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CIA-1 | mithro web * r39c65004f5a7 /news/2009-04-02-1200.news: Adding the "standing" news item. | 00:02 |
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tpb | New news from http://www.thousandparsec.net/tp/rss.php: Stand on the shoulders of giants, students wanted! | 00:30 |
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* Knio slaps mithro around a bit with a large trout | 01:00 | |
mithro | Knio: hrm? | 01:05 |
Knio | oh hey | 01:05 |
Knio | was tb-announce dead for a long time? or did you just sign me up cus i talked in here the other day :P | 01:06 |
Knio | tp.. | 01:06 |
llnz | nash: i can update your key now | 01:07 |
nash | llnz: cool | 01:07 |
Knio | also, I got some job interviews :D | 01:07 |
nash | just mail it to you? | 01:08 |
nash | llnz: which email | 01:08 |
nash | ? | 01:08 |
* nash notes llnz doesn't complete in his mail client :-( | 01:08 | |
llnz | nash: [email protected] | 01:08 |
mithro | Knio: dead for a long time | 01:09 |
mithro | Knio: probably 6-12 months since last message | 01:10 |
Knio | ah | 01:10 |
nash | llnz: Two are on their merry little way to you | 01:10 |
llnz | ok | 01:11 |
mithro | nash: you go through keys way to fast | 01:12 |
mithro | what are you doing with them? | 01:12 |
nash | mithro: I don't believe I ever changed them after the ssh key scare | 01:13 |
nash | mithro: Considering I haven't mad e acommit in 8 months... | 01:16 |
mithro | ahh - the whole "lets remove all randomness" patch? | 01:16 |
llnz | nash: done | 01:16 |
nash | mithro: Yeah | 01:16 |
nash | llnz: cool | 01:16 |
* nash tries | 01:16 | |
Knio | you're sending ssh keys by email?! | 01:17 |
nash | Knio: public keys | 01:18 |
nash | if someone really wants to inject their own key in... they have about 2 minutes | 01:18 |
Landon | heh | 01:18 |
Landon | last summer I sent my private key to the mentor >.< | 01:18 |
Knio | lol | 01:18 |
nash | See that is dumb | 01:18 |
Landon | somehow it was renamed to id_rsa.pub, so I just sent it | 01:18 |
nash | Ahh... | 01:19 |
nash | taht would have been a fun time ;-) | 01:19 |
Landon | about the same time as the scare, so I would have been making a new one anyways | 01:19 |
nash | Landon: Let me guess.. you public key encryption algorithm was 'DES'? | 01:19 |
Landon | it was the default :P | 01:19 |
shenki | 33123~> | 01:20 |
shenki | ~> | 01:20 |
shenki | ~> | 01:20 |
shenki | err, sorry about that | 01:20 |
CIA-1 | nash galaxie * raa2e5d300a5b / (ai_jones.c server.c): More talloc transforms. | 01:24 |
nash | llnz: Seems to work ;-) | 01:24 |
llnz | cool | 01:27 |
llnz | bbs, dinner | 01:27 |
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mithro | oh noes, galaxie is alive again | 01:51 |
jnengland77 | llnz: When you get back I've updated my proposal and addressed the issues you left me. I've submitted it to the GSoC (finally). Been a busy week. I need to go to bed. Night all. | 01:55 |
jnengland77 | http://www.thousandparsec.net/wiki/Google_Summer_of_Code_2009_-_jnengland77 | 01:56 |
tpb | Title: Google Summer of Code 2009 - jnengland77 - Thousand Parsec Wiki (at www.thousandparsec.net) | 01:56 |
mithro | jnengland77: your submitted too right? | 01:56 |
jnengland77 | Yeah. | 01:56 |
jnengland77 | Took a while to fix the formatting... | 01:56 |
jnengland77 | anyway night all. | 01:59 |
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*** llnz changes topic to "Thousand Parsec - www.thousandparsec.net || Why not help out? - www.thousandparsec.net/wiki/Getting_started_with_development || Logs at www.thousandparsec.net/~irc/ || GSoC mentoring organisation 2009 - submit your applications *right now*" | 02:27 | |
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*** mithro changes topic to "Thousand Parsec - www.thousandparsec.net || Why not help out? - www.thousandparsec.net/wiki/Getting_started_with_development || Logs at www.thousandparsec.net/~irc/ || GSoC 2009 - submit your applications **right now**" | 02:30 | |
cherez | Oh gods! My DVD drive! | 02:48 |
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shenki | ***right now*** | 03:12 |
llnz | hehe | 03:13 |
Landon | heh | 03:14 |
Landon | sweet, no class tomorrow | 03:15 |
* Landon could defintely use that | 03:15 | |
JLP | good morning everyone | 04:04 |
llnz | hi JLP | 04:06 |
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llnz | hi apopelo | 04:39 |
apopelo | hi | 04:40 |
mithro | cherez: hey | 05:20 |
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JLP | rajeev3001: ahoy there | 05:36 |
rajeev3001 | hi | 05:37 |
JLP | rajeev3001: here for gsoc '09? | 05:37 |
rajeev3001 | yes.. | 05:38 |
rajeev3001 | i just got to know there are some ideas related to my interested areas.... | 05:38 |
JLP | cool, which ieas are these? | 05:39 |
rajeev3001 | protocol tester suite and single player support improvement | 05:40 |
rajeev3001 | is there someone to do the protocol compliance test suite? | 05:48 |
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llnz | later all | 06:08 |
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mithro | cherez: in theory you should | 08:14 |
mithro | cherez: no guarentees however | 08:16 |
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tote | mithro: updated my application, if you havent noticed :P | 08:31 |
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mithro | tote: which part? I saw the map update | 08:32 |
