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CIA-83 | FreeOrion: geoffthemedio * r3643 /trunk/FreeOrion/ (Empire/Empire.cpp UI/InfoPanels.cpp): | 03:47 |
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CIA-83 | FreeOrion: -Added a utility ScopedTimer class in Empire.cpp which is used to add one-line debug logging of the execution time of ProductionQueue::Update, regardless of where the function returns from. | 03:47 |
CIA-83 | FreeOrion: -Commented out some verbose logging in MultiIconValueIndicator::Update. | 03:47 |
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CIA-83 | FreeOrion: geoffthemedio * r3644 /trunk/FreeOrion/msvc2008/FreeOrion/ (freeorionca/freeorionca.vcproj freeoriond/freeoriond.vcproj): Removed unneeded binreloc files from MSVC project files. Left the actual binreloc files in place, as I'm not sure if they're needed on Linux. | 03:57 |
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kroddnoMobil | GeofftheMedio: i cannot really see what tezeriusz' has "improved" with his code | 10:46 |
kroddnoMobil | Now the path's are always calculated when the functions are called, he removed the whole BSD code. | 10:48 |
kroddnoMobil | And I don't know what he means with "binreloc doing many things that aren't needed here" | 10:50 |
GeofftheMedio | we have some functions: binreloc.c and binreloc.h that have been around for many years | 10:55 |
kroddnoMobil | And as far as I understand his code is based on the idea that default is always a subdir of binpath | 10:55 |
GeofftheMedio | far as I can tell, they were just intended to make it possible to move the binary around or figure out its location | 10:55 |
GeofftheMedio | the binreloc stuff isn't used in win32, but I don't know whether it's still used in linux... | 10:56 |
kroddnoMobil | but what for, i don't understand what his intention is at all | 10:56 |
GeofftheMedio | he didn't add the binreloc stuff | 11:00 |
GeofftheMedio | it's already there | 11:00 |
GeofftheMedio | he's just pointed out that it's not needed | 11:00 |
GeofftheMedio | as for why he's rewriting the directories linux code, I'm not sure. | 11:01 |
GeofftheMedio | it's not particularly nice looking code to start with | 11:01 |
kroddnoMobil | I understood that so far, but I don't know what his "improvements" do | 11:03 |
kroddnoMobil | I will have to merge the patch and then see what really changed. | 11:05 |
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GeofftheMedio | I don't know either... I haven't really looked ath them | 11:07 |
GeofftheMedio | but I wasn't asking you about those changes anyway | 11:08 |
GeofftheMedio | I just wanted to know about binreloc | 11:08 |
StrangerDanger | Couldn't you just remobe binreloc and then test play? | 11:28 |
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GeofftheMedio | It's an issue of building, not playing a built game. If it builds, it will be fine. | 12:00 |
GeofftheMedio | But I'm not on linux, so can't build with or without. | 12:00 |
GeofftheMedio | (for linux; it builds fine on win32 without binreloc) | 12:00 |
StrangerDanger | I am on linux.. How hard it is to build? | 12:10 |
StrangerDanger | And by hard, I mean time consuming | 12:12 |
GeofftheMedio | depends how good you are at building complicated software with numerous dependencies | 12:13 |
StrangerDanger | Not good | 12:15 |
GeofftheMedio | then probably a while | 12:16 |
StrangerDanger | If I *wanted* to do this would I visit http://freeorion.org/index.php/Compile and get all the dependencies and then compile? | 12:17 |
StrangerDanger | The source | 12:17 |
tpb | Title: Compile - FreeOrionWiki (at freeorion.org) | 12:17 |
GeofftheMedio | yes | 12:18 |
GeofftheMedio | also search the forums when any issues arise | 12:18 |
GeofftheMedio | others may have seen your problem | 12:18 |
StrangerDanger | I don't have a problem? | 12:18 |
GeofftheMedio | you will | 12:18 |
StrangerDanger | I downloaded the tarball, and extracted, ran setup. Ran the game | 12:18 |
GeofftheMedio | if you want to use a precompiled version, then you probably won't have any problems | 12:19 |
GeofftheMedio | if you want to compile, you likely will | 12:19 |
StrangerDanger | But, this source would have binreloc in it.. | 12:19 |
GeofftheMedio | yes. it would need to be removed before building if you wanted to try building without it. | 12:20 |
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tempsanity_ | hi | 21:09 |
tempsanity_ | freeorion looks great, pity the development is so slow, i hope youll find people to help | 21:09 |
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kman | ^^ | 21:16 |
GeofftheMedio | indeed | 21:22 |
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