Thursday, 2012-01-26

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CIA-3FreeOrion: geoffthemedio * r4616 /trunk/FreeOrion/UI/BuildDesignatorWnd.cpp: Grooming05:18
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CIA-3FreeOrion: eleazzaar * r4617 /trunk/FreeOrion/default/starting_ship_designs.txt: Enabling new ship designs previously committed.06:35
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CIA-3FreeOrion: eleazzaar * r4618 /trunk/FreeOrion/default/ship_parts.txt: fixed production time of weapon parts to be the same among refinements.15:48
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CIA-3FreeOrion: eleazzaar * r4619 /trunk/FreeOrion/default/ship_hulls.txt: commented out krill spawning sitreps since they were often refering to things beyond vision.19:28
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CIA-3FreeOrion: geoffthemedio * r4620 /trunk/FreeOrion/universe/Condition.cpp:20:18
CIA-3FreeOrion: -Fixed issue where a single non-And condition was being treated as no conditions when flattening potentially-nested-and conditions.20:18
CIA-3FreeOrion: -Added some newlines to And and Or condition dump output.20:18
CIA-3FreeOrion: geoffthemedio * r4621 /trunk/FreeOrion/universe/Building.cpp: Made verbose logging mode output details of parsed buildings.20:19
CIA-3FreeOrion: geoffthemedio * r4622 /trunk/FreeOrion/UI/EncyclopediaDetailPanel.cpp: Made building, ship part, ship hull, and special location conditions be written in encyclopedia text, when autogenerated effects descriptions are enabled, even if those items have no actual effectsgroups.20:20
CIA-3FreeOrion: geoffthemedio * r4623 /trunk/FreeOrion/ (default/ship_hulls.txt msvc2010/src/Version.cpp): Fixed commenting out from revision 4619 which had a misplaced end-of-comment tag, which was breaking the parsing, causing zero-stealth krill fleets to be visible from far off systems.20:39
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