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mithro | howdy people | 02:07 |
---|---|---|
guitsaru | Hey | 02:08 |
jotham | am taking my laptop on holiday to the country | 02:13 |
jotham | no internet | 02:13 |
jotham | hopefully i'll get time to finish battleviewer | 02:13 |
jotham | least that's the plan | 02:14 |
jotham | jsut got all the stuff installed | 02:14 |
jotham | will be back on monday anyway | 02:14 |
jotham | hope i haven't forgotten any code, using my cellphone to d/l stuff via bluetooth/gprs will be uber slow and pricey | 02:15 |
*** dmpayton_ is now known as dmpayton | 02:15 | |
dmpayton | Eww, I hate using my mobile for internet | 02:16 |
jotham | i haven't tried to use it as a modem for my laptop before | 02:16 |
dmpayton | Sprint charges like $0.15/kb | 02:16 |
jotham | that sucks | 02:18 |
dmpayton | Yep. | 02:19 |
dmpayton | jotham: so you're part of this project? | 02:20 |
jotham | kinda | 02:20 |
jotham | mithro has me building some graphical tool for him | 02:20 |
jotham | but it's taking longer than he anticipated :p | 02:20 |
dmpayton | Ah. So you're not involved in the soc aspect? | 02:21 |
mithro | jotham: everything takes longer then you expect :) | 02:21 |
jotham | aint that the truth | 02:21 |
jotham | dmpayton: no sir | 02:21 |
jotham | anyway my ride is here, see you sunday nightish | 02:21 |
dmpayton | take it easy jotham. have fun on your trip. | 02:21 |
mithro | nash: ping? | 02:25 |
mithro | /tp/google-summer-of-code-2007.php293(hits) in 1 day! | 02:32 |
guitsaru | Wow, I guess I have a lot of competition. | 02:33 |
dmpayton | Wow | 02:35 |
dmpayton | mithro: FYI, the "Bonus Points" link on the soc page is b0rk3d. | 02:35 |
mithro | dmpayton: okay | 02:35 |
mithro | 163 exits however :/ | 02:36 |
dmpayton | Infact, the section is missing entirely. | 02:36 |
dmpayton | mithro: As far as the web client goes, what is more developed? libtpproto-php, libtpproto-rb, or libtpproto-py? | 02:39 |
mithro | libtpproto-py is fully functional | 02:40 |
mithro | libtpproto-rb can connect and download a universe | 02:40 |
mithro | libtpproto-php only supports enough to do the metaserver stuff | 02:40 |
dmpayton | Hmm, alright. Sounds like Python would be the best choice for that, then. | 02:40 |
mithro | dmpayton: it would be, however it wouldn't take much to fix up the other libraries, most of the "hard" part is done | 02:43 |
nash | mithro: ? | 02:47 |
mithro | nash: just adding your ideas to the SoC page | 02:47 |
nash | mithro: Cool | 02:47 |
nash | mithro: I'm going off line shortly | 02:47 |
mithro | nash: do you have links for Reach for the Stars and Diplomacy? | 02:47 |
nash | Probably won't be online until tuesday again | 02:47 |
nash | Move starts soon | 02:47 |
nash | No net in the enw place yet | 02:47 |
mithro | nash: :/ | 02:48 |
mithro | I'm guessing things will pick up over the weekend | 02:48 |
nash | mithro: Probably | 02:49 |
nash | RFTS: http://en.wikipedia.org/wiki/Reach_for_the_stars is the wiki page | 02:49 |
tpb | <http://ln-s.net/JuA> (at en.wikipedia.org) | 02:49 |
mithro | nash: could you msg me them so I can put them on the website? | 02:49 |
nash | http://en.wikipedia.org/wiki/Diplomacy_%28board_game%29 | 02:49 |
tpb | <http://ln-s.net/JuB> (at en.wikipedia.org) | 02:49 |
mithro | nash: my other question was, do you have a list of "properties" things had in Stars!? | 02:49 |
nash | Not off hand - but I could probably generate it over the weekend - I still have Stars! and a working wine... | 02:50 |
nash | messaged | 02:54 |
dmpayton | Given my experience in web dev (years of PHP, little experience (but a huge interest) in Python), which language would you feel is a better choice for the web interface? | 02:54 |
mithro | dmpayton: i think that task is up to you to decide :) | 02:56 |