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alanp | hey | 08:37 |
tote | mithro: hmm, two new small headlines, and frontend/backend headline :) | 08:38 |
mithro | tote: sadly no diff on melange :( | 08:41 |
mithro | tote: I think you should look at libtpclient-py a bit more | 08:43 |
mithro | sadly it's not well documented | 08:43 |
mithro | some more information about some of the ajax methods you might need is also good | 08:44 |
mithro | tote: to be honest I think you could probably put together some of the backend daemon in the in less then a weekend | 08:47 |
tote | hmm thats probably right, i will rearrange my schedule a bit, noticed now how much time ive actually planned for the backend, which is basicly just a tunnel :) | 08:50 |
mithro | tote: if you take a look at something like tpsai-py or daneel-ai you'll see the libtpclient-py is pretty easy to use | 08:50 |
mithro | (except in the case of orders) | 08:50 |
mithro | tote: maybe concentrate on a single player version | 08:51 |
tote | mithro: yeah i noticed it, you can see my code at xvid.se/tpmap/test.py, its linked in the application :) | 08:51 |
mithro | tote: and throw together something simple | 08:51 |
tote | webclient and single player? | 08:51 |
mithro | tote: 1 player daemon rather then multiplayer daemon | 08:52 |
tote | well that shouldn't be a problem? just make sure you have your own single player server to play against? | 08:53 |
tote | the webclient would work against both | 08:53 |
mithro | tote: i wasnt actually talking about "single player" stuff | 08:53 |
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tote | mithro: one proccess/daemon per user? or every user should have his own webserver and install the client? | 08:56 |
mithro | tote: if you had something which could display the map for one person it would be an awesome an application | 08:57 |
mithro | you seem to have the client side down | 08:58 |
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tote | i dont see the difference between displaying the map for one person then doing it for lots of people? | 09:01 |
mithro | http://git.thousandparsec.net/gitweb/gitweb.cgi?p=libtpclient-py.git;a=blob;f=tp/client/cache.py;h=7949c8a37a855b665f509528f09abfcc9d0ab6c0;hb=a6b47842c7d79259106d8b76b62d547433149f2e#l355 | 09:01 |
tpb | <http://ln-s.net/35e-> (at git.thousandparsec.net) | 09:01 |
mithro | tote: it's easier on the server side - you don't have to worry about having multiple caches and stuff | 09:01 |
mithro | don't have to worry about security | 09:02 |
mithro | tote: I'm just talking demo/prototype | 09:02 |
mithro | tote: not for the real thing | 09:02 |
* BCarlyon|Server appears | 09:02 | |
mithro | tote: am I making any sense? | 09:04 |
tote | mithro: kinda, you want me to combine http://xvid.se/tpmap/index.html and http://xvid.se/tpmap/test.py before application deadline as a prototype? | 09:04 |
tpb | Title: Testing stuff (at xvid.se) | 09:04 |
mithro | tote: not necesarrily before the app deadline | 09:05 |
mithro | but before we finish selecting | 09:05 |
mithro | it's not a requirement | 09:05 |
tote | oh, whens your selecting deadline? | 09:05 |
mithro | April 15: | 09:05 |
mithro | 00:00 PDT / 07:00 UTC | 09:05 |
mithro | * All mentors must be signed up and all student proposals matched with a mentor; | 09:06 |
mithro | * IRC meeting to resolve any outstanding duplicate accepted students (timing TBD). | 09:06 |
mithro | tote: hacks are totally okay for demonstration :) | 09:07 |
tote | well sure, no problem I can do that, but I need to rearrange the schedule a bit (before april 3) :) the first weeks was planned for these kind of things :) | 09:07 |
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mithro | tote: well, you should plan to go back and revisit this definately :) | 09:08 |
mithro | tote: learning from the first attempt is good | 09:08 |
tote | mithro: yep, if I create this prototype, the first 3 week of the currently planned schedule would be complete before gsoc begins :) | 09:14 |
mithro | tote: well - I hope you would throw away most of the prototype and start again with a non-hacky design :) | 09:15 |
mithro | with things like security in mind | 09:15 |
tote | mithro: yes, i was coming to that, first week would mean to redo the whole prototype, and then i have 2 weeks not scheduled :-) | 09:15 |
mithro | tote: adding things like client side caching of the map data and such is going to be much harder to get right | 09:16 |
tote | mithro: thats probably right, is it a bad thing to plan like 2 or 3 weeks for one or two milestones? in other words not planing per week | 09:18 |
mithro | it's better to plan weekly | 09:19 |
mithro | you'll be putting in 30-40 hours a week minimum | 09:19 |
mithro | you can get a lot done in that | 09:19 |
mithro | tote: btw - have you looked a pyjamas? | 09:19 |
tote | mithro: yes, ill see what i can do, need to go now, gonna present a work in school :-) | 09:20 |
tote | mithro: nope, will look at it later | 09:20 |
tote | brb | 09:20 |
mithro | tote: pyjamas is to python what google web toolkit is to java | 09:22 |
mithro | dunno if it would be useful or work | 09:22 |
mithro | but its definately something to look at | 09:22 |
mithro | anyway I should have been in bed hours ago | 09:22 |
mithro | gnight! | 09:22 |
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Black-Panther | Hi! | 10:18 |
Black-Panther | ezod: I updated my proposal | 10:19 |
