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Epyon | If anything else is needed in terms of graphics, and you're willing to acceptr my level of it, feel free to ask. | 00:05 |
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nash | Epyon: Well as a whole TP could use anything you can produce ;-) | 00:12 |
cherez | you're really hard on your graphics work, Epyon | 00:12 |
nash | I'm thinking the various missile and torp types will be needed soon ;-) | 00:12 |
nash | cherez: Most decent (or better) arstists should be | 00:12 |
cherez | ya, people who are good at something tend to hate everything they produce | 00:13 |
nash | Same as most decent (or better) programmers should be hard on their own code | 00:13 |
cherez | yet love producing them | 00:13 |
nash | Exactly, because you see the flaws in your own creation | 00:13 |
nash | Yep | 00:13 |
cherez | half way through programs I tend to enter John Cleese-esque monologues | 00:14 |
cherez | over all my putrid puss-filled naming schemes | 00:16 |
nash | heh | 00:18 |
nash | I know that feeling | 00:18 |
nash | hmm... gaim is now pidgin strange | 00:18 |
cherez | ya | 00:18 |
cherez | it's a pretty good name, I suppose | 00:18 |
cherez | I'm pretty much phasing out of using Gaim in favor of Kopete | 00:19 |
cherez | it seems to be developing a lot faster and the core seems much cleaner | 00:20 |
* llnz uses kopete and likes it | 00:20 | |
cherez | say, what do you guys use for IRC? | 00:20 |
nash | xchat | 00:20 |
llnz | konversation | 00:21 |
* llnz uses kde | 00:21 | |
cherez | as do I | 00:21 |
* nash uses enlightenment ;-) | 00:21 | |
cherez | I only used Gaim for IRC as I already ran it | 00:21 |
cherez | but now that I use Kopete for everything else, I want a better IRC client | 00:22 |
llnz | kopete can do irc, but i didn't like the way it did it | 00:22 |
cherez | it won't even connect to Freenode for me | 00:22 |
llnz | konversation is nice | 00:22 |
cherez | I'll give it a try when I'm not doing homework | 00:23 |
cherez | jeeze, this SoC suspense is driving me crazy | 00:24 |
nash | cherez: Spare a thought for mithro... | 00:26 |
cherez | ya, as suspenseful as it is for us, you mentors are in a much worse position | 00:27 |
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nash | Especially with the current slot count :-( | 00:28 |
* llnz bashes his head against tpserver-cpp's poor design | 00:28 | |
cherez | 2 slots is hard to believe | 00:29 |
cherez | I hope some people will choose to do their projects anyway | 00:31 |
nash | cherez: So do I | 00:31 |
llnz | same | 00:31 |
nash | On the bright side it has raised the profile of the project (a lot more then any SF ranking will) | 00:31 |
cherez | I hope I can, but I am also a poor college student :( | 00:31 |
llnz | there are a number of good ones | 00:31 |
nash | There are at least 6 or 7 I'm going to be sorry we can't fund :-( | 00:32 |
nash | cherez: poor college student == can live on 2 minutes noodles anyway | 00:32 |
cherez | lol | 00:32 |
cherez | I confess I usually do... | 00:32 |
cherez | I'm actually down to 1 packet right now... | 00:33 |
nash | So lunch, but not dinner? | 00:33 |
cherez | guess I get my choice | 00:34 |
nash | Well I'm currently improving my second AI so it will annoy people on the demo1 server... | 00:35 |
nash | Speaking of which | 00:35 |
nash | llnz: Do you think it makes more sense for the demo1 server to have a few more planest? Not just 3 systems + player systems? | 00:35 |
llnz | yeah, could do | 00:36 |
Epyon | [02:17] <nash> I'm thinking the various missile and torp types will be needed soon ;-) | 00:40 |
Epyon | No problem ;] | 00:40 |
nash | Epyon: I'm hoping MTSec will start appear no matter what the SoC results are | 00:40 |
nash | Epyon: Thanks | 00:40 |
Epyon | cherez, I'm a programmer. How can I be an artist? :P | 00:41 |
nash | Epyon: I forgot about the licence issue with you. Can I put these in the TP media archive under GPL ? | 00:41 |
