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CIA-29 | FreeOrion: geoffthemedio * r4322 /trunk/FreeOrion/universe/Building.cpp: Reverting accidental commit of debug switch being set. | 00:18 |
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CIA-29 | FreeOrion: geoffthemedio * r4323 /trunk/FreeOrion/universe/ (Condition.cpp ConditionParser2.cpp ConditionParser3.cpp): (log message trimmed) | 04:34 |
CIA-29 | FreeOrion: -Renamed ResourceSupplyConnectedByEmpire to ResourceSupplyConnectedBy to avoid repetition of the parameter name, empire, and to be consistent with OwnedBy (which is not OwnedByEmpire). | 04:34 |
CIA-29 | FreeOrion: -Renamed FleetResupplyableByEmpire to ResupplyableBy for the same reason as the | 04:34 |
CIA-29 | FreeOrion: previous point, and to avoid ambiguity of the "Fleet" part of the name with the | 04:34 |
CIA-29 | FreeOrion: "Fleet" condition, which was preventing the use of the condition. | 04:34 |
CIA-29 | FreeOrion: -Made the id parameter for InSystem optional. If no system id is specified, or if the id is -1, all objects in systems (and all systems) are matched. | 04:34 |
CIA-29 | FreeOrion: -Also added some safety checks to ObjectID, although the parser should require | 04:34 |
CIA-29 | FreeOrion: geoffthemedio * r4324 /trunk/FreeOrion/default/ (eng_stringtable.txt techs.txt): | 04:35 |
CIA-29 | FreeOrion: -Strings for previous commit | 04:35 |
CIA-29 | FreeOrion: -Added a fleet field repair tech that gives +1 per turn to stationary damaged fleets that are in resupply range. | 04:35 |
CIA-29 | FreeOrion: geoffthemedio * r4325 /trunk/FreeOrion/ (default/eng_stringtable.txt universe/Condition.cpp): | 06:27 |
CIA-29 | FreeOrion: -Fixed quirk with Turn condition not matching objects before the first turn of the game when it should have. | 06:27 |
CIA-29 | FreeOrion: -Added a few extra Turn condition description strings to cover cases without the low or high parameters, and to simplify the text in general. | 06:27 |
CIA-29 | FreeOrion: geoffthemedio * r4326 /trunk/FreeOrion/default/ (ship_hulls.txt specials.txt): | 06:29 |
CIA-29 | FreeOrion: -Fixed quirk of kraken body hull that was placing specials on non-planet objects. This should probably be removed entirely since special spawning can now be controlled with conditions. | 06:29 |
CIA-29 | FreeOrion: -Removed Species = "" from kraken next special that is now unnecessary and was causing an effect description error. | 06:29 |
CIA-29 | FreeOrion: geoffthemedio * r4327 /trunk/FreeOrion/universe/ShipDesign.cpp: | 06:30 |
CIA-29 | FreeOrion: Fixed minor quirk in stat-derived increase meter effects for hulls and parts | 06:30 |
CIA-29 | FreeOrion: where the reference type for the current value of the meter was being set as a | 06:30 |
CIA-29 | FreeOrion: non-object reference, when it should have been a target reference. This was | 06:30 |
CIA-29 | FreeOrion: causing effect description quirks (though the effects still functioned | 06:30 |
CIA-29 | FreeOrion: correctly). | 06:30 |
CIA-29 | FreeOrion: geoffthemedio * r4328 /trunk/FreeOrion/default/buildings.txt: Tweaked turns-after-last-battle dependency of orbital drydock to work as expected during test games (repairs start after the last turn there is a battle reported in a system). | 07:32 |
CIA-29 | FreeOrion: geoffthemedio * r4329 /trunk/FreeOrion/UI/DesignWnd.cpp: Made design wnd not show unproducible parts on the parts list or unproducible hulls or designs on the hull / design list. | 07:36 |
CIA-29 | FreeOrion: geoffthemedio * r4330 /trunk/FreeOrion/Empire/Empire.cpp: | 07:39 |
CIA-29 | FreeOrion: Made Empire consider whether a tech is researchable, a building is producible, | 07:39 |
CIA-29 | FreeOrion: or a ship design is producible when adding to queues, unlocking, or reporting | 07:39 |
CIA-29 | FreeOrion: what is available. This ensures AIs can't research / produce unwhateverable | 07:39 |
CIA-29 | FreeOrion: things, and that if there is an oversight in the UI code, it's less likely to be | 07:39 |
CIA-29 | FreeOrion: exploitable by issuing orders to do things that players shouldn't be able to do. | 07:39 |
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CIA-29 | FreeOrion: geoffthemedio * r4331 /trunk/FreeOrion/Empire/Empire.cpp: Fixed a potential crash related to a recent commit when a building script fails to parse. | 08:49 |
CIA-29 | FreeOrion: geoffthemedio * r4332 /trunk/FreeOrion/default/eng_stringtable.txt: Fixed miscopied strings for local candidate and root candidate condition descriptions, which were showing as target. | 09:20 |
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Xenux | hi | 09:40 |
GeofftheMedio | hi... | 09:51 |
Xenux | you are the alone programmer ? | 10:22 |
GeofftheMedio | no | 10:32 |
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CIA-29 | FreeOrion: eleazzaar * r4333 /trunk/FreeOrion/ (25 files in 2 dirs): rigged the binary companion so that it always shows up in the sidepanel. | 16:43 |
CIA-29 | FreeOrion: geoffthemedio * r4334 /trunk/FreeOrion/UI/EncyclopediaDetailPanel.cpp: Sorted techs alphabetically (in user's language) on encyclopedia techs list. | 19:11 |
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CIA-29 | FreeOrion: geoffthemedio * r4335 /trunk/FreeOrion/UI/ (6 files): | 19:52 |
CIA-29 | FreeOrion: -Made research window not respond to tech enqueue actions during turn processing, hopefully to prevent some reported crashes. | 19:52 |
CIA-29 | FreeOrion: -Grooming | 19:52 |
CIA-29 | FreeOrion: geoffthemedio * r4336 /trunk/FreeOrion/default/specials.txt: Made some specials not spawn in homeworld systems. | 20:03 |
CIA-29 | FreeOrion: geoffthemedio * r4337 /trunk/FreeOrion/ (3 files in 2 dirs): Fixed some monster spawning sitrep generation effects. | 21:20 |
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CIA-29 | FreeOrion: geoffthemedio * r4338 /trunk/FreeOrion/util/XMLDoc.cpp: Grooming | 22:11 |
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CIA-29 | FreeOrion: geoffthemedio * r4339 /trunk/FreeOrion/ (default/techs.txt universe/TopLevelParsers.cpp): Made tech script unlock = lines optional, and removed unlock = [] from every tech that had it. | 22:25 |
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CIA-29 | FreeOrion: geoffthemedio * r4340 /trunk/FreeOrion/ (default/techs.txt universe/TopLevelParsers.cpp): Made tech script prerequisite and graphic lines optional, and removed the empty ones from every tech that had them. | 23:02 |
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CIA-29 | FreeOrion: geoffthemedio * r4341 /trunk/FreeOrion/ (4 files in 4 dirs): Updated MSVC 2010 project files to use Boost 1.47 | 23:22 |
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