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nash | mithro: cool | 00:25 |
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dmpayton | Alright guys, I'm going to bed. | 01:13 |
dmpayton | I'll be back Monday. | 01:13 |
mithro | dmpayton: okay cool | 01:13 |
mithro | dmpayton: I won't expect much work to be done over the weekend ;) | 01:14 |
dmpayton | ;) | 01:14 |
llnz | cya dmpayton | 01:14 |
dmpayton | catch ya later mithro, llnz | 01:15 |
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llnz | .oO("He's getting married in the morning (evening actually), Ding dong the bells are gonna chime") | 01:26 |
llnz | :-) | 01:26 |
mithro | llnz: that will be you soon enough ;) | 01:45 |
llnz | hehe :-) | 01:46 |
CIA-3 | llnz tpserver-cpp * ra01328063a47 /tpserver/ (component.cpp component.h): Added copy method to Component. | 01:49 |
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CIA-3 | llnz tpserver-cpp * r9a6132035a37 / (4 files in 3 dirs): | 02:07 |
CIA-3 | Added better Component handling to PlayerView | 02:07 |
CIA-3 | including per-player views of components (ie, unknown components, etc). | 02:07 |
CIA-3 | Fixed MTSec and Minisec to work again. If a component is usable, it is also | 02:07 |
CIA-3 | visible, making a component not usable does not take away it's visibility. | 02:07 |
llnz | xdotx: you might like to merge my changes into your branch | 02:09 |
llnz | every few days or less | 02:09 |
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CIA-3 | llnz tpserver-cpp * r37fbbf2e292a /tpserver/ (playeragent.cpp playerview.cpp playerview.h): | 03:27 |
CIA-3 | GetComponentIdList now support tp04 difference lists. | 03:27 |
CIA-3 | Moved processing of component request frames to PlayerView and implemented | 03:27 |
CIA-3 | difference support for tp04 for components. | 03:27 |
llnz | :-) | 03:29 |
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* llnz wanders off to the Swing Ball | 03:47 | |
llnz | later all | 03:47 |
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mithro | howdy people | 09:45 |
brx | howdy | 09:46 |
* brx is happy | 09:46 | |
mithro | brx: oh? | 09:47 |
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brx | mithro: me and my programming competition partner in poland participated in m$ imagine cup for germany. top 3 of each country goes into international pools, final top 6 go to korea. we placed second in germany and dominated our first pool, thereby making top 42 already. | 09:48 |
mithro | brx: cool | 09:48 |
mithro | did all that scheme knowledge come in handy? :P | 09:49 |
brx | no, but the ruby knowledge and general quick picking up of languages (we had to target .NET) ;) | 09:49 |
mithro | brx: oh, you had to target .NET, no wonder you had no competition ;) | 10:00 |
brx | :) | 10:06 |
mithro | brx: so how goes your SoC project? | 10:14 |
* mithro ponders bed | 10:19 | |
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Epyon | okaaaay, this will be a stupid question... | 11:15 |
Epyon | does the bzflag engine support normal mapping? | 11:15 |
Epyon | damn, wrong channel :DDDD | 11:16 |
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llnz | morning all | 19:40 |
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* llnz ponders | 20:16 | |
CIA-3 | llnz tpserver-cpp * r0593c68f7136 /tpserver/ (design.cpp design.h): Added copy method to Design. | 20:35 |
CIA-3 | llnz tpserver-cpp * r5574465e65f6 /tpserver/playerview.cpp: Put size specifiers on uint64_t const values in PlayerView | 21:10 |
CIA-3 | llnz tpserver-cpp * r0f5db7538150 /tpserver/game.cpp: | 21:19 |
CIA-3 | In end of turn, call PlayerView::doOnceATurn(). | 21:19 |
CIA-3 | Also moved when the turn number is incremented. | 21:19 |
xdotx | llnz: i was getting some build errors (missing functions in playerview) this morning. | 21:29 |
xdotx | are those known? | 21:29 |
llnz | missing functions? | 21:29 |
xdotx | sec, lemme check | 21:29 |
llnz | i've just build tpserver-cpp on demo1, and it's fine currently | 21:30 |
xdotx | just tried again. getting undefined reference(s) on PlayerView::getVisibleObects and getObjectSequenceKey | 21:31 |
xdotx | hmm, among others | 21:32 |
CIA-3 | llnz metaserver-lite * r7c1d1b9baac6 /index.php: Give connection types for tp+http and tp+https on webpage | 21:33 |
llnz | hummm.... | 21:34 |
llnz | oh, i know | 21:34 |
llnz | you need to run autogen.sh and configure again | 21:35 |
xdotx | ah! | 21:35 |
llnz | because it hasn't updated the Makefile from the Makefile.am | 21:35 |
llnz | to add the new files (playerview.h and playerview.cpp) to the build | 21:36 |
xdotx | yes, i didn't think of that | 21:36 |
xdotx | although i've got a real error it looks like now | 21:36 |
xdotx | playerview.cpp:174: error: integer constant is too large for ‘long’ type | 21:37 |
xdotx | and again on 189 | 21:37 |
llnz | update now | 21:37 |
xdotx | 186* | 21:37 |
xdotx | heh | 21:37 |
llnz | r5574465e65f6 fixes that | 21:37 |
xdotx | hmm. actually still have that error | 21:38 |
xdotx | (it was up to date) | 21:39 |
llnz | odd | 21:39 |
xdotx | it's using a uint64_t | 21:39 |
llnz | it's the 0xffffffffffffffffULL | 21:40 |
xdotx | yep, makes sense | 21:41 |
llnz | does it have the ULL on the end in your copy of playerview.cpp? | 21:42 |
xdotx | no it didn't | 21:42 |
llnz | then you are not up to date | 21:42 |
xdotx | should i have to do anything more than cg-fetch <branchname> ? | 21:48 |
llnz | cg-update <branchname> | 21:48 |
llnz | or something else which i get forgetting | 21:48 |
llnz | cg-fetch only downloads the changes, it doesn't apply them to your current branch | 21:49 |
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CIA-3 | llnz tpserver-cpp * rc7db9dea0e0f /tpserver/playermanager.cpp: Call PlayerView::doOnceATurn() in PlayerManager to update difflists. | 21:49 |
xdotx | alright. so it's fetch, update usually | 21:49 |
llnz | update also does a fetch | 21:50 |
xdotx | oh, well good :) | 21:50 |
llnz | there is a different command to use after fetch to apply them to your branch | 21:50 |
xdotx | alright. up to date AND _actually_ up to date! | 21:53 |
xdotx | thanks | 21:53 |
llnz | no prob | 21:58 |
xdotx | i've gotta run, back in an hour or so | 22:01 |
llnz | ok, cya | 22:02 |
CIA-3 | llnz tpserver-cpp * rcb2733111e91 /tpserver/ (4 files): | 22:47 |
CIA-3 | Designs now support TP04 difference lists and per-user views. | 22:47 |
CIA-3 | But it is not hooked up yet. | 22:47 |
CIA-3 | llnz tpserver-cpp * ra91fdec5ea18 /tpserver/playeragent.cpp: | 23:11 |
CIA-3 | Hooking up GetDesign and GetDesignIdsList to PlayerView. | 23:11 |
CIA-3 | Now really support TP04 diff lists for designs. | 23:11 |
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