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llnz | back | 00:17 |
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llnz | xdotx: cool | 00:21 |
* xdotx talked a room mate in to play testing a game | 00:31 | |
llnz | cool | 00:31 |
CIA-23 | jlp web * raece753f6e71 /dev/documents/parsek/index.php: Moved Parsek development documentation to Thousand Parsec Wiki. | 00:33 |
* llnz forces an update to test.thousandparsec.net | 00:38 | |
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CIA-23 | fr33.em4il tpserver-cpp-rfts * r44e16654f0a2 /modules/games/rfts/ (bombard.cpp bombard.h): | 02:58 |
CIA-23 | removing direct population dmg (social and planetary are dmged, this hurts | 02:58 |
CIA-23 | pop) | 02:58 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r58bde9b8755d /modules/games/rfts/rfts.cpp: alphabetized star system creation | 02:58 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * rfa38217f6d20 /modules/games/rfts/map.cpp: tweak: starting planets closer to their star system | 02:58 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r0e6d6020d248 /modules/games/rfts/ (planet.cpp productionorder.cpp): | 02:58 |
CIA-23 | tweaks: planet RP calc fixed (pop. over max ignored) | 02:58 |
CIA-23 | production: can't order ship tech over 100 | 02:58 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * rf7d5d970615c /modules/games/rfts/ (bombard.cpp bombard.h): added PDB dmg and attack during bombard | 02:58 |
xdotx | anybody know if the win32 build of the pywx client is up to date at all? because there's a few things that are pretty off about it | 03:03 |
xdotx | llnz: so do you see a newline in the welcome msg? | 03:35 |
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mithro | howdy people | 03:51 |
mithro | sup? | 03:51 |
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llnz | xdotx: nope | 04:08 |
xdotx | llnz: k. pywx is 'bout to get a few bug reports then | 04:08 |
llnz | cool | 04:08 |
llnz | woowt! | 04:33 |
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CIA-23 | fr33.em4il tpserver-cpp-rfts * r2ed8a82d3acb /modules/games/rfts/ (productionorder.cpp productionorder.h): tweak: adding detailed production result msg | 04:54 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r2ead455be804 /modules/games/rfts/rfts.cpp: added RFTS welcome msg with rules briefing | 04:54 |
xdotx | takin' a break | 04:54 |
llnz | cool | 04:54 |
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mithro | howyd people | 06:17 |
mithro | all back home now | 06:17 |
xdotx | mithro: wb, i have 4 bugs for you :) | 06:30 |
xdotx | brb | 06:33 |
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mithro | hey xdotx | 06:54 |
mithro | xdotx: I need more info on those bugs | 06:55 |
xdotx | mithro: sure | 06:55 |
xdotx | mithro: like what? | 07:00 |
mithro | where version are you using? | 07:00 |
xdotx | mithro: 0.2.2? whatever's on the downloads page | 07:01 |
mithro | okay, using the prebuilt binary? | 07:03 |
xdotx | mhmm | 07:03 |
mithro | on windows it should be using a MDI interface | 07:04 |
xdotx | hmm, it is | 07:08 |
* xdotx keeps reading "GSoC finishing!" as "Gone fishing!" | 07:10 | |
mithro | xdotx: you can move the windows via the config dialog | 07:14 |
mithro | xdotx: the welcome message you are sending is really weirld formatted | 07:14 |
xdotx | ah, i bet that's right | 07:14 |
mithro | xdotx: for now, just send html? | 07:15 |
xdotx | mithro: really now? | 07:15 |
xdotx | mithro: oh, easy enough | 07:16 |
mithro | xdotx: tp04 will have structured text | 07:17 |
xdotx | mithro: i was just using a C '\n' so that should be a LF | 07:17 |
mithro | which I'm currently guessing it will be a cut back version of html | 07:18 |
mithro | Formatted Strings are exactly like normal strings but use the structured text method for formatting their contents. For a complete description of structured text please see the following document. This allows display of color, underline, super/subscript and much more. It is also easy to convert to plain text or HTML. | 07:20 |
