Friday, 2012-08-10

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-leguin.freenode.net- [freenode-info] why register and identify? your IRC nick is how people know you. http://freenode.net/faq.shtml#nicksetup00:00
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TheOnlySkyfireHello17:01
TheOnlySkyfireHmmm...17:03
TheOnlySkyfire(test)17:38
TheOnlySkyfireOh - good.17:38
GeofftheMediohello?17:41
zhurhello there.  if someone has time, please look through my patch ( https://sourceforge.net/tracker/?func=detail&aid=3555965&group_id=75752&atid=544944 ).  it makes production window to only show systems with planets where player has colonies (skipping systems where production is not possible).  some testing will be good as well :)17:46
tpb<http://ln-s.net/$bLH> (at sourceforge.net)17:46
TheOnlySkyfireHello.17:49
TheOnlySkyfire:-)17:49
TheOnlySkyfireNow I'm here.17:50
TheOnlySkyfireHello Geoff. I sent you a pm. I would like to try to help with coding and things.17:52
GeofftheMediozhur: please post about it on the forums, including a patch.  that's where development discussion happens.  the sourceforge patch tracker isn't monitored17:56
GeofftheMediotheonlyskyfire: programming contributions are welcome.  do you need any specific assistance?17:56
TheOnlySkyfireI need every specific assistance as I have about 5 years ago seen C++ code at university and never worked within a bigger project.17:57
TheOnlySkyfireI DO a lot of coding in ANSI C though AND I DO understand oop as well as the difference of C and C++ - seen from C side.17:58
zhurGeofftheMedio: ok, thanks17:58
GeofftheMediotheonlyskyfire: that not really "specific", as in a particular question you want answered about how to help17:59
TheOnlySkyfireWell. I need to know where to find the code, how you manage everything, and than a "harmless" starting point for helping to find in the project. As well as some advice for a toolchain for ms windows. :-)18:02
GeofftheMedioyou might want to read this: http://freeorion.org/index.php/Compile18:03
tpbTitle: Compile - FreeOrionWiki (at freeorion.org)18:03
TheOnlySkyfirethx18:05
TheOnlySkyfireok...18:26
GeofftheMedio?18:26
TheOnlySkyfire:-) Now SVN ask me for authentication18:26
GeofftheMedioyou're doing it wrong probably. anonymous checkout is allowed18:27
TheOnlySkyfirejepp. To Import rather than Checkout.18:28
TheOnlySkyfiretook18:28
TheOnlySkyfireOk. Now it downloads the source... how much will it be?18:34
GeofftheMedioyou're on windows right?18:36
GeofftheMediodid you start with the windows SDK?18:36
GeofftheMedioregardless, a full SVN checkout is probably 200 MB?18:38
GeofftheMediomostly images I think18:38
TheOnlySkyfireI'm 458 MB and growing.18:39
TheOnlySkyfire:-)18:39
GeofftheMedioweird... dunno what all that is18:39
GeofftheMedioyou're just getting the trunk, and by updating from the sdk?18:40
TheOnlySkyfireNo. I update from  https://freeorion.svn.sourceforge.net/svnroot/freeorion. like said in the wiki18:43
GeofftheMediothe wiki also says you can use the FreeOrion SDK on windows and OSX18:43
GeofftheMedioyou should do that18:43
GeofftheMedioif you're checking out more than the trunk, you'll get about 4 times extra duplicate copies of most of the repository18:44
GeofftheMedioalso, the wiki says to get https://freeorion.svn.sourceforge.net/svnroot/freeorion/trunk18:44
tpb<http://ln-s.net/1MR4> (at freeorion.svn.sourceforge.net)18:44
GeofftheMediothe /trunk is quite important18:44
TheOnlySkyfireAh I see.18:45
zhurGeofftheMedio: what do you think about fixing bugs like https://sourceforge.net/tracker/?func=detail&aid=3424429&group_id=75752&atid=544942 by adding a window telling something like that resolution changes will take effect after restart (some games do this as I remember)?  I think I can try to do it this way :D18:45
tpb<http://ln-s.net/$bNI> (at sourceforge.net)18:45
GeofftheMediobut that's irrelivant if using the SDK, which will automatically check out just the trunk if you update18:46
GeofftheMediozhur: most resolution changes just require a window resize on windows.18:46
GeofftheMediothe layout issues with production and research can be fixed without a restart, but just haven't been yet18:47
TheOnlySkyfireThe /trunk is only written for Linux - that has confused me. :-)18:47
zhurGeofftheMedio: ok, then I'll try to fix it the correct way18:47
GeofftheMediotheonlyskyfire: no, it's int he general how to get the source subversion section18:48
GeofftheMediohttp://freeorion.org/index.php/Compile#Subversion18:48
tpb<http://ln-s.net/$bNV> (at freeorion.org)18:48
GeofftheMediooh18:48
GeofftheMediowait18:48
GeofftheMedioI see what you mean18:48
GeofftheMediothere; fixed / clarified18:50
