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CIA-76 | FreeOrion: tzlaine * r3533 /trunk/FreeOrion/client/human/HumanClientFSM.h: | 00:45 |
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CIA-76 | FreeOrion: Publicized a derived-class-protected member of HumanClientFSM, to mke our code | 00:45 |
CIA-76 | FreeOrion: compile against Boost 1.43. | 00:45 |
CIA-76 | FreeOrion: id-ego * r3534 /trunk/FreeOrion/Xcode/FreeOrion.xcodeproj/project.pbxproj: Update Xcode project for new additions. | 00:47 |
CIA-76 | FreeOrion: tzlaine * r3535 /trunk/FreeOrion/UI/PagedGeometry/ (PagedGeometry.cpp PagedGeometry.h): Changed PagedGeometry to retain its pointer to the camera as a const pointer. | 03:03 |
CIA-76 | FreeOrion: tzlaine * r3536 /trunk/FreeOrion/ (6 files in 2 dirs): | 03:06 |
CIA-76 | FreeOrion: Factored all the camera-related code in CombatWnd out into a new class, | 03:06 |
CIA-76 | FreeOrion: CombatCamera. | 03:06 |
CIA-76 | FreeOrion: tzlaine * r3537 /trunk/FreeOrion/UI/CombatCamera.cpp: | 03:11 |
CIA-76 | FreeOrion: Tweaked the CLOSE_FACTOR used in the zoom-panning code to be higher, making | 03:11 |
CIA-76 | FreeOrion: the location being zoom-panned-to come towards the center faster. | 03:11 |
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CIA-76 | FreeOrion: tzlaine * r3538 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): | 03:56 |
CIA-76 | FreeOrion: Removed CombatCamera::m_distance_to_look_at_point, in favor of using the value | 03:56 |
CIA-76 | FreeOrion: directly out of the Ogre::Camera position. | 03:56 |
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CIA-76 | FreeOrion: tzlaine * r3539 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): Reverted r3538, which was just plain broken. | 04:25 |
CIA-76 | FreeOrion: tzlaine * r3540 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): | 04:35 |
CIA-76 | FreeOrion: Removed CombatCamera::m_look_at_point in favor of using the camera node's | 04:35 |
CIA-76 | FreeOrion: position directly. This fixes the problem alluded to in earlier commit | 04:35 |
CIA-76 | FreeOrion: messages about frequent vs. infrequent rolls of the mouse wheel having | 04:35 |
CIA-76 | FreeOrion: different effects when zoom-panning. | 04:35 |
CIA-76 | FreeOrion: tzlaine * r3541 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): Reinstated r3538 with a slight modification that makes it mork as advertised. | 04:42 |
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CIA-76 | FreeOrion: tzlaine * r3542 /trunk/FreeOrion/UI/ (CombatCamera.cpp CombatCamera.h): | 04:57 |
CIA-76 | FreeOrion: Added data members to CombatCamera to track where the destination of each | 04:57 |
CIA-76 | FreeOrion: camera move is in terms of look-at point and distance from look-at point. | 04:57 |
CIA-76 | FreeOrion: This allows us to accumulate movements when interrupting a move mid-animation | 04:57 |
CIA-76 | FreeOrion: to start another move (as happens when rolling the mouse wheel quickly). | 04:57 |
CIA-76 | FreeOrion: tzlaine * r3543 /trunk/FreeOrion/UI/CombatCamera.cpp: | 04:59 |
CIA-76 | FreeOrion: Applied the ctrl-/shift-key zoom factor modifiers to the zoom-panning code's | 04:59 |
CIA-76 | FreeOrion: CLOSE_FACTOR. This makes the entire zoom-panning operation honor the zoom | 04:59 |
CIA-76 | FreeOrion: factor, including the recentering part. Otherwise, using shift or ctrl | 04:59 |
CIA-76 | FreeOrion: produced weird results. | 04:59 |
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CIA-76 | FreeOrion: geoffthemedio * r3544 /trunk/FreeOrion/msvc2008/FreeOrion/freeorion/freeorion.vcproj: Updated MSVC project file | 06:18 |
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GeofftheMedio | kroddn? | 08:03 |
kroddnoMobil | yes? | 08:06 |
GeofftheMedio | I'm thinking about doing the v0.3.14 release in the next few days | 08:06 |
GeofftheMedio | do you think you'll be able to get ogre 1.7 and/or boost 1.42 working in a few days? | 08:07 |
GeofftheMedio | or would you rather do a linux release with the current dependencies? | 08:07 |
GeofftheMedio | and either way, would you be able to make a release package from the latest SVN? | 08:07 |
kroddnoMobil | I don't know if those bugs are ogre 1.6.2 or boost 1.3x related | 08:15 |