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Faik_ | hello | 10:24 |
Faik_ | I want to talk about GSoC 09 | 10:25 |
Faik_ | project idea "Adding support for saving and restoring games" | 10:25 |
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bddebian | Heya | 10:31 |
alanp | hey | 10:32 |
fusionlove | hey! sorry, i'm a gsoc proposer too... | 10:35 |
fusionlove | is mithro here? | 10:39 |
JLP | Faik_: ahoy | 10:40 |
JLP | fusionlove: nope he's asleep | 10:40 |
fusionlove | cool :) | 10:41 |
fusionlove | this time zones thing can get annoying | 10:42 |
JLP | Faik_: feel free to ask | 10:42 |
Faik_ | JLP: can you tell me more about architecture of Thousan Parces | 10:42 |
Faik_ | what I should look at if I want to implement saving/restorin | 10:43 |
didi | Ufs. Proposal updated. | 10:43 |
didi | :-) | 10:43 |
JLP | Faik_: read the material that is linked from gsoc page on wiki, so the high level overview on the wiki and the page on the main web page | 10:43 |
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fusionlove | hello everyone | 10:47 |
didi | fusionlove: Hello. | 10:47 |
fusionlove | i'd just like to apologise for coming to this so late, I've been without a net connection for a week and a bit | 10:48 |
fusionlove | right in the middle of the application period :( | 10:48 |
Faik__ | JLP: Sorry, it drop me out. | 10:48 |
JLP | Faik_: read the material that is linked from gsoc page on wiki, so the high level overview on the wiki and the page on the main web page | 10:50 |
ezod | Faik__: http://thousandparsec.net/wiki/Ideas_for_Programmers#Single_Player_Ideas | 10:56 |
tpb | <http://ln-s.net/35g:> (at thousandparsec.net) | 10:56 |
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Faik__ | ezod: ty | 11:04 |
Landon | _finally_ got a mockup made | 11:04 |
Black-Panther | does the windows version of the tpserver-cpp doesn't work? | 11:08 |
Black-Panther | (because of the older version) | 11:08 |
fusionlove | does anyone know how far the design of Traders is going? :) | 11:13 |
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ezod | Black-Panther: which version are you trying to use? | 11:17 |
ezod | 0.4.1? | 11:17 |
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Black-Panther | yes | 11:21 |
Black-Panther | another doesn't exist... ? | 11:22 |
ezod | Black-Panther: try http://thousandparsec.net/~tim/tpserver-cpp-win32-0-6-1.zip | 11:26 |
tpb | <http://ln-s.net/35gi> (at thousandparsec.net) | 11:26 |
ezod | it's unofficial and no installer, but it's much more recent | 11:26 |
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ezod | still will not work with single player as is just yet | 11:26 |
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alanp | Mentors: I have updated my proposal and added a reply comment, please take another look. | 11:45 |
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Patrick` | alanp: if it's in gsoc they'll be subscrubed | 12:21 |
alanp | ah | 12:24 |
Patrick` | oh my but it is a beautiful day today | 12:28 |
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alanp | not bad here either, where are you? | 12:35 |
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Patrick` | Edinburgh | 12:46 |
Patrick` | clear sky, sun's out | 12:46 |
Patrick` | first time I;'ve been able to go out without a coat on and it's actually shorts and tshirt weather | 12:46 |
Patrick` | all the students are wearing those slightly annoying flowy white skirts from last summer | 12:46 |
Patrick` | well | 12:46 |
Patrick` | not the men | 12:46 |
Faik_ | where are stored information's about planets and ships? | 12:50 |
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Noughmad | mithro: no love for CMake then? | 12:54 |
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heineckm | Hi all, I just submitted an application for GSoC... I'll be here if anybody happens to get a chance to look at it and would like to discuss it | 13:15 |
heineckm | Thanks in advance | 13:15 |
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ezod | heineckm: looking good | 13:27 |
heineckm | thanks ezod | 13:29 |
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ezod | alanp_: read your updates | 13:54 |
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ezod | so you are reviewing the existing mtsec code then? | 13:55 |
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alanp__ | ezod, sorry, yes, I am reviewing the existing MTSec code. | 14:10 |
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ezod | alanp: ok, try to mesh that up with the spec, and also think about what you might need to add | 14:13 |
ezod | alanp: try to give some more potential details in your proposal - we understand it is subject to change, no worries | 14:14 |
alanp | ok | 14:14 |
alanp | is it feasible to have full implementation details before the deadline (tomorrow), though? What should I focus on? | 14:15 |
ezod | i don't think you need full implementation details - as you said there is a lot of existing code and it will take time to sift out exactly what you need to do | 14:16 |
ezod | focus on the high level | 14:16 |
ezod | i.e. figure out what makes mtsec tick (big picture) and talk about how you'll approach the parts that look like they need doing | 14:18 |
alanp | ok | 14:18 |
ezod | if you miss something or say something that's already implemented, that's fine, you can worry about it later | 14:19 |