dmpayton | Might it be possible to leave that option open in the application to decide later once I've looked at the codebase and have a bbetter idea of what exactly is needed? Or would that cause my app to be passed up? | 02:58 |
nash | In that case, just change - we won't hold you too it | 02:59 |
dmpayton | So I could submit my app with python, then later switch to PHP with no problem? | 03:00 |
dmpayton | If needed, of course...it wouldn't just be an arbitrary decision. ;) | 03:00 |
mithro | dmpayton: if you can justify it, we won't hold it against you | 03:01 |
dmpayton | Alright, thanks. :) | 03:01 |
mithro | dmpayton: of course showing in your application that you have already looked at the code based and figured out which is better would be a huge + | 03:02 |
dmpayton | Of course, that's a given. | 03:02 |
* nash qwould be surprised if you went with php on the end... the web part is small | 03:05 | |
dmpayton | nash: I'd only go with PHP as a backup... I've spent years with it and want to learn something new. And I've fallen in love with Python and would love to get more experience with it. | 03:06 |
dmpayton | Python is my "go out on a limb, learn something new" option, PHP is my "play it safe, get the project done" option, is what it boils down to. | 03:07 |
mithro | dmpayton: well, my recommendation would be go and do some research on python web stuff this weekend | 03:09 |
mithro | and look into the protocol libarires | 03:09 |
dmpayton | mithro: I have a few idea's of what could be done with a web interface, but I'll have to actually play the game to see what gameplay is like, and thus see what's needed specifically with the web interface. | 03:12 |
CIA-20 | [email protected] * web/ (20 files): | 03:13 |
CIA-20 | Lots of changes.: | 03:13 |
CIA-20 | - Added nashs ideas. | 03:13 |
CIA-20 | - Rearranged the projects into groups. | 03:13 |
CIA-20 | - Added a little blur about each group. | 03:13 |
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mithro | howdy people | 04:59 |
dmpayton | 'llo | 05:02 |
mithro | bblr | 05:25 |
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dmpayton | 'llo tpb | 06:01 |
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dmpayton | Wb mithro. | 06:32 |
mithro | thanks | 06:33 |
dmpayton | mithro: So have many people showed interest in the project yet? | 06:34 |
mithro | about 4 people have turned up on IRC | 06:35 |
mithro | same number in the forums | 06:36 |
mithro | quite a few web hits | 06:36 |
dmpayton | Yeah, I registered on the forums today. | 06:37 |
mithro | /tp/google-summer-of-code-2007.php375 hits | 06:37 |
dmpayton | Wonder how the other organizations are doing, comparitively speaking. | 06:37 |
mithro | dunno | 06:38 |
mithro | currently trying to do a quick user manual | 06:38 |
dmpayton | Heh, bet that's fun. | 06:38 |
dmpayton | I'm trying to get through some stuff for work so I can get started on my app... | 06:39 |
mithro | now i'm going have to keep all you SoC people straight | 06:39 |
mithro | dmpayton: which one are you again :P | 06:41 |
dmpayton | Do you mind if I ask about how many projects you plan (or are allowed) to take on? | 06:41 |
dmpayton | Hah! | 06:41 |
dmpayton | My name is Derek, btw. Derek Payton (if that wasn't too obvious...) | 06:42 |
mithro | dmpayton: well, previous years have been allocated projects proportional to the number of applications they have recieved | 06:44 |
dmpayton | So basically a sliding scale, dependent of the number of apps recieved? I'm sure the number of mentors avilable would have something to dow ith it aswell, no? | 06:45 |
mithro | yes | 06:45 |
mithro | we have 4 mentors | 06:46 |
dmpayton | Right. You, Lee, JLP, and Nash. | 06:46 |
mithro | so it'll probably be a maximum of 4-5 projects | 06:46 |
mithro | but in reality it's up to Google | 06:46 |
dmpayton | Hmm. | 06:48 |
dmpayton | I'm guessing this is the first soc you guys have been part of? | 06:51 |
