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tansell | cherez, poke? | 00:00 |
---|---|---|
cherez | tansell: Hang on, I'm uploading the CLs. | 00:00 |
tansell | okay great | 00:01 |
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shenki | it's a patch, not a changelist. take your perforce using ways somewhere else :) | 00:04 |
cherez | tansell: http://codereview.mithis.com/8002 http://codereview.mithis.com/5004 | 00:11 |
tpb | Title: Issue 8002: Latest versions of protocol.xml from the documents repository. - Code Review (at codereview.mithis.com) | 00:11 |
tansell | shenki, how do you shortend patch to two letters? :P | 00:12 |
tansell | why did they have to write gerrit2 in java? :( | 00:13 |
tansell | cherez, 8002 - LGTM | 00:13 |
shenki | coz they're googlers \o/ | 00:13 |
shenki | woah, this channel is like being in #chromium these days :) all these CLs and LGTMs | 00:13 |
shenki | just need a buildbot so the tree can go red all the time, then the transformation will be complete | 00:14 |
shenki | hey, it would be a really good idea to get a summer of code student to set one of those up | 00:14 |
cherez | I think you could get patch down shortened to 2 letters with IPA.... | 00:15 |
shenki | cherez: IPA? mmm beer | 00:15 |
cherez | You... drink alphabets? | 00:15 |
shenki | Inda Pale Ale | 00:15 |
shenki | is also commonly known as IPA | 00:15 |
shenki | s/Inda/India/ | 00:16 |
shenki | cherez: anyway, how does it shorten iwth the IPA? | 00:16 |
cherez | I don't know IPA nearly that well. :P | 00:17 |
shenki | heh | 00:17 |
cherez | But you could probably get the phonemes you need to pretty clearly abbreviate it in 2 characters. | 00:18 |
tansell | cherez, so... about the unpack/pack methods in 5004 | 00:24 |
tansell | cherez, I thought we where keeping it so that xstruct was just handed the correct values? | 00:26 |
tansell | cherez, pushed some comments on 5004 too | 00:27 |
cherez | tansell: Handing xstruct values won't work with DescStructures. | 00:29 |
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tansell-laptop | cherez, even with the callback method used by libtpproto-py's tp04 branch? | 00:31 |
tansell-laptop | cherez, the reason I want it to be just handed to xstruct is that eventually someone is likely to write a C version of it | 00:32 |
cherez | I'll look at how callbacks work and see if there's a good way to do it. | 00:34 |
llnz | bbl | 00:35 |
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tansell-laptop | cherez, it doesn't look like you have merged in the newer xstruct.py from libtpclient-py's tp04 branch | 00:38 |
tansell-laptop | (that should be it's own CL) | 00:38 |
tansell-laptop | cherez, oh - btw don't forget to close issues on codereview when they are submitted | 00:39 |
alanp | womp womp | 00:39 |
tansell-laptop | alanp, ? | 00:40 |
alanp | oh, nothing | 00:48 |
tansell-laptop | alanp, so where are you at? | 00:52 |
tansell-laptop | got a working economy yet? | 00:53 |
alanp | i'm working on missile/torpedoe stuff | 00:54 |
alanp | i have working sendpoints, but it's using a temporary formula to calculate percentage lost | 00:54 |
alanp | i need to fix that, and llnz recommended instead of using a vector and finiding a planet in the vicinity, i should make a list of owned planets | 00:54 |
alanp | those should both be easy to fix | 00:54 |
alanp | so i'm going to try to finish up all economy stuff so i can move onto combat ASAP | 00:55 |
alanp | any recommendtions on what kind of formula to use to calculate points lost based on distance? | 00:55 |
alanp | i think it's going to be something that i will have to play with a bit | 00:56 |
tansell-laptop | alanp, yes - a list of owned planets is much better | 01:16 |
tansell-laptop | alanp, I would just say a linear formula | 01:16 |
tansell-laptop | X point per parsec | 01:16 |
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alanp | tansell: ok, sounds good | 01:24 |
alanp | i agree, list is better | 01:25 |
alanp | it was my original idea, not sure why i changed it | 01:25 |
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mithro | ~seen llnz | 02:53 |
tpb | mithro: llnz was last seen in #tp 2 hours, 17 minutes, and 54 seconds ago: <llnz> bbl | 02:53 |
tansell | cherez, poke? | 02:59 |
cherez | tansell: Yeah? | 02:59 |
tansell | cherez, sooo... any luck? | 03:00 |
