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CIA-83 | FreeOrion: geoffthemedio * r3669 /trunk/FreeOrion/client/ (4 files in 2 dirs): (log message trimmed) | 04:12 |
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CIA-83 | FreeOrion: -Added an Error ClientFSM event. | 04:12 |
CIA-83 | FreeOrion: -Added handlers for Error event to HumanClientFSM states WaitingForSPHostAck and | 04:12 |
CIA-83 | FreeOrion: PlayingGame which return to IntroMenu state. This means when the player | 04:12 |
CIA-83 | FreeOrion: attempts to load a single player game from the intro menu or in-game, an error | 04:12 |
CIA-83 | FreeOrion: on the server (or at least a known and caught error) won't hang the client. | 04:12 |
CIA-83 | FreeOrion: -In HumanClientApp::HandleMessage replaced showing of message box with passing | 04:12 |
CIA-83 | FreeOrion: geoffthemedio * r3670 /trunk/FreeOrion/client/human/ (HumanClientFSM.cpp HumanClientFSM.h): Added Error event handler to MPLobby state in HumanClientApp, so that the host will get a popup if a problem occurs, such as when a selected save file can't be read. | 04:23 |
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CIA-83 | FreeOrion: geoffthemedio * r3671 /trunk/FreeOrion/UI/ (CUIControls.cpp CUIControls.h): | 08:49 |
CIA-83 | FreeOrion: -Made single-parameter constructor for SpeciesSelector explicit. | 08:49 |
CIA-83 | FreeOrion: -Added a constructor for SpeciesSelector that takes a list of species names to list and allow selection of. | 08:49 |
CIA-83 | FreeOrion: -Modified SpeciesSelector::SelectSpecies to not depend on the SpeciesManager, | 08:49 |
CIA-83 | FreeOrion: since the rows already contain the names of species they represent, and it's not | 08:49 |
CIA-83 | FreeOrion: necessary to look up the species in the manager to know whether the desired row | 08:49 |
CIA-83 | FreeOrion: has been reached. | 08:49 |
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CIA-83 | FreeOrion: geoffthemedio * r3672 /trunk/FreeOrion/UI/ (5 files): | 18:37 |
CIA-83 | FreeOrion: -Modified SpeciesSelector and its Row type to take a width parameter, rather than always using a hard-coded width, to allow more flexible integration in other places in the UI. | 18:37 |
CIA-83 | FreeOrion: -Added SpeciesSelector::SetSpecies function to set the species in the droplist, rather than fixing the available species at time of construction. | 18:37 |
CIA-83 | FreeOrion: -Modified SpeciesSelector::SelectionChanged to not output an error message if the passed in iterator is invalid (eg. is the end iterator); instead it just returns an empty string. | 18:37 |
CIA-83 | FreeOrion: -Condensed EmpireColorSelector::Render into one line. | 18:37 |
CIA-83 | FreeOrion: -Added a nonfunctional SpeciesSelector next to the SidePanel PlanetPanel colonize button, to be used to pick which species to colonize with when there is more than one available. | 18:37 |
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