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Epyon | nash, you left me confused? :| | 00:01 |
---|---|---|
Epyon | "<nash> Epyon: Well based on prelim... Hope you like bzflag :-/" | 00:01 |
Epyon | ? | 00:01 |
Epyon | Is the slotcount very low? | 00:02 |
nash | Epyon: Our preliminary slot count is a lot smaller then we had hoped | 00:02 |
nash | Yes | 00:02 |
Epyon | How much? | 00:02 |
nash | It could be worse to be far | 00:02 |
Epyon | I guess it's not a secret? | 00:02 |
Epyon | (at least BZF is open about it) | 00:02 |
nash | Well I'm sure mithro will be asking google about it... | 00:03 |
nash | But at the moment it is '2' | 00:03 |
Epyon | o.O | 00:03 |
Epyon | OMFG. | 00:03 |
Epyon | That's ridiculous! | 00:03 |
llnz | it's very disapointing | 00:03 |
Epyon | I thought like 4 was the "reasonability minimum" :/ | 00:04 |
nash | Yeah... hence why I wasn't sure what was going on. | 00:05 |
Epyon | At least for me that clears the conflict problem :/ | 00:06 |
nash | Epyon: Pretty much | 00:06 |
* Epyon is glad now he applied to BZF | 00:06 | |
Epyon | Yet my graphics skills are still at your disposal if needed. | 00:07 |
nash | Epyon: Graphics skills are always needed ;-) | 00:07 |
nash | And any work on the procedural generation would be fantastic | 00:08 |
Epyon | That one is unfortunately non-trivial :| | 00:08 |
nash | But can you get it to count as masters work? ;-) | 00:09 |
Epyon | I might however think about that EliteSec. | 00:09 |
llnz | cool | 00:09 |
Epyon | nash, I've got plenty of generation to do for BZF now :P | 00:09 |
nash | That would still be cool - have you seen llnz's doc on writing rulesets | 00:09 |
nash | Epyon: d'oh | 00:09 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (9 files): | 00:11 |
CIA-17 | Added GetGameInfo frame handling: | 00:11 |
CIA-17 | It's not quite complete. To return the correct results currently the metaserver_fake_ip and metaserver_fake_dns | 00:11 |
CIA-17 | have to be set correct. | 00:11 |
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CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/ (sample.conf tpserver/game.cpp): | 00:23 |
CIA-17 | Fixed the default base media url, and added setting to sample.conf: | 00:23 |
CIA-17 | Forgot to add the documentation before, and had forgot to actually check the default. | 00:23 |
nash | llnz: so there is an official protocol for getting media now? | 00:25 |
llnz | yes, in tp04 there is | 00:26 |
llnz | GameInfo frame provides base url | 00:27 |
llnz | and there will be an object parameter for media | 00:27 |
llnz | which provides either a relative to the base url, or an absolute url | 00:28 |
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llnz | TBBle: do you connect using ipv6? | 00:30 |
nash | llnz: I meant implemented in the server... | 00:30 |
llnz | not yet | 00:30 |
llnz | the base url is there if you connect using tp04 and do a getGames frame | 00:30 |
llnz | the per-object media parameter isn't defined yet | 00:31 |
nash | D'oh | 00:31 |
nash | double d'oh | 00:31 |
nash | Once it is... shall be adding support in my client | 00:31 |
llnz | after lunch, i will be starting on ObjectParameters so it shouldn't be too long after that | 00:32 |
llnz | a big snag is how to associate an object with a particular media | 00:32 |
llnz | how to tell the server what media belongs to an object | 00:32 |
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nash | isn't that a ruleset issue? | 00:33 |
llnz | yes, but still, how does it do it? | 00:34 |
nash | When it adds an object to the universe, can;t it just say "and use this media" | 00:35 |
nash | And provide an API for it to get details about the available media | 00:35 |
TBBle | llnz: Yes. | 00:35 |
llnz | TBBle: cool | 00:35 |
nash | May need to design a meta protocol about waht each media item is | 00:35 |
llnz | TBBle: tpserver-cpp supports ipv6 | 00:35 |
TBBle | Glad to hear it. ^_^ | 00:36 |
llnz | nash: yeah | 00:36 |
llnz | will have to think about it | 00:36 |
Epyon | nash, where can I find that ruleset doc? | 00:36 |
llnz | Epyon: i can email it to you | 00:37 |
nash | llnz: I was jsut about to ask that ;-) | 00:37 |
llnz | as a sneek peek | 00:37 |
Epyon | admin at chaoforge.org plz :) | 00:37 |
