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CIA-48 | FreeOrion: geoffthemedio * r3294 /trunk/FreeOrion/UI/FleetWnd.cpp: Fixed crash bug where dragging a fleetrow onto a shipslistbox would cause a bad pointer cast that wasn't caught. | 01:36 |
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iuliu28 | hello, i need help with freeorion | 12:07 |
iuliu28 | i get an error | 12:12 |
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CIA-48 | FreeOrion: geoffthemedio * r3296 /trunk/FreeOrion/ (4 files in 3 dirs): | 14:39 |
CIA-48 | FreeOrion: -Fixes to info panel sizing for expand / collapse button size by wrwrwr | 14:39 |
CIA-48 | FreeOrion: -Missed change to CMakeLists.txt by wrwrwr from previous commits | 14:39 |
CIA-48 | FreeOrion: -Ensured default case for FindIsoscelesTriangleVertices does something useful (defaults to code for SHAPE_RIGHT orientation) | 14:39 |
CIA-48 | FreeOrion: -Fixed compile error from my recent Universe.cpp changes | 14:39 |
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strooka | hi | 17:11 |
strooka | im installing the source on linux... | 17:13 |
strooka | ive decided to support the project now though | 17:22 |
strooka | cya | 17:23 |
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CIA-48 | FreeOrion: geoffthemedio * r3297 /trunk/FreeOrion/universe/Universe.cpp: | 19:50 |
CIA-48 | FreeOrion: Made internal updates of empire visibility also update the record of turns on | 19:50 |
CIA-48 | FreeOrion: which empires saw objects at various visibilities, so that ships arriving at a | 19:50 |
CIA-48 | FreeOrion: system on the same turn they're destroyed give (non-current) visibility of the | 19:50 |
CIA-48 | FreeOrion: contents of that system, and so that sitreps about fleets (that are subsequently | 19:50 |
CIA-48 | FreeOrion: destroyed) arriving in a system display the system name instead of "ERROR". | 19:50 |
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