Thursday, 2012-03-01

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CIA-64FreeOrion: geoffthemedio * r4673 /trunk/FreeOrion/universe/ShipDesign.h: Added a getter for ShipDesign to return whether to look up the design's name/description in the stringtable.13:34
CIA-64FreeOrion: geoffthemedio * r4674 /trunk/FreeOrion/util/ (Order.cpp Order.h SerializeOrderSet.cpp):13:36
CIA-64FreeOrion: Changed ShipDesignOrder to store the details of the design, rather than an13:36
CIA-64FreeOrion: actual ShipDesign object. This seems to fix a crash bug when issuing13:36
CIA-64FreeOrion: ShipDesignOrders and ending the turn, though I'm not sure why there was a13:36
CIA-64FreeOrion: problem that this fixes. This might break some saved games if they have any13:36
CIA-64FreeOrion: partially-played turns in which ship design orders have been issued.13:36
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LukcI thought I would have to report this. ^_^”14:34
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LukcGeofftheMedio, FO segfaults when on the design screen when I put a certain number of parts on a ship (I think it fails around ±15, or something like that).23:13
Lukcgdb teels me: “0x00007ffff790d79f in GG::Font::HandleTag(boost::shared_ptr<GG::Font::FormattingTag> const&, double*, GG::Font::RenderState&) const () from /usr/lib64/libGiGi.so23:23
LukcSorry, don’t have the time to get more data you might need until tomorrow. Good night *.23:25
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