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kephra | moin | 07:07 |
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kephra | did anyone here took a look on ai code of FO | 07:07 |
kephra | the current (svn trunk) AI is not expanding and often playing odd moves | 07:08 |
Sector | Dilvish does the AI coding, could try posting on the forum and describe what weakness's you noticed in the AI. | 07:10 |
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cizra | Hi guys! Do AI difficulty levels actually work? So far I've only tried Beginner, yet I get invariably licked. | 19:42 |
Sector | They aren't really difficulty levels, more different ways the AI plays. | 19:43 |
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cizra | Is there any doc on them? | 20:10 |
cizra | Or is there a non-always-win mode for AI? :-D | 20:11 |
cizra | Related question? Do I suck or is the AI really that good? | 20:11 |
Sector | There's some information on the forum about it, also some tips for playing. The AI has improved a good bit from the earlier days. | 20:14 |
cizra | OK, thanks. Cool game! | 20:16 |
cizra | What is "malus"? | 20:30 |
cizra | Is it somehow possible to move a planet into an empty system? It seems that the Planetary Starlane Drive doesn't do that. | 22:44 |
cizra | Black holes spring to mind -- I seem to never get a planet near one. | 22:45 |
STalKer-X | the planets are inside the black hole %) | 23:34 |
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