TheOnlySkyfirethx18:52
GeofftheMediozhur: can you edit your post to say you release all your changes under the GPL 2.0 ?18:57
TheOnlySkyfireOk. HOW can I update the SDK directory with SVN18:58
GeofftheMediodo you have tortoise svn?18:58
TheOnlySkyfirethis with the turtle yes.18:59
GeofftheMedioright click on the FreeOrion directory in the SDK18:59
GeofftheMedioin the TortoiseSVN submenu, pick Update18:59
TheOnlySkyfireNo Update there, but SVN Upgrade working Copy19:01
TheOnlySkyfireis this the same?19:01
GeofftheMediook, do that first19:01
GeofftheMediohas to do with different versions of subversion and the SDK version being older than the version you have19:01
GeofftheMediosuppose I should update the SDK soon19:01
TheOnlySkyfireAh now. Thanks.19:02
zhurGeofftheMedio: just GPLv2 or GPLv2 and later?19:04
GeofftheMedio"and later" would be nice, but not required19:04
TheOnlySkyfireWhile the update is progressing, tell me a little about the things to do :-)19:05
GeofftheMediohttp://freeorion.org/index.php/Programming_Work19:05
tpbTitle: Programming Work - FreeOrionWiki (at freeorion.org)19:05
TheOnlySkyfire*lol* A wiki page for everything. Nice. Thx.19:06
zhurGeofftheMedio: as I understand since these works are already based on freeorion's GPL'd code additional copyright isn't necessary, but I'll do it just in case :D19:07
TheOnlySkyfireok. SDK is updated.19:11
TheOnlySkyfire:-)19:11
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TheOnlySkyfireAnd now? :-)19:16
TheOnlySkyfireI see VS Projects.19:16
GeofftheMediostart coding?19:16
TheOnlySkyfire:-)19:17
GeofftheMedioyou should be able to just open the msvc project file and build solution19:17
TheOnlySkyfire*lol* I forgot to install VS2010 after my last fresh installation.19:21
TheOnlySkyfireI'm a little confused today.19:21
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zhuruh oh, seems like freeorion crashed my X server somehow :P19:24
GeofftheMediographics drivers perhaps...19:25
zhurI can't tell anyway19:28
TheOnlySkyfireHow can I get writing rights on the wiki?19:32
GeofftheMediosend me a pm on the forums requesting it, with a username and email address to use19:32
TheOnlySkyfirethx.19:32
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TheOnlySkyfire:-)20:09
TheOnlySkyfireOk. Visual Studio Project is open. How actual is the wiki TODO list?20:09
GeofftheMediodefine "actual" ?20:12
GeofftheMediothe programming work page is a list of ideas of things that could be done.  they aren't sorted by priority or practicality or simplicity20:15
GeofftheMediothere's also a list of major features for v0.4.2 on the forums20:15
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TheOnlySkyfireI thought about doing something hopefully easy first... like  "CanBeTerraformed - matches planets that are not the best environmental preference that is available for their species, and thus could be terraform to be improved. Might instead take a parameter to specify the species to check against." Do I understand right, that this should expand the planet class? :-)20:18
GeofftheMediowell... that's kind of complicated as the definition of "can be terraformed" is not simple20:20
GeofftheMedioas there's not necessarily a single best planet type for a species, and there can be local minima or maxima, and in principle any planet could be terraformed even if doing so wouldn't improve the planet for a particular species20:21
TheOnlySkyfireThought of something that depends on race, their techs...20:21
TheOnlySkyfireand of course the plant wheel.20:21
GeofftheMediomy previous point still applies20:22
TheOnlySkyfireHm.20:23
TheOnlySkyfireHm... what about a check against all types, finding the planet with the shortest range on the planet wheel that means improvement - output would be a signed integer tells the Terraforming Steps which then must modify the terraforming building costs... ...20:26
TheOnlySkyfireok I see what you mean with "kind of complicated"20:26
TheOnlySkyfirebecause this means we have to decide what "improvement" means - population size alone for example might not be flexible enough... :-)20:29
TheOnlySkyfireAt least if we have a metric what "better" means (given a planet type) this would overcome local minimas, as there is always a total order of which step to take for next terraforming. The Planet with the shortest way on the wheel that means improvement - if their are more than 1 (if the wheel stays) then the one with the better improvement.20:34
TheOnlySkyfire:-) Well I will think about it a little. - Tomorrow.20:34
TheOnlySkyfire:-)20:34
TheOnlySkyfireGood night everyone!20:35
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