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ADlVl | hello | 15:04 |
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STalKer-X_a | hello | 15:06 |
STalKer-X_a | *krchkrch* | 15:06 |
ADlVl | first contact established (sync) :D | 15:07 |
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ADlVl | I am new with mastering the free Orion at N00b-Level ... to reflect Gamer-Skills but I am here about GameFeatures and therefor should point to programming skills | 15:09 |
ADlVl | r coders here? | 15:09 |
ADlVl | started about 3min ago seeking resources and references ... | 15:11 |
ADlVl | point to fact that I asked above about presence of project or programmers | 15:19 |
STalKer-X_a | GeofftheMedio is here | 15:31 |
STalKer-X_a | though not active now | 15:31 |
STalKer-X_a | as is adrian_broher | 15:31 |
ADlVl | thnx | 15:38 |
ADlVl | understand now answer ^^ reg in forum :) | 15:44 |
ADlVl | was ever asked to make StarMap spartial (3D) ? | 15:47 |
ADlVl | would req navigation inside StarMap with 3D CTRL Meanings (eg wheel-scroll moves into z alt to zoom) | 15:48 |
ADlVl | more issue related is to select star and scroll 2 axis around (like 2d-nav on globe) but big point is that this allow nav similar star as nodes and adecting stars are jump-targets for UI-Navigation ... | 15:52 |
ADlVl | resp other Appraoches may exist with diff Behavior resp Pro/Con .. Matter of 3D-Navigation is relevant but no potential showstoper for spartial StarMaps .. somebody got that at least on time | 15:53 |
ADlVl | was ever asked for spartial StarMaps? | 15:54 |
ADlVl | my Points are for FO ECO, R&D, spartial StarMap and in latter Context GL ... its IMO a large leap to go 3d for game but small step to use OpenGL to render planar StarMap onto a Plane as is as InteerimsMigrationStep | 16:06 |
ADlVl | I thread that next in forum but here ask alreaedy for feetback | 16:07 |
Sector | Not listed on the Roadmap anyways: http://www.freeorion.org/index.php/Roadmap | 16:58 |
tpb | Title: Roadmap - FreeOrionWiki (at www.freeorion.org) | 16:58 |
GeofftheMedio | no plans for a 3D universe | 17:11 |
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ADlVl | that roadmap is a nice thread ^^ | 17:26 |
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