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CIA-3 | FreeOrion: geoffthemedio * r4616 /trunk/FreeOrion/UI/BuildDesignatorWnd.cpp: Grooming | 05:18 |
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CIA-3 | FreeOrion: eleazzaar * r4617 /trunk/FreeOrion/default/starting_ship_designs.txt: Enabling new ship designs previously committed. | 06:35 |
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CIA-3 | FreeOrion: eleazzaar * r4618 /trunk/FreeOrion/default/ship_parts.txt: fixed production time of weapon parts to be the same among refinements. | 15:48 |
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CIA-3 | FreeOrion: eleazzaar * r4619 /trunk/FreeOrion/default/ship_hulls.txt: commented out krill spawning sitreps since they were often refering to things beyond vision. | 19:28 |
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CIA-3 | FreeOrion: geoffthemedio * r4620 /trunk/FreeOrion/universe/Condition.cpp: | 20:18 |
CIA-3 | FreeOrion: -Fixed issue where a single non-And condition was being treated as no conditions when flattening potentially-nested-and conditions. | 20:18 |
CIA-3 | FreeOrion: -Added some newlines to And and Or condition dump output. | 20:18 |
CIA-3 | FreeOrion: geoffthemedio * r4621 /trunk/FreeOrion/universe/Building.cpp: Made verbose logging mode output details of parsed buildings. | 20:19 |
CIA-3 | FreeOrion: geoffthemedio * r4622 /trunk/FreeOrion/UI/EncyclopediaDetailPanel.cpp: Made building, ship part, ship hull, and special location conditions be written in encyclopedia text, when autogenerated effects descriptions are enabled, even if those items have no actual effectsgroups. | 20:20 |
CIA-3 | FreeOrion: geoffthemedio * r4623 /trunk/FreeOrion/ (default/ship_hulls.txt msvc2010/src/Version.cpp): Fixed commenting out from revision 4619 which had a misplaced end-of-comment tag, which was breaking the parsing, causing zero-stealth krill fleets to be visible from far off systems. | 20:39 |
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