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Faik__ | where are stored information's about planets and players(ships ..) ? | 14:23 |
ezod | Faik__: in the server - take a look at tpserver-cpp code, for example | 14:24 |
ezod | they are objects | 14:24 |
* ezod back later | 14:26 | |
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kjdf | hi | 15:27 |
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kjdf | can i send my soc application to someone before submitting it into google app? | 15:27 |
kjdf | to get some feedback hopefully | 15:27 |
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JLP | kjdf: i think it is safest now that you put it right into google app and watch for comments (you can subscribe to them) there and notify us here when you update it | 15:30 |
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kjdf | ok, thanks | 15:32 |
kjdf | so i can update :) | 15:32 |
JLP | kjdf: yes, it is editable | 15:33 |
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kjdf | ok, it's out there.. | 16:05 |
adrian_mo16 | llnz: ping ? | 16:05 |
llnz | adrian_mo16: pong | 16:05 |
llnz | morning all | 16:05 |
JLP | kjdf: link | 16:05 |
ezod | hey llnz | 16:05 |
adrian_mo16 | llnz: did you get a chance to look over the updated proposal? | 16:05 |
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kjdf | http://socghop.appspot.com/student_proposal/show/google/gsoc2009/kjdf/t123870197515 | 16:05 |
bcarlyon|laptop | Morning llnz. | 16:05 |
tpb | <http://ln-s.net/35lv> (at socghop.appspot.com) | 16:05 |
bcarlyon|laptop | Are you in australia llnz, it seems you goto bed just as I get in to the office and declare morning at 9pm..... | 16:06 |
JLP | kjdf: by the quick look i can see it is missing a detailed timeline | 16:06 |
llnz | bcarlyon|laptop: in New Zealand | 16:06 |
bcarlyon|laptop | Ah cool! | 16:07 |
llnz | UTC +13hrs until sunday, then back to UTC+12hr | 16:07 |
bcarlyon|laptop | rofl | 16:07 |
bcarlyon|laptop | Thats pretty mental. | 16:07 |
bcarlyon|laptop | Well sorta. | 16:07 |
kjdf | JLP: well I gave some time estimates accurate down to a week, I think that's the best I can do and I still think I'm pushing it :) | 16:08 |
kjdf | perhaps i should split this out of deliverables | 16:08 |
kjdf | but thanks | 16:08 |
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JLP | ah yeah i missed the weeks at the end of bullet point | 16:10 |
JLP | but yes i think it is better to split it and give more details on what you will do in the timeline | 16:10 |
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JLP | kjdf: also add info on how you will keep mentors and community updated | 16:12 |
JLP | and you should wait for mithro since he will for sure have more to say about this | 16:13 |
kjdf | when does he usually appear on irc? | 16:13 |
llnz | adrian_mo16: have just opened it again to check | 16:13 |
JLP | kjdf: in a cuple of hours maybe, it 7:13 at his place now | 16:13 |
adrian_mo16 | llnz: ok, thanks for the time | 16:13 |
jnengland77 | llnz: I've updated my proposal. | 16:16 |
bcarlyon|laptop | Any thoughts on my app? | 16:16 |
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anthony__ | I seen the help wanted post on gamedev and am a student wanting to get my feet wet in a project I was wandering how I would get involved | 16:48 |
JLP | anthony__: have you alread checkout out the ideas list? | 16:49 |
JLP | anthony__: and welcome :) | 16:49 |
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anthony__ | JLP: What i am also trying to figure out is how it works and will I just work by myself or with others? | 16:52 |
JLP | cool, take your time to read the pages on wiki and main page and feel free to ask here | 16:53 |
xenozephyr1 | if we have a proposal on the wiki, what information from it is required in the google submission? | 16:53 |
JLP | and yes you will probably have to work with others, only if you take part i gsoc you code alone on the proposed project | 16:54 |
JLP | xenozephyr1: put it all into the submission | 16:54 |
xenozephyr1 | k I'll try to make it fit... /squash =) | 16:55 |
JLP | xenozephyr1: it hink there is no limit this year, so go wild :) | 16:56 |
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xenozephyr1 | oh sweet, I really didn't feel like hacking it apart | 16:56 |
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xenozephyr1 | k, my proposal is submitted =) | 17:24 |
JLP | xenozephyr1: link please | 17:39 |
xenozephyr1 | I submitted it through google, heres the copy from the wiki: http://www.thousandparsec.net/wiki/Google_Summer_of_Code/Proposals2009/xenozephyr | 17:41 |
tpb | <http://ln-s.net/35T+> (at www.thousandparsec.net) | 17:41 |
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didi | Was nash around? | 17:50 |
llnz | didi: appears not | 17:53 |
llnz | he could well be around soon | 17:53 |
didi | llnz: Thanks. | 17:54 |
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alanp | hey everybody | 18:07 |
ezod | hi alanp | 18:10 |
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* nash waves | 18:14 | |
llnz | hi nash | 18:14 |
nash | how id life? | 18:15 |
llnz | it is busy | 18:16 |
alanp | id life? | 18:16 |
nash | Yes, you know, life from the darker parts of your unconscious mind | 18:17 |
alanp | ;-) | 18:18 |
ezod | ego life, superego life | 18:18 |
mhilmi | seen Revolver? hehe ok movie but pretty interesting ideas about the ego presented | 18:19 |
didi | nash: Hi nash. Did you get my e-mail? | 18:21 |
