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nash | xdotx: Up to 37 now... so some | 00:00 |
---|---|---|
xdotx | ah yeah. that like 4 or so in the last 12 hours | 00:01 |
nash | Indeed | 00:01 |
* nash notes students and deadlines... always the same | 00:01 | |
xdotx | alright, back to school. see ya guys | 00:07 |
nash | bye | 00:07 |
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nash | mithro: Notice the count recently? | 01:55 |
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cherez | 'lo folks | 02:44 |
nash | heyo | 02:45 |
cherez | have you used the python server before? | 02:51 |
nash | Can't say I have | 02:51 |
nash | I installed the C++ locally, and have used it since | 02:51 |
cherez | I'm trying to run it since my project is rather centered on it | 02:52 |
cherez | and it's dying searching for a library that I've never heard of | 02:53 |
cherez | so I guess I'll wait for Mithro | 02:53 |
nash | What is the lib? | 02:53 |
cherez | elementtree | 02:53 |
nash | distro? | 02:53 |
cherez | ubuntu | 02:54 |
nash | apt-get install python-elementtree? | 02:54 |
cherez | I think I found the library | 02:54 |
cherez | wow, that was easy | 02:55 |
cherez | ahh, an XML library | 02:55 |
nash | It shouldn't be too hard. | 02:56 |
nash | That is kind of the point of python ;-) | 02:56 |
cherez | lol, very true | 02:56 |
cherez | yay, it found pyopenssl too | 02:57 |
cherez | the wx client fails there | 02:57 |
cherez | maybe I should submit a patch for that | 02:57 |
cherez | ok, it runs | 02:58 |
cherez | but I don't want to play a game right now, so I guess I'll finish that later | 02:59 |
cherez | hmm | 02:59 |
cherez | now to dominate the demo game | 02:59 |
nash | which server? | 03:05 |
cherez | hmm? | 03:09 |
cherez | oh | 03:09 |
cherez | demo1 | 03:09 |
nash | See if you can take out nashbot | 03:10 |
nash | Anyway - I'm off to lunch | 03:10 |
cherez | midnight snack time, then | 03:10 |
* mithro pulls out hair | 03:17 | |
cherez | good morrow to you too, mithro | 03:17 |
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mithro | wow! 41!? | 03:23 |
cherez | w00t | 03:29 |
cherez | 4 hours left? | 03:29 |
mithro | hey cherez, what problem are you having? | 03:29 |
cherez | I got it | 03:30 |
cherez | just that elementtree wasn't installed | 03:30 |
cherez | with all the other libraries, I was told if they weren't found | 03:30 |
cherez | also, do you handle the pywx client? | 03:38 |
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mithro | handle? | 03:54 |
mithro | as I did I write it? | 03:54 |
cherez | well, maintain it | 03:56 |
jotham | why was he ineligable, i saw that | 04:00 |
Epyon | nash, poke me when you're back from lunch. | 04:01 |
nash | Epyon: okay | 04:02 |
Epyon | :P | 04:02 |
nash | poke | 04:02 |
cherez | lol | 04:02 |
Epyon | nash, okay, I've got questions to your questions | 04:02 |
cherez | jotham: who was ineligible? | 04:02 |
jotham | disreguard me, i was confused | 04:02 |
Epyon | 1) what do you mean by solo? Just the player, or player + AIs? | 04:02 |
* cherez disregards jotham | 04:03 | |
nash | cherez: He is often like that ;-) | 04:03 |
Epyon | 2) by persistence you mean a long running server that see's players come and go, right? | 04:03 |
nash | Epyon: Starting with the second question - yes | 04:04 |
nash | A persistent world that people can play for a while and come back to later... would be nice | 04:04 |
Epyon | Yes, I agree :) | 04:04 |
nash | Epyon: Have you seen http://www.aatraders.com/ BTW | 04:04 |
tpb | Title: AATraders Main (at www.aatraders.com) | 04:04 |
nash | So the second thing I was wondering - is it possible to play a game by yourself in a sane sort of way? | 04:05 |
Epyon | Are there any limits in TP on the number of players playing at the same time? | 04:05 |
nash | Epyon: Not specifically | 04:05 |
nash | A ruleset or server may for some reason | 04:05 |
Epyon | nash, yes it would, but it would be as exciting as playing frontier without the flight engine... unless I beat frontier on features and supply some random missions - which I would like ;] | 04:06 |
nash | Well actually making money would a challenge - and trying to grow a trade empire - especially WITHOUT faster then light communication... | 04:07 |
Epyon | nash, I was just wondering wether there would be a sane way to setup a big server running all year, with like 10000 people registered and 100 playing at the same time. | 04:07 |
cherez | I imagine the longer playing players would build up huge fleets and annihilate newcomers | 04:10 |
nash | cherez: Don't think war games | 04:11 |
nash | There needs to be different markets and different routes I think | 04:11 |
nash | Bigger players have bigger ships - they take large amounts of cargo between big worlds, with huge expenses | 04:11 |
