literally throwing out ideas) be cool? | 22:01 |
Lukstr | or just a plain ruleset IDE | 22:02 |
nash | Lukstr: Have a look at the one that exists | 22:02 |
Lukstr | well then! | 22:02 |
nash | Lukstr: And it's a lot bigger task then you might think ;-) | 22:02 |
Lukstr | oh I imagine | 22:02 |
Lukstr | :P | 22:02 |
nash | The two really successful projects last time were RFTS and the ruleset editor | 22:03 |
nash | Personally I think another ruleset would be the best target, or at leas ta good start on a non-trivial one. | 22:04 |
nash | Even going and porting an existing OSS game to use TP would be awesome | 22:04 |
Lukstr | hmm | 22:05 |
Lukstr | is the ruleset editor on the main tp site? | 22:05 |
Lukstr | tpruledev? | 22:05 |
nash | Yes | 22:05 |
Lukstr | do you have any idea how many hours/week last year's students put in, roughly? | 22:08 |
nash | Varied a lot | 22:08 |
Lukstr | (I like to ask a lot of questions) | 22:08 |
nash | That's okay | 22:08 |
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Lukstr | did Gardner work on a mac? | 22:11 |
nash | I really don't know ;-) | 22:13 |
Lukstr | lots of \r's at the ends of lines of his files :P | 22:13 |
nash | heh - there are quite a few mac users around the proiject, so I'm not surprised | 22:14 |
* nash notes his editor doesn't care, so he doesn't notice ;-) | 22:14 | |
Lukstr | you'll see nothing but \n's from me! :D | 22:14 |
Ohm | the test-battle.avi I assume shows control over a starmap over the course of a game? | 22:14 |
nash | yes | 22:14 |
nash | Ohm: Using star mapper | 22:15 |
Ohm | neat | 22:15 |
Ohm | Do TP servers have the ability to record games for later study/replay? | 22:15 |
nash | Semi. The history support in servers can do that, but it's not fully implemented in teh protocol - tp04 does that | 22:16 |
Ohm | Or clients, for that matter, not that they should be trusted with the info they shouldn't know | 22:16 |
Ohm | What's tp04 ? | 22:16 |
Ohm | nevermind | 22:16 |
nash | Next protocol version, in dev, waiting for servers and clients to fully implement | 22:17 |
Ohm | I found it | 22:17 |
nash | Ohm: I'd typed most of the line, I wasn't going to stop ;-) | 22:18 |
mithro | back now | 22:18 |
Ohm | nash: I'm that way too | 22:20 |
nash | :-) | 22:20 |
Ohm | TP04 seems to bring many good things. | 22:20 |
Lukstr | hmm | 22:20 |
nash | Ohm: Anyway, you may want to give clienst full history when the game is done, or have an admin accoun who can at the end of hte game | 22:20 |
Ohm | Objects I assume would be necessary if players are to be able to design new ships? | 22:20 |
Ohm | nash: yeah | 22:20 |
Lukstr | how radical are the changes, code-wise for the upgrade to Tp04? Drastic? | 22:20 |
nash | Yes | 22:20 |
nash | Lukstr: Some easy, some hard | 22:21 |
nash | Also some new features | 22:21 |
Ohm | http://sourceforge.net/project/stats/detail.php?group_id=132078&ugn=thousandparsec&mode=60day&type=tracker | 22:21 |
tpb | <http://ln-s.net/1b_U> (at sourceforge.net) | 22:21 |
Ohm | whoa | 22:21 |
Ohm | some really old bugs seem to have been fixed | 22:22 |
Ohm | average ticket age dropped from 350 to 0 between yesterday and today | 22:22 |
nash | SF's stats leave something to be desired at times | 22:23 |
Ohm | I figured as much | 22:23 |
Ohm | hah, three tickets had caused that drastic looking graph | 22:23 |
Lukstr | sf is really becoming less and less desireable these days... | 22:24 |
nash | Indeed | 22:24 |
Ohm | ohloh, seems way better at evaluating a project's quality | 22:25 |
nash | no, jsut activity | 22:25 |
Ohm | comment ratio, commit per time stability, even checks which devs are the most active and what languages they use | 22:25 |
Ohm | gives good overview of their commit stats aswell | 22:25 |
nash | Yes, but active != qiality | 22:26 |
Ohm | Aye, but it's a better thing to look at for me as an interested contributor | 22:27 |
Ohm | An empty project with a nice codebase would be good if I was looking to lead the project, but I'm not. | 22:27 |
Lukstr | these sites really need interfaces designed by non-programmers. | 22:28 |
Lukstr | regarding ohloh and sf | 22:28 |
nash | Lukstr: SF is hard to use for everyone, full stop | 22:29 |
Ohm | I like ohloh's interface. | 22:30 |