nash | didi: Which one? | 18:21 |
didi | nash: The second one. Asking about maintenance. | 18:21 |
nash | maintainenace question... | 18:21 |
nash | Right | 18:21 |
didi | Yes. | 18:21 |
nash | Basically... two parts: | 18:21 |
nash | - What if you don't finish - what happens to the code then? | 18:22 |
nash | - What about in 12 months or 2 years - what about the code then? | 18:22 |
nash | didi: Most of hte applications I've had any interest in I've asked that question | 18:22 |
didi | nash: Ok. On it. | 18:22 |
alanp | nash, i've updated my app for that question | 18:23 |
jnengland77 | nash, so have I. | 18:24 |
alanp | ;-) | 18:24 |
nash | I've noticed a few. ;-) | 18:25 |
nash | It's an evil question I know, but it is relevant | 18:25 |
nash | didi: I think the other part of my question needs to be dealt with first btw | 18:25 |
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Vadtec | afternoon all | 18:29 |
nash | heyo | 18:29 |
jnengland77 | hi | 18:29 |
Vadtec | one more day and then the real waiting begins... :p | 18:29 |
nash | Hmm... i think it's appropriate google called the soc editing system malange. The system does feel like it was written under the influence of an extremeley potent psychotropic drug | 18:31 |
fusionlove | nash: i'll answer that question in my application as well | 18:32 |
fusionlove | the maintenanc eone | 18:32 |
fusionlove | I'm just finishing my application now | 18:32 |
nash | fusionlove: :-) | 18:33 |
nash | You'll put me out of a job | 18:33 |
adrian_mo16 | llnz: i have updated the proposal as requested. And it's 1:33am on my time-fuse, so if further modifications for the application are needed, i will check it out tomorrow. / Goodnight to all | 18:34 |
fusionlove | 0 33 here! | 18:35 |
fusionlove | where in the world are you, nash? | 18:35 |
nash | Sydney | 18:35 |
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fusionlove | nash: i'm in the uk | 18:38 |
fusionlove | nash: we may even be diametrically opposite | 18:38 |
nash | Not quite... llnz is closer for that | 18:38 |
fusionlove | nash: look down and wave | 18:38 |
nash | fusionlove: good thing I'm wearing pants | 18:39 |
ezod | lol | 18:39 |
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skiffcz | lol +1 | 18:41 |
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* skiffcz puts his pants on ... | 18:41 | |
nash | Is greg mathews here? | 18:42 |
Greg_____ | yes | 18:45 |
Greg_____ | nash: I rushed the current application in the system, not sure how much time I'm going to have tomorrow to polish/submit so just put one in | 18:46 |
nash | Greg_____: Aaron has given you some comments - you need to add a lot. Really we have a lot of applications some are quite detailed (see teh EliteSec proposal on the wiki), so we need a lot more about what you plan to do, how to do it, what your deliverables will be and the like | 18:48 |
nash | Good luck | 18:49 |
Greg_____ | nash: thanks, I'll do what I can | 18:49 |
nash | Cool ;-) | 18:50 |
nash | Hope so | 18:50 |
nash | epyon: BTW... where is your proposal? | 18:50 |
fusionlove | my proposal is in a similar vein to Epyon's | 18:51 |
nash | fusionlove: Which one is that? | 18:52 |
nash | is it in? | 18:52 |
didi | Man... The GSoC page system is bad... Every once in a while it freezes my PC for about 3 seconds. | 18:54 |
fusionlove | epyon's is EliteSec, mine will be in in under an hour! | 18:54 |
fusionlove | i will make a wiki for it as well | 18:55 |
nash | fusionlove: I know epyon's | 18:55 |
nash | It's just not in the application process yet | 18:55 |
nash | So... if he doesn't get his finger out he won't be getting a slot | 18:55 |
nash | no matter what | 18:55 |
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* ezod back later | 18:56 | |
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didi | nash: Just updated the proposal. Let me know. :-) | 18:57 |
skiffcz | just out of curiosity .. when was the proposal deadline pushed last year .. would we know by now, or was it in the last second? | 18:57 |
nash | skiffcz: No idea | 18:59 |
llnz | don't expect a deadline extension | 18:59 |
nash | skiffcz: And to be frank it annoyed me last year, and it will annoy me agian this year if they do | 18:59 |
llnz | in fact... from #gsoc: | 19:00 |
* nash notes people who rely on extensions to get things done... aren't the people you want to work on your project ;-) | 19:00 | |
llnz | " We're not extending the deadline. Period." | 19:00 |
nash | didi: looking | 19:00 |
didi | nash: Nice. | 19:01 |
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skiffcz | well, i dont relying on extension, i just wanted to ask if you have any idea yet how many open slots could TP expect (brutto), but if the extension was in the air, it wouldnt make sense to ask :D damn, now i look like a slacker ... meh .. :P | 19:03 |
skiffcz | s/i dont/im not | 19:04 |
nash | skiffcz: If your submission is in... I don't really care. If you submit in an extension...then I care | 19:04 |
nash | skiffcz: Many students were (rightly) annoyed about the deadline | 19:04 |
* nash needs to do some work for a while | 19:06 | |
cherez | Have fun. | 19:06 |
skiffcz | nash: ok ;) so your not gonna gueess how many slots is possible for TP this year? ;) | 19:08 |
fusionlove | well, we could do trend analysis on the last two years | 19:08 |
nash | skiffcz: All I know is I can mentor 1 ;-) | 19:08 |
nash | fusionlove: yeah... | 19:09 |
fusionlove | ;) | 19:09 |
