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CIA-24 | alklomion /tmp/XiKYBBBYLK/emlCp9EEXC-midp * r2cd9c04d4fea /src-generated/net/thousandparsec/netlib/tp03/TP03Decoder.java: | 02:20 |
---|---|---|
CIA-24 | Replaced string.split with some J2ME compatible code | 02:20 |
CIA-24 | via git-CVS emulator | 02:20 |
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jotham | no mithro :\ | 06:41 |
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llnz | later all | 08:49 |
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CIA-8 | jphr tpserver-cpp-risk * r5522b6c6db17 /modules/games/risk/ (6 files): Added a note to Risk::randomlyAssignPlanets concerning where it will run into bugs. Added pseudocode to RiskTurn::calculateReinforcements. | 11:08 |
CIA-8 | jphr tpserver-cpp-risk * r5522b6c6db17 /modules/games/risk/ (6 files): Added a note to Risk::randomlyAssignPlanets concerning where it will run into bugs. Added pseudocode to RiskTurn::calculateReinforcements. | 11:08 |
mithro | morning people | 11:11 |
mithro | still fairly empty in here today | 11:11 |
mithro | I wonder where nash/llnz are | 11:11 |
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CIA-8 | jphr tpserver-cpp-risk * r1825006165bf /modules/games/risk/ (planet.cpp planet.h risk.cpp risk.h riskturn.cpp): Implemented getAdjacent method for planet, returns a list of adjacent objects. | 12:08 |
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mithro | hello vi1985 | 12:15 |
mithro | it is highly recommended you don't just reply to random digest emails | 12:15 |
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vi1985 | hey mithro | 12:15 |
vi1985 | mithro: oh, ok | 12:16 |
mithro | tpserver-cpp has an option where it automatically creates a new user when it has not seen the user before | 12:16 |
bddebian | Howdy | 12:17 |
mithro | hi bddebian | 12:17 |
bddebian | Heya mithro | 12:17 |
vi1985 | mithro: right, I see someone changed that in demo2 just ~20 mins ago, and now it fails to create the new user. | 12:18 |
vi1985 | mithro: is there any way to query the server if that option is on/off? | 12:19 |
vi1985 | not that it *really* matters, in most cases... | 12:19 |
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mithro | nope | 12:26 |
mithro | the creation -> login steps still work | 12:27 |
vi1985 | ok, thanks. | 12:38 |
mithro | vi1985: it is also highly recommended that you don't use digest email | 12:47 |
mithro | it makes it very hard for you to reply to invidiual emails | 12:47 |
vi1985 | mithro: that's true. i was just trying to avoid the 50-emails-in-the-morning syndrome :) i'll make tp-devel a special case, tho ;) | 12:49 |
mithro | vi1985: you can filter it to a folder/label and view at your leslure | 12:51 |
mithro | tp mail never ends up in my inbox | 12:51 |
vi1985 | mithro: i guess i can do that | 12:53 |
CIA-8 | jphr tpserver-cpp-risk * r76b08130ae92 /modules/games/risk/ (planet.cpp planet.h riskturn.cpp): Implemented RiskTurn::calculateReinforcements. Fixed up Planet::getAdjacent a little bit. | 12:56 |
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mithro | it's the recommended way for dealing with foss mailing lists | 13:03 |
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CIA-8 | jphr tpserver-cpp-risk * r416f776b56c6 /modules/games/risk/ (risk.cpp riskturn.cpp testing-risk.conf): Made some modifications to RiskTurn::getWinner, testing configuration | 13:34 |
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mithro | bblr | 14:37 |
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CIA-8 | jphr tpserver-cpp-risk * re566fe799526 /modules/games/risk/ (risk.cpp riskturn.cpp): Implemented Risk::isBoardClaimed. Cleaned up some code in RiskTurn, added comments. | 14:57 |
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mithro | hey people | 15:11 |
mithro | ~seen JLafont | 15:11 |
tpb | mithro: JLafont was last seen in #tp 3 days, 1 hour, 13 minutes, and 41 seconds ago: <JLafont> ok | 15:11 |
CIA-8 | jphr tpserver-cpp-risk * r69e6ab6a84ca /modules/games/risk/ (graph.h risk.cpp): Added graph.addEdge calls to Risk::createUniverse. Added graph.addPlanet call to create start systems, when planet is created. A few little clean ups. | 15:15 |
