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CIA-64 | FreeOrion: geoffthemedio * r4673 /trunk/FreeOrion/universe/ShipDesign.h: Added a getter for ShipDesign to return whether to look up the design's name/description in the stringtable. | 13:34 |
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CIA-64 | FreeOrion: geoffthemedio * r4674 /trunk/FreeOrion/util/ (Order.cpp Order.h SerializeOrderSet.cpp): | 13:36 |
CIA-64 | FreeOrion: Changed ShipDesignOrder to store the details of the design, rather than an | 13:36 |
CIA-64 | FreeOrion: actual ShipDesign object. This seems to fix a crash bug when issuing | 13:36 |
CIA-64 | FreeOrion: ShipDesignOrders and ending the turn, though I'm not sure why there was a | 13:36 |
CIA-64 | FreeOrion: problem that this fixes. This might break some saved games if they have any | 13:36 |
CIA-64 | FreeOrion: partially-played turns in which ship design orders have been issued. | 13:36 |
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Lukc | I thought I would have to report this. ^_^” | 14:34 |
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Lukc | GeofftheMedio, FO segfaults when on the design screen when I put a certain number of parts on a ship (I think it fails around ±15, or something like that). | 23:13 |
Lukc | gdb teels me: “0x00007ffff790d79f in GG::Font::HandleTag(boost::shared_ptr<GG::Font::FormattingTag> const&, double*, GG::Font::RenderState&) const () from /usr/lib64/libGiGi.so | 23:23 |
Lukc | Sorry, don’t have the time to get more data you might need until tomorrow. Good night *. | 23:25 |
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