Epyon | The economy system would be dynamic, it would sdjust itself by a simple supply/demand system. | 04:12 |
nash | New players make runs between smaller worlds making money there | 04:12 |
Epyon | This is to prevent boring golden routes. | 04:12 |
cherez | I like the idea | 04:14 |
cherez | would the present protocol allow this? | 04:14 |
nash | cherez: Yes | 04:14 |
nash | The issue is designing the server | 04:14 |
nash | It's a challenging idea. | 04:15 |
* nash likes the idea of more of a traveller based universe | 04:15 | |
Epyon | I've got plenty of reference here. Gathered it for the someday-frontier-remake :P | 04:15 |
Epyon | GURPS Space, GURPS Traveller, GURPS Traveller: Far Trader, GURPS Traveller: First in, Star Wars: Tramp Freighters, etc... | 04:16 |
nash | Far Trader is gold there. | 04:16 |
nash | Not sure about First In - haven't read that | 04:17 |
nash | Space and Traveller themselves are a bit weak if I remember | 04:17 |
Epyon | Space 4th edition is not :) | 04:19 |
Epyon | First in is about scouts, but has a lot of material on generating worlds :P | 04:19 |
cherez | would you do anything besides trade goods and buy more ships? | 04:19 |
Epyon | pirates xD | 04:19 |
Epyon | both pirating and being pirated :P | 04:20 |
Epyon | And there's always the missions | 04:20 |
jotham | http://www.python.org/dev/peps/pep-0313/ <-- aha | 04:20 |
tpb | Title: PEP 313 -- Adding Roman Numeral Literals to Python (at www.python.org) | 04:20 |
jotham | +h | 04:20 |
cherez | ahh, I've read that one | 04:21 |
nash | cherez: That would be the core idea | 04:21 |
cherez | that could get interesting | 04:21 |
cherez | strong players forming cartels | 04:21 |
cherez | maybe even creating artificial scarcities | 04:22 |
nash | Of course a story line and other stuff woudl be cool | 04:22 |
nash | Even cooler | 04:22 |
nash | So supply and demand. | 04:22 |
nash | Contracts for other players would be grand | 04:22 |
Epyon | Aaah, that reminds me :P : http://groups.google.co.uk/group/uk.media.tv.misc/msg/07a855c94a249844 | 04:22 |
tpb | <http://ln-s.net/LX0> (at groups.google.co.uk) | 04:22 |
nash | competition to AIs... | 04:22 |
cherez | what would determine supply and demand? | 04:23 |
Epyon | the ideal economy model would be used. | 04:23 |
Epyon | fed with base values the rest would depend on the players. | 04:23 |
cherez | the planets themselves would have to consume and produce resources, I would think | 04:24 |
cherez | or else I could see it turning to entropy | 04:25 |
cherez | with the prices balancing out across all planets | 04:25 |
nash | Epyon: That is funny | 04:25 |
Epyon | I had a similar problem with my mom when I was young :P | 04:25 |
nash | And require resources to build new products... | 04:26 |
cherez | I would chastise them for reading my diary and dare them to crack the code | 04:26 |
nash | heh | 04:26 |
nash | See, I just worked out the ranges for generating the prices, and use that | 04:27 |
cherez | if the economy was decently detailed, players could actually play parts to manipulate it | 04:27 |
Epyon | nash, I made an official reply on GSoC. | 04:29 |
Epyon | cherez, like in real life ;> | 04:29 |
cherez | ya | 04:29 |
Epyon | real-life exploits aren't bad in games. It's the rules exploits that are bad :P | 04:30 |
nash | Epyon: looking | 04:32 |
nash | Argh... 2 more applicants! | 04:33 |
Epyon | lol | 04:34 |
nash | Too many | 04:34 |
nash | Hard to remember them all and rate them all | 04:34 |
nash | And there are too many people with the same application | 04:34 |
nash | :-/ | 04:34 |
nash | I should have come up with more ruleset ideas | 04:34 |
Epyon | nash, if you read them, please tell us about their quality -- I'm interested on the quality of the late birds | 04:34 |
Epyon | What are the top applications? | 04:35 |
Epyon | I mean most attended to. | 04:35 |
Epyon | 3d client, and? | 04:35 |
nash | 3d yes | 04:35 |
nash | MTSec | 04:35 |
nash | web is fairly popular | 04:35 |
Epyon | webclient? | 04:36 |
nash | as is persistence modules | 04:36 |
nash | yes webclient | 04:36 |
Epyon | How many people want to do the metaserver? | 04:36 |
nash | Theres a few of them too | 04:36 |
Epyon | :/ | 04:36 |
nash | Why - did you apply for that too? | 04:36 |
Epyon | Nope, my friend did. | 04:37 |
Epyon | And she's also quite eager to get in :> | 04:37 |
nash | Didn't see that one in the applications | 04:37 |
Epyon | nick is niphree | 04:38 |
Epyon | I don't know wether you see the real name of the applicant? | 04:38 |
nash | Yeah - real name | 04:40 |
nash | Not nick - which makes it hard to sync between online and application too :/ | 04:40 |
Epyon | heh true ;] | 04:40 |
JLP | morning all | 04:41 |
mithro | morning JLP | 04:41 |
JLP | damn 5 more came in in the last hour | 04:41 |