cherez | well, you've got the most respectable programmer art I've seen in a long time ;) | 00:41 |
Epyon | nash, all I send you can be put under GPL unless stated otherwise | 00:42 |
nash | Thanks | 00:42 |
Epyon | cherez, I always wanted to attend art school though -- the problem is I am only interested in digital arts :/ | 00:43 |
cherez | heh | 00:43 |
* Epyon is currently squeezing Friuty Loops to produce the music that plays in his head. o.O | 00:43 | |
Epyon | Anyway, thanks :) | 00:44 |
cherez | makes you a bit of an outcast... | 00:44 |
Epyon | cherez, I'm fine with that, I've always been a kind of outcast :P | 00:44 |
Epyon | Well, at least I have a private life xD | 00:45 |
* Epyon 's definition of private life is women, alcohol and parties, not neccessary in that order. | 00:46 | |
nash | Epyon: Wine, Women and Song is the phrase you are after ;-() | 00:46 |
cherez | I'm the guy who's so nerdy he's an outcast at a top engineering school, so I know how being outcast feels :P | 00:47 |
Epyon | My outcastness is mainly the fact that since I was 6 years old I never lived in one place for longer than 2-3 years :| | 00:48 |
Epyon | nash, yeah, that's a more poetic way of putting that :P | 00:48 |
cherez | that is tough | 00:48 |
Epyon | cherez, the thoughest is the fact that I have no "longtime" friends :/ | 00:49 |
nash | Epyon: There is also grog, girls and gambling | 00:49 |
llnz | bbs, lunch | 00:52 |
Epyon | the glory of timezones ^^ | 00:53 |
cherez | so we don't have to eat lunch in the middle of the night? | 00:54 |
Epyon | :P | 00:54 |
Epyon | It's 3:00 in the night here :P | 00:55 |
cherez | 8 here | 00:55 |
cherez | I have 12 hours to finish my packet... | 00:55 |
Epyon | cherez, morning or evening? | 00:55 |
cherez | evening | 00:55 |
nash | BTW: llnz Can I get my client up on the features matrix? | 00:57 |
* Epyon desperately needs a Key Controller. | 01:00 | |
llnz | nash: sure | 01:14 |
nash | llnz: Want the Yes/partial/No list? | 01:15 |
llnz | yeah, or a darcs patchfile for the web repo | 01:15 |
nash | okay - I'll get you a patch shortly - that is not autogenerated is it? | 01:16 |
llnz | nope | 01:16 |
* nash is currently looking at adding a patch to sparse first... | 01:16 | |
llnz | web repo, file matrix.php | 01:16 |
llnz | iirc | 01:16 |
nash | Cool | 01:16 |
llnz | at some point i would like to get a git repo of your client onto darcs.tp.net (maybe that should just be rcs.tp.net.....) | 01:17 |
llnz | or source.tp.net | 01:17 |
nash | llnz: cg-clone a repo there. | 01:18 |
nash | give me write, and I'll push at appropriate times | 01:18 |
llnz | cool | 01:20 |
llnz | bbs | 01:21 |
llnz | back | 01:30 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (6 files): | 01:42 |
CIA-17 | Added OrderQueueObjectParam class: | 01:42 |
CIA-17 | Not perfect, but will do until I break persistence. | 01:42 |
nash | llnz: How long should it take to check out the web stuff? | 01:52 |
nash | I did a darcs pull --partial and after the initial comment.. nothing has happened. | 01:52 |
llnz | only do --partial, and it's takes quite a while, and uses much memory | 01:53 |
llnz | get --partial (normally) | 01:53 |
nash | darcs get --partial http://darcs.thousandparsec.net/repos/web | 01:56 |
tpb | Title: Thousand Parsec : News (at darcs.thousandparsec.net) | 01:56 |
nash | Is that right? | 01:56 |
llnz | yes | 01:56 |
nash | Bloody slow | 01:56 |
llnz | yes | 01:56 |
* nash grumbles about using a fast revision control system... | 01:56 | |
nash | This is as bad as arch | 01:57 |
nash | And the reason I stopped using that was it was too bloody slow | 01:57 |
llnz | darcs isn't too bad on normal source | 01:57 |
llnz | but goes badly on binaries | 01:57 |
nash | Lot of binaries in web? | 01:58 |
llnz | yes, the downloads and screen shots | 01:59 |
nash | blerg :-( | 01:59 |
