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CIA-64 | FreeOrion: bigjoe5 * r4825 /trunk/FreeOrion/ (18 files in 5 dirs): | 00:52 |
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CIA-64 | FreeOrion: -Re-introduced the farming meter to keep track of a planet's ability to provide population-based bonuses to resource-supply connected planets. | 00:52 |
CIA-64 | FreeOrion: -Changed species population bonuses to use this feature. | 00:52 |
CIA-64 | FreeOrion: -Fixed error in macros referencing Acimera instead of Acirema. | 00:52 |
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CIA-64 | FreeOrion: geoffthemedio * r4826 /trunk/FreeOrion/ (default/shared_macros.txt default/techs.txt universe/Enums.h): | 01:53 |
CIA-64 | FreeOrion: -Fixed ordering of meter definitions. They are sorted in a particular way. | 01:53 |
CIA-64 | FreeOrion: -Moved NON_ORGANIC macro from techs.txt into shared_macros.txt for testing. Seems to work fine for me. | 01:53 |
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CIA-64 | FreeOrion: bigjoe5 * r4827 /trunk/FreeOrion/default/species.txt: -Minor fix to hostile environment penalty. | 04:18 |
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CIA-64 | FreeOrion: eleazzaar * r4828 /trunk/FreeOrion/ (8 files in 3 dirs): Weeded out the shipyard lineup, removed purple stripes from home system, and made Heavy Mining incompatable with Gaian planets. | 14:40 |
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STalKer-Y | looks like FO is almost playable :) | 17:13 |
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CIA-64 | FreeOrion: bigjoe5 * r4829 /trunk/FreeOrion/ (21 files in 5 dirs): | 21:10 |
CIA-64 | FreeOrion: -Changed all references to Farming to Growth in the code and text files, with the exception of stringtable entries, which remain unchanged. | 21:10 |
CIA-64 | FreeOrion: -Made Outposts available from the start of the game, since the tech was really nothing more than a 10-turn delay before you could build outpost ships. | 21:10 |
CIA-64 | FreeOrion: -Removed Replicators and their relevant effectsgroups, as it was a half- and possibley soon-to-be fully-obsolete idea. | 21:10 |
CIA-64 | FreeOrion: -Moved some stealth stuff into shared_macros.txt | 21:10 |
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