nash | JLP: Anyone would think they are students... | 04:42 |
JLP | hehe, no way | 04:42 |
JLP | oh and just reading thru irc log now i see why so many new ones, extended deadline again, common google | 04:44 |
nash | JLP: Also server issues | 04:44 |
mithro | up to 43 now | 04:45 |
cherez | well folks, I have a long day tomorrow so I had best be off | 04:47 |
cherez | get many more applications that are just slightly worse than mine:-) | 04:47 |
JLP | ah well let's get reading those new apps | 04:48 |
nash | cherez: We probably got 3 while you said that | 04:48 |
cherez | glad to know | 04:48 |
cherez | g^is la revido | 04:49 |
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Epyon | 43! | 04:52 |
Epyon | That is a wow :| | 04:52 |
Epyon | You should have presented more mentors :/ | 04:53 |
nash | Epyon: Speaking of which... you busy for the next three months? | 04:54 |
nash | JLP: Want to join us in the mentor room? | 04:56 |
Epyon | nash, why do you ask? | 04:57 |
nash | Epyon: Read the comment before I asked... | 04:57 |
nash | from you | 04:57 |
Epyon | Not particulary, I have no job, not much uni work and just a thesis to write... | 04:58 |
* nash thinks Epyon may have missed the joke... ;-) | 04:58 | |
Epyon | Sorry, I might have :> | 04:59 |
nash | You were just saying we need more mentors... So I asked if you were busy. | 04:59 |
Epyon | I'm not a native speaker, so I sometimes loose those xD | 04:59 |
nash | That's cool | 04:59 |
Epyon | Yeah, I thought so after rereading xD | 04:59 |
nash | It's IRC - it makes it tough as well | 05:00 |
Epyon | BTW, how's the work on your client going? :> | 05:01 |
nash | Order display is done | 05:01 |
nash | Just need to do order entry, and update the ship images | 05:01 |
Epyon | I was thinking of texturing those models and making a TP wallpaper :P | 05:01 |
nash | heh | 05:02 |
nash | Cool | 05:02 |
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nash | Epyon: You there? | 07:11 |
Epyon | nash, yes :> | 07:13 |
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mithro | hello xdotx | 07:21 |
mithro | was your app for the C++ server or the Python server, I think we just assumed it was for the C++ server | 07:21 |
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DystopicFro | d'oh...nash left... | 07:47 |
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xdotx | mithro hey. and yeah, it was for the C++ server | 07:52 |
xdotx | sorry, was makin' dinner | 07:52 |
xdotx | mithro: I'm pretty sure I said for tpserver-cpp towards the top somewhere | 07:54 |
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daxxar | Mornin'. :) | 08:25 |
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JLP | daxxar: morning | 08:28 |
daxxar | Only four hours of nailbitin' waitin' left till the real nailbitin' waitin' begins. ;) | 08:28 |
daxxar | (or something like that) | 08:28 |
daxxar | s/four/seven/ | 08:29 |
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daxxar | Too bad I don't bite my nails. :( | 08:31 |
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DystopicFro | nash: got a sec to be bugged by a n00b? | 08:49 |
nash | DystopicFro: Sure... who's the noob? | 08:49 |
DystopicFro | <----- o.O | 08:49 |
DystopicFro | :P | 08:49 |
DystopicFro | could you take a look at the mockup of the tpcl editor at http://www1.pacific.edu/~j-gardn1/tp/ruleset_dev_env.html and give me yer thoughts? | 08:50 |
tpb | <http://ln-s.net/LGV> (at www1.pacific.edu) | 08:50 |
nash | Looks good | 08:53 |
nash | You've already listed quite a few of the issues ;-) | 08:53 |
nash | Any thoughts on a 'simple' vs 'actual code' view? | 08:54 |
nash | Also will you be adding comments to structure things so the editor can find it later? | 08:54 |
DystopicFro | hm...hadn't thought much about offering different sorts of views of the code, but that would be a good feature...condense the info down... | 08:55 |
DystopicFro | and yes...I'll be making sure that everything is well referenced so that no info is lost between states | 08:56 |
mithro | DystopicFro: some color would be nice :P | 08:59 |
DystopicFro | lol | 08:59 |
DystopicFro | you know...I've always wanted to do syntax highlighting | 09:00 |
DystopicFro | if I can do that...I'll die a happy man | 09:00 |
mithro | DystopicFro: well, there are plenty of scheme highlighters out there | 09:01 |
nash | And most are written in scheme | 09:01 |
mithro | might be good to look at because it'll help you with your node | 09:01 |
mithro | nash: there are plenty of generic highlighers which support scheme :P | 09:01 |
nash | mithro: Yes... it's an easy syntax | 09:02 |
DystopicFro | mithro: aye, I figure there'll be a lot of research that goes into that, just batting ideas around in my head at the moment | 09:02 |