mithro | yes | 06:51 |
mithro | from what I understand the smaller projects are much easier to get accepted for | 06:52 |
dmpayton | Really? I would think that it would be the other way around, with larger, more well known orgs being accepted easier. | 06:54 |
dmpayton | Especially if it's something like Apache Foundation or PHP Group or Python Group, etc, where it's an entire company built upon F/OSS (as opposed to people who just work on OS in their spare time) | 06:55 |
mithro | dmpayton: it appears that bigger projects get a disaproprtiant number of applications | 06:55 |
dmpayton | Oh, you're talking about students get accepted to smaller projects easier, as opposed to the larger projects that are flooded with student apps. | 06:55 |
mithro | plus they are more likely to have the "wanna bes" | 06:55 |
dmpayton | Yeah, that makes sense. | 06:56 |
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dmpayton | 'llo llnz. | 08:22 |
llnz | hi dmpayton | 08:22 |
dmpayton | How goes things? | 08:23 |
mithro | llnz: lots of traffic on the lists and on IRC the last 24 hours :) | 08:24 |
llnz | fine thanks | 08:24 |
llnz | mithro: i see :-) | 08:24 |
mithro | anything more for the SoC page? | 08:25 |
mithro | llnz: you should be accepted as a mentor now too | 08:25 |
llnz | cool | 08:25 |
llnz | hummm... let me catch up and see | 08:26 |
mithro | doing a tpclient-pywx "manual" | 08:26 |
dmpayton | brb, reboot | 08:50 |
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CIA-20 | [email protected] * web/documents/ (tpclient-pywx-manual.pdf tpclient-pywx-manual.pdf): First 6 pages of tpclient-pywx Manual. | 09:21 |
CIA-20 | [email protected] * web/ (4 files): Fixed up email address and such. | 09:21 |
* llnz answers a student who emailed him | 10:04 | |
mithro | llnz: you got a private email? encourage him to use the list or forums | 10:07 |
llnz | yes, will do | 10:08 |
llnz | i am a mentor for tp SoC, just had a look | 10:08 |
mithro | llnz: yeah | 10:09 |
*** JRepin is now known as JLP | 10:15 | |
JLP | morning people | 10:16 |
mithro | morning JLP | 10:16 |
llnz | hi JLP | 10:20 |
JLP | mithro: you are registered at some Stars! forum? | 10:23 |
mithro | yes | 10:23 |
JLP | did you post about TP at SoC | 10:24 |
JLP | i'm also thinking of sending a news item to Linux gaming news sites | 10:25 |
mithro | no | 10:26 |
mithro | which Stars! forum btw :) | 10:26 |
llnz | i'll post a news item on our SF page in a minute | 10:26 |
mithro | we really need a program which syncs our news to the sf page | 10:27 |
llnz | > The Thousand Parsec project has been accepted as a mentor organisation for Google Summer of Code (SoC). | 10:30 |
llnz | > This year a project you work on can be for Thousand Parsec. We have added a special page setup for you to see what type of ideas you could work on. It is at http://www.thousandparsec.net/tp/google-summer-of-code-2007.php | 10:30 |
llnz | > Applications close on the 24th of March, so you better get cracking! Applications which are submitted sooner will get more consideration and more likely to succeed (however don't rush them!). | 10:30 |
llnz | > Thousand Parsec is building a framework for creating Turn Based Space game, using Python, C++, C, Ruby, PHP and Java. | 10:30 |
tpb | <http://ln-s.net/JuT> (at www.thousandparsec.net) | 10:30 |
llnz | Is that ok? Mostly from our news item | 10:31 |
JLP | I would move the description of TP to the beginning | 10:32 |
llnz | ok | 10:35 |
llnz | now the second line (paragraph) | 10:36 |
JLP | i've also started to write something yesterday, for news sites: | 10:39 |
llnz | oh, that reminds me.... | 10:40 |