mithro | the problem is that the "following document" doesn't link anywhere :P | 07:21 |
xdotx | lol | 07:21 |
mithro | xdotx: the client currently uses a HTML widget to display the message | 07:22 |
mithro | we never had that complicated messages :P | 07:23 |
mithro | xdotx: it would be good if you put a link in the message to a HTML doco somewhere | 07:24 |
xdotx | mithro: ah yeah, i forgot i had html-ability | 07:24 |
mithro | xdotx: you don't actually explain "how" to play | 07:26 |
xdotx | mithro: that's boring ;P | 07:26 |
xdotx | mithro: and too complicated for an intro msg. i figured that should go on a site, which will soon be linked to | 07:26 |
mithro | xdotx: good :P | 07:27 |
mithro | some screenshots of tpclient-pywx would be good too | 07:27 |
xdotx | mithro: the win32 version? | 07:31 |
mithro | doing the "how to play" | 07:31 |
mithro | I segfaulted the tpserver-cpp | 07:31 |
xdotx | kk | 07:31 |
xdotx | on rfts? | 07:32 |
mithro | yeah | 07:51 |
mithro | dunno how I did it | 07:51 |
mithro | trying to clean up the dev client a little | 07:51 |
CIA-23 | mithro tpclient-pywx-development * racf8158cfe4d /windows/winOrder.py: Fix orders for changes in libtpproto-py. | 07:58 |
CIA-23 | mithro tpclient-pywx-development * r9ae0bec4a491 /windows/winMessage.py: Make winMessage look in the graphicdir to find media. | 07:58 |
CIA-23 | mithro tpclient-pywx-development * r5881055a3050 /windows/winBase.py: Make the font sizes slightly larger.. | 07:58 |
mithro | xdotx: if you put up some instructions on how to play - I'll probably start improving the client :P | 08:00 |
mithro | so it's actually playable | 08:00 |
xdotx | heh | 08:01 |
xdotx | that may have to wait until my morning. i'm gonna need some sleep soon. | 08:01 |
xdotx | but i do plan on spending most of tomorrow play-testing with my room mates so there will be a good reason to write a how-to-play | 08:01 |
mithro | xdotx: the way you are doing move orders means that I can't easily draw the destination stuff | 08:02 |
mithro | xdotx: well, make sure you log all the problems with the clients | 08:02 |
mithro | xdotx: specially the problems you room mates have | 08:03 |
* mithro has a job interview yesterday tomorrow :/ | 08:03 | |
xdotx | mithro: ah, i'll probably change how move works - so the fleets update position in the universe and have velocity | 08:04 |
mithro | xdotx: maybe I should add support for "intercept" type order | 08:04 |
xdotx | and i'll be sure to log whatever problems we run in to with details whenever possible | 08:04 |
mithro | xdotx: okay | 08:05 |
mithro | xdotx: btw you told nash? | 08:06 |
mithro | xdotx: actually put a link to the RFTS manual in the wiki | 08:06 |
xdotx | mithro: no, hadn't seen him | 08:06 |
xdotx | mithro: already did ;) | 08:06 |
xdotx | mithro: er, nvm | 08:07 |
mithro | ? | 08:07 |
xdotx | mithro: misread that. i put a link to the wiki in the rfts welcome msg | 08:08 |
xdotx | mithro: do you mean -the- RFTS manual or a TP RFTS manual? | 08:08 |
mithro | xdotx: both? | 08:09 |
xdotx | heh | 08:09 |
xdotx | k | 08:09 |
mithro | xdotx: not seeing the link? | 08:21 |
* llnz wanders off | 08:26 | |
llnz | later all | 08:26 |
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xdotx | mithro: sec | 08:27 |
xdotx | mithro: added | 08:29 |
mithro | thanks | 08:29 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r4c7ac38abe20 /modules/games/rfts/ (mergefleet.cpp playerinfo.cpp productionorder.cpp rfts.cpp): htmlified messages | 08:29 |
mithro | ohh! found a segfault | 08:34 |
mithro | in RFTS code too | 08:34 |
* xdotx not surprised | 08:35 | |
xdotx | mithro: where at? | 08:35 |
mithro | https://sourceforge.net/tracker/index.php?func=detail&aid=1777186&group_id=132078&atid=723099 | 08:37 |
tpb | Bug #1777186: tpserver-cpp: rfts, Bug in getVictoryPointsStr | 08:37 |
