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CIA-64 | FreeOrion: geoffthemedio * r4722 /trunk/FreeOrion/ (11 files in 4 dirs): | 07:41 |
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CIA-64 | FreeOrion: -Added a debug output line to end of LoadGame function which inexplicably seems to fix loading saves for me... | 07:41 |
CIA-64 | FreeOrion: -Changed some verbose logging output of hull and building types to just list names instead of details, in order to make the logs slightly less verbose. | 07:41 |
CIA-64 | FreeOrion: -Added similar verbose logging to SpecialsManager. | 07:41 |
CIA-64 | FreeOrion: -grooming | 07:41 |
CIA-64 | FreeOrion: -Added unused CensoredSpecials function to UniverseObject. | 07:41 |
CIA-64 | FreeOrion: -Fiddled with serialization code, seemingly to no effect. | 07:41 |
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CIA-64 | FreeOrion: eleazzaar * r4723 /trunk/FreeOrion/default/empire_names.txt: 13 more empire names. | 14:47 |
CIA-64 | FreeOrion: eleazzaar * r4724 /trunk/FreeOrion/default/ (eng_stringtable.txt specials.txt): added non-functional, but non-error-causing Scavenge minerals special. If you think you can make it work, please do so. | 15:14 |
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CIA-64 | FreeOrion: bigjoe5 * r4725 /trunk/FreeOrion/default/data/art/icons/specials_huge/ (cloud_cover.png dim_rift.png void.png volcanic_ash.png): Fixed failure to add stealth special icons | 21:39 |
CIA-64 | FreeOrion: eleazzaar * r4726 /trunk/FreeOrion/default/ (eng_stringtable.txt specials.txt): Functional Scavenge minerals special by BigJoe, renamed to 'Derelict'. | 22:13 |
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