Thursday, 2012-07-19

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CIA-15FreeOrion: eleazzaar * r5039 /trunk/FreeOrion/default/ (eng_stringtable.txt species.txt): Fixing references to mining. Also various script/text cleanups.00:44
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CIA-15FreeOrion: eleazzaar * r5040 /trunk/FreeOrion/default/ (buildings.txt eng_stringtable.txt species.txt techs.txt): Adjust asteroid mines to work as outposts.02:28
CIA-15FreeOrion: eleazzaar * r5041 /trunk/FreeOrion/default/techs.txt: unbreaking the game from previous commit.02:56
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CIA-15FreeOrion: geoffthemedio * r5042 /trunk/FreeOrion/UI/InfoPanels.cpp: Fixed collapse button being hidden on resourcepanels of outposts.09:43
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CIA-15FreeOrion: eleazzaar * r5043 /trunk/FreeOrion/ (3 files in 2 dirs): Some entries for the 'Game Concepts' part of the 'Pedia.17:00
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CIA-15FreeOrion: eleazzaar * r5044 /trunk/FreeOrion/default/ (18 files in 3 dirs): unique icons for all monsters, a couple improve special icons, and fixed duplicate strings.19:59
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CIA-15FreeOrion: eleazzaar * r5045 /trunk/FreeOrion/default/ (encyclopedia.txt eng_stringtable.txt): adding some hyperlinks to the game concepts, and actually fixing the duplicate strings promised in the last commit.20:25
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mterryGeofftheMedio, hello again.  Packaging is going well.  I was curious what a low-traffic way to hear about new releases is.  Is there an RSS feed or an announcement mailing list?21:40
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CIA-15FreeOrion: eleazzaar * r5046 /trunk/FreeOrion/default/ (encyclopedia.txt eng_stringtable.txt techs.txt): made outposts produce short supply lines, as originally intended. Also a few more encylclopedia entries.22:07
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