cherez | I'm figuring out how the call would work, but it should work. | 03:04 |
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tansell | I think that would be preferrable | 03:24 |
tansell | sometime in the future it's likely that xstruct will also gain a C implementation | 03:25 |
tansell | mainly important for the server side | 03:25 |
tansell | llnz, poke? | 03:26 |
tansell | tote, poke me when you are around | 03:27 |
llnz | bbs | 03:37 |
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tansell | brb | 03:50 |
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* Landon notes that was _not_ an hour | 04:04 | |
Landon | must have been more exhausted than i thought o.O | 04:04 |
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Landon | jmtan: ping | 05:14 |
Landon | ohh nevermind | 05:14 |
jmtan | hey landon, still awake? | 05:14 |
jmtan | i was going to send you an email instead | 05:15 |
Landon | yeah | 05:15 |
Landon | I'm going to be up for a few hours more as well | 05:17 |
jmtan | i've got to rush off somewhere at the moment though, only be back 3-4 hours later :( | 05:17 |
Landon | oh, I'll be asleep then :P | 05:18 |
jmtan | if you've got any immediate problems send me an email, i'll see if i can answer them while you rest :) | 05:18 |
Landon | alright | 05:18 |
Landon | I think I've got most oof them figured out | 05:18 |
Landon | was stuck for a bit because both sides were drifting towards the origin :\ | 05:19 |
Landon | but that's fixed now | 05:19 |
CIA-22 | landon tpclient-pyogre * rba1235d5a8d4 /src/battleviewer.py: Entities are now attached to their intended locations and will drift back if necessary | 05:20 |
tansell | Landon, so.. blog posts? | 05:27 |
Landon | I'll get one up before I go to sleep for good | 05:28 |
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llnz | later all | 05:58 |
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mithro | tote: ping? | 07:10 |
mithro | epyon: ping? | 07:10 |
tote | mithro: hey | 07:11 |
mithro | your dns server having problems? | 07:11 |
mithro | Jul 14 07:00:16 verbal named[2295]: unexpected RCODE (SERVFAIL) resolving 'jbohman.se/AAAA/IN': 195.74.37.250#53 | 07:12 |
tote | i had some computer problems a few days ago, but no it should work | 07:12 |
tote | weird :/ | 07:12 |
tote | it works for me tho :/ | 07:13 |
mithro | tote: so how goes the web client? | 07:15 |
mithro | I haven't seen any progress updates or code pushes recently | 07:15 |
tote | mithro: i had some computer problems last few days and also happened a few things in real life, but everything is sorted, so im resuming the work today | 07:16 |
mithro | so where are we at? | 07:16 |
mithro | can you issue orders? | 07:16 |
tote | nope, thats on schedule for this week and the next (with a few other things) | 07:17 |
mithro | what can we do? | 07:17 |
tote | everything else? :) | 07:17 |
mithro | and how are you checking you don't break things when adding new features? :) | 07:17 |
mithro | tote: view designs? | 07:17 |
tote | mithro: well everything is kinda isolated, so it shouldn't break (i know, still not a reason not to use unittesting :P), and testing a ui is kinda hard with unittesting | 07:19 |
tote | mithro: i havent planned for designs, how vital are they? | 07:20 |
mithro | tote: they are for mtsec | 07:20 |
tote | ok, will have too look into that too | 07:21 |
mithro | I had a link for you | 07:23 |
mithro | but my computer is playing up | 07:24 |
tote | ok, what was it about? | 07:26 |
mithro | scheme2js converter | 07:27 |
tote | what is scheme used for? ive seen it in the source | 07:33 |
mithro | it's for the design component calculation | 07:35 |
tote | ok, seems more like a server-side thing? or is it used on the client-side too? | 07:36 |
mithro | it's client side | 07:40 |
mithro | so you don't have to send a packet on each change | 07:42 |
mithro | brb I'm going to try a reboot | 07:46 |
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tote | what kind of component calculation? seems like a easy way to cheat? | 07:46 |
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tote | mithro: if you didnt get it: what kind of component calculation? seems like a easy way to cheat? | 07:50 |
mithro | easy way to cheat? | 07:50 |
tote | depends on what is actually calculated? :) | 07:51 |
mithro | oh | 07:51 |