xdotx | mithro: you didn't log in multiple times did you? | 08:43 |
xdotx | (as the same user) | 08:43 |
mithro | disconnected and reconnected | 08:45 |
xdotx | ah. i'm thinking that was the cause. i can get rid of that kind of assumption | 08:47 |
mithro | xdotx: that would be good | 08:48 |
mithro | xdotx: now to write an AI ;) | 08:55 |
xdotx | mithro: if only i could say that'd be done by end of day tomorrow ;P | 08:57 |
* xdotx dreams | 08:57 | |
mithro | xdotx: have a good night :P | 09:00 |
xdotx | mithro: heh. 'night (sun's about to come up here) | 09:02 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * raf494216a7d9 /modules/games/rfts/playerinfo.cpp: | 09:09 |
CIA-23 | use PlayerManager list of players instead of internal list. (closes bug | 09:09 |
CIA-23 | 1777186) | 09:09 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r545b7f9b3303 /modules/games/rfts/ (buildfleet.cpp productionorder.cpp): tweaking some messages | 09:09 |
mithro | opps | 09:19 |
mithro | that link opens in the message window :P | 09:20 |
CIA-23 | mithro tpclient-pywx-development * rdabf885130f4 / (extra/Opener.py windows/winMessage.py): Open links in the Message window in the default browser. | 10:23 |
CIA-23 | mithro tpclient-pywx-development * r0586a3627560 / (extra/PyAUI.py requirements.py): Fixed the updates to AUI interface. | 10:28 |
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CIA-23 | fr33.em4il tpserver-cpp-rfts * r8a318a40992a /modules/games/rfts/ (mergefleet.cpp playerinfo.cpp productionorder.cpp): tweak: message html linebreaks | 18:26 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * r45d17b884a81 /modules/games/rfts/ (planet.cpp productioninfo.cpp productioninfo.h rfts.cpp): making initial planet stats more like original RFTS | 18:26 |
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nash | DystopicFro: *poke* | 18:39 |
nash | mithro: You around? This early? | 18:39 |
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CIA-23 | fr33.em4il tpserver-cpp-rfts * r23f1573e7ad8 /modules/games/rfts/playerinfo.cpp: bugfix! | 18:57 |
CIA-23 | fr33.em4il tpserver-cpp-rfts * rd3e91b394f00 /modules/games/rfts/ (colonise.cpp planet.cpp): minor bug fixes | 18:57 |
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CIA-23 | nash galaxie * rbe8b0bef604f /AUTHORS: Add AUTHORS file. | 19:49 |
CIA-23 | nash galaxie * raca51ac0b331 /.gitignore: Add an ignore for logs. | 19:49 |
CIA-23 | nash galaxie * rde994a2392cd /INSTALL: Add inkscape version notes to INSTALL file. | 19:49 |
CIA-23 | nash galaxie * r801f6d7161b1 /debian/copyright: Add Kathleen to copyright file. | 19:49 |
CIA-23 | nash galaxie * r6fad84c43f57 /tpe_sequence.c: Use 'H' in sequence handler. | 19:49 |
CIA-23 | nash galaxie * rbb6716cf71b5 /tpe_gui.c: GUI: Remove message on mouse out | 19:49 |
CIA-23 | nash galaxie * r2844402f9913 /tpe_orders.c: Use 'H' for order parsing | 19:49 |
CIA-23 | nash galaxie * rd64c160650d1 /tpe_obj.c: Found the cause of the ship corruption bug. Tagged, but not fixed. | 19:49 |
CIA-23 | nash galaxie * rd4471afe0212 /tpe_util.c: | 19:49 |
CIA-23 | Display a bit more info on an overflow error when searching for message | 19:49 |
CIA-23 | data. | 19:49 |
CIA-23 | nash galaxie * r2ab8bafbec3b / (tpe_comm.c tpe_msg.c): | 19:49 |
CIA-23 | A bit of debug into why logging in causes problems. | 19:49 |
CIA-23 | Seems to be that tpserver-cpp and tpserver-py have different behaviour. | 19:49 |
CIA-23 | nash galaxie * re0b45ac10955 /tpe_util.c: tpe_util: Add a few more warnings/exit on buffer overflow. | 19:49 |
CIA-23 | nash galaxie * rb2bb7e42dcbb /tpe_util.c: tpe_util: Bug: Fix overflow when parsing 'S' (ship) fleet data. | 19:49 |
CIA-23 | nash galaxie * r2f833e4546be /.gitignore: Make gitignore a bit more inclusive. | 19:50 |
CIA-23 | nash galaxie * r559722aa4de9 /tpe_gui.c: tpe_gui: Add 'F5' to dump list of objects known to GUI. | 19:50 |
CIA-23 | nash galaxie * r7b646de10a35 / (tpe_obj.c tpe_obj.h): | 19:50 |
