Tuesday, 2007-11-06

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mithronash: there should be00:35
mithrohttp://www.thousandparsec.net/tp/dev/documents/protocolxml.php#Desc_GetObjectDesc00:35
tpb<http://ln-s.net/18t$> (at www.thousandparsec.net)00:35
mithronot very good doco :/00:36
mithronash: I am not even sure that tpserver-cpp actually supports tp04 object properties00:37
nashmithro: Okay - cool00:38
nashIt doesn't support tp03 when tp04 is set00:38
nashBTW: Did my posts to tp-devel go though today?00:38
nashAnswer is... yes00:40
mithronash: yes it appears so00:42
mithronash: http://news.gmane.org/gmane.comp.games.tp.devel00:43
tpbTitle: Gmane Loom (at news.gmane.org)00:43
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nashanyway - I'm off home01:11
nashtalk to you later01:11
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mithrogreywhind: I just send you a rather large email02:36
jothamthat sucks02:37
jothampiman pisses on me, but then doesn't give me the article he was using to piss on me with02:37
jothamwonder if it's worth paying for an issue of gamedeveloper02:45
mithroprobably not :P02:47
* mithro is going home02:47
mithrosee ya!02:48
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llnzmithro: been working on combat, very nearly ready05:25
mithrollnz: cool06:11
llnzi think i just finished it06:24
llnztesting......06:39
llnzwell, one bug found06:41
llnz"combat doesn't work"06:42
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mithrollnz: does it segfault? :P07:10
llnzit does now07:10
llnzi've gone from "combat doesn't occur" to "combat has no side effect" to "segfault in combat"07:20
llnzahh07:22
mithroso full circle?07:25
mithrodidn't you start with segfaults in combat? :)07:25
llnzvery different placed segfault07:25
mithro:)07:29
llnzseems to be working now07:29
mithrowell you know how to test it :P07:30
llnzyeah07:30
llnzwhat's the command again?07:32
mithro./tpsai-py <URI>07:32
llnzahh07:32
mithro-s for a single run07:32
mithro./tpsai-py tp://ai1:ai1@localhost/ > ai1.log 2>&1 &07:35
llnzrunning 5 ai, 60 second turns07:37
mithrowhy such long terms?07:39
mithros/term/turns/07:40
llnzso I can watch it in tpclient-pywx, and make sure the server can process all the requests07:40
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mithrotpclient-pygame is pretty nice to watch the ai with07:45
llnz2grrr, first internet drops, then tpserver-cpp segfaults07:46
llnz2hummm...07:47
llnz2looks like I will split fleet and combatant07:48
CIA-10mithro tpsai-py * rd28b95ce4362 /tpsai-py: Remove messages from the board.07:49
mithro?07:49
llnz2[01:42] <llnz> btw: i'm fully registered for LCA07:50
llnz2[01:43] <llnz> need any help with the gaming miniconf?07:50
mithrollnz2: that should fix the message problem07:50
llnz2cool07:50
mithrollnz2: didn't see that at all07:50
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mithrollnz2: not just at the moment07:50
llnzok07:50
llnzre split fleet and combatant: the hit and firepower methods can be split from fleet, to remove excess code07:51
mithrookay07:52
llnzanyway, i should sleep07:53
llnzhopefully i will have it working tomorrow07:54
mithrookay07:54
* llnz wander off07:54
llnzlater all07:54
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mithroheyo people17:35
nashheyo mithro17:36
mithrowow, mail order bride spam17:40
mithroLee said he had finally finished the majority of the minisec combat rewrite17:41
mithrojust need to finish debuging it and we might finally be able to play minisec to the end17:43
mithroanyway got to head to work17:44
nashcool17:44
mithrobblr17:44
nashOkay17:44
CIA-10nash galaxie * r91b4c22b38f2 / (tpe_comm.c tpe_gui.c tpe_orders.c tpe_ship.c): Convert most of the remaining messages to the new msg event callback.18:03
CIA-10nash galaxie * re0fc5c4795f3 /tpe_ship.c: tpe_ship.c: Add a fixme; need to get components.18:03
