Saturday, 2013-04-06

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Nagilum_CMake Error at GG/cmake/Util.cmake:127 (add_library): Cannot find source file:10:10
Nagilum_OpenSteer/Obstacle.cpp10:10
adrian_broherdidn't had time yet to fix this.10:17
adrian_broherI'm still compiling for max10:17
adrian_brohermac10:17
GeofftheMedioin root FreeOrion CMakeLists.txt10:23
GeofftheMediochange OpenSteer/ to OpenSteer/source/10:23
GeofftheMedioon lines 146-14810:23
Nagilum_k, same applies to PagedGeometry10:28
Nagilum_[ 79%] Building CXX object client/AI/CMakeFiles/freeorionca.dir/__/__/util/VarText.cpp.o10:45
Nagilum_/root/freeorion/src/freeorion-build/UI/CombatWnd.cpp:34:23: fatal error: BatchPage.h: No such file or directory #include "BatchPage.h"10:45
adrian_broher<> instead of ""10:46
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GeofftheMediowhat difference would that make?10:49
Nagilum_different search path iirc10:49
adrian_broher<> includes from the compiler search pathes.10:50
GeofftheMedionot just order pathes are searched?10:50
adrian_broher"" includes from the directory the file is located10:51
Nagilum_doesn't help in this case though10:51
GeofftheMediowhat I'm reading says both do both, but just in a different order10:51
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GeofftheMedioline 121 of CMakeLists.txt10:52
adrian_broher-include_directories(${CMAKE_SOURCE_DIR} /PagedGeometry/include)10:52
adrian_broher+include_directories(${CMAKE_SOURCE_DIR}/PagedGeometry/include)10:52
GeofftheMedioadd PagedGeometry/include10:52
GeofftheMedio... yes10:52
adrian_brohertake a look at the space10:52
adrian_broherthat shouldn't be there10:52
GeofftheMedionmind my suggestion wrong cmakelists10:53
GeofftheMedioor the first / shouldn't be there10:53
GeofftheMedioto be consistent with other uses of the include_directories function10:53
GeofftheMedioso in the /client/human/CMakeLists.txt line 64 remove the first /10:54
Nagilum_yep, that looks better10:55
Nagilum_oh wait10:56
Nagilum_no, still not found10:56
GeofftheMediomake CMAKE_SOURCE_DIR is different here since it's a different CMakeLists.txt?10:57
GeofftheMedioadd ../../ on the front of the path?10:57
adrian_broherCMAKE_SOURCE_DIR equals to what you're giving cmake as parameter10:57
GeofftheMediothat doesn't help10:58
adrian_broherresolved as canonical path.10:58
Nagilum_GeofftheMedio: let me try that, that should work imho10:58
GeofftheMedionor does that10:58
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Nagilum_#include "../../PagedGeometry/include/BatchPage.h"11:00
GeofftheMedio?11:01
GeofftheMedioI meant a_h's explanation meant nothing to me11:01
Nagilum_ah .-)11:01
adrian_broher ah geeze11:02
adrian_broherwait a second, have a patch11:02
Nagilum_if I had a server I would set up jenkins, then anyone interested would be notified automatically when something broke..11:14
GeofftheMediobreaking was expected in this case11:15
Nagilum_i see11:15
adrian_broherhttp://www.freeorion.org/forum/viewtopic.php?f=9&t=7367&p=60240#p6024011:20
tpb<http://ln-s.net/+xhV> (at www.freeorion.org)11:21
adrian_broherNagilum_, GeofftheMedio ^11:21
GeofftheMediowhat's the deal with the include_directories line?11:23
adrian_broherit's two entries you specify in your line.11:24
GeofftheMedioI mean why "${CMAKE_SOURCE_DIR}/PagedGeometry/include" and not "${CMAKE_SOURCE_DIR} PagedGeometry/include"11:25
adrian_broheryour version adds two include pathes, 1. whatever CMAKE_SOURCE_DIR evaluates to, and the absolute path '/PagedGeometry/include'11:25
adrian_broherbecause the second one doesn't allow out of source builds.11:26
adrian_broherhttp://www.cmake.org/pipermail/cmake/2009-November/033051.html#11:27
tpb<http://ln-s.net/+xhg> (at www.cmake.org)11:27
GeofftheMediowhat's going on with the root FreeOrion CMakeLists.txt then?11:27
GeofftheMedioabsolute paths to /log4cpp and /OpenSteer/include ?11:27