skiffcz | nash: you should try to be a politician once you got bored of coding :D | 19:09 |
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* skiffcz needs either some sleep, an english language class or both .. and wider keyboard to stop making tpyos | 19:10 | |
nash | skiffcz: It would probably worry you to know that as I age my interest in politics grows ;-) | 19:11 |
nash | skiffcz: Seriously I don't know, and I'm not in a hurry to find out | 19:12 |
nash | skiffcz: The answer will be known in a week, and it doesn't really affect me (harsh but true) | 19:12 |
nash | skiffcz: If I really needed a number I'd say 6 | 19:12 |
nash | at least 4, no more then 8 | 19:13 |
* nash watches google hand out either 3 or 9 | 19:13 | |
* nash also notes that half the tp mentors have either applied/interviewed for google... I wonder if it makes a difference | 19:13 | |
fusionlove | epyon: my proposal is in! | 19:14 |
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fusionlove | nash: sorry, I meant nash. | 19:14 |
fusionlove | it's in anyway | 19:14 |
fusionlove | sorry if it's a bit long | 19:14 |
skiffcz | nash: fair enough, lets leave it to Sir Launcelot, hes the brave one | 19:14 |
cherez | I don't think I've ever had the opportunity to think I've written too long a proposal. | 19:15 |
cherez | How does it feel? | 19:15 |
fusionlove | refreshing actually, i've just spend a month trying to get another project report to the minimum word limit :| | 19:16 |
fusionlove | *spent | 19:16 |
cherez | I usually sputter and freak out that I sound like I know nothing. | 19:17 |
fusionlove | i didn't think it was long until nash said epyon's was quite detailed | 19:17 |
fusionlove | i shouldn't say this here :D | 19:17 |
fusionlove | but I nearly did english :D | 19:17 |
fusionlove | so I'm good at waffling :D | 19:17 |
fusionlove | if only you could waffle in code | 19:17 |
cherez | Then the reader tells me never to show my sorry face again. | 19:17 |
fusionlove | no no no | 19:17 |
cherez | fusionlove: You can, trust me. | 19:17 |
fusionlove | in code, waffling is BAD | 19:18 |
nash | I've seen plenty of code waffles | 19:18 |
* nash used to teach programming | 19:18 | |
nash | 800 line strcmps! Seen it | 19:18 |
fusionlove | in haskell there's a special mode where when you write normally, it's comments | 19:18 |
cherez | I've seen too many just from my professors. | 19:18 |
fusionlove | you have to prefix every like of code with a special symbol | 19:18 |
fusionlove | wow | 19:18 |
cherez | 800 line? | 19:18 |
cherez | Holy crap. | 19:18 |
nash | fusionlove: Yes - that's normal | 19:18 |
jnengland77 | wow | 19:18 |
nash | fusionlove: It's good to make you think about code | 19:19 |
nash | cherez: Unrolled loops up to 100 iterations... yep | 19:19 |
nash | cherez: addition by if... done | 19:19 |
cherez | My body hurts.... | 19:20 |
nash | The depressing part was _not_ being able to give out 0... as they submitted something ;-( | 19:20 |
fusionlove | whenever loop unrolling is mentioned I get a mental picture of one of those carpet superstores :| | 19:20 |
cherez | Was this guy some sort of preprocessor? | 19:20 |
* nash does like the fact I can give submissions negative marks ;-) | 19:20 | |
cherez | Crap. :( | 19:20 |
fusionlove | are you going to give one to mine because it's so long it overflowed? :) | 19:21 |
nash | cherez: different people | 19:21 |
nash | fusionlove: Long won't score negative marks | 19:21 |
nash | fusionlove: Waffle will | 19:21 |
nash | pasting bits from the template will | 19:21 |
nash | But there are a lot of things we want to see, so a short submission is walking up hill | 19:21 |
nash | fusionlove: adventuring? | 19:22 |
fusionlove | ah, should define that earlier really | 19:23 |
fusionlove | i mean by that, Elite-style games as opposed to Reach for the Stars (strategy) style games | 19:24 |
nash | fusionlove: Name is fine | 19:24 |
nash | I just wanted to check it was yours | 19:24 |
nash | I think the name is grea | 19:24 |
nash | But you need to put in more detail about how the game works | 19:24 |
nash | And how to overcome the difficulties in the turn based system that TP is. | 19:25 |
fusionlove | in the title you mean? | 19:25 |
nash | Yeah | 19:25 |
fusionlove | ok :) | 19:25 |
nash | fusionlove: Did you read epyon's proposal on teh wiki? | 19:25 |
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fusionlove | nash: yes | 19:26 |
fusionlove | i read it about halfway through writing mine | 19:27 |
fusionlove | nash: overcoming the turn based system is the hardest thing I think | 19:27 |
shrink | matthewd, hi | 19:28 |
nash | Yep, and keeping the fun alive... | 19:28 |
nash | fusionlove: You need more on that | 19:28 |
jnengland77 | I've updated my proposal again. bbl I'm off to get dinner. | 19:29 |
llnz | 70k second remaining | 19:32 |
fusionlove | now I have a wiki | 19:35 |
fusionlove | http://www.thousandparsec.net/wiki/An_adventuring_(Elite-style)_ruleset_for_Thousand_Parsec | 19:35 |
tpb | <http://ln-s.net/35p2> (at www.thousandparsec.net) | 19:35 |
nash | fusionlove: update the proposal, not the wiki... | 19:37 |
nash | that's were we will be looking when do the rankings | 19:37 |
skiffcz | llnz: hm, so I can have like 3-4k seconds of sleep before my (hopefully) final update (would love to do it the other way around, but my metabolism strictly refuses this idea) | 19:37 |
fusionlove | i'm doing that first, then the wiki, yes :) | 19:37 |