CIA-10nash galaxie * r785c2cf4bfe1 /server.c: Add support for tp03 and tp04 message types.18:03
CIA-10nash galaxie * r38dcd741491c /tpe.h: Add an error type18:03
CIA-10nash galaxie * r1cfa9c5551a9 /tpe_sequence.c: Start adding support for the tp04 object description protocol18:03
CIA-10nash galaxie * rdb35cecdcf04 /tpe_obj.c: Frame work for object descriptions.18:03
CIA-10nash galaxie * r2ec1a736da81 /tpe_orders.c: PArse args can now check for end of message too.18:03
CIA-10nash galaxie * rb2dc742460d3 /tpe_orders.c: Pass end pointer to tpe_orders.18:03
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nashwelcome back18:31
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mithrogreywhind_: ping?20:22
greywhind_mithro: pong20:22
mithrogreywhind_: you get my rather long email?20:22
greywhind_mithro: yes.20:23
mithrogreywhind_: had a chance to read any of it?20:24
greywhind_mithro: not all of it yet, but i'm hoping to do about 2 hours of work tonight20:24
mithrogreywhind_: okay cool20:25
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greywhind_mithro: if i hide the same components in xrced, the preview doesn't show any empty space on the right23:00
mithrogreywhind_: hrm...23:00
mithrocan't really talk now, got a meeting23:00
greywhind_mithro: k, i'll keep working on it23:00
greywhind_hmm... setting the size to 0,0 doesn't seem to help23:10
mithro:(23:26
greywhind_mithro: meeting done?23:26
mithrogreywhind_: did you remember to call layout after the resize?23:26
greywhind_mithro: on the enclosing sizer... maybe not on the one that was resized... let me check23:27
mithrogreywhind_: yeah, meeting is done23:27
mithrogreywhind_: you might need to make the column not growable too23:27
greywhind_mithro: it says it's already not growable23:27
mithrohrm...23:28
greywhind_nope, the Layout() isn't the problem23:28
mithrogreywhind_: so you are hiding the ComponentsSearch and ComponentsPanel ?23:30
greywhind_mithro: yep23:30
greywhind_aha... i might know the problem.23:34
mithrogreywhind_: any luck?23:43
greywhind_mithro: i think i may have fixed it23:43
greywhind_let me push it and see if you agree23:44
mithrookay23:45
CIA-10noegnud tpclient-pywx-incoming * rac5ec6bbd83e /windows/ (main/winDesign.py xrc/winDesign.xrc):23:46
CIA-10Possibly fixed title positioning and window element sizing in the Design23:46
CIA-10window, eliminating unwanted space on the right side.23:46
mithrogreywhind_: looks fixed to me!23:48
greywhind_mithro: everything resizes and positions correctly?23:48
mithroyeah23:48
greywhind_i think there's something wrong with the wxPython implementation for mac.23:48
greywhind_things kind of "lag behind" in resizing to a smaller size, and I have to drag it really small then back out a bit to make the window smaller without losing controls23:49
mithrothere is lots of things wrong with the wxPython implementation for mac :P23:49
greywhind_but if it works correctly on yours, then good :)23:49
mithroonly thing which is a little weird left23:50
mithrothe components searchbox seems to be forcing the top down a little23:51
mithro(when it is unhidden)23:51
greywhind_hmm23:51
greywhind_actually23:52
greywhind_that's the text box's fault23:52
greywhind_the title editing text box23:53
greywhind_i could make the font size smaller... that might fix it23:53
greywhind_but it's at the normal font size now23:54
mithrogreywhind_: maybe force it to a given size?23:55
greywhind_mithro: might cut off text23:55
mithrogreywhind_: not an important issue23:55
greywhind_mithro: alright23:55
mithrogreywhind_: so you are sick and tired of the Design window now? :P23:56
greywhind_mithro: a little bit. but it seems i'm pretty much done23:56
mithrogreywhind_: yeah, looks that way23:56
greywhind_and it does feel good to polish it up a bit23:57
mithrogreywhind_: cool23:58

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