Wednesday, 2012-01-18

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fixItWhat is the maximum number of keys/keymods that can be in a key binding? In the AcceleratorSignal() function maximum I see it only taking 1 key and 1 modkey, so does that mean a user should only be allowed to bind 1 key and 1 mod key together?00:40
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GeofftheMediofixit: the functions like GUI::SetAccelerator(Key key, Flags<ModKey> mod_keys) take a Flags object, which can be bitwise ORed together, to make a combined Flags02:52
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GeofftheMediolike GG::MOD_KEY_CTRL | GG::MOD_KEY_SHIFT | GG::MOD_KEY_LALT02:53
GeofftheMediofor a hotkey requiring either CTRL, either SHIFT, and the left ALT to be pressed02:54
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fixItokay so that implies that a hot key at the maximum can have one Key, but can have multiple ModKey's or multiple variations of Modkeys?12:59
GeofftheMedioyes12:59
fixItOkay thanks that makes more sense13:00
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wolfethi18:23
wolfetdoes freeorion use SDL?18:23
wolfetanyone know?18:23
GeofftheMediowolfet: no, OGRE replaced SDL several years ago18:26
wolfetok18:26
wolfetdo you know if freeorion in mac has the mac osx keyboard shortcuts?18:27
wolfetlike command-q quits the app?18:27
GeofftheMediodidn't you ask me this a day or two ago?18:27
wolfetyea18:27
wolfet:D18:27
wolfetmore than that18:27
wolfeti would like to add shortcut support myself18:27
wolfethow would i do it? I know how to do it in SDL but not in OGRE18:28
wolfethello?18:30
GeofftheMediopossibly wait for fixit to implement player-customizable hotkeys18:31
wolfetwho implements them?18:31
GeofftheMedio?18:31
wolfetand when would they be implemented?18:31
wolfetwait for fixit?18:32
wolfetgot it, sorry18:32
wolfetis fixit here?18:32
wolfeti could ask him directly18:32
wolfethello?18:35
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