llnz | darcs will get faster for them in future | 02:03 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/orderqueueobjectparam.cpp : Fixed missing classname/scope | 02:03 |
nash | Now copying patch 7 of 111 | 02:05 |
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CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (18 files): | 02:29 |
CIA-17 | Converted ObjectData and OwnedObject to use ObjectParameters: | 02:29 |
CIA-17 | Was fairly easy, now to start converting the rulesets, then IGObject, and PlayerAgent. | 02:29 |
nash | llnz: Well to be frank... I think darcs is a useless revision control system - it can't do it's primary purpose | 02:33 |
nash | Checking out that code, it just tripped 2Gb of ram usage and got killed by the kernels out of memory killer | 02:33 |
nash | That is useless | 02:33 |
llnz | ouch | 02:33 |
llnz | darcs wasn't designed to have many binaries in it | 02:34 |
Epyon | nash, wasn't it you who advertised darcs so much to me? :PPPP | 02:34 |
llnz | it works well for text and code though | 02:34 |
nash | Epyon: Nope, I would have said git | 02:34 |
llnz | and it has some features i haven't seen anywhere else | 02:34 |
nash | llnz: I understand not handling well - but not handling at all is a different case | 02:34 |
nash | llnz: Aside from a slightly different commit model.. I don't know anything darcs can do that git can't | 02:35 |
llnz | nash: send me the yes/no/partial and i'll update the matrix | 02:35 |
nash | Okay | 02:35 |
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nash | llnz: Sent | 02:42 |
llnz | cool | 02:42 |
Epyon | G'night all! | 02:45 |
nash | night | 02:45 |
cherez | g'night | 02:47 |
llnz | nash: are you using a protocol library? | 02:50 |
nash | Not yet, it's integrated into the client | 02:52 |
nash | mithro wants me to pull it out... and I will at some point | 02:53 |
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nash | ecore takes care of the bulk of message sending | 02:53 |
llnz | cool | 03:00 |
CIA-17 | Lee Begg <[email protected]> * web/documents/ (21 files): Added tpe features | 03:02 |
mithro | llnz: can you tag+checkpoint+optomise the web repository | 03:02 |
llnz | just about to | 03:02 |
llnz | nash: http://www.thousandparsec.net/tp/documents/matrix.php | 03:05 |
tpb | <http://ln-s.net/FE7> (at www.thousandparsec.net) | 03:05 |
nash | llnz: Cool | 03:10 |
nash | I'll have to aim to fll out some more green boxes | 03:10 |
llnz | the next time demo1 is restarted, it should have between 10 and fourty random systems with a planet each | 03:17 |
nash | Sweet - cool | 03:18 |
nash | Maybe a few more planets each? | 03:18 |
llnz | i'll think about it | 03:18 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (objectdata.cpp objectdata.h objectdata.h): | 03:24 |
CIA-17 | Added nametype and typedesc strings and pack them into ObjectDesc Frame: | 03:24 |
CIA-17 | Had forgotten about these. | 03:24 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/objectparameter.h : Fixed header protection for objectparameter.h | 03:24 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (10 files): | 03:29 |
CIA-17 | Converted Universe to ObjectParameters: | 03:29 |
CIA-17 | Looking easy enough. | 03:29 |
llnz | bbl hopefully | 03:37 |
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jotham | http://imagebin.org/8092 <-- friend made a scout for tp | 04:03 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 04:03 |
mithro | jotham: intresting | 04:04 |
mithro | how goes the battleviewer? | 04:04 |
jotham | ok, teaching myself elementtree at the moment | 04:05 |
jotham | hows your project | 04:05 |
* jotham just put a loaf of bread in the oven | 04:06 | |
jotham | never made beer bread before | 04:06 |
jotham | but had no yeast so figured it was worth a go | 04:06 |
mithro | jotham: unleaven bread can be quite nice | 04:07 |
jotham | yeah for my birthday on friday we went to a turkish place | 04:07 |
jotham | uhm, not like kebabs heh | 04:07 |
