Saturday, 2012-03-03

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GeofftheMediothe trunk is post-0.4.  you might be looking at an out-of-date version number that hasn't been updated01:38
GeofftheMedioforum is preferred for reporting issues01:38
STalKer-Ymaybe the file hasn't been touched for a long time ;)01:39
GeofftheMediofamine doesn't mean the population is decreasing. it just means there's not enough food to maintain the health level.  it can take a few turns for that to cause population loss.01:39
GeofftheMedioor close the fleet window and re-click to open it again01:39
GeofftheMediothere is a bug tracker on sourceforge as well, which is also an acceptable place to post bugs01:40
CIA-64FreeOrion: geoffthemedio * r4675 /trunk/FreeOrion/universe/Universe.cpp:01:55
CIA-64FreeOrion: -Reordered effects execution so Species effects are last.01:55
CIA-64FreeOrion: -Added Ship source objects to the Species effects execution (previously only poulation centres (eg. planets) were used).01:55
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LukcAh, of course, SourceForge.07:39
LukcThat’d be better, yes.07:39
LukcAnd for the populaton, my point was there was (or should have been) enough food.07:40
GeofftheMediothe population / food / health system will probably be replaced, so meh07:41
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LukcOk, then.07:59
LukcBtw, yes, the CMakeList sets FREEORION_VERSION to 0.3.17. :/08:01
Lukchttp://lukc.upyum.com/freeorion/cmake_ver.diff08:03
Lukc(and yes, I rebuilt and tested, so it really updates the version number)08:05
LukcGeofftheMedio, maybe the version number should be set in a file independent from the build system.08:12
GeofftheMedioin the non-cmake builds, it is08:12
LukcI just wonder if you ms-thing would be able to get it, though.08:12
LukcGeofftheMedio, yes, but it’s also in a build system dependent position.08:13
GeofftheMedionot in the non-cmake builds08:13
GeofftheMedioor rather, also in the non-cmake builds, but in a different way08:13
GeofftheMedioregardless, there are a few files that need to be updated to change the version number. wha build system is used doesn't change this.08:14
Lukc(in GeofftheMedio, the point was the version should be set somewhere where you don’t have to redefine it each time for each build system.08:14
LukcLike in a "version" file, or something similar.08:15
GeofftheMedioeach build system has a Version.cpp that serves this function08:15
GeofftheMediothe different builds have the build system in the name, though, so they need a separate file08:15
LukcSigh.08:16
GeofftheMediothey could probably be all put in one file with some #ifdef instead of separate files, but I think the cmake build uses the version number defined in it for something else anyway08:22
LukcI think it should be possible to tell CMake to get the version number somewhere else.08:26
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LukcGeofftheMedio, is it possible to have the files stored in ~/.freeorion/ be actually in different directories?16:07
GeofftheMedioyour question is unclear... restate in more detail?16:08
Lukchttps://sourceforge.net/tracker/?func=detail&aid=3496578&group_id=75752&atid=54494516:10
LukcNo problem.16:10
tpb<http://ln-s.net/9ip+> (at sourceforge.net)16:10
LukcNice bot.16:11
GeofftheMedioit could be done, though i won't16:12
LukcBecause you don’t use that kind of system, I know.16:12
GeofftheMedioi use linux systems, just not for wotking of fo16:13
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LukcI’m gonna try, but I haven’t done C++ — or C — in a while.16:14
GeofftheMedioeven if you make a patch, it probably won't be used16:15
GeofftheMedio(for that change)16:16
LukcSigh. :(16:16
LukcCan I know why?16:16
LukcAre you too conservative? Or is there another reason?16:48
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GeofftheMedioLukc: because it complicates explaining where things are located, nobody's ever suggested it before (if many had commented about it being non-standard or a problem, that would be different), and is likely to cause some problems during a transition19:58
GeofftheMediobugs about content would be better if posted to the forums; content people don't follow the sourceforge bugs list as much....20:07
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GeofftheMediobetter yet would be a forum post with a patch to fix stringtable entries for erroneous descriptions20:18
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LukcArf.21:21
LukcWell, I disagree on the “it complicates explaining”, but who am I to argue?21:24
LukcAbout the content, you mean, you don’t edit it?21:24
GeofftheMediowhat's there to argue?  If I want to tell people where to find files, presently I can say "look in ~/.freeorion".  If there were 3 directories, I'd have to say "The logs are in X, the config file is in Y, and the saves are in Z" and/or remember which is which.21:26
LukcI suppose the logs should be at the same place than the saves.21:27
GeofftheMedioI edit content occasionally, but since there are other people who can do so, and I have other things to work on, I generally don't deal with minor things like spelling or out of date descriptions21:27
LukcBut ~/.config and ~/.local are standard directories, which mean there should also be users knowing them.21:28
LukcSo, I’m not really sure this would really complicate things, except maybe with total newbies…21:28
LukcGeofftheMedio, also, are you the only active member on this channel?21:29
LukcI remember seeing someone else telling me “No luck?” or something like that when I first arrived, but then you were the only one to respond…21:29
GeofftheMedioI'm probably the only person who can answer questions21:30
GeofftheMediomost discussion is on the forums21:30
LukcSigh… :(21:30
LukcAlso, the `make install` is very disturbing.21:48
LukcBut I suppose you already know.21:49
LukcBut that’s very strange it does not install as any other software does…21:49
Lukc*do21:49
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GeofftheMediothere's some discussion about it on the forums22:17
LukcOk.22:26
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