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aaanderse | Mattias: freeorion doesn't run that well on my machine either | 00:58 |
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aaanderse | haven't had time to look into why yet, though | 00:59 |
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planetmaker | is there any advise of which library / package I need to install: libGiGiOgrePlugin_OIS.so is missing when lanunching FreeOrion. It compiled fine (Debian wheezy) | 08:02 |
Nagilum_ | use GiGi from the FO repo | 08:03 |
planetmaker | that is compiled and built in the GG sub-path | 08:04 |
Nagilum_ | and installed? | 08:04 |
planetmaker | yes | 08:04 |
planetmaker | the dir does contain 3 .so files but not the one I just quoted | 08:05 |
planetmaker | libGiGiOgre.so libGiGiSDL.so and libGiGi.so | 08:06 |
Nagilum_ | then it sounds like it didn't find ogre3d | 08:06 |
planetmaker | i A libogre-1.7.4 - 3D Object-Oriented Graphics Rendering Engine (libraries) | 08:06 |
Nagilum_ | :-/ | 08:07 |
planetmaker | same with -dev | 08:07 |
Nagilum_ | k | 08:07 |
Nagilum_ | what boost do you have installed? | 08:07 |
planetmaker | looks like 1.49 | 08:08 |
planetmaker | .0 | 08:08 |
Nagilum_ | too old | 08:08 |
Nagilum_ | must be at least 1.50 | 08:08 |
Nagilum_ | what distro are you building on? | 08:08 |
planetmaker | debian wheezy | 08:08 |
Nagilum_ | debian has 1.50 in experimental iirc | 08:09 |
planetmaker | hm, I see | 08:09 |
planetmaker | thanks :-) | 08:09 |
planetmaker | what is it that .50 brings but earlier ones don't? | 08:10 |
Nagilum_ | you can pin that, you know how that works? | 08:10 |
Nagilum_ | beats me | 08:10 |
planetmaker | what you mean with 'pin'? | 08:10 |
planetmaker | if you mean to install from experimental by default: yes. | 08:10 |
Nagilum_ | so you can install boost from experimental but nothing else | 08:11 |
planetmaker | there's a -t option to apt-get | 08:11 |
planetmaker | or something :-) | 08:11 |
planetmaker | aptitude has -t | 08:12 |
Nagilum_ | yes, but you need to have experimental in your sources | 08:12 |
Nagilum_ | and if I'm not mistaken, apt will see all the newer versions in experimental and suggest to update all of them | 08:13 |
Nagilum_ | which is probably not what you want | 08:13 |
planetmaker | Indeed that's not what I want | 08:13 |
planetmaker | I want a system which "just works" with somewhat long(er) support ;-) | 08:14 |
Nagilum_ | Package: iceweasel* | 08:15 |
Nagilum_ | Pin: release experimental | 08:15 |
Nagilum_ | Pin-Priority: 990 | 08:15 |
Nagilum_ | this what I have in my /etc/apt/preferences.d/iceweasel-from-experimental | 08:15 |
Nagilum_ | that way I get the latest iceweasel | 08:15 |
Nagilum_ | ..after you add experimental to your sources.. | 08:16 |
planetmaker | let's say, that dir is empty :-) | 08:16 |
planetmaker | but indeed experimental is not part of my sources (yet) | 08:17 |
Nagilum_ | yes | 08:17 |
planetmaker | http://packages.debian.org/de/sid/libboost-dev doesn't look like 1.50 | 08:21 |
tpb | Title: Debian -- Informationen über Paket libboost-dev in sid (at packages.debian.org) | 08:21 |
Nagilum_ | sid=unstable | 08:22 |
planetmaker | hm, though sid != experimental. Indeed | 08:22 |
planetmaker | ok, thanks for now. I'll continue this evening. Work ahead now :-) | 08:25 |
Nagilum_ | yeah, /me too | 08:25 |
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Mattias | testing freeorion on my windows dualboot now, if it works there my hardware is not the issue at least ^.^ | 08:54 |
Mattias | yeah, 100+ fps | 08:55 |
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GeofftheMedio | my guess is that it's not using hardware acceleration on linux then | 09:22 |
Nagilum_ | yep | 09:37 |
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Mattias | Ok, back into linux | 10:41 |
Mattias | So... any fix for that? Or even check if it's enabled in the game? | 10:41 |
Nagilum_ | maybe try installing the nvidia closed source drivers? | 10:51 |
Nagilum_ | are you running i686 or x86_64 ? | 10:52 |
