Monday, 2014-01-20

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ADIVIgoood mooooooootning viet FOoooooo01:38
ADIVI=,X01:38
ADIVIneeeed  coffein and nictoin first .. proteins via beakirst eyes01:39
ADIVIeyes=eggs01:40
ADIVIwhat proofs what i sad01:40
ADIVIgrmml...01:40
ADIVI(X_x)01:41
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ADIVIany up here?02:53
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ADIVIPLZ add BELL resp OGG  to  NewTurn ready RDY04:36
ADIVIPLZ add  dito  for  ALL  Turn-Actions completed from other Players.... sexy synthetic Voice for ...  or Species specific04:39
ADIVI*sing*  your Capital Planet was right yet conquered from Dominant Empire .. may I bring you a Cup of  Tea?04:40
ADIVIsure one stolled cup and tea..04:41
ADIVIFleet and ShipDesign OverView from Opponents Gear04:56
ADIVIwhat features are cheap for code in Respect for existing CodeBase?04:57
ADIVIEG  Menu ShipDesign with Compound UNKNOWN as PlaceHolder for available Slots without unknown Utilization04:59
ADIVIcould get slightly modified as ReconLab05:00
ADIVImeans special marked Player-guessed Utilization  for unlnown Slot Uses05:01
ADIVImy point is CHEAP Features05:02
ADIVI  Material  via doubled  Accounting:  use direct via Production-INC while prepare StockPile invisible to Players while still not official/obviously supported (half implemented Feature)05:12
ADIVIplz  do multi-loop per stage instead item05:46
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ADIVIexist speci  draken type great krakeb08:44
ADIVIn#08:44
ADIVI?08:44
ADIVIgreat kraken?08:44
ADIVIdid not find info about great and dark kraken nor kraken08:47
ADIVIkind o 4k body 3x DRay-IV causes Problems, his smaller friend dark kraken with 1k does as well08:50
ADIVIperhaps someone feed it?08:52
ADIVIstars and strives for victirous battles?10:18
ADIVIplz section out snd module into thread to avoid snd bloc10:19
ADIVIsnd module plays actually just music independendly10:20
ADIVIresp does not even it could10:20
ADIVIclass Sound {}; Sound SND;   SoundTrigger snd_handle = SND.add(aSnd,aDuation,atTime); SND<<snd_handle; //play it again Sam10:25
ADIVIno10:25
ADIVIjust movin somewhat10:25
ADIVIjust do some minor stuff to get snd flawless10:27
ADIVIpro: easier go extract than integrate10:27
ADIVIoverlaoding is not really special sauce10:29
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ADIVIhu?12:46
ADIVIthere are (slooow) NeutronStars in FO...  fresh can have really fast speed ... slower are about seconds12:47
ADIVIcan we add pulsars doing lighthouse job12:47
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ADIVIping15:51
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ADIVIkind of  time dilleration perhaps?15:52
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