mithro | anyone alive today? | 15:26 |
* ezod is alive | 15:31 | |
CIA-8 | jphr tpserver-cpp-risk * reb1b7a38dbea /modules/games/risk/risk.cpp: Fixed Risk::onAddPlayer to properly filter players out. Added some debug print outs here and there. | 15:32 |
ezod | mithro: did you see that i'm going to be away the next few days? | 15:32 |
mithro | yes | 15:32 |
ezod | ok, i should still be able to work remotely | 15:32 |
ezod | just have to make sure the fiancee doesn't shut down this box | 15:33 |
mithro | I would recommend posting stuff like this on your blog | 15:35 |
ezod | it's in my weekly... | 15:35 |
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mithro | okay cool | 15:38 |
mithro | hello nuleren | 15:38 |
mithro | how goes things? | 15:38 |
nuleren | hey mithro, things are going well | 15:38 |
mithro | jphr and nuleren: do you think that we could do a demo of your new rulesets in about 2-3 weeks? | 15:38 |
jphr | umm, most likely | 15:39 |
nuleren | hopefully ;) | 15:39 |
jphr | I've got almost everything out of the way to start working on moves | 15:39 |
jphr | I just hope my moves can display properly | 15:39 |
jphr | tornado watch for my area, i might disappear if anything goes down. | 15:41 |
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ezod | jphr: you get tornadoes in the peg? | 15:55 |
jphr | I live south of winnipeg | 15:55 |
jphr | its APPARENTLY a very different weather area than the rest of wester canada | 15:56 |
ezod | hehe | 15:56 |
nuleren | anyone know how to merge the tpserver-cpp into my branch so that my branch gets updated with changes to tpserver-cpp? | 16:00 |
CIA-24 | aaron tpserver-cpp-config * rfc4ab4868c62 /tpserver/settings.cpp: Added debug mode to help output. | 16:01 |
ezod | git merge origin/master | 16:01 |
ezod | it will report any conflicts, you need to fix them and re-commit | 16:02 |
nuleren | hmmm, says it's already up to date... do i need to pull or fetch it first? | 16:02 |
ezod | yes | 16:02 |
ezod | git pull | 16:02 |
* ezod is also a git noob, so please be careful | 16:02 | |
nuleren | i've been using cogito, will that screw anything up? =P | 16:02 |
ezod | errr... it might? | 16:03 |
nuleren | heh, i think git pull worked | 16:03 |
ezod | i don't think you should mix them | 16:03 |
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jphr | mmm, is there any particular command to tell an object to update its display? | 16:04 |
ezod | nuleren: everything seems to indicate that cogito and git use all the same backend data | 16:06 |
nuleren | ok | 16:06 |
jphr | careful if you cloned a repo with cogito, and the push with git | 16:06 |
jphr | I accidentally pushed ALL my repo changes onto the main branch by doing that. Now I use git exclusively | 16:06 |
ezod | nuleren: but i seem to remember having a problem using them interchangeably | 16:06 |
* ezod uses just git | 16:07 | |
* jphr uses just git after embarrasing himself | 16:07 | |
nuleren | haha, ok thanks... yeah the pushing into a branch that's not mine is what i'm most afraid of | 16:07 |
ezod | they must have some unshared backend data | 16:08 |
ezod | doesn't seem reasonable to me, but i must be missing something | 16:08 |
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jphr | anyone know if Random::getInRange( , ) is inclusive? | 16:34 |
CIA-24 | neufelry tpserver-cpp-tae * rf7844c8716e1 /AUTHORS: | 16:34 |
CIA-24 | Name: Ryan Neufeld - jphr | 16:34 |
CIA-24 | Email: [email protected] | 16:34 |
CIA-24 | Changes: Added name+nick+email to AUTHORS in risk branch | 16:34 |
jphr | wtf, i did not do that | 16:35 |
CIA-24 | llnz tpserver-cpp-tae * r13ae6f3a03a9 /tpserver/playerview.cpp: | 16:35 |
nuleren | that was me | 16:35 |
jphr | ah | 16:35 |
CIA-24 | Fixed ObjectIdList condition for entry. | 16:35 |
jphr | lol | 16:35 |
nuleren | i'm merging | 16:35 |
nuleren | haha | 16:35 |
CIA-24 | Wrong direction, modtime > fromtime. Doesn't need check for -1, because | 16:35 |
