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CIA-3 | fr33.em4il tpserver-cpp-rfts * recaf541a7f75 /modules/games/rfts/fleet.cpp: Missing a couple fleet functions | 00:54 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r620ce8ab0854 /modules/games/rfts/ (nop.h rfts.h): Idle typographical and unsigned changes (boring) | 00:54 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r4574693c1786 /modules/games/rfts/ (Makefile.am buildfleet.cpp buildfleet.h rfts.cpp): Starting build fleet order | 00:54 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r58edb191ed14 /modules/games/rfts/rfts.cpp: Changing engine & battle component tpcl req functions | 00:54 |
CIA-3 | llnz tpserver-cpp-rfts * ra6cdaa77ebb7 /modules/tpcl/mzscheme/tpmzscheme.cpp: | 00:54 |
CIA-3 | Better warning/error messages around file loading in TpMzScheme. | 00:54 |
CIA-3 | Should help diagnose problems better. | 00:54 |
CIA-3 | llnz tpserver-cpp-rfts * r166dcbf62fdd / (17 files in 3 dirs): | 00:54 |
CIA-3 | Made ObjectData::clone() const. | 00:54 |
xdotx | oh boy - updates | 00:54 |
CIA-3 | Should protect against some silly things. | 00:54 |
CIA-3 | llnz tpserver-cpp-rfts * r685e5780f9d4 / (quickstart-minisec.conf quickstart-mtsec.conf): Added quickstart-*.conf files for minisec and mtsec to help people. | 00:54 |
CIA-3 | llnz tpserver-cpp-rfts * r08f0d4198c89 /Makefile.am: | 00:54 |
CIA-3 | Added quickstart-*.conf to make dist created tarball. | 00:54 |
CIA-3 | So the next release will have these two files in. | 00:54 |
CIA-3 | llnz tpserver-cpp-rfts * rf065c2f57940 /tpserver/ (order.cpp order.h): | 00:55 |
CIA-3 | Added addParameter protected method to Order. | 00:55 |
CIA-3 | Start of clearer ownership of OrderParameters in subclasses of Order, and | 00:55 |
CIA-3 | to delete all the objects more clearly. | 00:55 |
CIA-3 | llnz tpserver-cpp-rfts * r276395880928 /modules/games/minisec/fleet.cpp: | 00:55 |
CIA-3 | If there is no OrderQueueId assigned (ie, 0), then don't try to modify it. | 00:55 |
CIA-3 | Should fix one of mithro's EOT segfaults. | 00:55 |
CIA-3 | llnz tpserver-cpp-rfts * r063a9638aac1 /modules/games/minisec/minisecturn.cpp: | 00:55 |
CIA-3 | Protect against removed objects in the otherorders list. | 00:55 |
CIA-3 | Should fix mithro's other segfault. MinisecTurn will probably get rewritten | 00:55 |
CIA-3 | at some point to remove the chance of this happening anyway. | 00:55 |
CIA-3 | llnz tpserver-cpp-rfts * r19f06f8109e4 /modules/games/minisec/ (minisec.cpp minisec.h): | 00:55 |
CIA-3 | Added debug ability with seeding the universe generation PRNG to minisec. | 00:55 |
CIA-3 | To use, set minisec_debug_random_seed to an integer. It creates the same | 00:55 |
CIA-3 | universe everytime the ruleset is loaded (and universe created). If not | 00:55 |
CIA-3 | set, the game-wide PRNG is used, with it's random seeds. | 00:55 |
CIA-3 | llnz tpserver-cpp-rfts * rc34663a812e8 /tpserver/designstore.cpp: | 00:55 |
CIA-3 | Removed automatically created property for each component type. | 00:55 |
CIA-3 | This removes a not useful feature, and makes the RDE clearer (no hidden | 00:55 |
CIA-3 | properties) and implementing multi-category properties/designs easier. | 00:55 |
CIA-3 | llnz tpserver-cpp-rfts * re1908c06494f / (6 files in 3 dirs): | 00:55 |
CIA-3 | (77 lines omitted) | 00:55 |
nash | Many many updates | 00:59 |
xdotx | yeah.. more than it shows there too | 01:05 |
xdotx | apparently some i forgot to commit a while ago | 01:06 |
nash | heh | 01:07 |
nash | mithro: You there? | 01:07 |
nash | xdotx: Have a server running? | 01:09 |
nash | xdotx: Do you know how to change tpserver-cpp's turn lenght from the console? | 01:18 |
mithro | nash: I do! | 01:37 |
mithro | 2turn end will end a turn | 01:37 |
mithro | bah | 01:37 |
mithro | "turn end" will end a turn | 01:37 |
nash | mithro: Yeah, but I wanted to change the turn length, so I can run through a game quickly | 01:38 |
nash | for some reason it's ignoring the '10' in my config file | 01:38 |
mithro | ahh | 01:38 |
mithro | because lee changed all the turn parameters | 01:38 |
mithro | settings set turn_length_over_threshold 1200 | 01:40 |
nash | That doesn't sound like 10 seconds | 01:42 |
mithro | no | 01:43 |