JLP | Thousand Parsec is a vibrant free and open source project, creating a framework for 4X (eXplore, eXpand, eXploit and eXterminate) space strategy games. We are happy to announce that this year we are also participating in Google Summer of Code as a mentoring organisation. We have prepared a special page with information and ideas for students, who would like to work on a task for Thousand Parsec. | 10:40 |
JLP | the dedline is missing and some encoring words like it will be fun, new experience, joins us is missing | 10:41 |
JLP | something like | 10:44 |
JLP | Join us, it will be fun, you'll gain a new experience, learn something new and if you finish successfully you can even get 4500$. The dedline for submissions is 24th of March. | 10:44 |
llnz | add "And play games" in there too :-p | 10:45 |
JLP | yeah good point :) | 10:46 |
llnz | when you have something somewhat ready, let me know because I have someone to email that I met at LCA that is interested in writing about TP | 10:47 |
llnz | (he writes for linux.com) | 10:47 |
JLP | for example, the whole text: | 10:47 |
JLP | Thousand Parsec is a vibrant free and open source project, creating a framework for 4X (eXplore, eXpand, eXploit and eXterminate) space strategy games. We are happy to announce that this year we are also participating in Google Summer of Code as a mentoring organisation. We have prepared a special page with information and ideas for students, who would like to work on a task for Thousand Parsec. Join us, it will be fun, you'll gain a new | 10:47 |
JLP | experience, learn something new, play games and if you finish successfully you can even get 4500$. The deadline for submissions of student applications is 24th of March. | 10:47 |
JLP | llnz, mithro: is that Ok to submit to news sites? | 10:50 |
dmpayton | Question... If someone works on implimenting MTSec as a project, then won't all work on the different clients be kinda moot, since they'll instantly need to be upgraded from MiniSec to MTSec at the end of the summer? | 10:50 |
dmpayton | Assuming the work on MTSec goes smoothely and is completed | 10:51 |
llnz | JLP: fine by me | 10:51 |
llnz | dmpayton: the clients should be general enough | 10:51 |
llnz | the protocol enforces making things general | 10:51 |
mithro | dmpayton: the clients already support everything needed by MTSec | 10:52 |
dmpayton | I see. So the client and the server are pretty much stand-alone and can be worked on with affecting the other too much? | 10:52 |
dmpayton | mithro: Gotcha. | 10:52 |
dmpayton | worked on without* | 10:52 |
llnz | yes | 10:52 |
mithro | dmpayton: Thousand Parsec is designed so that any client can connect to any server no matter the ruleset | 10:52 |
dmpayton | I see. Neato. | 10:53 |
dmpayton | It's 4am and I'm out of tea. My work is done for the night. Hopefully I can finish it up tomorrow so I can start messing with TP and begin my application. | 10:54 |
dmpayton | Catch ya guys later. | 10:54 |
llnz | cool | 10:54 |
llnz | cya dmpayton | 10:54 |
*** dmpayton is now known as dmpayton_ | 10:54 | |
mithro | dmpayton_: good luck | 11:02 |
JLP | mithro, llnz: also don't forget to blog about TP @ SoC :) | 11:05 |
llnz | hehe, i just have | 11:05 |
JLP | llnz: cool :) | 11:06 |
mithro | JLP: you check out the manual? | 11:22 |
JLP | mithro: not yet, i'm submitting the new around :) | 11:22 |
mithro | s/new/news? | 11:22 |
JLP | yeah | 11:25 |
CIA-20 | [email protected] * web/documents/tpclient-pywx-manual.pdf : New version of the manual. | 11:27 |
CIA-20 | [email protected] * tpclient-pywx/doc/ (75 files in 2 dirs): Source for the manual. | 11:35 |
JLP | mithro: manual looks nice, i even found out something new, about the Shift key in for messages window | 11:42 |
llnz | shift key? | 11:42 |
* llnz goes to read it again | 11:42 | |
llnz | ahh, i didn't know that either | 11:44 |
mithro | really? | 11:45 |
mithro | do you know the order window has copy and paste support? | 11:46 |
llnz | well, i hadn't remembered it | 11:46 |
mithro | all the screenshots needed are there | 11:47 |
