*** tpb has joined #tp | 00:00 | |
*** ChanServ sets mode: +o tpb | 00:00 | |
tansell | epyon, pong? | 00:10 |
---|---|---|
epyon | tansell: the blog is up - http://tp.chaosforge.org, llnz asked bout it but I havn't seen him for a while | 01:02 |
*** verhoevenv has quit IRC | 01:29 | |
*** nash has joined #tp | 01:52 | |
*** mithro has joined #tp | 01:54 | |
*** alanp has quit IRC | 02:43 | |
*** nash_ has joined #tp | 02:44 | |
*** alanp has joined #tp | 02:45 | |
*** nash has quit IRC | 02:48 | |
*** nash_ has quit IRC | 03:01 | |
*** nash_ has joined #tp | 03:13 | |
*** nash_ is now known as nash | 05:27 | |
*** bisc has joined #tp | 05:28 | |
bisc | mithro, tansell: ping | 05:39 |
tansell | bisc, pong | 05:39 |
bisc | tansell: what's your opinion on these two patches? http://codereview.mithis.com/51001 http://codereview.mithis.com/52001/show | 05:40 |
tpb | Title: Issue 51001: Fixed re-opening Filter frame. - Code Review (at codereview.mithis.com) | 05:40 |
bisc | tansell: have already shown them to you, but you said nothing | 05:41 |
tansell | I'm not entirely happy with 51001 | 05:42 |
tansell | but I can't think of a better way | 05:42 |
bisc | tansell: we can show this frame above the "filter" button. but then we should add the "OK" button to the frame itself. how about that? | 05:43 |
tansell | bisc, as long as the button is in the exactly the same place? | 05:45 |
tansell | maybe you could use a non-square frame to make it extend over the button? | 05:45 |
bisc | tansell: what do you mean by "non-square frame" and "extend over the button"? how's that, I don't follow? | 05:47 |
tansell | by default the frame of a window is square right? | 05:48 |
tansell | you could make something which looks like | 05:48 |
tansell | +--------------+ | 05:48 |
tansell | | | | 05:48 |
tansell | | +-------------------+ | 05:49 |
tansell | +--------+ | 05:49 |
tansell | well, if it lined up | 05:49 |
bisc | ok, I see. Is that actually possible with xrced? | 05:49 |
bisc | tansell: how can it be done? showing two frames (one for lower part, one for upper) is not very elegant | 05:55 |
tansell | bisc, look up non-square frames in the wxWindows documentation | 05:55 |
tansell | I suggest looking at the wx demos there is one there | 05:55 |
tansell | s/one there/ an example there/ | 05:56 |
bisc | tansell: okay, will have a look and replicate. | 06:02 |
*** cahirwpz has joined #tp | 07:30 | |
*** null_000 has joined #tp | 07:42 | |
*** cahirwpz has quit IRC | 07:57 | |
null_000 | morning all | 08:08 |
*** DTRemenak has quit IRC | 09:07 | |
*** DTRemenak has joined #tp | 09:14 | |
*** DTRemenak has quit IRC | 09:28 | |
*** DTRemenak has joined #tp | 09:31 | |
*** llnz has joined #tp | 09:35 | |
*** Agon has joined #tp | 09:58 | |
*** nash has quit IRC | 09:59 | |
*** null_000 has quit IRC | 10:19 | |
*** null_000 has joined #tp | 10:20 | |
*** mithro has quit IRC | 10:20 | |
* llnz wanders off | 10:22 | |
llnz | later all | 10:22 |
*** llnz has quit IRC | 10:22 | |
tansell | null_000, ping? | 10:24 |
null_000 | tansell pong | 10:25 |
tansell | null_000, so how are things going? | 10:25 |
null_000 | rushAI is finised (but not well tested becouse of the issues 97 and 108) | 10:28 |
null_000 | randomAI is finished | 10:29 |
null_000 | both got smarter than originally planned | 10:29 |
null_000 | bug with the colonisation module should be resolved today (said alan) | 10:30 |
null_000 | I tried my best to find what causes issue 97 but no luck | 10:30 |
null_000 | and I do have one question for you | 10:31 |
null_000 | when you get the list of ships of a fleet | 10:32 |
null_000 | example: [(9, 1, 2), (9, 3, 1)]] | 10:32 |
null_000 | what does the first number mean? | 10:32 |
null_000 | the second is design id and the third is number of ships with that design | 10:33 |
tansell | no idea :P | 10:33 |
tansell | whats the doco say? | 10:33 |
null_000 | I think it said somewhere it is supposed to mean type | 10:33 |
null_000 | but I don't know type of what | 10:33 |
tansell | null_000, is this in orders or in objects? | 10:37 |
*** mithro has joined #tp | 10:37 | |
null_000 | cache.objects[fleetid].Ships[0][0] | 10:37 |
null_000 | so objects | 10:37 |
tansell | does the descriptions which come with ObjectDesc help? | 10:39 |
null_000 | description with ObjectDesc? where do I find that? | 10:41 |
tansell | ObjectDesc frame describes the objects in the same way that OrderDesc describes orders | 10:45 |
null_000 | I'll look into that | 10:46 |
*** verhoevenv has joined #tp | 11:01 | |
*** null_000 has quit IRC | 11:33 | |
*** bisc has quit IRC | 12:02 | |
*** Greywhind has joined #tp | 14:11 | |
*** accAgon has joined #tp | 15:04 | |
*** Agon has quit IRC | 15:04 | |
*** StupidIncarnate has joined #tp | 15:09 | |
*** mithro has quit IRC | 15:26 | |
*** tuna-fish has quit IRC | 15:38 | |
*** StupidIncarnate has quit IRC | 16:13 | |
*** Erroneous has joined #tp | 16:27 | |
*** shenki has quit IRC | 18:44 | |
*** shenki has joined #tp | 19:50 | |
*** llnz has joined #tp | 20:17 | |
llnz | morning all | 20:25 |
llnz | epyon: ping | 20:25 |
epyon | llnz: got the link? | 20:33 |
llnz | what link? | 20:33 |
epyon | llnz: http://tp.chaosforge.org/ | 20:33 |
tpb | Title: Home Page: Thousand Parsec - tpserver-cpp refactor (at tp.chaosforge.org) | 20:33 |
llnz | ah | 20:33 |
llnz | coll, i'll read that in a second | 20:34 |
llnz | s/coll/cool/ | 20:34 |
epyon | I'm heading to sleep now, but feel free to prv me or type in the channel, I'll respond once I get up | 20:34 |
epyon | also, I'll have a few questions about git/github in the morning | 20:35 |
llnz | you don't need to use github | 20:36 |
llnz | just use the normal tp git (git.thousandparsec.net | 20:36 |
llnz | ) | 20:36 |
llnz | email me if you have questions and I'm not here in the channel | 20:37 |
*** glew has joined #tp | 21:06 | |
*** Greywhind has quit IRC | 21:31 | |
*** accAgon has quit IRC | 23:32 |
Generated by irclog2html.py 2.17.2 by Marius Gedminas - find it at https://mg.pov.lt/irclog2html/!