Epyon | chaosforge* | 00:37 |
nash | BTW: Epyon; did you see my updated client shots? | 00:38 |
nash | s/shots/shot | 00:38 |
Epyon | I've seen some, but I don't know if those were the updated ones. | 00:38 |
nash | Posted yesterday - with the message view | 00:39 |
Epyon | Nope, havn't seen those. | 00:39 |
Epyon | They're on the forum? | 00:39 |
nash | tranquillity.nash.id.au/tp/ | 00:39 |
nash | Last screenshot listed | 00:39 |
Epyon | Weee, that looks cool :D | 00:40 |
Epyon | Where did you get the "skin" from? | 00:40 |
nash | My wife ;-) | 00:40 |
Epyon | xD | 00:41 |
nash | Integrating a bit more of her stuff now | 00:41 |
nash | Epyon: Also something you can't see from the screenshot is mouse overs. | 00:41 |
nash | The objects popup their name on mouse overs. | 00:41 |
CIA-17 | Lee Begg <[email protected]> * documents/protocol/protocol.xml : | 00:41 |
CIA-17 | Added Media ObjectParameter: | 00:41 |
CIA-17 | Draft and subject to change. | 00:41 |
nash | Clicking opens the object info window | 00:41 |
nash | In the process of fixing hte object window now | 00:42 |
Epyon | BTW, the title bar text is a little unreadable because of the white in the title bar skin | 00:42 |
Epyon | Maybe darken the bar, or change title color. | 00:42 |
nash | Epyon: Yeah.. there are a few other tweaks as well. | 00:42 |
Epyon | (teal for the title would work fine I think... | 00:43 |
nash | It's not set in stone, and since it is themeable.... | 00:43 |
* llnz goes to have lunch | 00:43 | |
nash | Epyon: I basically want to get the complete art set in, then I'll do the final tweaking | 00:45 |
Epyon | llnz, pretty empty the guide, but I guess that'll change :) | 00:46 |
Epyon | llnz, what is badly needed is a compilation guide for modules | 00:46 |
nash | Epyon: I believe it first came into existance yesterdat | 00:46 |
nash | I'd email that request too ;-) | 00:47 |
Epyon | nash, what art do you need still to be complete? | 00:47 |
Epyon | I'll email once I read it more thoroughly | 00:47 |
nash | Order window is the next one | 00:47 |
* Epyon really hopes nash will force someone to do a windows build of that client. | 00:48 | |
nash | heh | 00:48 |
nash | So do I | 00:48 |
nash | And hopefully someone will do a new theme for it ;-) | 00:48 |
nash | Epyon: You could always try yourseld | 00:50 |
nash | I know autoconf works for evas | 00:50 |
nash | Client itself should be easy | 00:50 |
nash | Epyon: Actually I'd be happy for anyone else to start hacking on it ;-) | 00:52 |
Epyon | I need a C/C++ warmup, my skillz are realy cold now :| | 00:55 |
nash | well tpe is pure C | 00:56 |
Epyon | Also, as for the moment I don't have any C/C++ environment set up. | 00:56 |
Epyon | And I don't intend to set one up before my new box arrives :D | 00:56 |
Epyon | 3h after midnight. Beer time. | 00:57 |
nash | night | 00:57 |
Epyon | ? | 00:58 |
nash | sorry- I read that as bed time | 00:58 |
Epyon | xD | 00:58 |
Epyon | Nah, I usualy go to bed 5 in the mornin' | 00:58 |
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nash | Wow, FreeBSD and Mono got 25 slots each | 01:08 |
Epyon | nash, is that list official? | 01:09 |
Epyon | Somewhere to be seen? | 01:09 |
nash | Mailing list post to soc-announce | 01:09 |
cherez | how many did TP get? | 01:13 |
Epyon | 2 :( | 01:14 |
Epyon | nash, is soc-announce mentor only? | 01:15 |
nash | I don't think so | 01:15 |
Epyon | Could you forward me that list then? | 01:15 |
nash | google-summer-of-code-announce | 01:16 |
nash | just to groups.google.com, login and there is a group search - click that | 01:16 |
Epyon | Yeah, I see it | 01:16 |
* llnz is back | 01:19 | |
llnz | nash: do you have an account on darcs.tp.net? | 01:20 |
nash | llnz: I don;t believe so | 01:20 |
* llnz was just thinking | 01:20 | |
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Epyon | llnz | 01:24 |
Epyon | <Epyon> llnz, pretty empty the guide, but I guess that'll change :) | 01:24 |
Epyon | <Epyon> llnz, what is badly needed is a compilation guide for modules | 01:24 |
llnz | i saw | 01:25 |
llnz | yeah | 01:25 |
Epyon | Because I still don't understand what making a module means :) | 01:26 |
Epyon | Yet I'm quite a newb in terms of C/C++ compilation process. | 01:26 |