mithro | just need to add in the rest of the text | 11:47 |
JLP | mithro: hm i didn't know about copy and paste | 11:48 |
mithro | you can even copy and paste from one object to another | 11:49 |
JLP | nice trick :) | 11:50 |
mithro | dunno if it still works :) | 12:00 |
mithro | i think I might go play computer games | 12:10 |
mithro | bblr | 12:10 |
mithro | s/computer games/computer games I didn't write ;)/ | 12:11 |
* mithro drops a pin | 12:21 | |
* llnz finishes writing emails | 12:26 | |
llnz | about tp04 | 12:27 |
* llnz wanders off | 12:33 | |
llnz | later all | 12:33 |
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daxxar | Bah, I've really grown a disliking to this uriel-character in the GSoC channel | 14:20 |
daxxar | All I ever see him do is talk about how much every language, concept and software sucks, and he's supposed to be a mentor. :S | 14:20 |
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clayasaurus | http://en.wikipedia.org/wiki/Parsec is mind boogling :o | 16:34 |
tpb | Title: Parsec - Wikipedia, the free encyclopedia (at en.wikipedia.org) | 16:35 |
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mithro | hi mattn2 | 18:32 |
mattn2 | hi | 18:32 |
mithro | you intrested in the SoC? | 18:32 |
mattn2 | no sorry | 18:33 |
mattn2 | i just saw some screenshots of your game and thought, let's join | 18:33 |
mattn2 | because i'm currently working on planet rendering, too | 18:33 |
mithro | just intrested in the project in general? | 18:34 |
mattn2 | http://mattn.ninex.info/screenshots/3dglobe02.jpg | 18:34 |
mithro | cool | 18:34 |
tpb | <http://ln-s.net/JvO> (at mattn.ninex.info) | 18:34 |
mithro | mattn2: that looks pretty cool | 18:34 |
mattn2 | light is still missing - calculation of sun pos and so on | 18:34 |
mithro | well, i need to head to bed | 18:35 |
mattn2 | are you using opengl for rendering your planets - or is this all 2d? | 18:35 |
mithro | mattn2: the current client use uses 2d animations | 18:35 |
mattn2 | ok | 18:35 |
mithro | if/when there is a 3d client it would probably be opengl | 18:35 |
mattn2 | i'm just searching for someone who can help me with the 3d math for the globe... i'm too stupid to get that :-D | 18:36 |
mithro | http://svn.thousandparsec.net/svn/media/client/common-2d/foreign/freeorion/planet-small/animation/ | 18:36 |
tpb | <http://ln-s.net/JvP> (at svn.thousandparsec.net) | 18:36 |
mithro | there are our current reals | 18:36 |
JLP | mattn2: maybe you could find some help at Celestia project | 18:36 |
JLP | they do a lot of planet rendering :) | 18:37 |
mithro | mattn2: llnz might be able to help to, he did a 3d ray tracer | 18:37 |
mattn2 | JLP, thanks | 18:37 |
mithro | anyway I must go to bed | 18:37 |
mattn2 | mithro, thanks, too ;-) | 18:37 |
mithro | see ya! | 18:37 |
mattn2 | cu | 18:37 |
mattn2 | http://www.thousandparsec.net/tp/graphics/lizard.png => http://mattn.ninex.info/screenshots/alien3.jpg | 18:38 |
tpb | <http://ln-s.net/JvQ> (at www.thousandparsec.net) | 18:38 |
mattn2 | all our models are opensource - maybe you will find some of them useful | 18:39 |
mattn2 | http://sourceforge.net/projects/ufoai/ | 18:39 |
tpb | Title: SourceForge.net: UFO:Alien Invasion (at sourceforge.net) | 18:39 |
JLP | mattn2: thanks for the offer, i'm sure we'll keep this in mind, artwork always comes in handy | 18:41 |
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* JLP has a dinner, be right back | 19:02 | |
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CIA-20 | Jure Repinc <[email protected]> * web/ (4 files): | 22:39 |
CIA-20 | A couple of fixes for the SoC page: - Hide Bonus points link from Contents | 22:39 |
CIA-20 | - Fix link to Ideas in Contents | 22:39 |
CIA-20 | - Links for tpserver-cpp and tpserver-py were exhanged | 22:39 |
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