DystopicFro | but I also want to implement it myself...at least the first time >.< | 09:02 |
nash | DystopicFro: Don't spend too much time figuring out such problems - you have a number of real hard problems to solve | 09:02 |
Epyon | DystopicFro, that's the best application I've seen o.O | 09:03 |
DystopicFro | nash: yes...all too true...it's a selfish little coding desire... | 09:03 |
DystopicFro | Epyon: thanks...that's just half of it, though, the other half is on Google >.< (why...yes...I have a lot of free time...why do you ask?) | 09:04 |
DystopicFro | nash: the two things that I worry the most about are making the editor easily extensible to other objects (planets, resources, whatevers) and, the best way to edit the TPCL code | 09:05 |
nash | Which are hard problems... Worry about them first, before reinventing a rather over-implemented wheel (syntax highlighting) | 09:06 |
DystopicFro | aye, you're absolutely correct | 09:06 |
DystopicFro | I figure I should go through at least three different versions of the TPCL editor (since that's what I've got in my head right now, in terms of distinct ideas) | 09:07 |
DystopicFro | see which works best and all that...and for extensibility...just sit and think hard for a few days. really hard. | 09:07 |
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* DystopicFro needs use fewer words | 09:10 | |
DystopicFro | ah well, gnite all...or morning/afternoon | 09:10 |
nash | Night | 09:10 |
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mithro | http://www.thousandparsec.net/~irc/stats/%23tp-week.html | 09:11 |
tpb | <http://ln-s.net/L_1> (at www.thousandparsec.net) | 09:11 |
mithro | opps | 09:11 |
mithro | nash: http://www.thousandparsec.net/~irc/stats/%23tp-month.html | 09:12 |
tpb | <http://ln-s.net/Kq3> (at www.thousandparsec.net) | 09:12 |
mithro | wow, you are really catching up | 09:13 |
mithro | http://www.thousandparsec.net/~irc/stats/%23tp-alltime.html | 09:13 |
tpb | <http://ln-s.net/L_3> (at www.thousandparsec.net) | 09:13 |
mithro | the last month there have been 44 distinct nicks in this channel | 09:13 |
nash | not bad | 09:14 |
* nash needs to talk less | 09:14 | |
mithro | he he | 09:15 |
mithro | DystopicFr1 wrote an average of 24.05 words per line. | 09:15 |
mithro | Channel average was 8.89 words per line. | 09:15 |
mithro | "nash talks to himself a lot. He wrote over 5 lines in a row 13 times!" :0) | 09:16 |
nash | mithro: That's pasting code | 09:18 |
mithro | nash: possibly | 09:19 |
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miCh0u | so, how many already? did the last 6 hours rush hit Thousand Parsec too? :D | 10:08 |
mithro | 46! | 10:08 |
* miCh0u starts pondering his chances of being accepted | 10:08 | |
Epyon | mithro, hey, cool, I'm 4th in the chanstats :D | 10:17 |
mithro | :P | 10:17 |
* Epyon is a very aggressive person. :P | 10:19 | |
nash | miCh0u: What is your real name BTW? | 10:21 |
mithro | JLP: ping? | 10:26 |
miCh0u | nash: Mihai Balan | 10:27 |
miCh0u | on the app i think it's Balan Mihail-Alexandru.. Balan is the Last Name (family name as it's called in Romania :D) | 10:28 |
dmpayton | 46 apps now? Amazing. | 10:29 |
* miCh0u checks what his name really is | 10:30 | |
* dmpayton hopes that his chances are still good... | 10:33 | |
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prayag | so what are the main parts of a client application, i mean what does it do?? | 12:11 |
nash | Displays game state and sends orders. | 12:12 |
daxxar | What? Really? 46 applications? :S | 12:12 |
daxxar | Go TP! | 12:12 |
JLP | daxxar: 47 actualy | 12:13 |
mithro | all the mentors are currently in the bat cave doing dasterly deeds | 12:13 |
daxxar | Hm. Perhaps I should submit more!1 | 12:13 |
prayag | i know its a lot to ask for now... but i need a crash course in client development anyone helping me out :P | 12:13 |
prayag | i mean just a big fat introduction | 12:14 |
daxxar | You could just try asking your questions in here, someone is bound to answer. :) | 12:14 |
prayag | ;) | 12:14 |
mithro | [21:47] <Anya> 3 hours, 47 minutes, 5 seconds to the SoC student deadline. | 12:14 |
daxxar | I could make it! ;-) | 12:15 |
prayag | so can I :) | 12:15 |
daxxar | Wish I had another idea that I was enthusiastic about and qualified for, though. Can't stand doing half-hearted applications. ;P | 12:15 |
mithro | daxxar: more apps, more slots :P | 12:16 |
daxxar | I think it would damage my general impression if I submitted a lazy application. :P | 12:16 |
prayag | mithro: out of curiosity, how many proposals for MIDP development ? | 12:22 |
mithro | prayag: 1 | 12:22 |
prayag | is it any good :P | 12:23 |
mithro | not really | 12:23 |
prayag | wait a minute don't answer that :D | 12:23 |
