Thursday, 2012-04-26

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GeofftheMediohazamonzo: you'll need to build it yourself, as far as I know.09:37
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CIA-64FreeOrion: bigjoe5 * r4841 /trunk/FreeOrion/default/ (12 files in 4 dirs):17:13
CIA-64FreeOrion: -Recalibrated population for Organic species. Max population should now be 25 with all applicable bonuses.17:13
CIA-64FreeOrion: -Recalibrated Infrastructure somewhat. Techs now give a bonus of +10 instead of +10, and the addition of a "GOOD_INFRASTRUCTURE" pick should increase max Infrastructure to 100.17:13
CIA-64FreeOrion: -Fixed painful misspelling of "Tectonic", as in "Techtonic Instability".17:13
CIA-64FreeOrion: -Moved bonus for tunnels into species.txt.17:13
CIA-64FreeOrion: -Created separate macros for stealth bonuses which apply to orbitals, and those that don't.17:13
CIA-64FreeOrion: -Changed stringtable entries for Growth meter and focus to say "Growth". The general vastness of the stringtable remains in a state of total disarray.17:13
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CIA-64FreeOrion: bigjoe5 * r4842 /trunk/FreeOrion/default/ (buildings.txt eng_stringtable.txt species.txt):17:58
CIA-64FreeOrion: -Fixed Genome Bank and Cloning Center so they act on the planet that contains them, rather than on themselves.17:58
CIA-64FreeOrion: -Changed more references to Farming in stringtable.txt17:58
CIA-64FreeOrion: -Added accountinglabel for tunnels bonus.17:58
CIA-64FreeOrion: -Adjusted species bonuses for Growth to get rid of fractional values.17:58
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