CIA-24 | (unsigned) -1 is greater than all modtimes. | 16:35 |
CIA-24 | llnz tpserver-cpp-tae * ra337a9b5ce22 /tpserver/ (4 files): | 16:35 |
CIA-24 | Fixed all the other getIdList processing to have the correct TP04 behaviour. | 16:35 |
CIA-24 | Reversed less than symbol. | 16:35 |
mithro | yeah, the script could use some more intelligence | 16:35 |
CIA-24 | llnz tpserver-cpp-tae * r1ccc9eb8b10c /tpserver/playeragent.cpp: Missed CategoryIdList handling, fixed TP04 behaviour. | 16:35 |
CIA-24 | fr33.em4il tpserver-cpp-tae * r216b363393a1 /modules/games/rfts/planet.cpp: Added notification msg when a planet's population completely dies. | 16:35 |
CIA-24 | llnz tpserver-cpp-tae * r8ea2156faf78 /modules/games/rfts/planet.cpp: | 16:36 |
CIA-24 | Only send message once, and don't error. | 16:36 |
CIA-24 | Would have segfaulted and didn't compile. Good message though. | 16:36 |
CIA-24 | llnz tpserver-cpp-tae * r32b74a6e14a1 /tpserver/playerview.cpp: | 16:36 |
CIA-24 | Iterate over the correct sets (not maps) in PlayerView. | 16:36 |
CIA-24 | Caused all objects to disappear when server is restarted with persistence. | 16:36 |
ezod | this is going to take a while. | 16:36 |
CIA-24 | llnz tpserver-cpp-tae * rdbefbb2221a3 /modules/persistence/mysql/mysqlpersistence.cpp: | 16:36 |
CIA-24 | Get the max turn number from the right table, objectparamrefquantitylist. | 16:36 |
CIA-24 | Was causing fleets to loose all it's ships. | 16:36 |
nuleren | yeah sorry for the spam | 16:36 |
CIA-24 | llnz tpserver-cpp-tae * r6fec20c8286e /modules/games/minisec/minisecturn.cpp: | 16:36 |
mithro | nuleren: not your fault | 16:36 |
CIA-24 | Fix the handling of dead object in MinisecTurn. | 16:37 |
CIA-24 | (98 lines omitted) | 16:37 |
CIA-24 | llnz tpserver-cpp-tae * r98972c4c5e34 /m4/ax_boost_signals.m4: Hopefully added test to automatically detect libboost_signals on OS X. | 16:37 |
CIA-24 | jphr tpserver-cpp-tae * r2d8e90a2b25d /modules/games/ (7 files in 2 dirs): Removed all reference to risk in the main branch. | 16:37 |
CIA-24 | jphr tpserver-cpp-tae * rbe8dc74a4a2e /configure.ac: Forgot a reference to risk in configure.ac | 16:37 |
CIA-24 | llnz tpserver-cpp-tae * rb09b0533beb9 /configure.ac: Check for guile-config in the fink/OS X location. | 16:37 |
CIA-24 | llnz tpserver-cpp-tae * r5c60e1f0d858 /configure.ac: Don't be so smart, only check for guile 1.8, not * | 16:37 |
CIA-24 | llnz tpserver-cpp-tae * rc284819a3408 /tpserver/frame.cpp: | 16:38 |
CIA-24 | Check that no frame has set an incorrect frametype in tp04. | 16:38 |
CIA-24 | Only protects against outgoing frames. | 16:38 |
CIA-24 | llnz tpserver-cpp-tae * r76455926d482 /tpserver/ (avahi.cpp metaserverconnection.cpp): | 16:38 |
CIA-24 | Only use TurnTimer if it's not NULL in Avahi and MetaserverConnection. | 16:38 |
CIA-24 | Should prevent some segfaults/bus errors. | 16:38 |
CIA-24 | llnz tpserver-cpp-tae * rad69533fc882 /tpserver/playeragent.cpp: Allow getting the player's board by either 0 or it's actual ID. | 16:38 |
CIA-24 | llnz tpserver-cpp-tae * rf3aeca329b39 /tpserver/objectparametergroupdesc.cpp: The ObjectParam Description for OrderQueue has int for the max number of slots. | 16:38 |
CIA-24 | llnz tpserver-cpp-tae * r942df6e1581b /tpserver/ (orderqueueobjectparam.cpp orderqueueobjectparam.h): Removed code that is not used in OrderQueueObjectParam. | 16:38 |
CIA-24 | llnz tpserver-cpp-tae * r8eaa91516e12 /sample.conf: Removed documentation for parameter that is no longer used, metaserver_params_version | 16:38 |
CIA-24 | whitde7 tpserver-cpp-tae * r7f827cb54287 / (50 files in 8 dirs): Merging with master... I think | 16:39 |
nuleren | there we go, should be done | 16:39 |
mithro | yay! | 16:48 |
mithro | if anyone wants to try and make the script a little more suitable, feel free | 16:49 |
mithro | July 7: ~12 noon PDT / 19:00 UTC Mentors and students can begin submitting mid-term evaluations. | 16:52 |
mithro | which is less then a month away now | 16:52 |
jphr | whats the expectation for midterm evals mithro? rulesets should have basic game up and running? | 17:01 |
mithro | jphr: that is what I'm just trying to figure out | 17:05 |
