Sunday, 2007-11-25

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JLPmaybe we will get some nice ambient music - http://remaxim.draugr.de/archives/24-Gametime.html00:23
tpb<http://ln-s.net/1A$5> (at remaxim.draugr.de)00:23
llnzcool00:25
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llnzhi mithro01:41
mithrohey llnz01:41
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llnzjotham: see you tomorrow03:21
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llnzlater all03:21
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remaximhi05:02
remaximJLP, I m just stoping by to say that I've red your message and I m interested in doing some stuff for your game ...05:04
mithrohi remaxim05:05
remaximhi mithro05:06
* mithro is just heading to bed05:06
mithroit is pretty quiet in here on the weekend05:06
remaximyeah... I m just stopping by ... I don't have time to do some music today anyway05:07
remaximOk... I have to go now... have a nice day! bye05:09
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JLPoh i see i missed remaxim09:12
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remaximhi09:20
remaximis anyone here right now?09:20
JLPremaxim: hi09:22
remaximoh hi!09:22
JLPremaxim: sorry i was asleep before (eah in the middle of the day, i know :))09:22
remaximJLP, where are you from?09:23
JLPremaxim: Slovenia09:23
remaximah, ok! then were probably in the same time zone09:23
remaximI m from germany...09:23
JLPyup, 15:27 here now09:23
remaximsane in here09:23
remaximI just have some questions about the game ...09:24
remaximthe first thing is the license .... is it commercial or open source or something in between?09:24
JLPremaxim: it's open source, GPL mostly09:25
remaximgreat :)09:25
remaximI've red that TP actually isn't a game ....09:26
JLPyeah it is a bit old text on the getting started page09:26
remaximonly some kind of framework or stuff ( I didn't get the actually idea of it... but that isn't important anyway)09:26
JLPit should say it is not only a game09:26
remaximah... ok!09:26
remaximso you're developing a "real" game?09:26
remaximJLP, don't forget the wikipedia entry ;)09:27
JLPyou see first the framework was developed which can be used to create 4X games, the protocol and similar09:27
JLPnow we have 3 clients for these games in the working09:27
remaximhow far are those?09:28
JLPand the music would be for these clients, some ambient music for the background to feel you right in the middle of the big space09:28
JLPthe python one which mithro is working on is the most advanced, so you can already connect to the game servers and play the games09:30
remaximso nothing spectacular?09:30
remaximI mean, no spectacular music ... im sorry09:30
remaxim*exciting music would fit better09:31
JLPwel for normal play it would be too destracting if it was too exciting :) but there could be another sound track for the time you see battle recordings09:32
remaximokay...09:32
remaximhow far is the python client? I mean, is it far enough to have some fun playing it?09:33
JLPit's quite ok, a bit rough around the edges, but the play mostly depends on the ruleset that is runing on the server09:35
JLPthis is where this framework comes into play, the clients and the servers are very generic and support different rulesets of different complexity09:36
remaximusually the music is done when the rest of the gameplay is already finished....09:36
JLPthe current ruleset, which is called minisec, is very simple, you only have three types of spaceships and you just use those to take over the universe09:37
remaximbut I think in your case it should be possible to do that right now, without changing the music at the end...09:37
JLPyeah i know, but i really think that here all the rulesets could sue the same music, all rulesets are set into universe and are very similar to each other09:38
JLPonly the detals are different and the complexitiy, so i think the same music could be used across all of them09:39
remaximprobably yes ...09:42
JLPcurrently i would maybe see only 3 different types of tracks, a short one for the intro to the games (for the splashscreen animation)09:42
remaximdo you want some space pads and stuff? just a little bit of drums and stuff?09:42
remaxim(i m using "and stuff" too often ... i know)09:43
JLPthen one for the actual game play, which is the longest, where you see the map od the universe and decide what to do and then issue orders to fleets and planets09:43