Ohm | I've gotten more than used to SF's by now, but it's far from good | 22:30 |
Lukstr | I prefer a good old home-rolled svn + apache index with footers | 22:31 |
Lukstr | :) | 22:31 |
Ohm | but what about the pretty graphs and the shiny web 2.0 design? | 22:31 |
nash | And the wetfloor | 22:32 |
Lukstr | when I visit my beloved cluster back home and replace the incinerated ram chips with new fancier ones, I'm remaking my own dev page | 22:32 |
Lukstr | I hate bloat on webpages | 22:32 |
Lukstr | if it doesn't run without JS chances are I won't view the site :P | 22:32 |
Ohm | noscript <3 | 22:33 |
mithro | nash: any idea on how to improve http://www.thousandparsec.net/wiki/Ideas_for_Programmers ? | 22:34 |
tpb | <http://ln-s.net/1ZnB> (at www.thousandparsec.net) | 22:34 |
Ohm | tpb is a bot announcing git commits or something? | 22:35 |
mithro | Ohm: it's a logging bot mainly | 22:35 |
mithro | plus things like | 22:35 |
mithro | ~seen Ohm | 22:35 |
tpb | mithro: Ohm was last seen in #tp 19 seconds ago: <Ohm> tpb is a bot announcing git commits or something? | 22:35 |
nash | mithro: Use it for a month or two.. see how it goes | 22:35 |
nash | looks fine now | 22:35 |
mithro | Ohm / Lukstr: we could use your feedback on http://www.thousandparsec.net/wiki/Ideas_for_Programmers | 22:36 |
tpb | <http://ln-s.net/1ZnB> (at www.thousandparsec.net) | 22:36 |
mithro | greywhind: that goes for you too | 22:36 |
Lukstr | rgr | 22:36 |
Ohm | ooh, it responds to / logs urls | 22:37 |
Lukstr | Holy crap a web based client, I like that idea | 22:37 |
Lukstr | I was actually thinking, can TP run persistantly? | 22:37 |
Ohm | I would love to do something like a web based client | 22:37 |
Lukstr | something like, a procedurally generated infinite universe to screw around in? | 22:38 |
Ohm | Actually, I wouldn't. I hate battling it out with different browsers, trying to make them behave alike. | 22:38 |
Lukstr | It's easy if you KISS | 22:38 |
Ohm | I love the idea, but I know actually doing it would be extreme pain. | 22:38 |
Lukstr | I like pain | 22:38 |
Lukstr | sometimes. | 22:38 |
Ohm | Lukstr: KISS as in never use columns? | 22:38 |
Ohm | Christ. | 22:38 |
Lukstr | something like that: | 22:38 |
Lukstr | er, :P | 22:38 |
Lukstr | I've done quite a bit of web development/php and crap like that before | 22:39 |
Lukstr | mainly in highschool, you know, those "experimentation years" :P | 22:39 |
Ohm | aye | 22:39 |
Lukstr | I don't think I'd touch the 3D client with a 10 foot pole, that's way too much work to fit in a summer | 22:40 |
Ohm | me neither | 22:40 |
Ohm | Also, I've never done 3D programming. | 22:40 |
Lukstr | I have, but I find that it always tends to get exponentially complicated :P | 22:40 |
mithro | Ohm / Lukstr: was mainly after layout - easy of viewing, etc feedback | 22:41 |
Lukstr | Hm, maybe a web-based rule builder and client | 22:41 |
Lukstr | Oh haha | 22:41 |
mithro | although new ideas and such are good too :) | 22:41 |
mithro | nash: I didn't release you are from FreeStars! | 22:42 |
nash | mithro: Only briefly | 22:42 |
mithro | nash: you are linked off their website :) | 22:43 |
Ohm | mithro: I have absolutely no complaints about wikis being used for this purpose. It's perfect, in fact, since many people might have suggestions. | 22:43 |
Lukstr | Wikis/google-doc-type-multi-person-edit pages are perfect, I agree | 22:44 |
nash | mithro: I think it's safe to say the project is dead... | 22:45 |
Ohm | Scheme is quite a hard language to write. tpcl the language which is used for communicating between server and client the details about Designs, components and properties is based on Scheme. | 22:45 |
nash | Unfortunately it was too ambitious, not milestones to achieve | 22:45 |
Ohm | oh god | 22:45 |
Ohm | you guys have no idea of how much I love functional languages | 22:45 |
jotham | i need to learn scheme at some stage | 22:45 |
Ohm | I know common lisp, so the step to scheme is very small. In fact, it mostly consists of unlearning things. | 22:46 |
nash | Ohm: You may have found your project... complete tpruledev to make it even-more-awesome | 22:46 |
* Lukstr *coughs*smalltalk*cough* | 22:46 | |
jotham | javascript and scheme have a lot in common | 22:46 |
jotham | and i deal with a javascript like language almost every day | 22:47 |
