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mithro | nash: so how goes everything? | 00:33 |
---|---|---|
nash | It's okay | 00:34 |
nash | Yourseld? | 00:34 |
mithro | apart from the lack of progress from my students :/ | 01:03 |
mithro | and exam on wednesday | 01:04 |
mithro | it's all pretty good | 01:05 |
nash | Hmm :-( | 01:05 |
nash | DystopicFro: is quiet, but progressive... and he owes me a status report... | 01:06 |
nash | DystopicFro: Also need your 'intro' email.. And we need to work out what your status will be when your mid-session review comes around | 01:06 |
nash | And start putting it together... | 01:07 |
nash | mithro: At least xdotx seems to be going well as well | 01:07 |
mithro | yeah, Fro and xdotx seem to be progressing | 01:08 |
mithro | Fro seems to respond to email :P | 01:08 |
xdotx | haha, the illusion is complete! | 01:08 |
xdotx | er, i mean *type type type* | 01:09 |
nash | xdotx: So you promised me I could start building an RFTS AI by Wednesday? | 01:10 |
xdotx | nash: i may have, but only if you promised me a cake made of brownies | 01:11 |
nash | xdotx: Done deal. You'll have enough infrastructure in place by Wednesday so an AI can play a game, and I'll get you some cash to buy some brownies | 01:13 |
xdotx | oh man, that actually does sound sweet now that i think about it- brownies, cash and a decent infrastructure | 01:14 |
mithro | nash: isn't google providing the cash? :P | 01:14 |
nash | mithro: shh | 01:16 |
nash | mithro: And I never actually said when the cash would arrive... | 01:18 |
nash | mithro: And careful... he might har | 01:18 |
nash | s/har/hear/ | 01:18 |
mithro | if you use only lower case it means you are whispering and he can't hear unless he has really good hearing! | 01:19 |
xdotx | lol i feel not-so-cleverly-deceived | 01:20 |
nash | SO xdotx: SOUND LIKE A GOOD DEAL TO YOU | 01:21 |
nash | mithro: I'm making sure he can hear... | 01:21 |
mithro | LOL Chezburger! | 01:22 |
xdotx | hahah | 01:22 |
mithro | well that made it very quiet | 02:33 |
nash | mithro: Indeed | 02:35 |
nash | Your falut ;-) | 02:35 |
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jotham | hey mithro? | 05:23 |
mithro | hey jotham | 05:23 |
mithro | sup? | 05:23 |
jotham | those ship graphics epyon did | 05:25 |
jotham | are they in the repo in 3dmax format? | 05:25 |
mithro | no | 05:25 |
mithro | I don't think we ever got the source | 05:25 |
* mithro pokes Epyon_ | 05:25 | |
jotham | too bad, i've pretty much given up trying to make my own =) | 05:25 |
jotham | almsot finished writing my own low-budget widget library too | 05:29 |
jotham | so can ditch the dependancy on ocempgui | 05:29 |
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llnz | hi nash | 05:57 |
nash | heyo | 05:57 |
nash | how is life? | 05:58 |
llnz | not bad, you? | 05:58 |
nash | So you looked at DystopicFro's RDE wrt tpserver cpp yet? | 05:58 |
nash | Tired... Otherwise okay | 05:58 |
llnz | not yet | 05:59 |
llnz | i guess i should | 05:59 |
nash | Played with it? | 05:59 |
nash | :-) | 05:59 |
nash | Well getting them to play nicely will be a nice coup for getting new rulesets done | 05:59 |
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nash | Time to head for dinner I think... 8pm... start cooking :-( | 06:03 |
nash | Talk to you all later | 06:03 |
* llnz adds the RDE to the sloc page | 06:03 | |
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llnz | interesting.... | 06:25 |
mithro | anyone know much fonts? | 06:31 |
mithro | this font is working everywhere but where I want to :/ | 06:31 |
mithro | brb | 06:35 |
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llnz | DystopicFro: you around? | 06:37 |
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llnz | later all | 08:33 |
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mithro | hrm... :/ | 12:24 |
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CIA-32 | frodough tpruledev * r1128de91ddcd /src/core/ObjectManagement.py: Changed Initial Screen | 15:39 |
CIA-32 | frodough tpruledev * rb4d5f1bf1032 / (5 files in 3 dirs): New save/load for game objects | 15:39 |
CIA-32 | frodough tpruledev * rffe41df62b40 /src/ (core/ObjectManagement.py game_objects/ComponentPanel.py): Reverted to old method of highlighting/emphasizing | 15:39 |
CIA-32 | frodough tpruledev * rc6caa157b017 /src/game_objects/ComponentPanel.py: Fixed component panel to work with emphasis again | 15:39 |
CIA-32 | frodough tpruledev * rfaba58f157e6 / (6 files in 3 dirs): Saving objects works | 15:39 |
CIA-32 | frodough tpruledev * r927f61963019 /src/game_objects/ (Component.py Property.py): Removed unneccessary gui functions | 15:40 |
CIA-32 | frodough tpruledev * r038eff720768 / (5 files in 4 dirs): Object Modification detection | 16:57 |