mithro | the server verifies all the answers | 07:51 |
tote | ah :) | 07:52 |
mithro | it's just a latency thing | 07:54 |
mithro | having to ask the server every time you add a component to a design would suck | 07:54 |
matthewd | But the server could pre-identify which components could be added to the design, couldn't it? | 07:56 |
matthewd | (Erm, I'm talking web server, acting on behalf of the client; not the TP server) | 07:57 |
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mithro | yes | 08:00 |
mithro | but if there is an easy way to transform scheme into JS | 08:00 |
mithro | then that seems like the best way | 08:00 |
tote | ah well, designs and components is something ill have to look into after i added order issuing :) | 08:00 |
mithro | as you can do the transform on the client in the web browser | 08:01 |
mithro | something is really screwed with my laptop :( | 08:05 |
mithro | http://www-sop.inria.fr/mimosa/scheme2js/ | 08:15 |
tpb | Title: Scheme2Js (at www-sop.inria.fr) | 08:15 |
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mithro | tote: you might want to think about tp04 tooo | 08:24 |
tote | yeah, its on my schedule, look into it in the end, maybe using the new lib | 08:25 |
mithro | Greywhind is the person to talk too | 08:26 |
tote | i thought cherez was working on the new pylib? what is greywhind working on? | 08:28 |
mithro | greywhind is working on tp04 port of tpclient-pywx | 08:28 |
mithro | cherez is rewriting the libtpproto-py | 08:29 |
mithro | which you don't really deal with much | 08:29 |
tote | true :) | 08:29 |
mithro | should make it much easier to track down bugs | 08:29 |
mithro | as you won't be able to assign a string to the wrong part of a packet | 08:32 |
mithro | and then get an error in a totally unrelated area | 08:33 |
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bddebian | Heya | 09:48 |
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epyon | mithro: pong | 14:13 |
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llnz | morning all | 16:09 |
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CIA-22 | Greywhind tpclient-pywx-tp04 * ra394bbadcaa2 /libtpclient-py: Updating libtpclient-py to fix errors with looking up empty files. | 18:48 |
CIA-22 | Greywhind tpclient-pywx-tp04 * rbb685414936d /windows/main/panelInfo.py: Fixed missing import of graphicsdir in panelInfo. | 18:48 |
CIA-22 | Greywhind tpclient-pywx-tp04 * r0ae22bed7cd4 /windows/ (5 files in 2 dirs): Design window now looks and works better, with all buttons having a function and proper scaling. | 18:48 |
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epyon | ls | 19:19 |
epyon | D: | 19:20 |
llnz | :-) | 19:20 |
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tansell-laptop | epyon, ping? | 19:34 |
tansell-laptop | alanp_, ping? | 19:38 |
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Greywhind | tansell-laptop: ping? | 21:11 |
tansell | cherez, ping? | 21:11 |
cherez | tansell: Pong. | 21:11 |
Greywhind | tansell: whenever you have time, http://codereview.mithis.com/8003 | 21:11 |
tpb | Title: Issue 8003: Made a popup for all SystemLevelOverlays containing panelPicture. - Code Review (at codereview.mithis.com) | 21:11 |
tansell | Greywhind, screenshot? | 21:11 |
tansell | cherez, meeting time! | 21:11 |
tansell | cherez, you got a blog post about this week? | 21:12 |
cherez | Almost done writing it up. | 21:12 |
tansell | cherez, your not really doing daily blog posts either.... | 21:12 |
Greywhind | tansell: i'll screenshot it now | 21:12 |
tansell | great | 21:14 |
Greywhind | tansell: http://img154.imageshack.us/img154/544/panelpicturepopup.png | 21:16 |
tpb | <http://ln-s.net/3Xj-> (at img154.imageshack.us) | 21:16 |
tansell | Greywhind, this patch seems too short | 21:16 |
Greywhind | tansell: if you click on the star system and select its children that way, the image changes | 21:16 |
Greywhind | tansell: no, it's correct | 21:17 |
tansell | Greywhind, I was suggesting putting the picture in the corner rather then when hovering over it | 21:17 |
Greywhind | tansell: well, i can move it elsewhere, but i thought it looked good there. | 21:18 |
tansell | When does it appear? | 21:18 |
tansell | when you hover or when you click? | 21:19 |
Greywhind | tansell: on hover | 21:19 |
Greywhind | tansell: it changes images if you click, though | 21:19 |