jotham | and find it entertaining | 22:47 |
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nash | jotham: This must be a different javascript to the one I remember... | 22:47 |
Ohm | nash: hooray | 22:47 |
Ohm | Seems like a hard task. Most of the work, I assume, would be done working with the (still unfinished) TP04 | 22:48 |
Ohm | Objects and research, mostly. | 22:48 |
jotham | nash: it's just something i've read over and over | 22:49 |
nash | Ohm: No, most is integrating with the server, and then being able to write server-side code for things like turn generation and combat | 22:49 |
jotham | nash: for example http://www.crockford.com/javascript/little.html | 22:49 |
tpb | Title: The Little JavaScripter (at www.crockford.com) | 22:49 |
mithro | Ohm: you could look at the current status | 22:49 |
jotham | being ignorant of scheme this is a fairly blind conversation for me to engage in =) | 22:49 |
Ohm | Could you guys whip up a url or two for me to check out? | 22:49 |
mithro | http://git.thousandparsec.net/gitweb/gitweb.cgi?p=tpruledev.git;a=summary | 22:49 |
tpb | <http://ln-s.net/1b_u> (at git.thousandparsec.net) | 22:49 |
Ohm | haha, mind reader you | 22:49 |
Lukstr | I'm interested in a web-based client, definitely, php or otherwise | 22:50 |
jotham | why php | 22:51 |
Lukstr | what else? | 22:51 |
jotham | my friend is slowly migrating all his php to lisp =) | 22:51 |
jotham | he's a big web dev fuckwit | 22:51 |
Ohm | jotham: Give him my regards (and sympathies) | 22:51 |
mithro | Lukstr: I would recommend python personally ;) | 22:51 |
nash | jotham: I think someone is being a little too generous with javascript... I could write 90% of that in perl from my head, 100% in Lua, I'm pretty sure python... | 22:51 |
jotham | Ohm: he odesn't need any...he's written a ton of opengl stuff in lisp too | 22:51 |
Lukstr | mithro: that's true, but php + python make an excellent team ;) | 22:52 |
jotham | Ohm: he's quite succesful and productive with it | 22:52 |
Ohm | Actually, even though lisp might not be optimal for web development, it's still one of the funniest languages to program in, ever. | 22:52 |
jotham | nash: sure, python is also compared similarly | 22:52 |
Ohm | jotham: I have no doubt about that. Lisp is extremely powerful. | 22:52 |
jotham | Lukstr: i've never really been very impressed with PHP as a language, that's all, so i don't know why people write it for pleasure | 22:52 |
nash | And if all he got out of a book on lisp is recursion... he needs better book on lisp ;-) | 22:52 |
Ohm | PHP is namespace and function-name hell | 22:52 |
Lukstr | It's an awful language, the development team are mostly idiots | 22:52 |
Ohm | I hear | 22:52 |
nash | jotham: I agree, PHP is a horrible language | 22:52 |
jotham | it's just a shit language | 22:53 |
Lukstr | but the potential it has is amazing | 22:53 |
jotham | it's not even consistent | 22:53 |
Lukstr | and I kind of enjoy screwing around with it :P | 22:53 |
* whitet hugs ruby | 22:53 | |
whitet | ;) | 22:53 |
mithro | where did whitet come from? | 22:53 |
whitet | the void | 22:53 |
jotham | <dramatic> | 22:53 |
Lukstr | ruby = no, never, ever, ever | 22:53 |
Lukstr | :D | 22:53 |
mithro | must have joined when I wasn't looking | 22:53 |
* whitet stabs Lukstr :P | 22:54 | |
mithro | whitet: your shenki's ruby friend right? | 22:54 |
whitet | yep | 22:54 |
* Lukstr fstabs whitet | 22:54 | |
jotham | i don't think we really need a web-dev lamer argument about PHP vs Ruby | 22:54 |
Ohm | oh no, not fstab | 22:54 |
jotham | just a heads up | 22:54 |
jotham | they arn't even comparable | 22:54 |
Lukstr | hahah | 22:54 |
Lukstr | this is true | 22:54 |
* Ohm xorg.confs Lukstr | 22:54 | |
* Lukstr removes Ohm from /etc/apt/sources.list | 22:55 | |
mithro | whitet: we have a half started ruby protocol library :) | 22:55 |
Lukstr | brb everybody | 22:55 |
whitet | mithro: that sounds like fun, for TP i take it ;) | 22:55 |
Lukstr | strike that, I may as well head to bed | 22:55 |
jotham | i did the infamous ruby tutorial, it looks fun but i get the impression i'd write pretty messy code in it | 22:55 |
Lukstr | I'll read the logs tomorrow, night all | 22:55 |
