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CIA-81 | FreeOrion: geoffthemedio * r3810 /trunk/FreeOrion/ (3 files in 3 dirs): | 02:50 |
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CIA-81 | FreeOrion: Seemingly fixed doing damage during combat. This required back projecting | 02:50 |
CIA-81 | FreeOrion: meters of objects in combats before updating meter values post-combat, so that | 02:50 |
CIA-81 | FreeOrion: changes in values during combat don't get erased when resetting meters during | 02:50 |
CIA-81 | FreeOrion: the updating. | 02:50 |
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CIA-81 | FreeOrion: geoffthemedio * r3811 /trunk/FreeOrion/ (Empire/Empire.cpp Empire/Empire.h util/SerializeEmpire.cpp): | 06:12 |
CIA-81 | FreeOrion: -Added a map of alignment meters to Empire, and associated meter getters to provide public access to those meters. | 06:12 |
CIA-81 | FreeOrion: -Tweaked commenting layout in Empire.h. | 06:12 |
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CIA-81 | FreeOrion: geoffthemedio * r3812 /trunk/FreeOrion/ (5 files in 3 dirs): (log message trimmed) | 08:42 |
CIA-81 | FreeOrion: -Fixed some code that was assuming effects groups would always have a valid | 08:42 |
CIA-81 | FreeOrion: activation condition, so that now effects groups can written without an | 08:42 |
CIA-81 | FreeOrion: activation condition, which will work as if the activation condition was "All"; | 08:42 |
CIA-81 | FreeOrion: that is, the effectsgroup is always active. | 08:42 |
CIA-81 | FreeOrion: -Removed activation conditions from one or two buildings, to test. | 08:42 |
CIA-81 | FreeOrion: -Added DesignHasPartClass condition struct, with implementation, though not | 08:42 |
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CIA-81 | FreeOrion: geoffthemedio * r3813 /trunk/FreeOrion/universe/ (Condition.cpp ConditionParser1.cpp ConditionParser2.cpp): Added parsing for DesignHasPartClass condition. | 09:53 |
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CIA-81 | FreeOrion: geoffthemedio * r3814 /trunk/FreeOrion/default/techs.txt: Removed some "activation = Source" activation conditions for some techs whose effects are always active, as this line is now unnecessary to specify the default behaviour. | 18:28 |
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