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llnz | bbl | 04:52 |
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bisc | tansell: ping | 08:22 |
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llnz | later all | 09:06 |
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null_000 | hi all | 12:11 |
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null_000 | alanp: ping | 12:36 |
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ezod | ~seen glew | 13:55 |
tpb | ezod: glew was last seen in #tp 1 week, 1 day, 13 hours, 21 minutes, and 6 seconds ago: <glew> ok, thanks | 13:55 |
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alanp | null_000: pong | 14:31 |
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ezod | glew: ping | 18:31 |
glew | ezod: pong | 18:32 |
ezod | glew: hey, get my email? | 18:33 |
glew | ezod: yeah, I'll be sure to write a more detailed report | 18:34 |
ezod | so where are you at? | 18:34 |
ezod | at this point we should be able to store a game via the sqlite module | 18:36 |
glew | i've got slowed down, I managed to get the mysqlpersistence started, and I was trying to work out how to set up the sqlitepersistence | 18:36 |
glew | I'm just not 100% sure on what needs to be done to compile it with the server | 18:37 |
glew | i've looked over the make files | 18:37 |
ezod | have you talked to llnz any more about it? | 18:37 |
glew | i haven't | 18:37 |
glew | and should | 18:37 |
ezod | based on your milestones, at midterm we should at minimum be able to store and load games via sqlite | 18:38 |
glew | and i know midterms are coming up shortly | 18:39 |
ezod | yes, ideally you should have some testing instructions on your blog next friday | 18:40 |
ezod | (well, ideally that would have been today ;) | 18:40 |
glew | ok, thanks for the slack, I know i really need to catch up on this project before it gets too far out of hand | 18:41 |
ezod | having a working sqlite persistence module by july 12 would be good | 18:42 |
ezod | i think you can safely leave the client-side stuff to the second half of gsoc, as long as the sqlite module won't need significantly more work beyond midterm | 18:43 |
glew | ok | 18:49 |
ezod | anyway, we're here to help with the sort of issue you're describing | 18:50 |
ezod | ask on the ML | 18:50 |
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null_000 | alanp: ping | 19:09 |
alanp | hey | 19:10 |
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