Saturday, 2009-09-05

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CIA-81FreeOrion: geoffthemedio * r3138 /trunk/FreeOrion/UI/StringTable.cpp: Added try-catch around regex_search call that can throw exceptions when out of stack space, as it has been for me recently.01:45
CIA-81FreeOrion: geoffthemedio * r3139 /trunk/FreeOrion/UI/BuildDesignatorWnd.cpp: Fixed bug 2797674 "Ships Sometimes Can't Be Added to Production Queue"03:39
CIA-81FreeOrion: geoffthemedio * r3140 /trunk/FreeOrion/UI/SidePanel.cpp:04:36
CIA-81FreeOrion: Added option (in config.xml, but not in UI yet) to turn off planet renders and04:36
CIA-81FreeOrion: asteroid animations. Empty space left on planet panels is just black. Mainly04:36
CIA-81FreeOrion: intended for performance test purposes, since it's been proposed that setting up04:36
CIA-81FreeOrion: the rendered planets or asteroids might be partly the cause of log when changing04:36
CIA-81FreeOrion: the selected system for some players.04:36
CIA-81FreeOrion: geoffthemedio * r3141 /trunk/FreeOrion/ (UI/FleetWnd.cpp UI/MapWnd.cpp universe/Universe.cpp):05:04
CIA-81FreeOrion: Fixed issue where fleet buttons on map were occasionally at higher level in05:04
CIA-81FreeOrion: window ordering after being refreshed than the sidepanel or sitrep panel, which05:04
CIA-81FreeOrion: caused the fleet icons to be rendered over top of sidepanel planets or the05:04
CIA-81FreeOrion: entire sitrep window.05:04
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CIA-81FreeOrion: geoffthemedio * r3142 /trunk/FreeOrion/ (UI/FleetWnd.cpp universe/ValueRef.cpp):18:31
CIA-81FreeOrion: -Changed how statistic icons on fleet and ship panels are stored: now they're indexed by a string instead of a MeterType, with the string for the meter icons being the enum-mapped string corresponding to the enum value.18:31
CIA-81FreeOrion: -Added speed statistic icons to ships and fleets. Speed isn't a meter, hence the previous change was needed. These don't have proper tooltip stringtable entries yet, though.18:31
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CIA-81FreeOrion: geoffthemedio * r3143 /trunk/FreeOrion/UI/FleetWnd.cpp:19:50
CIA-81FreeOrion: -Moved destination text ("Moving To Unknown System", "Holding at System") from19:50
CIA-81FreeOrion: fleet detail panel (bottom half of FleetWnd and contents of a single fleet19:50
CIA-81FreeOrion: window) to the fleet data panel in the top half of the FleetWnd, to make it19:50
CIA-81FreeOrion: easier to see at a glance what all fleets in a system are doing19:50
CIA-81FreeOrion: -Fixed issue where selected and then deselected fleets in FleetWnd were left with hard-to-read dark text19:50
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