Tuesday, 2012-01-24

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CIA-32FreeOrion: geoffthemedio * r4609 /trunk/FreeOrion/Empire/Empire.cpp: Added timer to production queue simulation to abort after 0.1 seconds, preventing extremely long turn times if lots of things are enqueued (possibly by AIs).03:26
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CIA-3FreeOrion: eleazzaar * r4610 /trunk/FreeOrion/default/eng_stringtable.txt: Removed obsolete references to torpedoes in tech descriptions.16:53
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CIA-3FreeOrion: eleazzaar * r4611 /trunk/FreeOrion/default/specials.txt: fixed creation of duplicate guard monsters at important specials.17:53
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CIA-3FreeOrion: geoffthemedio * r4612 /trunk/FreeOrion/ (Empire/Empire.cpp parse/SpeciesParser.cpp):23:52
CIA-3FreeOrion: -Fixed issue with Species parsing where flags for being able to produce ships and being able to colonize were swapped.23:52
CIA-3FreeOrion: -Grooming23:52

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