Saturday, 2012-07-21

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eleazzaarwelcome to FreeOrion! Most of the action happens on the forums00:36
__jpmorgandoes exobot colony origin automfr colonizers?01:06
GeofftheMediocould you ask that again with a few more words?01:24
__jpmorganum ok i built a planetery building called:01:25
__jpmorganexobot colony origin. what does it do?01:26
__jpmorganwhile im asking whats best to do about wasting 95% of production capacity?01:26
GeofftheMedioI think it creates a colony ship with the species exobots on it01:26
GeofftheMediowith which you can found a new exobot colony01:27
__jpmorganhuh ok01:27
GeofftheMedioswitch some planets to research or growth or make some armed ships01:27
__jpmorganah switching focus01:28
__jpmorganwish i could switch everything at once :)01:29
__jpmorganman im stillat 244 wasted out of 25501:31
GeofftheMedioit takes some time for production output to decrease01:31
GeofftheMedioalso, try building stuff?01:31
__jpmorganim expanding fast as i can01:32
__jpmorganmaybe AI isnt aggressive but not needed to stack up a huge fleet yet01:32
__jpmorganis there a way to display a list of colonies? maybe sort them by population etc?01:32
GeofftheMediosorted, no, but go into the pedia, empire section, and click on your empire01:33
__jpmorgani know its a tall order but a new button on top right called "my planets" which let me see them all, and sort by various metrics, and adjust foci, production would be super nifty01:35
__jpmorganbtw i just love this game, i dont want to sound like im complaining. moo1 is my very fave01:36
GeofftheMedioa sortable and filterable list of objects, no just planets, is semi-planned but not high priority01:36
__jpmorgana way to close the pedia-like box in research & production would be nice01:38
__jpmorganheh i wonder which colony i made is exobots lol01:39
GeofftheMediolook in thr pedia01:40
GeofftheMediothe01:40
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__jpmorganaha found them01:42
mterryGeofftheMedio, hello again.  One thing I found when packaging is that FREEORION_VERSION hasn't been updated since 3.1.17.  Just FYI01:43
GeofftheMediowhere?01:43
mterryGeofftheMedio, in toplevel CMakeLists.txt01:45
mterrywhich I believe winds up in the titlebar (next to revision number)01:47
GeofftheMedioIf you use a CMake-derived build, possibly01:47
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mterryGeofftheMedio, wait, I missed that comment from a few hours ago.  What do you use besides cmake?03:30
mterryis cmake not the official way to build freeorion?03:31
GeofftheMedioMVSC project files in SVN03:31
GeofftheMediothere are also XCode project files03:31
mterryoh sure.  those aren't much help to me though   :)03:31
GeofftheMediommhmm03:31
mterryI assume that the cmake build is also supposed to be up to date though03:32
GeofftheMediomore or less... it doesn't get as much attention since I don't use it to make actual release binaries03:34
GeofftheMedioor daily builds, for that matter...03:34
__jpmorganany idea what the strange shapes that are appearing between my planets? same color as lanes, but faded abit03:42
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__jpmorganodd polygonal stuff03:51
GeofftheMediomoving dots?04:02
GeofftheMediohttp://freeorion.org/index.php/File:FreeOrion3215_Galaxy_Map.png04:03
tpb<http://ln-s.net/$UdE> (at freeorion.org)04:03
__jpmorganno, and they're gone now. perhaps some artifact of me turning on the range radius in the ui04:07
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eleazzaartags were added in 0.4.1, right?  it is not in the change log09:12
GeofftheMediothe change log doesn't need to note implementation details or features...09:13
GeofftheMediousers won't really know or care about tags...09:13
eleazzaaryou're probably right,09:16
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eleazzaarI updated the roadmap09:21
GeofftheMediotoo much detail for the roadmap....09:24
GeofftheMedioand I don't think the roadmap needs updating until the next major release regardless09:25
GeofftheMediohmm09:25