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mithro | ~seen niphree | 21:33 |
tpb | mithro: niphree was last seen in #tp 1 week, 5 days, 2 hours, 12 minutes, and 26 seconds ago: <niphree> good night all | 21:33 |
mithro | ~seen dmpayton | 21:33 |
tpb | mithro: dmpayton was last seen in #tp 2 weeks, 6 days, 20 hours, 33 minutes, and 53 seconds ago: <dmpayton> In the mean time... | 21:33 |
nash | mithro: You started well too | 21:33 |
mithro | nash: ? | 21:33 |
nash | With the students... Now they have both disappeared | 21:34 |
mithro | yeah :/ | 21:35 |
nash | Epyon_: You there? | 21:35 |
mithro | niphree said she would be around yesterday | 21:35 |
mithro | but was having internet issues | 21:35 |
nash | hmm | 21:36 |
mithro | last I heard from dmpayton was that he's internet got disconnected - but that was like a week ago | 21:37 |
nash | DystopicFro: You around at all? | 21:40 |
mithro | tell Fro that if he wants to talk about XRC, just ping me when ever he is avaliable | 21:42 |
Epyon_ | nash, me here | 21:44 |
nash | Epyon_: Cool... so have you prodded niphree recently before mithro goes over the deep end? | 21:45 |
nash | mithro: Shall do | 21:45 |
nash | mithro: You saw his blog post/report? | 21:45 |
Epyon_ | I tried :) | 21:45 |
mithro | nash: yes | 21:45 |
nash | Epyon_: A larger lart? | 21:45 |
mithro | if I get into a procrastinating mood today, I might write up about how i use XRC | 21:45 |
Epyon_ | Amyway, I'm a big GSOC sinner, so my words would be very hypocritic :/ | 21:46 |
nash | Epyon_: Not to us... we aren't your mentors... | 21:48 |
Epyon_ | nash, that's why I can show my face here xP | 21:50 |
*** Epyon_ is now known as Epyon | 21:51 | |
* nash wonders if he can get #tp to join with #bzflag | 21:52 | |
Epyon | What do you mean by that? ;P | 21:52 |
mithro | Epyon: we want her to pass the mid-term evaluation probably more then she does | 21:52 |
Epyon | too bad I didn't get into TP :P | 21:53 |
Epyon | Nobody cares about me at BZ :P | 21:53 |
nash | Epyon: Then write code for us! And get niphree to get her act together | 22:01 |
mithro | after playing Darkstar and seeing the recent Eve online trailer, I want to make a 3d space MMORPG :P | 22:01 |
nash | mithro: So fixing things for a aysnc TP proto is a high priority for you then? | 22:03 |
mithro | nash: no :P | 22:04 |
Epyon | mithro, I can help you with that, for I have such a plan xP | 22:04 |
mithro | Epyon: yes, but both you and I have more important things to be doing :P | 22:04 |
Epyon | nash, I would if I'd have time :/ | 22:04 |
Epyon | Yeah, it's Masters, GSOC and last exam for me :/ | 22:05 |
Epyon | I promise I'll supply you with both of the requested name generators though. | 22:06 |
nash | Epyon: I want you ship generator first ;-) | 22:06 |
Epyon | nash, no way, I'm sane enough not to do that without a greater cause xP | 22:10 |
Epyon | But maybe if I finally start working on my own space game :> | 22:10 |
nash | Epyon: Well do that. | 22:10 |
Epyon | But that'll have to wait for after 3 projects :/ | 22:10 |
nash | One thing which may be a problem soon is a lack of ruleset designs | 22:10 |
nash | With MTSec coming along, RFTS being implented by tomorrow (/me waves to xdotx)... soon we'll be implementing stars! | 22:11 |
nash | mithro: Do you or llnz have any plans for a ruleset making use of research? | 22:12 |
mithro | nash: not at the moment | 22:12 |
nash | hmm... | 22:12 |
mithro | once we have RFTS and MTSec then we can think about research | 22:15 |
nash | heh | 22:21 |
mithro | sound fair? | 22:21 |
nash | Yeah | 22:21 |
Epyon | How's the graphical clients going? | 22:24 |
mithro | I haven't done work on tpclient-pywx in a while, been concentrating on getting tpserver-py working again | 22:27 |
mithro | once I have a stable tpserver-py I can get back to tpclient-pywx while nash impliments his trader ruleset :P | 22:30 |
nash | I have been actually slowly adding in support for real widgets, which means a real semi-usuable UI | 22:31 |
nash | mithro: ;-) | 22:31 |
nash | Don't hold your breath | 22:31 |
nash | I want to enhance the client more first | 22:31 |
mithro | well, a simple trader would only take a day or two - just need to add load/unload orders then some type of simple sink/source economy | 22:32 |
nash | True... and a good excuse for me o actually write some server code | 22:34 |
nash | Actually first gen would probably be a fixed economy | 22:34 |
nash | ala elite | 22:34 |
mithro | fixed economy? | 22:39 |
nash | No demand, just generate goods when people arrive in system | 22:41 |
nash | So prices are based soley on economy type of the planets. | 22:42 |
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