tansell | hrm | 21:19 |
cherez | tansell: Also, http://codereview.mithis.com/5004 | 21:22 |
tpb | Title: Issue 5004: Structure bug fixes and improved flexibility of container structures. - Code Review (at codereview.mithis.com) | 21:22 |
Greywhind | tansell: oh, also, i'm not sure you ever saw: http://codereview.mithis.com/5003 | 21:23 |
tpb | Title: Issue 5003: Re-added 'object type' column to winIdleFinder.py, now works with tp04. - Code Review (at codereview.mithis.com) | 21:23 |
tansell | Greywhind, done | 21:27 |
tansell | cherez, replied | 21:27 |
tansell | Greywhind, I think we should fix the arrow buttons on the system window | 21:28 |
tansell | Greywhind, I think we should either move them up and to the right, or move them as part of search box | 21:28 |
tansell | cherez, soo.... | 21:28 |
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cherez | tansell: Blog post published and I replied again. | 21:31 |
tansell | cherez, so your doing something wrong then | 21:36 |
Greywhind | tansell: so you want the left/right/up buttons moved to the upper right of the panel? | 21:36 |
Greywhind | or do you want them put next to the search box? | 21:36 |
tansell | the blank space is the problem | 21:36 |
cherez | blank space? | 21:38 |
Greywhind | tansell: so probably next to the search box would fix that more appropriately | 21:38 |
tansell | cherez, talking to greywhind there | 21:38 |
cherez | Oh good. | 21:38 |
tansell | cherez, you need to be able to access the structures using the class | 21:39 |
tansell | cherez, we really need to get a move on if we are going to be finished by the end of GSoC | 21:42 |
tansell | cherez, so I would like to see you keep doing daily updates | 21:42 |
cherez | Alright. | 21:43 |
tansell | so how did the new xstruct break the unittests? | 21:43 |
tansell | it should have been a simple merge right? | 21:43 |
cherez | Probably in the same ways the original one broke them. | 21:43 |
Greywhind | tansell: so... the wxSearchControl doesn't seem to want to move into anything, since xrced doesn't recognize it | 21:43 |
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Greywhind | tansell: should i just edit the XML manually | 21:44 |
tansell | Greywhind, up to you | 21:44 |
tansell | cherez, but you just merge the two files with meld right? | 21:44 |
tansell | cherez, okay - tracked down your problem | 21:45 |
cherez | Oh? | 21:45 |
tansell | http://pastebin.com/m55b54f46 | 21:47 |
tpb | Title: Python pastebin - collaborative debugging tool (at pastebin.com) | 21:47 |
tansell | that should fix the issue you where having | 21:47 |
tansell | I didn't realise that __get__ is also called on the class | 21:49 |
cherez | Ahh, that's a bit easier than what I was expecting to need to do. | 21:49 |
tansell | cherez, so that should have taken you twice/three times as long to do - so like 30 minutes | 21:50 |
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tansell | cherez, right? | 21:51 |
cherez | Right. | 21:52 |
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tansell | so I would like to see the xstruct.py stuff merged ASAP | 21:52 |
tansell | it should take you a couple of hours | 21:52 |
tansell | and then a couple of hours to add tests to get your coverage back up | 21:53 |
tansell | so it should be about a day's worth of work? | 21:53 |
cherez | Sounds about right. | 21:54 |
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cherez | New __get__ method looks fine. | 21:55 |
tansell | cherez, okay | 21:56 |
tansell | so testing common.py stuff should be the next target | 21:56 |
tansell | that's going to be very tricky to test | 21:59 |
tansell | but the first thing to start on is the stringqueue stuff | 22:00 |
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tansell | then on to | 22:00 |
tansell | class ConnectionCommon(object): | 22:00 |
tansell | do you think you can get to that by next week? | 22:01 |
Greywhind | tansell: ok, buttons moved next to the search bar. i assume i should just commit it, since it's just an XRC change? | 22:01 |
cherez | I think so. | 22:01 |
tansell | got a screenshot? does it look better? | 22:01 |
cherez | StringQueue should not be much work. | 22:01 |
Greywhind | tansell: it looks better, let me screenshot it | 22:01 |
