Saturday, 2012-01-21

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CIA-32FreeOrion: eleazzaar * r4596 /trunk/FreeOrion/default/eng_stringtable.txt: fixed broken Juggernaut hull string.00:13
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bookwarhi, everyone01:44
bookwarhas anybody tried to compile freeorion with gcc-4.7.0 ?01:44
fixItI can't say I have myself, sorry, I am using Visual Studio currently. You should try the forums though if no one else answers, you'll most likely be able to find an answer there02:37
fixItGeoff, I have a quick question regarding GG::Connect(). Is this the right method that I should be using to create my modal window when a Configure Hot Key button is pressed? So far I have made a button HotKeyModalWndButton, which I am trying to connect like so: GG::Connect(button->ClickedSignal, &ConfigureHotKeyModalWnd::METHODNAME); with no success02:39
fixItI have tried a few different varations and I guess even after looking at GG::Connect definition I just don't fully understand the correct way to do this02:40
GeofftheMediowhat is METHODNAME ?02:40
fixItThe Method METHODNAME() takes no arguments and returns void02:40
fixItjust a random method that will contstruct my modal window02:41
GeofftheMediois it static?02:41
fixItI have tried using ConfigureHotKeyModalWnd's constructor and then methodname was just an attempt to see if it just didn't like using a ctor02:41
fixItNo, shoot is that all I need?02:42
GeofftheMediono, I don't think you're setting things up right, but I can't tell what you're trying to do...02:42
GeofftheMediolook how other modal wnds are created and used02:42
GeofftheMedioand do the same02:42
fixItWell I've got the creation of the window, my issue is with hooking up the button to create the window when pressed. I guess because where I'm creating the button OptionsWnd and the function I am hooking it up to are in different classes?02:44
fixItGuess I'll take a look at other ones though and see if static helps02:44
GeofftheMedioI think you need a function that is called in response to the button press, probably set up within your option widget creation code02:45
GeofftheMediothis function would run the dialog and process the result02:45
fixItAh okay so this function would be within OptionsWnd then right. Would there be any point to me having a separate class for the modal wnd within the cpp, now that I think of it I could just create a GG::Wnd within the method right?02:47
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GeofftheMedioyou'd probably still need a class for the modal wnd... how else will it know how to act when run?02:47
fixItah true good point, thank you02:49
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CIA-32FreeOrion: geoffthemedio * r4597 /trunk/FreeOrion/ (3 files in 3 dirs):04:29
CIA-32FreeOrion: -Added empire and ship design variables to some sitrep messages.04:29
CIA-32FreeOrion: -Tweaked Windows installer script.04:29
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wolfethi all14:35
wolfetanyone here?14:35
wolfetgeoff?14:42
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CIA-32FreeOrion: geoffthemedio * r4598 /trunk/FreeOrion/ (UI/FleetWnd.cpp util/Order.cpp): Disabled some fleet merges and transfer when not in a system.22:41
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