Mattias | Nagilum_: already running with the nvidia drivers, and I'm on x86_64 | 10:58 |
Mattias | Linux supercow 3.6.6-1-ARCH #1 SMP PREEMPT Mon Nov 5 11:57:22 CET 2012 x86_64 GNU/Linux to be exact | 10:58 |
Nagilum_ | k | 11:01 |
Nagilum_ | so I guess http://www.nvidia.com/object/linux-display-amd64-310.19-driver.html should be your flavour | 11:02 |
tpb | Title: NVIDIA DRIVERS 310.19Certified (at www.nvidia.com) | 11:02 |
Mattias | yup, that's the version I have | 11:02 |
Nagilum_ | did you try the nouveau before? | 11:03 |
Nagilum_ | +driver | 11:03 |
Mattias | nope, I could try, or rather, will try that now | 11:03 |
Nagilum_ | one sec | 11:04 |
Nagilum_ | maybe try "export _GL_THREADED_OPTIMIZATIONS=1" | 11:04 |
Nagilum_ | with the nvidia driver | 11:05 |
Nagilum_ | probably wont do anything but worth a try | 11:05 |
Nagilum_ | "Added experimental support for OpenGL threaded optimizations, available through the __GL_THREADED_OPTIMIZATIONS environment variable. For more information, please refer to the "Threaded Optimizations" section in chapter "Specifying OpenGL Environment Variable Settings" of the README." | 11:05 |
Mattias | ok, added it to my .xinitrc, trying freeorion now | 11:11 |
Mattias | No go | 11:12 |
Nagilum_ | k :-/ | 11:12 |
Mattias | ok, nouveau in use now, launching freeorion | 11:26 |
Nagilum_ | *the tension rises* | 11:27 |
Mattias | ok so, in the menu before starting a game, it's slow. in game, I get 30 fps constant with those two options on (stars and planet thingy?), without it I get 55fps, but! only if I have a planet selected. if I deselect a planet I drop straight down to 15 fps | 11:28 |
Mattias | no matter which options are enabled | 11:28 |
Nagilum_ | weird | 11:29 |
Mattias | Well, a little better, but still bad :P | 11:29 |
* Mattias goes back to nvidia | 11:29 | |
Nagilum_ | you can try running it in VirtualBox ;) | 11:29 |
Nagilum_ | in a small Arch VM | 11:29 |
Mattias | yeah, I'll try virtualbox | 11:30 |
Mattias | Got my visual novel games in virtualbox so :) | 11:30 |
Nagilum_ | ah :) | 11:30 |
Mattias | So, you guys also used to play Master of Orion a long time ago? | 11:37 |
Mattias | I recently ordered a board game in similar style (4X) called "Eclipse" | 11:37 |
Mattias | I hope it arrives today | 11:37 |
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Mattias | http://boardgamegeek.com/boardgame/72125/eclipse this one | 11:38 |
* Nagilum_ played MOO1&2 I tried 3 but that sucked compared to 2 | 11:38 | |
tpb | <http://ln-s.net/$NDj> (at boardgamegeek.com) | 11:38 |
Mattias | It looks very exciting, sec, I'll post a youtube video going through the game | 11:38 |
Mattias | http://youtu.be/97cmmYdEwBA | 11:38 |
tpb | Title: Starlit Citadel Reviews Eclipse - YouTube (at youtu.be) | 11:38 |
Nagilum_ | hrhr, plenty of stuff in the box ;) | 11:39 |
Mattias | yeah | 11:39 |
Mattias | Well, looks like a very nice game, watched several reviews and people playing it. Pretty much feels like Master of Orion on a table :) | 11:50 |
Nagilum_ | I'm just watching http://www.youtube.com/watch?v=5wIWMjD2lwA&feature=fvwrel | 11:51 |
tpb | <http://ln-s.net/+-M+> (at www.youtube.com) | 11:51 |
Nagilum_ | "Twilight Imperium" | 11:51 |
Mattias | yeah, I've seen that game too | 11:51 |
Mattias | looks like fun too, but takes too long to play | 11:52 |
Nagilum_ | but on the other I have enough time-sinks as it is ;) | 11:52 |
Nagilum_ | +side | 11:52 |
Mattias | I also bought "Mage Knight", which is a very complex board game, 1-4 players, has team vs team, coop, solo play, etc :) | 11:52 |
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Mattias | Eclipse is only 30 min per player :) | 11:53 |
Mattias | btw, those guys in the video above have made a review of Mage Knigth too, saying it's a board gamers board game game :P because it's so complex and takes at least 2 hours to learn, and at least 3 times longer to get good at | 12:00 |
Mattias | I'm up for that challenge :) | 12:00 |
Mattias | Otherwise it's supposed to be a very solid game | 12:00 |