GeofftheMedioor not actually... no reason not to note progress towards next major release09:25
GeofftheMediobut the only bullet worth noting is initial basic diplomacy09:26
eleazzaarmaybe too much detail, but stuff that's completed, should be noted as such09:26
eleazzaarmost of those items were previously listed "Under Development / Ready for Development"09:26
eleazzaarwinnow the list if you want -- i shouldn't be awake now09:28
eleazzaari do think 4.1 is a big deal --we accomplished a lot09:28
GeofftheMedioWhat do you mean by strategic resources?09:29
eleazzaarthe improved scripting (tags macros) is the major feature for advancing development09:30
eleazzaarthe growth resources09:30
eleazzaarcaretaker's fruit, gems, positronium, etc.09:30
GeofftheMediowhen I think "strategic resources" I mainly think of the civ meaning, in which they are required to produce stuff09:31
GeofftheMedioI also have a bias against bullet points that are just content additions, though I suppose I shouldn't09:32
eleazzaari'm trying to think "feature" from a users perspective that doesn't know what's scripted and what's coded09:33
eleazzaaror care09:33
GeofftheMedioreasonable09:33
GeofftheMedioStill don't think some new specials that boost planet populations are significant enough to warrant their own bullet though...09:35
GeofftheMediosomewhat falls under reworking of growth / production / resources09:36
eleazzaarthat works09:36
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GeofftheMedioelz: do you prefer to discuss plans super secretively for a particular reason?18:23
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lordawehi, can you help me with running freeorion 0.4 pls?19:23
GeofftheMediomaybe19:23
lordawei have w7 64bit, amd 6770hd19:24
lordawegame runs, but it quits after i click on the Options or when i want save etc...19:24
lordawei ran game via cmd and it says error:19:24
lordawed:\games\FreeOrion>freeorion19:24
lordawemain() caught exception(std::exception): Invalid UTF-819:24
GeofftheMediowhat languge is your OS set to, and what is your windows username?19:25
lordaweCzech19:25
lordaweT�ta19:25
GeofftheMedioit can't handle the non-latin á character19:25
lordaweit is UTF-819:26
lordaweit is IN UTF-819:26
GeofftheMediothat doesn't matter19:26
GeofftheMediointernally there's a problem with converting filenames that have non-latin characters in them19:26
GeofftheMediothat causes a crash as you're seeing19:26
lordawewell, that is weird19:26
lordawei've noticed that the game act strange, because when i've started single player game and fill in Player name - my keyboard acted like being set to EN keyboard even when W7 show CS19:28
GeofftheMedioFreeOrion doesn't know about the windows keyboard settings19:29
GeofftheMediothat's a separate issue19:29
lordawek19:29
lordawewill there be UTF-8 issue fix?19:29
GeofftheMediounknown19:29
lordawethank you very much for your prompt help. bye19:30
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__jpmorganwhat is logisitcs focus good for?21:04
GeofftheMedioincreases planet supply range21:06
GeofftheMedioso fleets can travel further without fuel issues21:07
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CIA-15FreeOrion: geoffthemedio * r5052 /trunk/FreeOrion-GiGi-Fork/: Making a branch of FreeOrion with an internal copy of GiGi code.21:53
CIA-15FreeOrion: geoffthemedio * r5053 /trunk/FreeOrion-GiGi-Fork/: TortoiseSVN auto commit: changed externals to fixed revision.21:53
CIA-15FreeOrion: geoffthemedio * r5054 /trunk/FreeOrion/ (3 files in 3 dirs):21:58
CIA-15FreeOrion: -Updated some version numbers.21:58
CIA-15FreeOrion: -Removed an out of date reference to old code in CMakeLists.txt.21:58
CIA-15FreeOrion: geoffthemedio * r5055 / (branches/FreeOrion-GiGi-Fork/ trunk/FreeOrion-GiGi-Fork/): moving to branches22:07
CIA-15FreeOrion: geoffthemedio * r5056 /trunk/DesignerTools/: Removing old DesignerTools directory22:13
CIA-15FreeOrion: geoffthemedio * r5057 /branches/FreeOrion-GiGi-Fork/ (740 files in 42 dirs): Removed GG as external and adding its code to local repository.22:21

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