kroddnoMobil | I will try to get boost 1.42 and ogre 1.7 working | 08:15 |
kroddnoMobil | My problem is that ogre does not compile when trying to build it statically | 08:16 |
GeofftheMedio | you got it to work before didn't you? has it just gotten more difficult in the newer version? | 08:16 |
kroddnoMobil | they switched to cmake and so its not as easy as it was before | 08:17 |
GeofftheMedio | ah | 08:17 |
GeofftheMedio | right | 08:17 |
GeofftheMedio | hence all your cmake issues | 08:17 |
kroddnoMobil | It searches for GL packages that do not exist in debian lenny :-( | 08:17 |
kroddnoMobil | If you could wait until monday i will try my best | 08:18 |
GeofftheMedio | sure | 08:18 |
kroddnoMobil | if that fails, i will release the version based on ogre 1.6.2 nad boost 1.3x | 08:18 |
GeofftheMedio | have to wait for .Id to make an osx version anyway | 08:18 |
GeofftheMedio | sounds good | 08:19 |
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kroddnoMobil | Thats annoying | 08:45 |
kroddnoMobil | GeofftheMedio: is that a joke: http://www.boost.org/doc/libs/1_42_0/more/getting_started/index.html | 08:46 |
tpb | <http://ln-s.net/5ycF> (at www.boost.org) | 08:46 |
kroddnoMobil | very funny ^^ | 08:46 |
kroddnoMobil | boost 1.42 is building | 08:50 |
kroddnoMobil | they did NOT fully switch to cmake *g* | 08:50 |
GeofftheMedio | Looks like they haven't even switched mostly: "There is also an experimental CMake build for boost..." | 08:55 |
kroddnoMobil | thanks god ^^ | 09:08 |
kroddnoMobil | GG compiles with boost 1.42 | 09:14 |
kroddnoMobil | with old scons build-system of course :-) | 09:15 |
kroddnoMobil | GeofftheMedio: is ogre 1.7 now mandatory? | 10:41 |
kroddnoMobil | UI/CombatCamera.cpp: In member function 'GG::Pt CombatCamera::ProjectToPixel(const Ogre::Vector3&) const': | 10:42 |
kroddnoMobil | UI/CombatCamera.cpp:155: error: invalid use of incomplete type 'struct Ogre::Viewport' | 10:42 |
kroddnoMobil | /usr/local/include/OGRE/OgrePrerequisites.h:389: error: forward declaration of 'struct Ogre::Viewport' | 10:42 |
kroddnoMobil | UI/CombatCamera.cpp:156: error: invalid use of incomplete type 'struct Ogre::Viewport' | 10:42 |
kroddnoMobil | /usr/local/include/OGRE/OgrePrerequisites.h:389: error: forward declaration of 'struct Ogre::Viewport' | 10:42 |
GeofftheMedio | does your boost version have OgreViewport.h ? | 10:50 |
GeofftheMedio | looking at the ogre code repository, it seems to have been around since mid 2008, or ogre 1.6 | 10:53 |
GeofftheMedio | maybe you just need to add #include <OgreViewport.h> to the top of CombatCamera.cpp | 10:54 |
CIA-76 | FreeOrion: geoffthemedio * r3545 /trunk/FreeOrion/ (2 files in 2 dirs): Updated install script to fix removing start menu shortcuts, which wasn't working | 11:14 |
kroddnoMobil | GeofftheMedio: worked | 12:36 |
CIA-76 | FreeOrion: kroddn * r3546 /trunk/FreeOrion/linux-static/ (GG_build.sh configure.sh link.sh): Use boost 1.42 in statically linked linux version. Added missing include. | 12:40 |
CIA-76 | FreeOrion: kroddn * r3547 /trunk/FreeOrion/UI/CombatCamera.cpp: Added missing include to OgreViewport. | 12:43 |
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kroddnoMobil | so, trying again to compile ogre 1.7.0 | 17:01 |
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CIA-76 | FreeOrion: id-ego * r3548 /trunk/FreeOrion/Xcode/FreeOrion.xcodeproj/project.pbxproj: Added new source files to Xcode project. | 18:09 |
kroddnoMobil | tatatataaa tatata tataaaaaaaaa | 18:09 |
kroddnoMobil | i am getting GG built with cmake yes yes yes | 18:09 |
kroddnoMobil | GeofftheMedio: do you know how to configure cmake to verbose the CC commands it is executing? | 19:31 |
kroddnoMobil | I set CMAKE_VERBOSE_MAKEFILE=ON, but that doesn't change a thing | 19:31 |
kroddnoMobil | ah, got it | 19:35 |
kroddnoMobil | you can call "make VERBOSE=1" | 19:35 |
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CIA-76 | FreeOrion: geoffthemedio * r3549 /trunk/FreeOrion/ (default/de_stringtable.txt msvc2008/src/Version.cpp): Adding alternate, apparently complete, German stringtable by Lathanda | 22:16 |
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