Sunday, 2011-12-04

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CIA-11FreeOrion: geoffthemedio * r4511 /trunk/FreeOrion/universe/Effect.cpp:08:11
CIA-11FreeOrion: Tweaked patch by Vezzra to CreateShip::Execute to not abort if an empire ID is08:11
CIA-11FreeOrion: specified by reference that is equal to -1. Instead, aborts only happen if a08:11
CIA-11FreeOrion: non -1 id is specified which is not a valid ID. This avoid the need to have08:11
CIA-11FreeOrion: multiple effects groups depending whether or not a ship is being created for an08:11
CIA-11FreeOrion: empire or for no empire, which occurs for monsters.08:11
CIA-11FreeOrion: geoffthemedio * r4512 /trunk/FreeOrion/default/starnames.txt: Added a few star names.08:24
CIA-11FreeOrion: geoffthemedio * r4513 /trunk/FreeOrion/parse/FleetPlansParser.cpp: Fix for FleetPlansParser to make parsed fleet plans' names be looked up in stringtable.08:26
CIA-11FreeOrion: geoffthemedio * r4514 /trunk/FreeOrion/msvc2010/ (3 files in 3 dirs):08:29
CIA-11FreeOrion: Tweaked optimization settings for AI client and server MSVC project files, and08:29
CIA-11FreeOrion: log4cpp static library project files. Would have also tweaked the client08:29
CIA-11FreeOrion: optimization, but link time code generation causes crashes when GUI::Enter2DMode08:29
CIA-11FreeOrion: is called, which only happens in the human client, as that's the only executable08:29
CIA-11FreeOrion: that has a GUI.08:29
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CIA-11FreeOrion: geoffthemedio * r4515 /trunk/FreeOrion/parse/FleetPlansParser.cpp: Tweak to change in 4513 which is apparently necessary on OSX to avoid a compile error.20:23
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