llnz | it will get explained | 01:26 |
* Epyon thinks that C/C++ is way behind Pascal in this regard. | 01:26 | |
Epyon | Good :) | 01:28 |
Epyon | If you do it, and I may give a shot at EliteSec after all :] | 01:28 |
llnz | cool :-) | 01:28 |
nash | Epyon: Please do... save me having to design my own ;-) | 01:28 |
nash | And I'd rather work on my client for now ;-) | 01:28 |
Epyon | nash, I'd be glad to coop on taht with you ;] | 01:29 |
nash | Epyon: Also could be cool | 01:29 |
Epyon | Still, I can't say much on my free time for the next couple of months. I have a masters to write and a job to finish, and a community to keep intersted :/ | 01:29 |
* llnz has is master's thesis to finish by the end of the month | 01:30 | |
Epyon | xD | 01:31 |
Epyon | What's your thesis about, llnz? | 01:32 |
llnz | High Quality Video streaming using SCTP over CDMA2000 | 01:32 |
Epyon | o.O | 01:32 |
MihailBalan | sweeet :) | 01:33 |
nash | What is SCTP? | 01:34 |
llnz | Stream Control Transfer Protocol, the third general purpose transport layer standardised by the IETF | 01:35 |
llnz | (after udp and tcp) | 01:35 |
nash | Ahh... | 01:35 |
* Epyon wants his new box already so he can start working on 3D again ;( | 01:35 | |
nash | I should know that one | 01:35 |
llnz | there is a fourth now, DCCP, datagram congestion control protocol | 01:35 |
nash | know DCCP | 01:36 |
nash | Is UDP-Lite approved by IETF? | 01:36 |
llnz | don't know, maybe not | 01:40 |
nash | Hmm... need a galaxy place holder image | 02:02 |
Epyon | Yes? | 02:03 |
Epyon | nash, gimme a reference, and I'll cook something up. | 02:03 |
nash | Just an image to represent a galaxy | 02:05 |
nash | Probably a spiral arm galaxy | 02:05 |
nash | Is that enough reference? | 02:06 |
nash | Epyon: ? | 02:07 |
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Epyon | nash, I'll do something like that tommorow | 02:25 |
nash | okay | 02:25 |
nash | Anyway, I'm going to get some lunch... and hopefully not get too wet in the process | 02:27 |
Epyon | nash, target resolution? | 02:27 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (6 files): Added ObjectParameter base class | 02:31 |
nash | Epyon: I'm using 64x64 for currently | 02:33 |
* nash will wait a while... see if the rain stops | 02:33 | |
nash | Epyon: Starting to do a design doc for my ruleset... | 02:39 |
nash | Have you got git there? | 02:39 |
Epyon | ? | 02:59 |
nash | git revision control - so I can give you the URL where I am storeing the documetn | 03:00 |
Epyon | Nah, never used that :/ | 03:06 |
nash | Okay - very very prelim draft... Not even finished first version of draft of ideas yet: | 03:09 |
nash | tranquillity.nash.id.au/tp/traders.txt | 03:09 |
llnz | cool | 03:11 |
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nash | Anywya - lunch now | 03:18 |
nash | talk to you shorlty | 03:18 |
CIA-17 | Lee Begg <[email protected]> * tpserver-cpp/tpserver/ (6 files): | 03:23 |
CIA-17 | Added ObjectParameterGroup class: | 03:23 |
CIA-17 | Just have to add the parameter types, and change ObjectData, etc to work with them. | 03:23 |
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Epyon | g'night | 03:42 |
nash | bight | 03:42 |
nash | night even | 03:42 |
Epyon | :) | 03:42 |
* llnz wanders off | 03:52 | |
llnz | later all, might be back later | 03:52 |
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nash | back in a whle | 05:10 |
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nash | mithro: You have mail | 12:05 |
* mithro pokes his email server | 12:06 | |
nash | Aywya - back in an hour or so | 12:07 |
mithro | nash: okay | 12:07 |
nash | Going to watch the last episode of "a romance of three kingdoms" | 12:07 |
mithro | nash: any good? | 12:09 |
Epyon | G'mooorning #tp xD | 14:05 |
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mithro | Epyon: depends what you mean by good :P | 17:32 |
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cherez | 2 slots? | 17:54 |
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tpb | disconnected from worldforge: Ping sent at 2007-04-07T23:52:30 not replied to. | 23:55 |
* nash waves | 23:59 |
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