mithro | thats 1200 seconds :) | 01:43 |
mithro | (1200 = 20minutes) | 01:43 |
nash | *sigh* | 01:44 |
nash | tpserver-cpp> zsh: segmentation fault (core dumped) tpserver-cpp -C ../ai_comp-short.conf | 01:44 |
mithro | :/ | 01:44 |
mithro | yay for C/C++ :) | 01:44 |
mithro | try the minisec ones maybe? | 01:55 |
mithro | minisec-quickstart? | 01:55 |
mithro | nash: so any luck? | 02:03 |
nash | It segfaults | 02:04 |
mithro | nash: which tree? | 02:04 |
mithro | RFTS or the mainline? | 02:05 |
nash | mainline, but old | 02:05 |
mithro | nash: why not update? | 02:05 |
nash | Cause I didn't want to fuck around updating and rebuilding, I wanted tow work with what I want | 02:06 |
nash | I hate having to update everyting every second bloody day | 02:06 |
mithro | nash: well, the fact that we have found probably 10 bugs since you last updated might be worth it | 02:09 |
* mithro should test tpsai-py on tpserver-py | 02:18 | |
nash | YEah... makes it hard to do with my current set up though | 02:18 |
nash | guess no more bugs are fixed until tomorrow then | 02:18 |
mithro | nash: you had any luck finding the cause of some of the galaxie bugs? | 02:19 |
nash | I think I've fixed a couple | 02:19 |
nash | I'll push what I can tonight | 02:20 |
mithro | wanna push the changes sometime? | 02:20 |
mithro | okay | 02:20 |
mithro | why not push everything! :P | 02:20 |
nash | Well I can say I have fixed some bugs... a one-off 88 byte leak probably isn't a major concern for instance | 02:20 |
nash | mithro: I'll push everything on the master branch | 02:20 |
mithro | nash: okay | 02:27 |
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xdotx | Gentlemen, behold!... | 03:32 |
llnz | hi xdotx | 03:33 |
xdotx | llnz: what's required to get orders in the lil' order menu? | 03:33 |
llnz | add the ordertype number to the associated orderqueue | 03:34 |
llnz | i used setDefaultOrdersTypes functions | 03:34 |
llnz | iirc | 03:34 |
xdotx | like in planet? | 03:34 |
llnz | yeah, and fleet | 03:35 |
xdotx | llnz: that doesn't seem to be working. the types are set in the local orderqueue, but i don't see the orderqueue actually being accessed anywhere | 03:38 |
xdotx | ah | 03:39 |
xdotx | yes, a closer look at order queue object param was required | 03:43 |
llnz | yeah | 03:43 |
llnz | makes a difference when TP04 will be used | 03:44 |
* llnz ponders comparing TP04 to IPv6.... | 03:44 | |
xdotx | heheh | 03:44 |
xdotx | llnz: if the order base class owns and deletes orderparams, shouldn't it be private? | 04:47 |
llnz | it will be soon | 04:48 |
xdotx | k | 04:48 |
llnz | i've checked some of your classes and they don't use addOrderParameter yet | 04:49 |
* xdotx exactly why i noticed it's not private | 04:49 | |
llnz | ahh | 04:49 |
xdotx | ;p | 04:49 |
llnz | well, i will make it private now then | 04:50 |
CIA-3 | llnz tpserver-cpp * r9e9b7900a822 /tpserver/order.h: | 04:54 |
CIA-3 | parameters member of Order baseclass now private. | 04:54 |
CIA-3 | Use addOrderParameter and getParameters instead. | 04:54 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r3b8bf5eff1ce /modules/games/rfts/nop.cpp: Updating nop order to not delete it's order param | 04:54 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r386e077bc9c7 /modules/games/rfts/ (buildfleet.cpp nop.cpp): switching to addOrderParameter | 04:54 |
llnz | cool | 05:00 |
xdotx | llnz: i'm setting the order types in the orderque (for planets) and not seeing any orders in the menu | 05:00 |
llnz | is there anything you want me to look at? | 05:00 |
llnz | ok, i'll have a look | 05:01 |
llnz | should there only be one planet? | 05:04 |
xdotx | currently | 05:05 |
llnz | well... the owner of the planet is -1 ie, no player | 05:05 |
llnz | i guess the orderqueue also has no owner | 05:05 |
xdotx | oh, didn't commit that change - sec | 05:05 |
llnz | therefore the player (any player) can't add orders | 05:06 |
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CIA-3 | llnz tpserver-cpp-rfts * re82da169b257 /modules/games/minisec/minisec.cpp: | 05:07 |
CIA-3 | Fix setting the ObjectId for the OrderQueues in static Minisec Universe | 05:07 |
CIA-3 | Quite possibly fixes mithro's segfault, bug 1763776. | 05:07 |