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mithro | [22:05] <Anya> 3 hours, 23 minutes, 35 seconds to the SoC student deadline. | 12:33 |
mithro | hey TBBle | 12:33 |
mithro | you actually there? | 12:33 |
dmpayton | mithro: http://www.dmpayton.com/tpui.png updated with an Orders panel. Gonna officially add it to my app right now. | 12:37 |
mithro | dmpayton: btw, I think you could play a bit more with pop-ups if you wanted | 12:37 |
nash | dmpayton: looks nice | 12:38 |
dmpayton | mithro: it'd be no problem to make the panels draggable by their title bars. I'll make a note of that in the app. | 12:38 |
nash | dmpayton: Or your project plan | 12:43 |
dmpayton | nash: ? | 12:43 |
nash | dmpayton: Don't worry too much about the proposal - make sure you actually have time for in your list of things to do | 12:44 |
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dmpayton | App is updated, as is the UI mockup: http://www.dmpayton.com/tp-gui/ :) | 13:04 |
tpb | Title: Thousand Parsec | GUI Mockup (at www.dmpayton.com) | 13:04 |
mithro | dmpayton: okay | 13:06 |
miChou | looks nice :) | 13:06 |
Epyon | dmpayton, this is the webclient? | 13:06 |
dmpayton | miChou: Thanks! :) | 13:06 |
dmpayton | Epyon: Yep. | 13:07 |
Epyon | looks great :D | 13:07 |
dmpayton | I hate the star map, though | 13:08 |
dmpayton | I mean, the background | 13:08 |
dmpayton | Too many stars... | 13:08 |
Epyon | dmpayton, slap me one day, and I'll make you a better one. | 13:08 |
dmpayton | Epyon: =P | 13:08 |
Epyon | dmpayton, http://chaosforge.org/files/tp_battleship_02.png :P | 13:09 |
tpb | <http://ln-s.net/LIY> (at chaosforge.org) | 13:09 |
dmpayton | Epyon: What program do yuo use for your 3d work? | 13:10 |
dmpayton | That's a really neat looking ship, btw. | 13:11 |
daxxar | :-) | 13:11 |
mithro | Epyon: what did you create them in? | 13:11 |
Epyon | 3ds max. | 13:12 |
Epyon | 1 hour. | 13:12 |
daxxar | 42 turns, conquer universe. | 13:13 |
daxxar | dmpayton: rofl. :p | 13:14 |
dmpayton | daxxar: :D | 13:14 |
dmpayton | That's my goal, anyways.... :P | 13:14 |
daxxar | ^_^ | 13:14 |
mithro | Epyon: do you recon you could email me the original 3ds files and the renders to commit to our media repository? | 13:14 |
Epyon | mithro, no problem, but they're currently unoptimized (suitable for rendering, unsuitable for direct usage -- too high polygon count, and not being a single object). | 13:15 |
mithro | Epyon: thats fine | 13:16 |
mithro | Epyon: I could give you a SVN account | 13:16 |
Epyon | okay, but send me the details in an email if possible :> | 13:17 |
mithro | Epyon: yeah, let me just finish what I'm working on | 13:18 |
Epyon | k'k' | 13:18 |
Epyon | mithro, even if I don't get accepted, I can do some graphics work, for I consider that pure entertainment :P | 13:19 |
nash | night all | 13:19 |
mithro | he he cool | 13:19 |
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dmpayton | gnight nash | 13:19 |
dmpayton | ...or not | 13:19 |
daxxar | (it's personal) | 13:21 |
TBBle | Yes, sometimes. ^_^ | 13:32 |
mithro | TBBle: any luck with packaging? | 13:34 |
TBBle | Sorry, got tied up with the sponsoring and review of one of my other packages, and then I borrowed Stargate Atlantis off my mum, and so lost another weekend to that. | 13:35 |
mithro | TBBle: bah! :P | 13:35 |
* llnz wanders off | 13:45 | |
llnz | later all | 13:46 |
JLP | llnz: bye | 13:46 |
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dmpayton | I dind't even know he was around. | 13:46 |
dmpayton | didn't even | 13:46 |
dmpayton | Well, time to catch an hour or two of sleep before I have to be up for the day. | 13:49 |
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Epyon | JLP, mithro, well, what's the final count? :) | 16:55 |
mithro | 49+2 spam | 16:55 |
Epyon | spam? :D | 16:56 |
Epyon | Out of those how many instafail? | 16:56 |
mithro | about 12 | 16:56 |
mithro | anyway I should be in bed soon | 16:57 |
Epyon | That makes 37 apps -- quite a good result :) | 16:58 |
Iwanowitch | 37? Interesting... :) | 17:01 |
Iwanowitch | Well, I wouldn't want to be the one to choose among those. | 17:02 |
Iwanowitch | When do you know how many slots you get? | 17:02 |
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DystopicFro | Epyon: saw your ship models while browsing the logs...just wanted to say...NICE >.< | 17:14 |
Epyon | Arigatou ^_^ | 17:22 |
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sijmen | hi all | 17:32 |
cherez | 'lo | 17:34 |
sijmen | what's the final count? | 18:02 |
fizzleboink | [23:59] <mithro> 49+2 spam | 18:02 |
sijmen | whoa :| | 18:02 |
sijmen | spam = badly written or 'real' spam? | 18:02 |
fizzleboink | 12 were badly written apparantly | 18:03 |
cherez | let's just say mtihro ordered 2 boxes of prescription pills from Canada | 18:03 |
