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CIA-48 | FreeOrion: geoffthemedio * r3316 /trunk/FreeOrion/ (6 files in 5 dirs): | 03:03 |
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CIA-48 | FreeOrion: -Added starvation sitrep generation to Planet::PopGrowthProductionResearchPhase, restoring starvation sitreps taht were previously not being generated | 03:03 |
CIA-48 | FreeOrion: -Removed unused base build sitrep functions, constants and stringtable entry | 03:03 |
CIA-48 | FreeOrion: geoffthemedio * r3317 /trunk/FreeOrion/client/human/HumanClientApp.cpp: | 03:53 |
CIA-48 | FreeOrion: In the load game client-side code, added some logging, and a delay between | 03:53 |
CIA-48 | FreeOrion: ending any existing games and the actual loading of the new one. This might | 03:53 |
CIA-48 | FreeOrion: help with some hang issues being reported on the forums when loading a game from | 03:53 |
CIA-48 | FreeOrion: the in-game menu while already playing a game. I'm theorizing that the old game | 03:54 |
CIA-48 | FreeOrion: isn't being shut down fast enough, so the new game server isn't ready when the | 03:54 |
CIA-48 | FreeOrion: client is asking it to load the new game. | 03:54 |
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