Mattias | http://www.shutupshow.com/post/24376267592/season-2-episode-4-the-wizard-special there | 12:02 |
tpb | Title: Shut Up & Sit Down | Season 2, Episode 4: The Wizard Special (at www.shutupshow.com) | 12:02 |
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Mattias | Well, freeorion does not run inside virtualbox :/ crashes on launch even with Direct3D support addition installed | 12:07 |
GeofftheMedio | "crashes on launch" could be for a variety of reasons. is there anything output on the console or put in the .log files? or can it not write to the log file location? | 12:08 |
Mattias | GeofftheMedio: the console window says: OpenGL Warning: WGL_SAMPLE_BUFFERS_EXT & WGL_SAMPLES_EXT not supported! | 12:11 |
Mattias | Then it want me to open up and debug inside visual studio | 12:11 |
GeofftheMedio | what if you run "freeorion -h" | 12:13 |
Mattias | inside windows virtualbox or on arch linux? | 12:13 |
GeofftheMedio | whichever appears to have ogl issues | 12:13 |
Nagilum_ | it works here just fine in my VM :-/ | 12:15 |
Mattias | That just prints the help in both windows virtualbox and linux | 12:16 |
Nagilum_ | in my Arch VM on my Mint host | 12:16 |
Mattias | Or I'll just have to reboot into windows to play | 12:17 |
Mattias | Works fine there | 12:17 |
Nagilum_ | you can boot your windows in virtualbox :> | 12:20 |
GeofftheMedio | so at least we know it's a graphical system issue, not a problem even starting up the executable | 12:20 |
Mattias | Nagilum_: but that's what I did. it crashes there inside virtualbox ( I mean, it's not the same windows install but it's windows :P ) | 12:21 |
Nagilum_ | oh I see | 12:21 |
Nagilum_ | you seem very unlucky ;) | 12:21 |
Mattias | Yeah, having to boot into windows, ugh :P | 12:21 |
Mattias | Those issues will soon be solved when I get Eclipse the board game :) | 12:22 |
Nagilum_ | I can run it directly on my mint host, I can run it in the Arch guest, I haven't tried running it in the Win7 guest yet, but of course it also works when running Win7 natively, the only place I haven't been able to run it yet is FreeBSD, but there too its a ogre3d issue | 12:23 |
Mattias | Or I just play with 16fps :P | 12:24 |
Nagilum_ | yup | 12:25 |
Nagilum_ | kein ethernet? | 12:46 |
Nagilum_ | ups | 12:46 |
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Mattias | Can you search for a tech in the research tree? | 19:24 |
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Parasit | hi :] | 20:35 |
Mattias | Hello | 20:41 |
GeofftheMedio | mattias: only real search option is to use the list view | 20:46 |
GeofftheMedio | but actually | 20:46 |
GeofftheMedio | I suppose that doesn't really help | 20:47 |
GeofftheMedio | so no | 20:47 |
Mattias | Because the wiki mentioned (quick start) that there was a research which I couldn't find | 20:47 |
Mattias | tips at the bottom of that page | 20:47 |
Mattias | Basic Autofactories or something | 20:47 |
* Mattias checks | 20:47 | |
Mattias | http://www.freeorion.org/index.php/V0.4_Quick_Play_Guide at the bottom; Research the technologies increasing a meter for all planets. For example, Basic Autofactories increases the industry meter on all planets by 5. So does Basic Autolabs, except it affects research output. | 20:48 |
tpb | <http://ln-s.net/+-hJ> (at www.freeorion.org) | 20:48 |
Parasit | nice game you have developed here :) | 20:48 |
Parasit | someone wants to play? i want to try the multiplayer game :) | 20:51 |
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Mattias | I can only play if I reboot into windows, apparently my linux installation gets very low fps so it's unplayable -.- and I hate to reboot into windows :P | 21:09 |
* Mattias is watching how to play Mage Knight the board game right now | 21:09 | |
Parasit | ok :D | 21:09 |
Parasit | which techs should be explored in the beginning?/which are very useful? i usually start with the mass driver techs :S | 21:20 |
GeofftheMedio | you'd best post on the forums for strategy discussions | 21:24 |
Parasit | ok :S | 21:24 |
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