Saturday, 2014-03-15

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specingErm, I can't move a scout anymore16:41
specingWhat is going on?16:41
STalKer-X_zout of fuel?16:50
specingoh lol16:50
specingIf I move a colony ship to a far system, is it going to be shot at when passing through a monster-controlled system?16:53
STalKer-X_zdepends on the monster, i guess17:01
tomreynthere are monsters which cannot shoot. and if set to the light-blue mode where you don't attack, the scout might be (very) lucky to pass by undetected.17:07
tomreynalso depends on whether there are monster or enemy controlled planets in that system17:08
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STalKer-Xtada17:23
specingIt went through :)17:23
specingWhat does the counter next to the production count stand for?17:32
specingthe one to the left to it17:32
STalKer-X  DesignWnd.cpp17:39
STalKer-X..\..\UI\DesignWnd.cpp(341): error C2664: 'std::make_pair' : cannot convert parameter 1 from 'ShipPartClass' to 'ShipPartClass &&'17:39
STalKer-X          You cannot bind an lvalue to an rvalue reference17:39
STalKer-X..\..\UI\DesignWnd.cpp(341): error C2228: left of '.push_back' must have class/struct/union17:39
STalKer-X..\..\UI\DesignWnd.cpp(432): error C2664: 'std::make_pair' : cannot convert parameter 2 from 'const PartType *' to 'const PartType *&&'17:39
STalKer-X          You cannot bind an lvalue to an rvalue reference17:39
specingWould it be possible to see colonization target population before sending a ship out there?17:51
STalKer-Xdunno :)18:01
specingThis time the colony ship didnt pass18:19
STalKer-Xhehe18:20
STalKer-Xlooks like std::make_pair changed in vs2012? o_o18:20
Abluc++ in visual studio?18:31
Ablunever saw that so far :P18:31
STalKer-Xyes, something like that.18:31
specingDoes the industrial center only work when focus is set to industry?19:23
specingbecause there is no effect...19:23
specingWhere are these dyson forrests coming from...19:34
specingIt says industrial center affects connected systems, too, but it doesen't19:43
STalKer-Xmaybe it's a bug19:44
specingIs there a list of telepathic species?19:51
Afdalwhoa20:00
AfdalChat, in MY #freeorion?20:00
specingYES20:17
specingIs it possible to save my ship designs between games/multiplayer?20:17
Afdaldon't think so20:18
Afdalthere's only three or four telepathic species20:19
AfdalTrith and Laenfa20:19
Afdalof the base ones20:19
Afdaland a couple native inhabitants20:19
specingHmm, how does stealth work?20:34
specingI moved in a camuflage asteroid hull with a sensor set to hide and it got attacked...20:35
AfdalPerhaps their detection was high enough to see it20:35
specingAh, another one arrived at a system full of cray griffons and one of their scouts with 100 detection and it didn't get attacked20:37
specingit has 35 stealth20:37
specingthe monter had 75 detection20:41
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specingLOL my exobot asteroid colony has "This planet has a high cloud cover"21:15
specing*unusually dense21:16
specingmind: blown21:16
Afdal:o21:18
tomreynmaybe these exobots are from the steam punk era21:24
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specingWhy is the ship number a float?21:50
specingcan you have one half of a ship?21:50
specing0.o21:50
Afdal:V21:54
specingThese dyson forrest are just spawning all over the place?21:59
specingbecause I can't seem to be able to erradicate em21:59
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specing"An object was destroyed at Salusa"23:03
specingWTF23:03
specingUnknown attack my ship and does 0 damage23:03
AfdalI think that's when you fight a stealth object23:03
specingmy ship attack unknown and does 11 damage23:04
Afdalthat way it doesn't give away who your enemy was23:04
Afdalwhom23:04
Afdal<.<23:04
specingThere should be a  way to 'build a scanning facility at ever possible place'23:18
specingwithout clicking ever single outpost/colony23:19
Afdaleh23:19
Afdalmaking one everywhere is kind of a waste of resources23:19
Afdalyou really only need them at key locations23:20
Afdalthose production points can be spent on something more useful23:20
Afdalwhat could be useful though23:20
specingits only 25p23:20
specingI have 400 pp /turn23:20
Afdalis 'build interstellar lighthouse at every location'23:20
AfdalBecause that's what I end up doing anyway when I play with those23:20
specingAnd make a way to hide inferior ship parts23:23
AfdalBut then that tech wouldn't be all that much different from Interstellar Logistics would it23:23
Afdaloh yeah I've suggested that before23:23
specingIf I have rock plating, I don't want the list cluttered by standard plating23:23
Afdalwell23:23
Afdalwhat it really needs23:23
Afdalis for the latest weaponry type level23:24
Afdalto replace the last one on your ships23:24
Afdalso you don't have to update your builds every single time23:24
specingyeah23:24
Afdalbecause there's really no reason to keep using lower level weaponry23:24
Afdaland it's removed from the selection anyway23:24
Afdaldifferent weapon types I can see using though23:25
Afdalsince they take different turn amounts to create23:25
SectorShould have seen it before, where you could have say Laser 4, would still show all the other levels.  But Dilvish got that one sorted with making it not show the parts if there is one that doesn't cost anymore but has better attack.23:25
Afdalheh, yeah23:25
Afdalalthough in some SVNs there's been bugs23:26
Afdalwhere death ray or something23:26
Afdalwon't show up for me until I research level 2 or 323:26
AfdalDunno if that's been squashed yet or not23:26
specingIt shows up for me right now23:26
specingit didn't before, afaik23:26
specingcould be random?23:27
Afdalmaybe23:27
AfdalI don't think I see it all the time23:27
specingIs there a way to make focus switch faster? Is there a tech for it?23:30
Afdalthere is23:30
Afdalit's one of the yellow techs23:31
specingah, there are two23:32
specingforce-energy structs and megalith23:32
Afdalyeah force-enery structures23:32
Afdalmegalith only works on one planet23:33
specingreally?23:37
Afdalyeah it sets your new capital wherever you build it23:38
Afdalthe instant-focus-change aspect of it anyway23:38
specingk23:40
specingDamn these monsters are annoyinh23:40
specingthey are spawning everywhere23:40
specingmaybe there are monster-generating clocked ships everywhere?23:41
Afdalwhat monsters?23:41
specingspace monsters23:41
AfdalAre they Drones or Dyson Forests?23:41
specingfloaters23:41
Afdaloh yeah23:41
specingdysons23:42
AfdalDyson Forests spawn Floaters23:42
specingDrones23:42
specingBut I erradicated all the forrests!23:42
AfdalDrone Factories spawn Drones23:42
specingand all the factories23:42
specing^ I could find23:42
AfdalFloaters will turn into Dyson Forests23:42
Afdalif they're allowed to sit around somewhere too long23:42
specinghttp://i.imgur.com/o09PEsQ.png23:44
specing^ is that normal?23:47
specingANyway lets see what those 30 scanning stations turn up23:47
Afdalis what normal?23:50
AfdalSeems fine to me23:50
Afdalthough I'm used to playing on much more recent versions23:50

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