sijmen | haha | 18:03 |
sijmen | spam on the SoC? never expected that | 18:03 |
* sijmen searches for his sustain pedal | 18:39 | |
sijmen | hey doesn't TP need some ambient background music? | 18:39 |
cherez | that would be a nice touch | 18:40 |
sijmen | I might be able to do something like the HW background music | 18:41 |
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*** prayas is now known as prayag | 18:50 | |
prayag | hi guys | 18:51 |
prayag | hi mithro | 18:51 |
sijmen | hi prayag | 18:51 |
prayag | hi sijmen | 18:52 |
prayag | sijmen: wassup ? | 18:52 |
sijmen | gtg | 18:53 |
prayag | bye | 18:54 |
dmpayton | mithro: ping | 19:10 |
dmpayton | So this is it... Apps are now closed... Nothing to do but sit and wait for April 11th to roll by. The suspense is *killing* me. ;) | 19:13 |
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sijmen | dmpayton, ping | 19:58 |
dmpayton | pong | 19:58 |
sijmen | you're dying slowly then. | 19:58 |
dmpayton | lol | 19:59 |
dmpayton | Worse than marriage. :P | 19:59 |
sijmen | who, mithro? :o | 20:01 |
dmpayton | no, my slow death | 20:01 |
sijmen | isn't it the same? :P | 20:02 |
dmpayton | Haha | 20:02 |
dmpayton | Actually, I wouldn't know. Not untill June 1st, anyways. :) | 20:03 |
sijmen | any Canon in D (Pachelbel) haters here? | 20:03 |
* sijmen is turning it into some cliche space synth music | 20:04 | |
dmpayton | sijmen: making music for TP? | 20:04 |
sijmen | yah I thought it might be a good idea | 20:04 |
sijmen | I don't know how it will work out, I'm not a great composer or musician | 20:04 |
dmpayton | That'd be cool to have, though | 20:07 |
sijmen | it'll be a bit of whoooom whaaaa whiiii whooooo | 20:12 |
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dmpayton | brb | 20:17 |
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sijmen | I've created something that has some of the charasteristics of music | 21:43 |
sijmen | I'll put it up | 21:43 |
jotham | hehe | 21:44 |
sijmen | whoa :| something horrible happend in the conversion | 21:45 |
sijmen | aww this is horrible | 21:45 |
sijmen | I had this kind of song thingy, but when I exported it and did a final check, the sound of the instrument was horrible, totally different from the orginal | 21:48 |
Iwanowitch | Yawn, enough Nethack for today... Tomorrow final preparations, and Thursday ascension run. Feel the tension. | 22:11 |
sijmen | ascension run? | 22:11 |
Iwanowitch | You ever played Nethack? | 22:12 |
Iwanowitch | If not, then, well... You're missing out on something :P | 22:12 |
Iwanowitch | Took me 6 years to finish it once. | 22:12 |
Iwanowitch | And that was... Hmm... 2 years ago... Now I'm going for my second time (though I'll mess up somewhere, I guess) | 22:13 |
Iwanowitch | Pretty evil game. | 22:13 |
sijmen | yeah I tried it | 22:13 |
sijmen | but didn't meet the system reqs | 22:13 |
Iwanowitch | ... That thing runs on my 486 :P | 22:14 |
sijmen | I'm gonna kill Apple | 22:15 |
sijmen | I wonder how Nethack could benefit from 7 cores and 1080p + a 60GB harddrive | 22:18 |
Iwanowitch | Hmm... You could render your ASCII characters in 1280x1024 with perfect anti-aliasing, I guess. | 22:21 |
sijmen | haha | 22:22 |
sijmen | http://a404.net/files/TP_test_1.mp3 <- first test | 22:22 |
sijmen | tell me what ye people think | 22:22 |
Iwanowitch | It's Pachelbel indeed :) | 22:27 |
Iwanowitch | Not bad, I think... Would need to hear it in-game to be sure. | 22:27 |
Iwanowitch | Though the fact that it is a known melody might be a bit distracting. | 22:27 |
sijmen | yah | 22:28 |
sijmen | gotta think up some other scheme or melody line | 22:28 |
sijmen | I tried to play the game a bit while listening, but it doesn't work | 22:32 |
sijmen | it's like Microsoft Excel with background music. | 22:32 |
sijmen | the graphics in the py client don't offer any form of immersion | 22:32 |
Iwanowitch | Well, Excel with background music still beats Excel without background music, I guess :P | 22:33 |
cherez | I hope at least one of the 3D clients gets accepted | 22:33 |
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sijmen | No, I really think the py client, as is, is better of without music | 22:40 |
sijmen | so yeah, get one of those 3D clients in | 22:41 |
dmpayton | 'llo nash | 22:42 |
nash | hello | 22:43 |
nash | how is life? | 22:43 |
dmpayton | Alright, I s'pose. | 22:43 |
dmpayton | And you? | 22:43 |
dmpayton | Heard ya got like 35 solid apps (spam and autofails aside) | 22:44 |
nash | I don;'t know if it was 35... there were at least 20 in serious consideration. | 22:45 |
nash | Another 10 or so which were possible if the first 20 weren't there | 22:45 |
Iwanowitch | (dammit, now I've got that Pachelbel canon thing stuck in my head) | 22:45 |
* sijmen pwned Iwanowitch | 22:45 | |