mithro | jphr: I think a "basic" version of your ruleset would be a good goal | 17:05 |
jphr | mithro: mmhmm, today turned into a day of wrapping up loose ends. I think tomorrow all I will need to worry about is getting my moves implemented | 17:06 |
mithro | jphr: I think your ruleset is the one that should be the furthest along as it's the simplest | 17:07 |
jphr | mithro: yes | 17:07 |
CIA-24 | victor.ivri gencon-rfts-ai * r3314731f2e03 /gencon/ (5 files in 2 dirs): added a simple connection-manager, which will properly close all pipelines. | 17:07 |
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mithro | bblr | 17:14 |
CIA-24 | jphr tpserver-cpp-risk * rea9467ce1a56 /modules/games/risk/ (6 files): Added a lot of Logger debug calls | 17:18 |
CIA-24 | jphr tpserver-cpp-risk * r7b210a6b32db /modules/games/risk/risk.cpp: Added check in Risk::randomlyAssignPlanets() to stop trying to assign planets on a full board | 17:18 |
CIA-24 | jphr tpserver-cpp-risk * r3d5753a0c242 /modules/games/risk/ (planet.cpp planet.h risk.cpp riskturn.cpp): Redid Risk::randomlyAssignPlanets so it worked a little more efficiently. It now picks randomly from a list unoccupied planets. | 17:18 |
CIA-24 | jphr tpserver-cpp-risk * r33128728c9ac /modules/games/risk/ (planet.cpp planet.h risk.cpp): Added message to player on Risk::randomlyAssignPlanets | 17:27 |
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mithro | JLafont: ping? | 17:40 |
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mithro | wtf - I reboot and now my laptop is consuming 2W more power | 18:17 |
mithro | :( | 18:21 |
mithro | I only rebooted because my computer crashed too | 18:21 |
mithro | brb | 18:21 |
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mithro | hey llnz | 18:25 |
mithro | we where discussion earlier that the mid-term deadline is coming up | 18:25 |
llnz | ok | 18:28 |
llnz | will read the logs shortly | 18:28 |
mithro | so I think we need to sit down with our students and come up with the goals for the mid-term evaluastions | 18:29 |
llnz | sounds like a good idea | 18:30 |
mithro | I'll send out an email to the mentors later today | 18:33 |
mithro | got three emails here waiting to be finished | 18:33 |
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xdotx | mithro: ping | 18:57 |
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CIA-30 | nuleren tpserver-cpp-tae * r1192b801a286 / (libltdl/configure modules/games/tae/tae.cpp): Added automatic generation of each player's starting planet | 19:03 |
CIA-30 | nuleren tpserver-cpp-tae * r1fd6339b9430 /modules/games/tae/ (tae.cpp tae.h): | 19:03 |
CIA-30 | Added code to generate all the starting ships, fleets, star system, | 19:03 |
CIA-30 | and planet for each player as they join. | 19:03 |
llnz | nuleren: why did you touch libltdl/configure? | 19:05 |
nuleren | hmmm, i didn't mean to | 19:05 |
nuleren | I didn't notice that when I commited... I'll take a look at it | 19:06 |
nuleren | weird, I think it regenerated it when I did an ./autogen.sh or possibly during a configure? I'm not sure... | 19:09 |
nuleren | I guess I can just revert it back to the way it was before and recommit | 19:10 |
llnz | it's not meant to be regenerated in autogen.sh or configure | 19:11 |
llnz | that would be fine, thanks | 19:11 |
nuleren | yeah I'm not sure how it happened... I'll let you know if it happens again | 19:12 |
llnz | thanks | 19:13 |
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llnz | afk | 19:15 |
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CIA-30 | nuleren tpserver-cpp-tae * rf33b8ae01a8f /libltdl/configure: | 19:20 |
CIA-30 | Reverted libltdl/configure back to its original state after an accidental | 19:20 |
CIA-30 | change. | 19:20 |
tpb | disconnected from worldforge: Ping sent at 2008-06-09T19:20:24 not replied to. | 19:22 |
tpb | tpb has joined on worldforge | 19:25 |
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llnz | bbl | 22:02 |
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llnz | bbl | 22:45 |
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