Sunday, 2009-09-06

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CIA-81FreeOrion: geoffthemedio * r3144 /trunk/FreeOrion/universe/ (Condition.cpp ResourceCenter.cpp):01:24
CIA-81FreeOrion: -Fixed bug with construction meter growth prediction where clamping wasn't being applied to the proper meter01:24
CIA-81FreeOrion: -Changed meter growth for construction and resource meters to a fixed +1 / turn, which I think is much easier to understand01:24
CIA-81FreeOrion: -Tweaked And and Or conditions to remove redundant complexity / groom01:24
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CIA-81FreeOrion: geoffthemedio * r3145 /trunk/FreeOrion/universe/Condition.cpp: Re-re-wrote Or and And condition evaluation functions, and semi-rewrote Not condition evaluation function to be clearer03:10
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CIA-81FreeOrion: geoffthemedio * r3146 /trunk/FreeOrion/universe/ (Planet.cpp Ship.cpp Universe.cpp): (log message trimmed)17:06
CIA-81FreeOrion: -Made ships regenerate 0.1 fuel / turn every turn, so that they can't become permanently stuck without fuel.17:06
CIA-81FreeOrion: -Changed Planet visiblity determination to not be visible if the containing17:06
CIA-81FreeOrion: system has basic visibility (a player knows it exists, but not its name or17:06
CIA-81FreeOrion: anything about its contents). Previously, planets had the same visibility as17:06
CIA-81FreeOrion: their containing system, meaning players' clients actually knew about all17:06
CIA-81FreeOrion: planets in the universe, since all systems have basic visibility until they're17:06
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CIA-81FreeOrion: geoffthemedio * r3147 /trunk/FreeOrion/default/data/art/icons/meter/speed.png: Added missing speed icon from recent commits20:45
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