Wednesday, 2011-04-06

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Landonjmtan: unfortunately, not working with ogre for a class :P15:16
Landon(but I am doing the same sort of stuff in class as I'm dealing with in ogre atm, which is surprising)15:16
jmtanhm, it sounds like a fun project anyway, it does remind me of osmos :)15:19
jmtana few tweaks and you'll probably have a game15:19
LandonI definitely found out why osmos doesn't have everything be an attractor though15:21
jmtanit would merge too quickly?15:22
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Landonwell possibly, but it's also a big hit to my performance17:30
Landonfor every body, calculate the force contributions from every other17:31
Landonhaven't thought of any good ways to prune any bodies that won't contribute a significant amount of force without pretty much doing the calculation already :p17:31
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