Monday, 2015-05-04

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Afdalso have you two been chatting in-game00:19
Afdallast time I tried that it was buggy00:19
Afdalsome sort of bug would trigger your messages no longer getting through at some point00:19
Hijirithat happened last time00:19
Afdaloh that's still a problem?00:19
AfdalI wonder what triggers it00:20
HijiriI haven't said much this game though, except a test message at the beginning00:20
Afdalone thing we would do is announce the end of our turns00:20
Afdalso the other player didn't make one wait forever00:20
Ci-DevIn the beginning, you see the messages.00:27
Ci-DevBut after the first turn, no messages anymore.00:28
Ci-DevTurn done is shown in the empire overview.00:28
Afdaloh it says when players are waiting on you now?00:29
Afdalwhich icon is it?00:30
Ci-Devnext to the empire name00:34
Ci-Devfirst is turn done, next is human or ai, and third is I believe who is the host.00:34
Afdalthat's the allied vs hostile icon00:35
Ci-Devhtat's the first00:43
Ci-Devthen the empire name00:43
Ci-Devand finally 3 more icons00:43
Afdalah I see00:47
Afdalthe green arrow means they're in the middle of taking it00:48
Afdalthree dots = turn finished and waiting00:48
Ci-DevYes.00:48
Ci-DevYou have 60 scanning and I have 75 cloaking. :)00:51
Ci-DevTroops cannot conquer what they cannot see. ;)00:51
Afdal:o00:53
Hijiriyeah, I noticed00:53
Afdalso where is this tech found00:54
Afdalthat gives you access to better troop pods00:54
Hijirinano something00:54
Hijirinanotech cybernetics00:54
Ci-DevAnd the mines will do the rest. :p00:54
Ci-DevMuahahha.00:54
Ci-Dev;)00:54
Ci-DevI even have 20 new prototypes, moving to your capital.00:55
Ci-DevDeath Ray 4, with star lane speed of 140.00:55
Afdalah00:55
Ci-Dev3 turns and they arrive.00:55
Afdalthat's an odd place to put that00:55
Afdalruh roh00:55
Afdalbetter construct some solar hulls00:55
Ci-DevThose take 15 turns or so.01:04
Ci-DevTakes ages.01:04
Ci-DevHijiri: Do you have exobots?01:05
Ci-DevWhenever I conquer a system, I add colonies everywhere.01:05
Ci-DevThis sums up to super-power. :D01:05
HijiriCi-Dev: no, but it was on my research list01:06
Hijirimaybe I should have rushed exobots in the beginning01:07
Hijiriafter the other growth techs, maybe\01:07
Ci-DevYup.01:14
Ci-DevThey just cost 100 RP.01:14
Ci-DevAnd putting Exobots on all asteroid is a no-brainer.01:15
Ci-DevOnly thing you can do there.01:15
Ci-Devcolonisation-wise01:15
Ci-DevAnd if you have a gas planet, just build this gas generator.01:27
HijiriI had it on a couple01:27
Ci-DevCheck your colonies from time to time. :)01:27
Ci-DevYou need it in each system.01:27
HijiriI didn't have the spare production01:28
Ci-DevBut only one per system counts.01:28
Ci-DevHm.01:28
Ci-DevIt consts 25 in 5 turns I believe.01:28
Ci-DevAnd it generates +10 per other colony.01:28
Ci-Devso with 3 colonies and 1 gas giant, it pays of after 1 turn.01:28
Ci-DevIt is really cheap to build.01:28
Afdalstill need a colony on the gas giant though01:29
Ci-DevRight.01:29
Ci-DevWhat I do: I build outpost ships.01:29
Ci-DevThen I colonise a panet.01:29
Hijirithey all have to be industry focus too01:29
Ci-DevAnd there I build outpost bases.01:29
Hijirialso I don't think any of my gas giant systems had 3 planets I could inhabit01:29
Hijirialthough 2 turns isn't much more than 1 turn01:30
Ci-DevOkay, that's another problem.01:30
Hijirisome had asteroids, but I didn't have exobots yet01:30
Ci-DevI have nearly all species in existance as part of my empire. :)01:30
Hijiriwell, considering you have almost all the map01:30
Ci-Dev:)01:31
Ci-DevDo you know concentation camps?01:31
Hijiriyes01:31
HijiriI didn't get to them, no01:31
Ci-DevI see.01:31
adesstCi-Dev: i dont know why there are so many problem01:39