jotham | we had a lot of unleaven breads and dips etc | 04:07 |
jotham | was good | 04:08 |
mithro | cool | 04:11 |
* mithro likes turkish food :P | 04:11 | |
jotham | yeah it's good | 04:12 |
jotham | i paid for dinner for 12, and cocktails before hand | 04:12 |
jotham | was expensive | 04:12 |
jotham | but worth it | 04:12 |
jotham | too many of my friends are poor students | 04:12 |
jotham | heh | 04:12 |
mithro | :P | 04:12 |
nash | back shortly | 04:17 |
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jotham | http://imagebin.org/8097 | 07:57 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 07:57 |
jotham | he's pretty out there =) | 07:57 |
llnz | wow, nice | 08:02 |
jotham | yeah it's cool | 08:05 |
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mithro | jotham: you think you could convince him to do a whole "line" of ships? | 08:08 |
jotham | he wants to know what sizes/classes/types he needs to do | 08:15 |
* llnz wanders off | 08:17 | |
llnz | later all | 08:17 |
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mithro | jotham: well, at the moment we don't really have that list - however a good start would be | 08:19 |
mithro | Scout, Midside Armed Ship (Frigate/Destroyer), Large Armed Ship (Battleship/Dreagnaught), Freighter, Space Station | 08:21 |
mithro | and of course to use them, they would need to be released under the GPL | 08:21 |
mithro | with source if possible | 08:22 |
jotham | roger | 08:23 |
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jotham | http://imagebin.org/8102 | 11:05 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 11:05 |
jotham | http://imagebin.org/8101 | 11:05 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 11:05 |
jotham | http://imagebin.org/8100 | 11:05 |
tpb | Title: Imagebin - A place to slap up your images. (at imagebin.org) | 11:05 |
mithro | jotham: cool | 11:24 |
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nash | jotham: Like the ships. | 11:38 |
nash | Remind me a bit of shadow+vorlon combined | 11:38 |
* nash is off to bed... night all | 12:20 | |
* Epyon lost his job it seems :> | 13:40 | |
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jotham | Epyon: as i understand it the more racial ship graphics the better =) | 20:15 |
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Epyon | jotham, racial?> | 22:53 |
jotham | Epyon: you know, like star trek has races | 22:53 |
Epyon | Ah. | 22:53 |
Epyon | But that's what I told, seems I lost a job :P | 22:54 |
jotham | you were? | 23:04 |
jotham | =( | 23:04 |
jotham | i don't know about such things | 23:04 |
Epyon | Nah, I was doing it just for fun :P | 23:13 |
Epyon | But more "traditional" designs | 23:13 |
jotham | yes sir | 23:13 |
Epyon | you've seen them right? | 23:15 |
jotham | yes sir | 23:16 |
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Epyon | nash :) | 23:28 |
nash | heyo Epyon | 23:28 |
nash | How is life? | 23:28 |
Epyon | bearable :P | 23:29 |
Epyon | Just finished writing a 3d math library, now I'm relaxing ^^ | 23:29 |
Epyon | I hope on starting seriouswork on my new game before GSoC starts. | 23:30 |
nash | Okay - Roguelike or TP Ruleset game? | 23:31 |
Epyon | Neither xD | 23:32 |
Epyon | I had this one planned for a time now. | 23:32 |
Epyon | Basicaly an elite clone, but with a "topdown" galaxy view and combat being tactical (you can pause any time and give orders) | 23:33 |
Epyon | With random overplot and galaxy generation. | 23:33 |
nash | okay | 23:33 |
nash | I assume you've seen the net trek and similar top down games | 23:33 |
Epyon | Hmm, more like Star Control or Wierd Tales in terms of control. | 23:34 |
Epyon | With combat like Star Wars: Empire at War but more detailed/tactical. | 23:35 |
Epyon | Yet I don't drop the idea of that TP ruleset. | 23:37 |
Epyon | Although it will have to wait until I polish up my C skillz. | 23:37 |
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