remaxima second one in space and a third one in battles?09:43
remaximoh, sorry... too late09:43
JLPand the other for the battle wiever when it gets integrated into the clients09:43
JLPand now me too late :)09:44
remaximI have to try the game sometime09:44
JLPbtw, you can also ask mithro what he thinks09:44
JLPhe is the main developer of the python client and the founder of this project09:44
JLPhe's from australia though, so he might be asleep while we are up here in europe :)09:45
remaximok ...09:45
remaximI spoke with him this morning09:45
remaximhe wanted to go to sleep...09:46
remaximso doens't matter ...09:47
JLPyeah damn this sleep and time difference :) so you have to meet hime late into the day or very early on09:47
remaximI just have some problems if people want diffrent stuff to have in their gane...09:48
remaxim*game09:48
remaximyour red the article, right?09:48
JLPyou mean on Linux Gaming World?09:48
remaximyep09:49
remaximI was talking about the nexuiz team09:49
JLPyeah i've seen it09:50
remaximIt was just was awful not to know what exactly you're supposed to do09:50
JLPyeah i understand, and it is hard sometimes because people have different tastes for music09:51
JLPsome don't even like it in the games like this and turn it off right away09:51
JLPi find it as an extra element that puts you into the mood for the game09:51
remaximJLP, yeah there had been people who like goa and stuff, others wanted metall music and even others who told me to do what I want ... the last one is probably the worst09:53
remaximmabye even those metall guys... ;) ... just because of their musical taste09:53
JLPhehe yeah it is hard when someone who doesn't know how to do music needs somene to create some of it for him :)09:54
JLPfor this type of game i would for example love something in the style of music from ascendancy game09:55
remaximI don't know this game...09:56
remaximand yes there had been the "project leader" who just wanted me to recreate the UT stuff ...09:57
remaximhe gave me some examples of it and it just sounded awful09:57
remaximso please don't expect me to copy anthing ;)09:58
JLPno i don't expect a copy, i just try to give some starting point09:59
remaximit's great to have inspiration for stuff...09:59
remaximJLP, do you have some examples of that ascendancy game music?10:03
JLPnope, just searching for it10:03
JLPi only have it in my memory that i liked it a lot when playing the game, don't even know any tune or something specific10:04
JLPjust remember that for me it fited perfectly to the game :)10:04
remaximI know that feeling :D10:05
remaximdo you know hereos of might and magic 3?10:06
JLPyeah i know them, i just didn't have any time to play them yet :)10:06
remaximit has great music ...10:07
remaximJLP, just a question: did you listen to the examples?10:08
JLPno10:09
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remaximdoesn't matter... I was just wondering10:10
JLPremaxim: i've also found some music for this type of a game here - http://www.medievalfuture.com/precursors/ - maybe this could also be used for inspiration10:22
tpbTitle: Precursors: Star Control 2: The Ur-Quan Masters Remixes (at www.medievalfuture.com)10:22
remaximquite desperate for musicians, eh ;)10:26
remaximok! I have to go now ... there are still some things to do for school10:27
JLPremaxim: ok, have a nice day and see you later10:28
remaxim(ähm... yes... I told desperate because I was expecting that usually somebody listens to the examples before hiring ;) )10:28
remaximJLP, you too10:28
remaximbye10:28
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greywhind_mithro: ping?18:16
greywhind_mithro: http://free.prohosting.com/whind/stuff/piecharts.png18:18
tpb<http://ln-s.net/1ADa> (at free.prohosting.com)18:18
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mithrogreywhind_: cool19:04
mithrogreywhind_: i'm pretty sick so will be in and out (but mainly out)19:05
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mithro[10:39] <mithro> greywhind_: cool19:21
mithro[10:40] <mithro> greywhind_: i'm pretty sick so will be in and out (but mainly out)19:21
greywhind_mithro: ok. so next i should add tooltips right?19:29
mithroyeah19:30
mithromight want to make the charts a bit more of a sensible size19:30
mithroand group all the "minor" resources into an other category?19:30