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adesstand libz.so is solved and now libSM.so :D01:39
adesstthese things make me gone crazy01:39
Ci-DevTry ccmake then? :)01:40
Ci-DevHijiri: gg?01:44
Hijirigg01:45
Ci-Dev8.6k PP01:45
Hijirino win announcement?01:45
Ci-Dev2.6k RP, 5k population, and 8.6k fleet. :)01:45
Ci-DevNo, there is no such thing.01:46
Hijirithe tech victory has an announcement01:46
Ci-DevYou can only yet win via technology.01:46
Ci-DevYes.01:46
Hijirioh01:46
Ci-DevAnd defeating the Experimentators.01:46
HijiriI'll close the game then01:46
Ci-DevOkay.01:46
Ci-DevWill take 36 turns to research singular trancendence.01:47
HijiriI won't be able to play next weekend since I have an essay due the monday after01:47
Ci-DevNo problem.01:47
Ci-DevAfdal wanted to play.01:47
Ci-DevI just wonder …01:47
Ci-DevWhat did you do when I took turn?01:47
Ci-DevI mean, I took quite some time I guess.01:47
Ci-DevDid you read a book or something?01:48
HijiriI went to some other workspaces and did other things01:48
Hijirior other irc channels01:48
Ci-DevI see.01:49
Ci-DevWhat takes most of the time is to build terraforming and gaia.01:49
Ci-DevAnd colonisation.01:49
Ci-DevThere were systems with 8 planets in them.01:49
Ci-DevAI only had one.01:49
Afdalwow01:49
Ci-DevSo I had to fill the void.01:49
Ci-DevBut no time of micro-optimisations.01:50
Ci-DevHowever, I had an awesome system.01:50
Ci-Devblue sun, and asteroid belt.01:50
Ci-DevCan build nearly everything there.01:50
Ci-DevBut I had black hole as well. That's required for solar hull.01:51
Afdalyou had a black hole in the same system?01:51
Afdaldid you construct it01:51
Ci-DevThat one mostly makes star gates superflous.01:51
Ci-DevIt can get a speed of 240.01:51
Afdalmakes star gates superfluous?01:51
Ci-DevThe universe is quite small then.01:51
Afdalthe black hole?01:51
Ci-DevNo, the super speed of the solar hull.01:52
Afdalyou talkin bout solar hulls01:52
Afdalah01:52
Ci-DevYes.01:52
Afdalmaxing out its slots with boosters01:52
Afdalerr01:52
Afdalengines01:52
Ci-DevIndeed.01:52
Ci-DevWhat else to put in there?01:52
Afdalshame they take forever to build01:52
Ci-DevHa. Yeah.01:52
Afdalall the mega hulls have that problem01:52
AfdalI'm not sure it's totally necessary for balance01:52
Ci-DevIn the beginning, it takes 2 turns.01:53
Afdalfor them to have so many mandatory turns01:53
Ci-DevBut you lack PP, so it takes ages.01:53
Afdalturns take long enough in late game anyway01:53
Ci-DevThen, you get the PP, but then the hull needs the time.01:53
Ci-DevWell, multispectral shields take 10 turns.01:53
Ci-DevThat's more than the self-generating hull.01:54
Ci-DevBut still less than the flagship fulls.01:54
Ci-Dev*hulls01:54
Ci-DevStill, FreeOrion doesn't have much dynamic regarding combats.01:55
Ci-DevJust stack ships into superiour fleets and then kill everything that doesn't run away fast enough.01:55
Ci-DevAs soon as you have fleet superiority, it is hard to lose.01:55
Ci-DevJust do not split fleets.01:56
Ci-DevThat's the worst thing the AI does.01:56
Ci-DevAnd that's how I generally beat it.01:56
Ci-DevWhenever you see a ship that's safe to kill, kill it.01:56
Ci-DevThat's one ship less that can possibly stack.01:56
Ci-DevStill, it a great game.02:08
Ci-DevThanks for playing Hijiri. And good night.02:09
Ci-Dev:)02:12
Hijirithank you too02:13
Hijirimy understanding is that the current combat system is a placeholder02:14
Afdalsupposedly, yeah02:14
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HijiriI'm reading some old posts and there's lots of mentions of orions20:37
Hijiridid people imagine the games' lore to be more tightly connected to MoO in the past?20:38
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