fusionlove | nash: i'm reading up on TP03 now to see what's possible with turns | 19:39 |
nash | heh | 19:40 |
nash | One of the elements for such a proposal is do you need to add things, and if so what | 19:40 |
shrink | I need some help with the libtpproto.rb code | 19:40 |
nash | and how will you do it | 19:40 |
shrink | I want to do a proposal on the web client for TP games | 19:41 |
fusionlove | nash: adding things to the protocol itself seems scary | 19:43 |
nash | :-) | 19:43 |
fusionlove | nash: hopefully I can work within it | 19:43 |
nash | fusionlove: You'll need to work out if you can | 19:43 |
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nash | fusionlove: also add a link to wiki from your proposal | 19:45 |
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fusionlove | ok :) | 19:48 |
fusionlove | nash: i'll just add details to my proposal instead of telling you about it here | 19:48 |
nash | fusionlove: that would be best | 19:49 |
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fusionlove | nash: i've added two new sections to my proposal to reflect those questions | 20:21 |
nash | all good | 20:24 |
nash | shall take a look shortly | 20:25 |
fusionlove | nash :) | 20:27 |
fusionlove | nash: I must be off to bed | 20:27 |
fusionlove | but if anyone would like to email me comments or add them to the wiki I will work on them tomorrow! | 20:28 |
fusionlove | night everyone :) | 20:28 |
nash | Cool | 20:28 |
nash | fusionlove: further comments will be in the application itself | 20:28 |
didi | fusionlove: Night. | 20:29 |
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jdrake | How does everyone do this day? | 20:33 |
llnz | hi jdrake | 20:35 |
jdrake | The gsoc date came up pretty quickly. | 20:36 |
llnz | yes, indeed | 20:36 |
jdrake | Looking at things I can do just now. Two projects that has things I can probably do is tp and macports. | 20:40 |
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jdrake | Greetings mithro | 20:48 |
mithro | hy jdrake | 20:48 |
jdrake | Do you recall discussing (and rejecting) the idea of a new mac client on the 19th of last month? | 20:49 |
mithro | jdrake: vaguely | 20:51 |
mithro | jdrake: why? | 20:52 |
jdrake | One moment, missed something | 20:52 |
jdrake | ok, I am noticing there is an osx client presently. Is that maintained either by automatic generation or whenever a person has time to put it together? | 20:53 |
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mithro | jdrake: tpclient-pywx runs on OSX | 20:55 |
mithro | (and looks like a native client thanks to wxPython) | 20:55 |
mithro | it needs more work | 20:57 |
mithro | as nobody works on mac | 20:57 |
jdrake | What sort of work does it need? | 20:57 |
jdrake | ok, it appears to need an icon for starts :p | 20:58 |
mithro | jdrake: it has an icon | 20:58 |
jdrake | The app bundle uses a default application icon | 20:58 |
mithro | but the way macs work it only shows the second or more times you open the dmg | 20:58 |
jdrake | ah, I would want to investigate that one | 20:59 |
mithro | jdrake: i have NFI why it happens | 20:59 |
jdrake | NFI? | 20:59 |
cherez | No idea. | 21:00 |
jdrake | I assume "no *expletive* idea" :p | 21:00 |
cherez | Nope, jut no idea. | 21:00 |
mithro | jdrake: I tried everything to get it to just work | 21:02 |
mithro | and found thousands of people with similar problems | 21:02 |
jdrake | I notice one of the ideas on the board is 'universe in an hour', what sort of difficulty would something like that, when one has not done rules before? (but have experience with c++ / python) | 21:03 |
mithro | jdrake: I doubt there is enough time left to propose an idea around that | 21:04 |
jdrake | There is an entire day. | 21:05 |
mithro | jdrake: I would expect more then a days effort for a new ruleset proposal | 21:05 |
jdrake | Unfortunately school keeps me busy. | 21:06 |
mithro | as you need to come up with the rules | 21:06 |
mithro | develop them to be fun | 21:06 |
mithro | write a script or two | 21:06 |
mithro | etc | 21:07 |
mithro | A strong proposal for Mac improvements could probably be done in a day | 21:08 |
jdrake | I have looked at the client and it has a few things that I think could be improved, but I think I would need to try a game to see it for sure. | 21:08 |
mithro | jdrake: if you can get the mac development environment setup | 21:10 |
mithro | jdrake: you could try single player under mac | 21:10 |
mithro | everything in theory works | 21:10 |
mhilmi | Can someone help me remember that old turn based game... it wasn't a strategy game like Civ, but you were space marines fighting aliens? there were a few in the series | 21:10 |
cherez | Xcom? | 21:11 |
jdrake | mithro: in theory, everything should be available with the source download for what you describe right? | 21:11 |
mhilmi | yes | 21:11 |
mhilmi | :P | 21:11 |
cherez | Ahh, X-Com. | 21:11 |
mhilmi | you read my mind :P | 21:12 |
cherez | Sounds like a good idea once I get a mouse. | 21:12 |
mithro | jdrake: well you need to get python and the python dependencies | 21:13 |
mithro | http://www.thousandparsec.net/wiki/Mac_Setup | 21:13 |
tpb | Title: Mac Setup - Thousand Parsec Wiki (at www.thousandparsec.net) | 21:13 |
cherez | mithro: Have you read by proposal since I modified it? | 21:13 |
mithro | cherez: no I can read it a bit later | 21:14 |
jdrake | ok, that link helps | 21:14 |
cherez | Alright, thanks. | 21:14 |