tansell | cherez, you need to check the threadsafety and any time you start dealing with threads things become sucky | 22:02 |
cherez | StringQueue doesn't look like it actually implements thread safety. | 22:02 |
cherez | It has a few mutexes but they don't look to be used. | 22:02 |
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tansell | cherez, which probably means it's borked :) | 22:03 |
cherez | Doh. | 22:03 |
tansell | cherez, you shouldn't be able to read/write unless you are holding the lock | 22:04 |
tansell | so that should be added | 22:04 |
Greywhind | tansell: http://img196.imageshack.us/img196/2541/buttonsmoved.png | 22:04 |
tpb | <http://ln-s.net/3Xjh> (at img196.imageshack.us) | 22:04 |
tansell | cherez, so I was saying that you should be well into the testing of the CommonConnection stuff | 22:05 |
tansell | Greywhind, now there is a big empty block? | 22:05 |
Greywhind | tansell: well, there's a little space at the bottom, not sure why it's not going away | 22:05 |
tansell | want to fix that? | 22:06 |
Greywhind | tansell: working on it | 22:06 |
tansell | anyway heading to lunch | 22:06 |
tansell | cherez, so that's all okay? | 22:06 |
tansell | when I get back from lunch I'll look at the patches again.... | 22:06 |
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cherez | I think so. | 22:08 |
alanp_ | tansell: ping, just woke up | 22:27 |
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Landon | http://lfowles.org/images/battleviewer/dontcross.png Don't cross the beams! | 22:58 |
alanp_ | nice | 23:06 |
llnz | hehe | 23:09 |
CIA-21 | landon tpclient-pyogre * r9d2db2dcc448 /src/battleviewer.py: Fixed some timing issues where time % 5000 wasn't exactly 0, now there's a 100ms window for round progression | 23:13 |
tansell | Landon, so this gives me no idea which way is doing the shooting? | 23:17 |
Landon | still cleaning up lasers, but I'll add some particle effects at the receiving end | 23:18 |
tansell | we need things like explosion | 23:18 |
tansell | s | 23:21 |
alanp_ | tansell: pong | 23:22 |
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tansell | alanp, so we got a working economy yet? | 23:22 |
alanp | tansell: shooting for fully working wed | 23:22 |
tansell | today is wednesday :) | 23:22 |
alanp | sorry, canadian wednesday :-) | 23:23 |
alanp | lol | 23:23 |
Landon | tansell: I'm going to put in some minor improvements suggseted by jmtan and then get back to the pretty effects :) (stuff like choosing a battlexml file to load, putting actual honest to goodness icons in the controls :D) | 23:23 |
tansell | Landon, okay | 23:23 |
alanp | pretty much within 24 hours from now | 23:24 |
alanp | sorry, i guess i should be more specific with my dates with this large timezone difference | 23:24 |
tansell | it's 1:25pm on Wednesday here | 23:25 |
tansell | been Wednesday for a long time :) | 23:26 |
alanp | 1130 tues here :-) | 23:26 |
tansell | pm I'm assuming? | 23:27 |
alanp | yes | 23:28 |
tansell | so you have like 30 minutes then? :P | 23:28 |
tansell | cherez, ping? | 23:28 |
cherez | tansell: Pong? | 23:28 |
tansell | cherez, so... you got an update of that CL yet? | 23:29 |
tansell | cherez, and you never did update your mid-term summary with the extra information I requested | 23:29 |
alanp | hehe | 23:30 |
alanp | i was thinking more like 12hrs 29 mins :P | 23:30 |
tansell | cherez, http://www.thousandparsec.net/~irc/logs/%23tp.2009-07-08.log.html#t2009-07-08T23:19:52 | 23:31 |
tpb | <http://ln-s.net/3XkX> (at www.thousandparsec.net) | 23:31 |
llnz | hehe, timezones... | 23:36 |
alanp | stupid sun... :P | 23:37 |
llnz | i can bet you all!!! 15:37 Wednesday here | 23:37 |
* llnz goes back to work | 23:37 | |
tansell | cherez, if you push the fixed CL I'll check it over | 23:45 |
Greywhind | alanp: did you notice that i pushed the design changes, so you can change categories on the newest tp04 branch's design window? | 23:46 |
CIA-21 | landon tpclient-pyogre * r97880be9e55e /src/ (battleviewer.py laser.py): All the lasers of a round now show up | 23:49 |
alanp | Greywhind: no, i'll check it out tonight, sounds cool! | 23:51 |
cherez | tansell: http://codereview.mithis.com/5004 | 23:53 |
tpb | Title: Issue 5004: Structure bug fixes and improved flexibility of container structures. - Code Review (at codereview.mithis.com) | 23:53 |
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