CIA-3 | llnz tpserver-cpp-rfts * r7149a3fc8c83 /modules/games/minisec/mergefleet.cpp: Fixed Merge bug. Ships no longer disappear. | 05:07 |
CIA-3 | llnz tpserver-cpp-rfts * r5dedec14d28c /modules/games/mtsec/mergefleet.cpp: Fix mergeFleet in MTSec as well. | 05:07 |
CIA-3 | llnz tpserver-cpp-rfts * r9e9b7900a822 /tpserver/order.h: | 05:07 |
CIA-3 | parameters member of Order baseclass now private. | 05:07 |
CIA-3 | Use addOrderParameter and getParameters instead. | 05:07 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * r032b7cf32bb8 / (4 files in 3 dirs): Merge with git://git.thousandparsec.net/git/tpserver-cpp.git | 05:07 |
CIA-3 | fr33.em4il tpserver-cpp-rfts * rc9ce56a37110 /modules/games/rfts/rfts.cpp: setting test planet's owner to the player | 05:07 |
llnz | do i need to log in as a specific user, or just the first one? | 05:08 |
xdotx | llnz: first one | 05:09 |
xdotx | llnz: or.. last one i suppose | 05:09 |
llnz | hummm... | 05:09 |
xdotx | llnz: i was wondering how the owner is set for the orderqueue | 05:09 |
llnz | in Planet::setOwner(), you could remove the current owner, then add the new one to the orderqueue | 05:13 |
llnz | or... where ever else is suitable | 05:13 |
xdotx | that would certainly make sense | 05:14 |
xdotx | heh. new owner abbreviated "no" can make for some odd looking statements | 05:17 |
llnz | hehe, yeah | 05:17 |
xdotx | ie. setOwner(no) | 05:17 |
xdotx | that did the trick | 05:20 |
xdotx | now i just need to make my orders useful ;) | 05:20 |
xdotx | oh i'm so about to start playing with the protocol.. see what i can do | 05:27 |
llnz | what will you be playing with? | 05:28 |
xdotx | planet object params i think | 05:28 |
llnz | ok | 05:30 |
xdotx | 'night | 06:56 |
llnz | cya | 06:59 |
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llnz | hi DystopicFro | 07:39 |
nash | heyo Demitar | 07:40 |
nash | s/Demitar/DystopicFro/ | 07:40 |
nash | llnz: xdotx: So which tpserver should I be using? #rfts or #master | 07:43 |
nash | ? | 07:43 |
* nash wonders if he is talking to himself | 07:44 | |
llnz | well... either currently | 07:45 |
nash | Okay - essentially the same? | 07:46 |
llnz | yeah, #rfts has rfts though | 07:46 |
llnz | and #master will get core changes faster | 07:46 |
* nash will stick with master as I may hit bugs then | 07:47 | |
DystopicFro | ahoy nash, llnz | 07:48 |
nash | how is life DystopicFro | 07:49 |
DystopicFro | sorry for the lack of response - getting ready to offer moral support to the gf at a job interview o.O | 07:49 |
nash | Ahh... fair enough ;-) | 07:49 |
nash | Wish her luck from me ;-) | 07:50 |
nash | And tell don't worry too much about it | 07:50 |
DystopicFro | nash: thanks >.< | 07:51 |
llnz | same from me | 07:51 |
DystopicFro | and thanks as well llnz o.O | 07:52 |
DystopicFro | kk, lates all, off I go | 07:52 |
nash | have fun | 07:56 |
nash | Wow there is a lot a rfts stuff not in main ;-) | 07:57 |
llnz | there is no rfts stuff in main | 08:02 |
nash | heh | 08:04 |
nash | That would qualify as a lot ;-) | 08:04 |
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llnz | later all | 09:24 |
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* nash wonders if mithro is around | 10:03 | |
mithro | not really | 10:03 |
nash | I'm about to push a rather notable lack of crash fix | 10:04 |
mithro | okay | 10:04 |
nash | 8 way AI battles are happily happening | 10:04 |
nash | Then I go to bed | 10:04 |
CIA-3 | nash galaxie * r0e2d9eb96b26 / (12 files): Update for latest ecore... | 10:05 |
CIA-3 | nash galaxie * r726206f48758 /ai_util.c: Use the correct data type in the AI support library. | 10:05 |
CIA-3 | nash galaxie * r0e78a0465a9f /run8.sh: Update run8.sh for a more modern filename. | 10:05 |
mithro | brb | 10:07 |
mithro | nash: on tpserver-cpp | 10:08 |
mithro | ? | 10:08 |
nash | mithro: Yeap | 10:08 |
mithro | okay | 10:08 |
nash | tpserver-cpp current ehad | 10:08 |
mithro | will give it a go against tpsai-py | 10:08 |
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luben | saludos | 15:15 |
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xdotx | brb | 22:35 |
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llnz | wb xdotx | 23:14 |
xdotx | danka | 23:15 |
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