mithro | its lunch time | 21:15 |
Vadtec | ugh | 21:29 |
Vadtec | this week has not been nice | 21:29 |
Vadtec | ive been trying to write some simple C++ apps and unit test them all week | 21:29 |
mhilmi | um... is it bad if the proposal is too long? | 21:30 |
Vadtec | so far, i think i have namespace Test { class Test {}; } | 21:30 |
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jdrake | Does the python client work with python 2.4? | 21:39 |
Vadtec | jdrake: yes it does | 21:40 |
llnz | mhilmi: as long as it is useful, no | 21:40 |
jdrake | good, I am having some issues with some versioning with macports | 21:40 |
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Vadtec | mac i cant help with, python 2.4 i can cause one of the devs...mithro i think...had to make some changes to the client to make it work with 2.4 | 21:44 |
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cherez | My computer is fixed! | 21:55 |
* Vadtec gives cherez a happy cookie | 21:56 | |
* jdrake gives cherez some conflicker C | 21:57 | |
* jdrake gives Vadtec some conflicker D | 21:57 | |
cherez | How did you get that on Linux? | 21:57 |
jdrake | As the Vorlon would say... "We are all Windows." | 21:58 |
Vadtec | lol | 22:01 |
mhilmi | argh! | 22:03 |
* mhilmi shoots Google webapp | 22:03 | |
jdrake | "We were instructed by your government to publicly call you Windows, but what shall we call you in private?" ... "Windows" ... "But Windows is dead." ... "We are all Windows" | 22:04 |
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Landon | mithro: if you haven't seen, I cobbled together a mockup today :P | 22:49 |
mithro | Landon: no i have not seen yet | 22:54 |
mithro | people please do poke me multiple times - I tend to forget things and am like 2 days behind on the logs | 22:55 |
Landon | (in my updated proposal as well) http://lfowles/images/battlemockup.png | 22:56 |
nash | Landon: sure about that url? | 23:00 |
Landon | o.o | 23:01 |
Landon | http://lfowles.org/images/battlemockup.png * | 23:01 |
Landon | I put it through my "If I click on it does it load the image" test, but apparently opera is too smart for me | 23:01 |
jdrake | Do any of you guys use gnome? I am trying to find either a screenshot or the name of the application that some of the distributions have for installing applications simply (simpler than synaptic) | 23:05 |
jnengland77 | scrot? It's a cli app that will take screenshots. | 23:20 |
xenozephyr1 | hrm, where in the google proposal do you want a link to the wiki copy? | 23:24 |
nash | resources | 23:24 |
jdrake | One thing that would be cool is a battle engine that allows scripting. Not necessarily related to tp mind you. Something that you could (in theory) recreate battles known in science fiction, or a free mode where it will use AI with certain tactics (decided by the player). | 23:24 |
Landon | jdrake: well, speaking of free mode | 23:25 |
jdrake | hmm? | 23:25 |
Landon | that reminds me of some stuff I've seen from some of my bosses students | 23:25 |
Landon | they were working with AI in massforge | 23:25 |
jdrake | massforge? | 23:25 |
Landon | http://community.livejournal.com/massforge | 23:25 |
tpb | Title: The MASSFORGE Project Community (at community.livejournal.com) | 23:25 |
Landon | not really sure what massforge is myself, I can't find much solid information on it | 23:26 |
Landon | but their work is pretty spiffing | 23:26 |
Landon | :p | 23:26 |
jdrake | That is bloody cool | 23:26 |
jdrake | One thing I would like to see for memory sake is an 'earth force cruiser' ripped apart by a jump point opening through it with a bad ass mimbari cruiser coming through. | 23:27 |
* Landon doesn't know that reference | 23:28 | |
jdrake | I think I have to make a small video then... | 23:28 |
jdrake | give me 5 minutes + youtube time :p | 23:28 |
Landon | heh | 23:28 |
jdrake | ok, found it | 23:34 |
jdrake | uploading to youtube | 23:36 |
jdrake | I love quicktime | 23:37 |
jdrake | ok, now it has to process... | 23:39 |
jdrake | http://www.youtube.com/watch?v=L-eyS_UuPbg | 23:41 |
tpb | Title: YouTube - Babylon 5 Ultimate Jump (at www.youtube.com) | 23:41 |
mithro | epyon: you better submit your proposal soon otherwise we can't even accept it | 23:43 |
tansell | even if we wanted too | 23:43 |
tansell | Landon, how did you create it? | 23:44 |
tansell | jdrake, mac ports is the devil - I would recommend the packages linked from the website | 23:45 |
jdrake | tansell: that is rather a strong statement, what makes you say it is the devil? | 23:45 |
tansell | jdrake, because I have never seen it work correctly for anything :) | 23:46 |
tansell | well - devil is probably a bit strong maybe "Peaches" the leader of heck | 23:47 |
Landon | tansell: gimp + a screenshot from Freelancer | 23:57 |
tansell | Landon, ah :) | 23:57 |
Landon | <3 freelancer | 23:57 |
tansell | I think the controls are in the wrong place :) | 23:58 |
tansell | Landon, does freelancer have open source artwork? | 23:58 |
Landon | probably not :P maybe some of the fan mods do though | 23:58 |
tansell | Landon, how do you expect paning/scrolling to work | 23:58 |
Landon | well, what I was thinking of was having the battle take place in a sphere, and something like holding down the right mouse button and moving the mouse would move the camera around the surface of the sphere | 23:59 |
tansell | ahh | 23:59 |
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