CIA-23 | Objects: Phase one of updating objects to fix parent/children issues. | 19:50 |
CIA-23 | Now use a 2 pass approache. Update all objects in the first pass, then in | 19:50 |
CIA-23 | the second pass send all updated objects, including updated children. | 19:50 |
CIA-23 | nash galaxie * r731bea584edc /todo.txt: Update todo file to list my needed finish of object fixing. | 19:50 |
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nash | xdotx: You there? | 19:59 |
xdotx | nash: here | 20:24 |
nash | Cool - I have a small fix for tpserver - I have it on the RFTS branch. | 20:25 |
nash | It is fix for minisec, just a cut and paste issue with one of the resources | 20:25 |
* nash looks specfically | 20:25 | |
nash | --- a/modules/games/minisec/fleet.cpp | 20:26 |
nash | +++ b/modules/games/minisec/fleet.cpp | 20:26 |
nash | @@ -58,7 +58,7 @@ Fleet::Fleet():ObjectData(){ | 20:26 |
nash | group->addParameter(vel); | 20:26 |
nash | size = new SizeObjectParam(); | 20:26 |
nash | size->setName("Size"); | 20:26 |
nash | - size->setDescription( "The size of the planet"); | 20:26 |
nash | + size->setDescription( "The size of the fleet"); | 20:26 |
nash | size->setSize(2); | 20:26 |
nash | group->addParameter(size); | 20:26 |
nash | paramgroups.push_back(group); | 20:26 |
nash | So fleets now have a fleet size, rather than a planet size | 20:26 |
nash | So it's now wrong for those couple of fleets towing planets ;-) | 20:26 |
xdotx | heheh | 20:27 |
xdotx | nash: i'd say you're free to push it, but ionno, i don't really touch mt/mini sec | 20:33 |
CIA-23 | nash tpserver-cpp-rfts * rdb11d3eeb097 /modules/games/minisec/fleet.cpp: minisec: typo/clag-error: Fleets don't have planet size. | 20:34 |
CIA-23 | nash tpserver-cpp-rfts * r8938b95d9718 / (38 files in 4 dirs): Merge with git+ssh://git.thousandparsec.net/git/tpserver-cpp.git#rfts | 20:34 |
nash | It's the branch I've been following ;-) | 20:34 |
xdotx | k :) | 20:34 |
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mithro | nash: no | 21:07 |
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nash | mithro: I believe I | 21:13 |
nash | 've fixed your popup bug | 21:13 |
mithro | nash: cool | 21:26 |
mithro | nash: anything else cool added? | 21:26 |
nash | Mostly bug fixes | 21:27 |
nash | Actually many bug fixes. | 21:27 |
mithro | nash: did you see that xdotx has officially declared that "simple" rfts is complete? | 21:27 |
nash | No, I didn't | 21:27 |
nash | Cool. | 21:27 |
nash | I've been starting to play, need to work out what I need to do to support it properly | 21:27 |
nash | Hopefully get an AI to play the way I used to play the game ;-) | 21:27 |
mithro | nash: did you see that Lee finally fixed the login bug? | 21:28 |
nash | DIdn't see that either | 21:28 |
nash | email has been spotty for me still ;-) | 21:28 |
* mithro builds galaxie | 21:28 | |
nash | Tell me if fonts work for you | 21:29 |
mithro | nash: got a segfault first run :/ | 21:29 |
mithro | hopefully this will motivate me to get tpclient-pywx usable | 21:30 |
nash | Hmm... | 21:30 |
nash | Can you gdb ./galaxie core | 21:31 |
nash | bt | 21:31 |
nash | for me | 21:31 |
mithro | nash: loging bug now | 21:31 |
mithro | https://sourceforge.net/tracker/index.php?func=detail&aid=1777372&group_id=132078&atid=723099 | 21:31 |
tpb | Bug #1777372: galaxie crash in tpe_obj_data_receive | 21:31 |
nash | mithro: Can I get you to set your CFLAGS to include either -g or -g3 | 21:32 |
mithro | nash: why don't you have -g3 on by default at the moment? | 21:33 |
nash | Because I don't assume people use gcc | 21:33 |
nash | I don't set optimisation or warning flags either. | 21:34 |
nash | If I set those flags I need to set a compiler too | 21:34 |
nash | Since certain compilers need certain options I can't | 21:34 |
nash | The only ones I use are the ones pkg-config provides -I -L | 21:35 |