dmpayton | 20 is still good! | 22:45 |
nash | Quite a few were really basic | 22:45 |
nash | Yeah | 22:45 |
sijmen | what is 'really basic'? | 22:45 |
nash | It's really annoying having to reject some of them :-( | 22:46 |
dmpayton | I'm just hoping that 18 or so aren't better than mine. =/ | 22:46 |
Iwanowitch | Yeah, I'm glad I don't have to make the choice... Must be killing you to throw away good applications. | 22:46 |
nash | What is annoying is a couple of categories have 3 or more solid applications | 22:46 |
nash | It does | 22:46 |
sijmen | oh yeah that scks | 22:46 |
sijmen | *isn't nice | 22:46 |
Iwanowitch | Do you already know how many slots you get? | 22:47 |
dmpayton | How many apps for the web client, if I may ask? | 22:47 |
nash | And it's hard to choose at times - you have to decide based on best for project & best students. | 22:47 |
nash | I don't know at this time | 22:47 |
nash | how many applications | 22:47 |
nash | dmpayton: I think 5, may be more. | 22:47 |
dmpayton | =/ | 22:47 |
Iwanowitch | Whoah. | 22:47 |
nash | But there were 2 or 3 good ones which the choice was between. | 22:48 |
Iwanowitch | Well, if you come out of that one on top, nothing can go wrong I guess. | 22:48 |
nash | Yeah | 22:48 |
nash | There are quite a few where the applications were both good - so it was pretty much arbitrary | 22:49 |
nash | dmpayton: Yours was a very good one BTW | 22:49 |
Iwanowitch | I don't know whether this stuff is bound by rules... Do wa all have to wait till April 11, or will you inform us beforehand or something? | 22:49 |
nash | Iwanowitch: I can't recall your applications off hand - sorry | 22:49 |
dmpayton | nash: Hopefully that ups my chances of being accepted. :) | 22:49 |
nash | I'm happy to let people know as soon as we know | 22:50 |
Iwanowitch | nash: MIDP client, SQLite persistance, metaserver in Python | 22:50 |
nash | Did you get a comment from me last night on the midp one? | 22:50 |
Iwanowitch | Yep - about the impossibility of combining J2SE and J2ME. | 22:51 |
Iwanowitch | Roughly :) | 22:51 |
nash | Well - not impossible, but let me say Java still has not taken the portabilty crown from C... and C wasn't designed to be particularly portable | 22:51 |
sijmen | is the Cocoa client in serieus consideration, if I may ask? | 22:52 |
nash | sijmen: It is on the postive list - so it all depends on # slots. | 22:52 |
nash | sijmen: One thing against that is the shear number of clients :-( | 22:52 |
sijmen | yeah I know | 22:53 |
cherez | how's my application fairing? | 22:53 |
* nash thinks he shoudl shutup shortly... | 22:53 | |
Iwanowitch | (poor nash, all those questions :P) | 22:53 |
nash | Iwanowitch: Indeed | 22:53 |
nash | cherez: Remind me - I remember looking at it late last night | 22:53 |
* nash looked at many many apps last night | 22:53 | |
cherez | MTSec | 22:54 |
* nash ssh's to his server to check his notes. | 22:55 | |
nash | Rulesets appear a few times on our list | 22:55 |
nash | Actually MTSec is the most depressing category. We have 3 excellent applications, and 2 good ones. | 22:56 |
Iwanowitch | Ouch :/ | 22:56 |
cherez | crap | 22:56 |
nash | It appears once in C++ and once in python on the list | 22:56 |
nash | cherez: What is your first name? | 22:57 |
nash | or surname | 22:57 |
cherez | Steven | 22:57 |
nash | You are one of the 3 on my list. Just depends on # slots | 22:58 |
nash | Annoyingly :-( | 22:58 |
Iwanowitch | Any idea on the time frame of the slots? | 22:58 |
nash | Next year we need a lot more ideas available... or people need to come up with their own | 22:58 |
Epyon | Maaan, you have a baaad time probably now :) | 22:58 |
nash | Iwanowitch: Not a clue | 22:59 |
Iwanowitch | Ah, tension... | 22:59 |
nash | Epyon: I just hope I don't live near any of the serious students we don't have slots for :-( | 22:59 |
Epyon | How many metaserver and how good ones are in? | 22:59 |
Iwanowitch | One of me! And it's a good one, of course! :P | 23:00 |
nash | For what it is worth, I'm happy to 'mentor' anyone who was rejected | 23:00 |
Iwanowitch | (that was about metaserver applications, if it wasn't clear) | 23:00 |
nash | Epyon: Iwanowitch: Probably the second most evil category - there were 3 or 4 in consideration :-( | 23:00 |
nash | And of course two implementations are a waste :-( | 23:00 |
Epyon | Iwanowitch, if you'll get that one, I'll kill you :PPPPPP | 23:01 |
Iwanowitch | Hey, kill nash :P | 23:01 |
Iwanowitch | If he's not my mentor. | 23:01 |
Epyon | He's not fault, he's the impartial judge after all :P | 23:01 |
Epyon | But seriously I hope you get higher ranked in another category :P | 23:02 |
nash | Hey, I can only take 12-25% of the blame. | 23:02 |
cherez | we'll have a lot of blame | 23:02 |
cherez | plenty to go around :P | 23:02 |
