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CIA-80 | FreeOrion: tzlaine * r3232 /trunk/FreeOrion/UI/MapWnd.cpp: Added the use of the stencil buffer to prevent overdrawing of visibility radii. | 01:32 |
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CIA-80 | FreeOrion: tzlaine * r3233 /trunk/FreeOrion/UI/MapWnd.cpp: | 03:07 |
CIA-80 | FreeOrion: Slightly improved the implementation of the previous commit. The visibility | 03:07 |
CIA-80 | FreeOrion: radii outlines now draw outside of the radii prper, instead of being clipped by | 03:07 |
CIA-80 | FreeOrion: them. | 03:07 |
CIA-80 | FreeOrion: geoffthemedio * r3234 /trunk/FreeOrion/ (5 files in 2 dirs): Removed inclusion of Effect.h in Universe.h | 04:29 |
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CIA-80 | FreeOrion: tzlaine * r3235 /trunk/FreeOrion/UI/SidePanel.cpp: | 14:41 |
CIA-80 | FreeOrion: Added a missing fallthrough return statement to SidePanel::PlanetPanel:: | 14:41 |
CIA-80 | FreeOrion: InWindow(). | 14:41 |
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CIA-80 | FreeOrion: tzlaine * r3236 /trunk/FreeOrion/UI/MapWnd.cpp: | 22:55 |
CIA-80 | FreeOrion: Changed the visibility radii rendering code yet again. It now does what it | 22:55 |
CIA-80 | FreeOrion: used to do for all radii, but does it for each empire color. This prevents | 22:55 |
CIA-80 | FreeOrion: the odd interaction of shapes previously seen when empires had overlapping | 22:55 |
CIA-80 | FreeOrion: radii. | 22:55 |
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