greywhind_mithro; hmm... good idea. would you consider the "minor" resources to be ones with lower amounts or specific types?19:32
mithrogreywhind_: yeah anything which has a pie-slice which is too small to be easily visible19:32
greywhind_mithro: right. how much smaller do you want the charts to be?19:33
mithrodunno, say around 20 pixels or something?19:33
mithrogreywhind_: maybe calculate depending on the density?19:34
greywhind_mithro: alright. but remember that the systems with lower resource totals will be very small19:34
mithrogreywhind_: put a lower limit on it too19:35
greywhind_mithro: alright.19:35
mithroor maybe using a logrithmic scale or something?19:35
greywhind_mithro: i'll try some things and see what looks good19:36
mithrogreywhind_: okay cool19:38
greywhind_glad it works though19:38
mithrogreywhind_: yeah :)19:44
mithroI just had an idea19:44
mithroyou should add some way for the user to select which resources they are interested in19:45
greywhind_mithro: that would be good.19:46
mithroeach overlay can provide widgets in the red part of the starmap toolbar19:46
mithro(see how the system does it with the colorizer)19:46
greywhind_mithro: yeah... i'll take a look19:46
mithrogreywhind_: don't forget to push your changes19:46
greywhind_mithro: i'll do that now19:47
greywhind_mithro: you haven't made any commits to tpclient dev in the last few days, right?19:49
mithrogreywhind_: dunno19:49
mithrogreywhind_: if you do a merge and nothing is to be done git will tell you19:53
greywhind_mithro: error: remote 'refs/heads/incoming' is not a strict subset of local ref 'refs/heads/master'. maybe you are not up-to-date and need to pull first?19:54
greywhind_when i cg-push19:54
mithrothat error means you need to merge first19:59
greywhind_Branch already fully merged19:59
mithrogreywhind_: you do a cg-update first?20:00
greywhind_Multiple merge base candidates, please select one manually (by running cg-merge -b BASE [BRANCH]):20:02
greywhind_3da6a539c26165957b39153b734f2469232e8cee20:02
greywhind_d1c3d8ce8fb601ebad9028abd431329c8e43d68d20:02
greywhind_The most conservative base (but likely a lot of conflicts): c9c03fffb0802478fa0f21ffaaffcaf694751e7420:02
mithrotry20:05
mithrocg-merge -b c9c03fffb0802478fa0f21ffaaffcaf694751e7420:05
mithroand see what happens?20:05
nashBetter to look in gitk or similar, and see where they all are20:06
CIA-10mithro tpclient-pywx-incoming * r8948f520b391 /extra/wxFloatCanvas/FloatCanvas.py: Always use the older method which doesn't seem to segfault.20:08
CIA-10mithro tpclient-pywx-incoming * rd07ecc4c1ef2 /windows/main/overlays/ (Path.py Systems.py): Put things in the background so that hittesting is suitable fast with 1000's of systems.20:08
CIA-10noegnud tpclient-pywx-incoming * ra280ec9a112c / (4 files in 3 dirs): Merge with development branch.20:08
CIA-10noegnud tpclient-pywx-incoming * rc0edbb773ca4 / (5 files in 3 dirs):20:08
CIA-10Changes merged from wxFloatCanvas for PieChart, modified Resource overlay20:08
CIA-10to use PieChart and display correctly. Still needs some tweaking.20:08
CIA-10noegnud tpclient-pywx-incoming * rdd0c329e6b33 /extra/wxFloatCanvas/Utilities/Colors.py: Added Colors.py as a tracked file.20:08
greywhind_ mithro: i tried all 3 and used the one that didn't create any conflicts20:08
mithrogreywhind_: cool20:08
greywhind_mithro: will you  check and make sure i didn't break anything?20:09
mithrocg-status should give you a good idea of anything which you have not committed20:10
mithrogreywhind_: all seems to work20:14
greywhind_mithro: k, great20:14
mithrogreywhind_: you might want to look into why the first button on the toolbar is borked on mac too20:14
greywhind_hmm? what's wrong with it?20:15
greywhind_wrong icon?20:15
mithrogreywhind_: see your sceenshot20:15
mithroit's a huge broken page20:15
greywhind_mithro: ah. i never thought about that... assumed it was just the icon20:16
greywhind_i'll look into it20:16
mithrogreywhind_: okay cool20:17
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mithrogreywhind: ping?21:26
greywhindmithro: pong21:26
mithrogreywhind: you should post about your pie chart to the floatcanvas list21:26
greywhindmithro: i suppose21:26
mithrothey might have some ideas on how to fix some of the small slice alignment issues21:27
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