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CIA-19 | FreeOrion: geoffthemedio * r4101 /trunk/FreeOrion/universe/Condition.cpp: Fixed bug with WithinStarlaneJumps condition in cases where it was checking the number of jumps between two systems, which would return one more than the actual number of jumps. | 00:42 |
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CIA-19 | FreeOrion: geoffthemedio * r4102 /trunk/FreeOrion/universe/Fleet.cpp: Fixed potential bug with Fleet::MovementPhase where it was assumed that the fleet had a valid empire, which could lead to an crash. | 00:43 |
CIA-19 | FreeOrion: geoffthemedio * r4103 /trunk/FreeOrion/default/AI/FleetUtilsAI.py: Removed residual use of whollyOwnedBy (replaced with ownedBy) in FleetUtilsAI.py which was causing the AI to stop working. | 00:44 |
CIA-19 | FreeOrion: geoffthemedio * r4104 /trunk/FreeOrion/ (server/ServerApp.cpp util/Order.cpp): Grooming | 00:45 |
CIA-19 | FreeOrion: geoffthemedio * r4105 /trunk/FreeOrion/ (default/ship_hulls.txt universe/Effect.cpp): | 00:46 |
CIA-19 | FreeOrion: -Improved monster moving effects and added them to another monster body type. | 00:46 |
CIA-19 | FreeOrion: -Implemented SetDestination effect. | 00:46 |
CIA-19 | FreeOrion: geoffthemedio * r4106 /trunk/FreeOrion/ (7 files in 2 dirs): | 03:47 |
CIA-19 | FreeOrion: -Added AFFIL_ANY EmpireAffiliation enum, and updated EmpireAffiliation condition | 03:47 |
CIA-19 | FreeOrion: to handle it. In process, added a constructor for the condition which takes | 03:47 |
CIA-19 | FreeOrion: only an EmpireAffiliation and not an empire id ValueRef, and uses the constant | 03:47 |
CIA-19 | FreeOrion: ALL_EMPIRES as the value. This is mainly useful for the AFFIL_ANY case, in | 03:47 |
CIA-19 | FreeOrion: which there is no need for a particular empire to be specified. | 03:47 |
CIA-19 | FreeOrion: -Modified strong monster hulls to avoid moving to systems containing planets owned by any empire, using the above new EmpireAffiliation enum. | 03:47 |
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CIA-19 | FreeOrion: geoffthemedio * r4107 /trunk/FreeOrion/universe/Effect.cpp: Made SetDestination randomly pick from condition-matching objects, rather than always choosing whatever is first in the set. | 04:14 |
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CIA-19 | FreeOrion: eleazzaar * r4108 /trunk/FreeOrion/default/ (6 files in 2 dirs): adding a couple additional minor species. | 16:17 |
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CIA-19 | FreeOrion: geoffthemedio * r4109 /trunk/FreeOrion/ (UI/EncyclopediaDetailPanel.cpp default/ship_hulls.txt): | 17:45 |
CIA-19 | FreeOrion: -Made encyclopedia show public names instead of actual name to avoid cases where the actual name wasn't known, leading to a non-readable zero-length name in the list of ships / monsters of a particular design. | 17:45 |
CIA-19 | FreeOrion: -Added stacking groups to monster fleet movement effects so each fleet only gets one movement change per turn. | 17:45 |
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CIA-19 | FreeOrion: geoffthemedio * r4110 /trunk/FreeOrion/ (UI/EncyclopediaDetailPanel.cpp default/eng_stringtable.txt): Added list of objects with special to encyclpedia entry for specials. | 19:57 |
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CIA-19 | FreeOrion: geoffthemedio * r4111 /trunk/FreeOrion/ (UI/FleetWnd.cpp UI/MapWnd.cpp universe/UniverseObject.cpp): Fixed ability to select ships in FleetWnd. | 21:18 |
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CIA-19 | FreeOrion: geoffthemedio * r4112 /trunk/FreeOrion/ (7 files in 2 dirs): | 22:45 |
CIA-19 | FreeOrion: -Removed maintenance cost parsing, and made all BuildingType have 0 maintenance cost. | 22:45 |
CIA-19 | FreeOrion: -Added parsing for CaptureResult to BuildingType. This determines what happens to the building when their planet is captured by another empire. | 22:45 |
CIA-19 | FreeOrion: -Added captureresult = destroy to imperial palace as a test case. | 22:45 |
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