mithro | nash: that is why there is the mess that is autoconf :P | 21:35 |
mithro | nash: backtrace updated with a -g3 version | 21:35 |
mithro | nash: did you get pshulz01's message about tagging? | 21:39 |
nash | mithro: Which one? | 21:41 |
mithro | nash: for the deb packaging | 21:41 |
nash | mithro: When was it sent? | 21:43 |
nash | mithro: Since autoconf thinks your compiler doesn't work if you set -Werror in your CFLAGS... no it doesn't solve hte problem | 21:43 |
nash | Ahh... that bug would be me part of the way though doing an update... | 21:44 |
nash | mithro: Read the code (the one you pasted). Basically that was when I finished in a hurry on the train | 21:45 |
mithro | nash: the "update-change-log" script needs a tag to work from | 21:46 |
CIA-23 | nash galaxie * r07f5ade647bd /tpe_obj.c: | 21:47 |
CIA-23 | Hmm...check a pointer is NULL, then dereference it. Not the best way for | 21:47 |
CIA-23 | stable code. Bug #1777372 closed. | 21:47 |
nash | Where was this post? | 21:48 |
nash | So I need to add random tags? There is the AI comp tag | 21:48 |
nash | mithro: Back to 0 galaxie bugs. | 21:49 |
nash | All good | 21:49 |
nash | mithro: I haven't done a lot of testing of the stuff I did this morning | 21:49 |
nash | The ship one yes... the leaked GUI elements are still in progress. | 21:49 |
mithro | IE a "release tag" | 21:52 |
mithro | nash: opps! hit an assertion | 21:52 |
nash | mithro: that's what they are for | 21:52 |
mithro | nash: lousy users, heh? :P | 21:53 |
mithro | https://sourceforge.net/tracker/index.php?func=detail&aid=1777385&group_id=132078&atid=723099 | 21:53 |
tpb | Bug #1777385: galaxie asserts parent->type == OBJTYPE_SYSTEM fails. | 21:53 |
nash | mithro: Just comment it out | 21:56 |
nash | I can do it for you, but I'll be playing with that code later today | 21:56 |
nash | mithro: What list was pauls email sent to | 21:56 |
nash | BBS | 21:56 |
nash | mithro: comment out 492 of tpe_gui.c | 21:57 |
mithro | tp-devel | 21:57 |
mithro | but his tag comment was only really on IRC | 21:57 |
nash | right | 21:59 |
nash | When was it? | 21:59 |
mithro | dunno | 21:59 |
mithro | basically | 21:59 |
mithro | check the output of "git-describe" | 21:59 |
mithro | and make that nice :P | 21:59 |
mithro | i have a job interview this afternoon | 22:01 |
nash | Cool | 22:01 |
nash | Where? | 22:01 |
mithro | http://www.astc-design.com/ | 22:02 |
tpb | Title: Australian Semiconductor Technology Company - Home (at www.astc-design.com) | 22:02 |
nash | xdotx: Are you going to pull from mainline to rfts anytime soon? | 22:03 |
nash | mithro: Hmm... useless site. What do they actually do, and what are you applying for? | 22:04 |
mithro | they do simulation software for mobile phones | 22:04 |
nash | Ahh... cool | 22:04 |
mithro | the low level radio side | 22:04 |
nash | Let me know when they want FancyPants for a UI that works on both desktops and phones | 22:04 |
mithro | most of the engineers there are ex-motorola/freescale | 22:05 |
nash | (And set top boxes) | 22:05 |
nash | And we have a lot of motorola and freescale demos ;-) | 22:05 |
nash | I assume ex-motorola research from AU? | 22:05 |
mithro | nash: I doubt it, they don't actually design the phones/software - just test it | 22:05 |
mithro | nash: motorola had a group locally here in Adelaide | 22:07 |
mithro | but it shut down it's operation a couple of years ago | 22:07 |
nash | Yep - same time as sydney I assume | 22:08 |
mithro | nash: hopefully in the next couple of months I'll have some really cool stuff to show you (thanks to Freeplay) (unrelated to tp) | 22:08 |
nash | okay | 22:09 |
nash | Any luck with that last assert removal? | 22:10 |
mithro | nash: doing other things | 22:12 |
nash | cool | 22:13 |
mithro | ug, was still on melbourne time | 22:25 |
mithro | anyway, heading off now | 22:27 |
mithro | see ya! | 22:27 |
nash | Have fun - good luck! | 22:31 |
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