Iwanowitch | Anyway, lots of metaservers, I know of at least one other persistence implementation that is good, and I guess there will be a couple of MIDPs... Will be thight, after all. | 23:03 |
Iwanowitch | If I add all of this up, I'm sure I'm getting at 50 applications or something :P | 23:03 |
nash | Iwanowitch: There were 46 total applications | 23:05 |
nash | + 2 we put in the 'not for consideration' list | 23:06 |
cherez | spam? | 23:06 |
nash | One started with a description of a different project - so just someone who was not paying attention - and short | 23:06 |
Iwanowitch | Ouch, that one might have selected the wrong project from the dropdown list. | 23:07 |
nash | The other was a long speel about how great the guy was, and only project content was pasted from the web page | 23:07 |
* nash notes he thought that was a software company in a country famous for outsourcing... | 23:08 | |
Epyon | lol! | 23:08 |
nash | Iwanowitch: The one for the other project had some TP stuff.. but we were obviously second choice. | 23:08 |
nash | And he never replied to our comments | 23:08 |
Iwanowitch | Well... Weird. | 23:08 |
nash | Iwanowitch: Seriously we have the problem we have too many people in this channel _now_ to give places to everyone we want... yet allow a second choice for someone else. | 23:09 |
Iwanowitch | Hey, are you preparing me for some sort of bad news? :P | 23:10 |
jotham | i don't get why everyone wants to do the presistence stuff | 23:10 |
jotham | it seems like not very exciting | 23:10 |
Iwanowitch | But seriously, I wouldn't want to be you. | 23:10 |
sijmen | Iwanowitch, the signs of the stars are good but my tarot sais differently | 23:10 |
Iwanowitch | Databases are fun. | 23:10 |
jotham | yeah but the task isn't difficult | 23:11 |
jotham | or even very big | 23:11 |
Iwanowitch | Mmm, I don't know... If you have plenty of time, you could always work on protocol 4 support. | 23:11 |
jotham | heh, and personally i can't think of anything less exciting than databases | 23:12 |
Iwanowitch | And if you want to do it right, then you've got some architecturing to do, I think. | 23:12 |
Iwanowitch | Oh, there are loads of things less exciting than databases... Like... Err... | 23:12 |
Iwanowitch | Hmm... | 23:12 |
Iwanowitch | Statistics would qualify, I think. | 23:13 |
jotham | 'exciting' is subjective anyway, so not really something that can be discussed =) | 23:13 |
jotham | but in the context of the tp project it seems like one of the less exciting options | 23:14 |
jotham | i was just curious, as it is alien to me | 23:14 |
sijmen | ye remember that song? http://a404.net/files/TP_test_1.mp3 | 23:14 |
nash | Iwanowitch: No, I'm preparing the channel for bad news | 23:14 |
sijmen | some guy I know put it under an audiobook of the Genesis bible book, it's awesome :P | 23:14 |
Iwanowitch | Perhaps... Though, personally, I'd gather more satisfaction from a good working DB system than from a working 3D client. | 23:14 |
jotham | should get monolake to donate some music to the project =d | 23:15 |
Iwanowitch | sijmen: XD wonderful | 23:15 |
sijmen | Iwanowitch, I would get more satisfaction if I'd get more people to actually play the game | 23:15 |
jotham | listening now sijmen | 23:15 |
sijmen | yeah and then he added a trance beat, it's great | 23:15 |
nash | sijmen: Agreeed ;-) People == good | 23:16 |
jotham | yeah that's some nice synth harmony | 23:17 |
sijmen | it doesn't fit with the py client though, jotham | 23:17 |
jotham | it's not sparse enough for space | 23:18 |
jotham | monolake would suit space better | 23:18 |
sijmen | it's too dense? | 23:18 |
jotham | yeah i think so | 23:18 |
sijmen | what's monolake? | 23:18 |
Epyon | Gameplay is the key to keeping players, but Visualisation is the key to getting them. | 23:18 |
jotham | i agree Epyon | 23:18 |
jotham | sijmen: http://www.monolake.de/ http://en.wikipedia.org/wiki/Monolake | 23:19 |
tpb | Title: monolake / imbalance computer music (at www.monolake.de) | 23:19 |
Iwanowitch | He only catches one of the adresses? | 23:19 |
Iwanowitch | (Well, 'it', not 'he', I guess) | 23:20 |
nash | Epyon: Also need a low barrier to entry. | 23:20 |
nash | At the moment it's too many steps to get a game going | 23:20 |
Epyon | Ah, forgot about the UI Streamline xD | 23:20 |
jotham | sijmen: specifically an album called cinemascope from 2001, very ambient | 23:20 |
Epyon | I can take a look at that, when the 3D client get's running. | 23:20 |
sijmen | jotham, sounds nice | 23:24 |
sijmen | Blue Man Group when it gets tough | 23:24 |
Iwanowitch | I'm going to bed... Need to be awake tomorrow (complex analysis, yay) | 23:26 |
Iwanowitch | Be seeing you & good luck all. | 23:26 |
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