Thursday, 2010-01-21

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CIA-72FreeOrion: geoffthemedio * r3328 /trunk/FreeOrion/ (10 files in 7 dirs): (log message trimmed)04:18
CIA-72FreeOrion: -Separated out steps of PythonAI initialization in hope of more precisely locating crashes in future04:18
CIA-72FreeOrion: -Reworked server and AI client try-catch blocks to be more likely to record exception text if an uncaught exception occurs04:18
CIA-72FreeOrion: -Moved ResolveCombat taking new CombatInfo struct into CombatSystem, and removed details of ResolveCombat into combat system from ServerApp04:18
CIA-72FreeOrion: -Moved combat system's CombatAssets and CombatAssetsOwner classes into cpp file form header since they are no longer used outside the file scope04:18
CIA-72FreeOrion: -Removed some debug output from FreeOrionAI.py04:18
CIA-72FreeOrion: -Grooming04:18
CIA-72FreeOrion: geoffthemedio * r3329 /trunk/FreeOrion/cmake/FindGiGi.cmake: Tweaks to FreeOrion's FindGiGI.cmake by Ingmar04:21
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_Maru_is development still going on?21:51
STalKer-Xsure22:01
bernardhSlow but steady, that's FO. xD22:04
bernardhSomeday I'll get an OpenGL 2 card, and actually be able to contribute. >_<22:04
GeofftheMedio_Maru_: yes22:10
GeofftheMediohttp://cia.vc/stats/project/FreeOrion/22:10
tpbTitle: FreeOrion - CIA.vc (at cia.vc)22:10
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_Maru_lol I have the same problem as bernardh... lol my current card doesn't support opengl2.0 but i'll stick around see what happens XD23:31

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