adrian_broherthere is no leading /11:30
adrian_broherstill, relative pathes call for trouble. That's why CMAKE_SOURCE_DIR exists in the first place.11:31
GeofftheMediothere is no leading / in my "and not" case above11:31
adrian_broherhttp://www.cmake.org/Wiki/CMake_FAQ#Why_does_CMake_use_full_paths.2C_or_can_I_copy_my_build_tree.3F11:31
tpb<http://ln-s.net/+xho> (at www.cmake.org)11:31
adrian_broherThe developers themself suggest to use absolute pathes.11:32
GeofftheMedioso should the root FreeOrion CMakeLists.txt be changed then?11:33
adrian_broherprobably yes.11:33
Nagilum_that patch doesn't apply11:33
adrian_broherit's right from master11:33
adrian_broheror tip or head11:34
GeofftheMediogit / svn ?11:34
adrian_broherdon't know the svn terminology11:34
GeofftheMedioyou did a diff -git11:34
GeofftheMedioshould do an svn diff11:35
Nagilum_http://pastebin.com/y1USnS6r11:35
tpbTitle: [root@arch64 freeorion]# svn revert -R . Reverted 'CMakeLists.txt' [root@arch6 - Pastebin.com (at pastebin.com)11:35
Nagilum_fett, aber die StromRechnung...11:42
Nagilum_ups11:42
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adrian_broherNagilum_,11:51
adrian_broherpatch -Np0 < ../cmake-fix.patch11:51
adrian_broherworks as expected11:51
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Nagilum_adrian_broher: ah, yes12:11
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Nagilum_build succeeds with the patch :)12:27
adrian_broherwunderbar12:52
adrian_broherNagilum_, fyi: p0 ist zwingend notwendig, da ansonsten die pfade im patch zum basename zusammengekürzt werden.13:02
Nagilum_ah!14:34
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STalKer-X_ikompliziert!17:01
Nagilum_nope, I was just lazy17:08
Nagilum_too lazy to look at the patch and the patch manpage17:09
STalKer-X_iewww!17:15
STalKer-X_iyou still need like... 20GB to compile FO? :D17:16
Nagilum_no17:17
STalKer-X_ijust 5, right?17:17
Nagilum_you need 20GB ram if you compile with gcc4.8 and -j1617:17
STalKer-X_igcc is the devil17:18
Nagilum_my buildroot is 3.2GB, but of course thats bare minimum including the whole toolchain17:19
STalKer-X_isounds like stuff, EA would do.17:20
Nagilum_EA?17:20
STalKer-X_iElectronic Arts :-)17:22
Nagilum_no idea about their games, I'm not a gamer, last time I saw one of their games was on the Amiga :>17:27
STalKer-X_iold man.17:39
Nagilum_https://cakebox.homeunix.net/~nagilum/build.log  rev5951 has a few warnings that might be interesting..18:27
STalKer-X_ishould i accept the certificate? :p18:55
Nagilum_SHA1 Fingerprint=68:BE:F4:74:81:07:07:CE:A7:E8:03:6A:7A:66:E6:22:86:3B:A8:FF18:58
Nagilum_if thats what your browser tells you, you should be fine18:58
STalKer-X_iyay19:00
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GeofftheMedioNaglium_: VarText.cpp:113:21: warning: variable 'log_id' set but not used .... that variable is used just below?22:33
Nagilum_not really22:40
GeofftheMedio                int log_id = -1;    // should not be a valid log id, for default22:41
GeofftheMedio                try {22:41
GeofftheMedio                    log_id = boost::lexical_cast<int>(token_elem.Attribute("value"));22:41
GeofftheMedio                }22:41
Nagilum_it's assigned a value but thats not used anywhere if I'm seing this right22:41
GeofftheMediosince when are you not supposed to assign initial values if they might / do get changed later?22:41
Nagilum_its just telling you that its not used so you might either want to use it (for error reporting or whatever) or delete it22:43
Nagilum_at least thats what I think this warning is supposed to express22:43
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GeofftheMediono luck getting into the sourceforge account?23:38
Nagilum_never heard from them :(23:39
Nagilum_but let me try again23:39
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