Ohm | On a more serious note, are there more detailed notes about what would need to be done with tpruledev? Just downloading the sources won't give me a good idea of what work needs to be done. | 22:55 |
Ohm | Or at least not as good an idea as hearing from the current devs would. | 22:56 |
jotham | already my excessive nesting of functions in ecmascript is messy enough | 22:56 |
Ohm | lambda lambda lambda lambda | 22:56 |
jotham | excessive?obsessive?, i seem to think "can we generalise that and pass it a function reference?!" reflexively | 22:56 |
Ohm | jotham: <3 | 22:57 |
jotham | you could compare PHP to lisp though | 22:57 |
jotham | PHP being...a recursive acronym and all, there is some grounds for comparison if ever i saw any | 22:57 |
Ohm | I disagree. | 22:57 |
Ohm | :) | 22:58 |
mithro | whitet: well, the ruby library could login and possibly download objects | 22:58 |
jotham | it was definatly a joke | 22:58 |
mithro | Ohm: we can chat more after I get back from a meeting | 22:58 |
Ohm | mithro: No, we can't! | 22:59 |
Ohm | I am heading to bed. | 22:59 |
mithro | Ohm: well, tommorrow then :) | 22:59 |
Ohm | Yes, tomorrow. | 22:59 |
Ohm | See you around. | 22:59 |
Ohm | jotham: I know. | 22:59 |
tpb | disconnected from worldforge: Ping sent at 2008-02-27T23:17:39 not replied to. | 23:19 |
Lukstr | back, I just thought of a few things | 23:19 |
Ohm | do tell | 23:20 |
Lukstr | I guess if I submit an application to SoC for TP I'd probably pick a smaller project, in order to get a feel for the whole project, and then work on more things after completing it | 23:20 |
Ohm | same here | 23:20 |
Lukstr | so instead of one big project, something minor followed by lots of input other places | 23:21 |
Ohm | i would scope my project pretty narrowly, to perhaps only include sub-parts of larger projects | 23:21 |
Lukstr | I just think it would be very easy to get "lost" so to speak starting something without having a good feel for the project | 23:21 |
Ohm | then continue working towards the completion of those larger projects after the soc period is over | 23:21 |
Lukstr | yeah | 23:21 |
Lukstr | something along the lines of python (mithro got me thinkin) web-client release + web-based ruleset editor + tidbits, then aside, a C++ based OpenGL client, or something | 23:23 |
Lukstr | regardless, I'll be doing much python in the coming month for one of my class projects so I'll have a better idea come submission time | 23:23 |
Lukstr | Ohm: did you do SoC last year? | 23:25 |
Ohm | Nope, last year I worked as a janitor at a heavy industry factory. | 23:26 |
* mithro is back | 23:27 | |
Ohm | I wasn't a student at that time | 23:27 |
Lukstr | Ah, I see | 23:27 |
Lukstr | first year then? | 23:27 |
Ohm | mithro: heh, just as I finished brushing my teeth | 23:27 |
Ohm | Lukstr: Yep. | 23:27 |
Lukstr | what program? and I also, eerily, just finished brushing my teeth | 23:27 |
Ohm | Comp Sci @ Linköping University, Sweden | 23:28 |
Lukstr | Ah fun | 23:28 |
Lukstr | I'm minoring in Comp Sci, amongst other things :P | 23:28 |
mithro | Ohm: is that good or bad? | 23:29 |
Ohm | mithro: I.. am not sure what you are referring to | 23:29 |
mithro | Ohm: that I'm back as you finished brushing your teeth :) | 23:30 |
Ohm | oh | 23:31 |
whitet | it mean's he's ready for action! | 23:31 |
Ohm | I was just making an excuse for not sleeping yet | 23:31 |
Ohm | anyways, the chat about the ruleset gen will still have to wait until tomorrow | 23:31 |
Ohm | I am incredibly tired and have to get up in 6 hours. | 23:32 |
Ohm | Good night. | 23:32 |
mithro | Ohm: okay fine | 23:32 |
Lukstr | hah | 23:32 |
Lukstr | well, me too | 23:32 |
Lukstr | but I have to get up in 9 hours :D | 23:32 |
Ohm | good night | 23:32 |
Lukstr | night Ohm | 23:32 |
mithro | Ohm: chat to you tommorrow | 23:32 |
*** tuna has quit IRC | 23:32 | |
Lukstr | I'ma goin to bed too | 23:32 |
Lukstr | night mithro + everyone else who is lurking | 23:33 |
nash | night | 23:33 |
*** Lukstr is now known as Lukstr|Zzz | 23:33 | |
bddebian | Gnight | 23:34 |
mithro | hey bddebian | 23:34 |
bddebian | Heya mithro | 23:37 |
mithro | bddebian: still waiting on that email :) | 23:37 |
bddebian | I'm old and senile, I don't know what you are talking about.. ;-P | 23:42 |
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